Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation since 07/18/2017 in all areas

  1. 4 points
    Hello all! A brand new project of me, started and finished today. More chapters will come soon. Btw, if you feel like, dont hold yourself in to create your own spin-off/side story/chapter (of your own character) :P CHAPTER 1: LOST Near Monschau, Germany Anonymous was exhausted. Just at the moment she and Lenne discovered a food storage, a canned food storage though but what else could you expect in an apocalypse, an undead horde came out of nowhere and made Lenne and her empty their guns on it. The horde was too big and the magazines of their MP5’s were empty soon, and the two living creatures had to run for the living dead. Soon Anonymous had lost her soulmate and found herself alone in a dark forest. 'Ah see it from the good side’ she talked to herself (she had learned to talk to herself a lot in this quiet post-apocalyptic world): 'No more “ondoden” that are chasing me’. She walked on a barely recognizable path, surrounded by high oaks and beeches, and heard her footsteps cracking on the fallen leafs. The wintersun was going down in the cold, orange and cloudless sky, indicating that it would be even more dark soon. And truly, no one wants to be in a forest in the dark with frost at night and the chance of come across an always-hungry zombie. 'Curse you zombies! Do you think I don’t have hunger as well? Always thinking only about yourselves!’. Just at the moment all hope seemed lost, the nearly frozen Anonymous discovered a small dot of light at the horizon. When walking towards it, she saw its source was an abandoned gas station. Next to the building, a map was standing, barely visible in the nighty shadows. The map was written in German. 'Why did I had to come to Germany’ Anonymous thought. She remembered the last message she got from CoDZ, a call to all European members to gather in the German city Monschau. Advantage: It was pretty central for all European members (except Jiipee, who had to travel all the way from Finland). Disadvantage: She was not that good it reading German and in cases you would get lost in a dark forest because a bunch of running zombies had chased you, and you would find a map, you could barely read and use it. On top of that: Monschau was located in the Eifel, a mountainous area, and the temperature was much lower here than back in the Lowlands. But luckily, there was a huge red arrow on the map, indicating Anonymous’ location, and the word “Monschau” wasn’t that hard to find. It appeared that she found herself only 10 km of the centre of the town, and she started the walk. Except for a few zombies trapped in their cars on the road, the journey went quite safe, and when Anonymous arrived at their base in Monschau, she was received gladly. 'Anon, why did it took that long!’ Nieno shouted from the roof of the building. ‘The movie at the cinema had some delay, okay? Open those gates, Nieno, before I turn into a snowman!’. 'To what cinema? I heard Kino der Toten has very good reviews’ Nieno joked while pulling a lever that opened the gates. ‘The day you will keep your mouth shut will be just as great as the day this undead apocalypse ends’. 'Anon! I’m sorry I lost you’ Lenne yelled when Anonymous entered the dining room. 'What’s that awful smell?’ she replied. 'I’m sorry pals, the beans got a bit overcooked’ Blurryface said, wearing a white cook’s hat, holding a pan expelling a lot of smoke, while coming out of the kitchens door. 'God bless your beans, Blur’ screamed Slade, sitting at a table next to Spider. 'Anyway’ Lenne continued: 'I found you this’. He removed a cloth and showed an odd-looking, long, golden and stiff object. Anonymous was speechless.
  2. 4 points
    We had loads of fun at the Zombies World Championship (ZWC) on August 19th! Aside the lack of sleep (and very seldom chances to eat those delicious tacos outside), we had the honor of being an integral part of the competition, as well as hanging with the Z-YouTubers, some very important people from Activision/Treyarch, and most importantly, awesome fans of all ages. I wanted to share with you some nice photos I managed to take during my time there. ----------------------------------------------------------------- We also wanted to take time out to see what we can do to improve ourselves (as CoDZ) for the next event! What kind of things would you want to see go down on our end? For example, game challenges, Mystery Box roulette, certain kind of store items, etc etc.
  3. 4 points
    In about 2 hours time, I'll be taken the website offline for a period of time, we will be upgrading the site to IPS Suite 4.2.1 - which brings a host of new features with the site and also brings us up to the most recent version. This is not just a simple update, this is a new version of the suite taken us from 4.1 to 4.2, you'll like the new features.
  4. 3 points
    You've all fought hard and well. In concluswion of the 2017 Zombies Olympics, the Ancients have chosen their Champions. Congratulations to @andydabeast as the Olympic Champion and @skywhale0 as the Slayer Champion! Please PM me so we can arrange for your grand prize delivery! Things got really heated this year, and we thank everyone who participated and spent so much time grinding into these challenges. As our token of appreciation, everyone who competed will get 500 per challenge to use in our own Divinium Factory! We can't wait for next year's tournament that'll be bigger, badder, and with more rewards. We hope you all enjoyed the tournament, now let's get back to slappin' down some meatsacks.
  5. 3 points
    @andydabeast No GGs at all!
  6. 3 points
    So the WWII Private Beta finally came to us on Friday and what a weekend it has been. It didn't completely go to plan as my cars brakes decided to give up on me so not a good start to my Friday but the weekend got better. I spent so much more time than planned playing the beta and I can honestly say, well done sledgehammer. First of all, the game is still in beta as we know so we're going to give it a little space and time but for the first beta of the game they have absolutely nailed it. Such a big difference in gameplay and over all satisfaction. The 3 maps were really good. The only thing I had a problem with was how small they were and that didn't really give us the best advantage while using snipers but the new war gamemode and map made up for that. All of the guns were usable and good. ARs felt amazing, SMGs melted up close, LMGs were outstanding and longer ranges, especially on their bipods. Shotguns actually felt good and useable as well as the snipers. Another problem I came across was the fact that the game just seemed very SMG friendly. Everyone used them, hopefully with the addition to new and bigger maps this will make people use other guns. The new menu is very clean and nice. A problem i came across with it though was that you can't actually tell if your friend has joined your party. The only way of seeing is going into your party settings and make sure his/her name is there. I also really like the ability to pick character faces and I also love the Divisions idea instead of create a class . I will be playing it again next week in the open beta where more things will be added which should be even more fun. But for the games first beta, it is very good and steady game. The servers were fantastic. Never lagged or got disconnected once. The level was capped at 20 then was raised to 25 which gave us a few extra items bit nothing too big. I can't wait to see what zombies will be like as for only playing a still in beta and very small part of the game, I have been very happy with the outcome. If you have any questions to ask please feel free to ask me anything and I'll try and answer the best I can! :)
  7. 3 points
    Zombies TCG (OFFICIAL GUIDE) Introduction On the brink of a fractured universe, the undead mindlessly roam the isolated wastelands that we once called Earth. An alien rock, dubbed Element 115, has become the source of energy for these zombies to continue thriving, reanimating long-dead survivors. This element, unfortunately, attracted an unknown extraterrestrial race from another universe - the Apothicons. These creatures were once said to devour and consume entire worlds, feeding off any form of pure energy and life with an insatiable appetite. This, however, was the least of our worries. In the tear of fabric of time and space, slayers from different corners of realities and time had seemingly bled into this broken universe, unaware of the chaos that lay ahead of them. At the same time, dark entities who once held power over these alternate realities had also passed into this one as well, some still connected to the Dark Aether’s energy. Familiar with these evils, the remaining survivors joined forces to defeat the undead and evil once again. With mortal forces going against both the zombies and long-forgotten evil, the survivors must find a way to eliminate them once and for all before they gain control of the Aether’s true power to take over this, and many other universes.... or before the Apothicons finally consume what is left of this universe. How to Play Respective to the current game-play mechanics of the Zombies mode, one or more players act as the Survivor(s) in a quest to defeat the other player, the Controller, of the dimension. Unlike the actual mode, however, there is an end-game: the one who eliminates the other wins and claims control over this universe. The Survivors are graced with Wonder Weapons, Traps, and Perks to aid them. The Controller has a wide arsenal of enemy types to assimilate the current dimension. What happens when good and evil clash against one another? Well...that's for you - the player - to find out. Since the Controller automatically presumes residence in the Aether, they are allowed to deal the first card onto the arena by pulling a card from the enemy pile. After the first zombie is chosen, the Survivor can now decide what the next move is. A card may be placed or bought which will use up 1 turn, or the Survivor can decide to attack the zombie. When an attack is performed, a card will lose HP in the form of “hit marker chips”. For example, if Tank Dempsey is attacked by a Zombie, his health will go 5 HP → 3 HP since a Zombie deals 2 damage. Thus, Tank Dempsey’s card will have 2 hit marker chips on it. If he reaches all 5 HP in chips at any point in the game w/o Juggernog, he will be downed. Likewise, if Tank Dempsey attacks the Zombie, the Zombie’s will go 3 HP → 0 HP because Tank Dempsey has 3 Attack Points (AP), and the Zombie only has 3 HP. At that point, the Zombie is killed and sent to the “Aether” (used) pile. The determination of how much health a card has is depicted by the value of HP chips attributed to it. In the previous example of Tank Dempsey being attacked by a Zombie, the player must take away HP chips, so there should be HP chips amounting to a total of 3 (the player can choose how they would like to set it up, so long as the total value equates to what HP is left). A die may also be used if certain events, such as special effects from certain cards or hits at the Mystery Box for a lovely weapon to defend yourself. Who knows - it’s all in the gamble! *I will be updating the OP with Basic set ups, Survior/Controller Setups, and much more! stay tuned! Basic Setup Minimum of two (2) type of players - one Survivor and one Controller. The game will allow up to a maximum of five (5) total players, (4) Survivors and (1) Controller. Every action takes up 1 turn, and 1 round is completed when both players finish their turns. At the end of each round, Survivors get +1 HP chip returned as a form of health regeneration unless max HP is achieved. Enemies, Bosses, and Controllers are unaffected by this. Points (Zombies TCG Currency) Rate generated for Survivors: Each attack = 10pts Each Enemy kill = 250pts Each Boss kill = 500pts How To Use A Survivor: Players can choose whichever Survivor they deem worthy to protect the universe. Survivors have the option to reshuffle their used weapon deck for a “Max Ammo” doing so will cost 10 points. If a Survivor uses die and rolls a 6 on the "Power Up" card pile a "Max Ammo” is Granted. (Trap cards require at least 3 rounds for re-use) Survivors can only damage a Controller if there are NO undead are on the field. A total of 4 Survivors are allowed on the field. (*An Extra Survivor can be added at any given time during the Survivor's turn. 1 turn will be sacrificed if a Survivor is added during a Solo game.*) If there are 2 or more players playing only 1 Survivor allowed per player. Chose wisely as you will be stuck with this character until the end of the game. Should a Survivor go down, another Survivor may sacrifice 1 turn to revive them. If 2 Rounds pass (1 Action = 1 Turn ) without being revived, the downed Survivor will bleed out for 5 Full Rounds (Unless reanimated by another card’s effect). If the downed Survivor is the only hero on the field, they automatically lose the game (Unless Quick Revive has been bought). Effects cannot replenish if a downed Survivor is revived or bleeds out.
  8. 3 points
    For those who don't know, the Zombies World Championship ("ZWC") is a collaborative effort by popular Zombies YouTuber mcsportzhawk and 1P Entertainment to create the first ever real-time Zombies tournament. The physical event will take place in Los Angeles, CA. in Thunder Studios on August 19th. 12 YouTubers - including MrRoflWaffles, TheSmithPlays, Glitching Queen, MrDalekJD, RadAustin27, and more - will be competing against one another with 4 lucky but overall winners from the online tournament that went down from the end of June to July 26th. In the online competition section, 4 challenges were crafted to test the mettle of slayers - 2 Easter Egg speedruns on Gorod Krovi and Revelations, and 2 high round runs on Verruct w/ no Juggernog and Origins starting room. Each top player per challenge is being flown out to Thunder Studios for free to compete with the YouTubers for a dip in the prize pool of $20,000! As of July 5th, Call of Duty Zombies proudly teamed up with mcsportzhawk to help promote the ZWC! Not only are we advertising it, but we also have special amenities for our fans and community. We are setting up booth at the ZWC on August 19th for giveaways and special Zombies items, but most importantly, we have a very special registration link for those who still wish to enter the tournament and submit their video before July 26th to compete. It's only $15 to compete instead of the normal $20, and who wouldn't want to play with the YouTubers?! Even if you aren't competing, we invite you to come down to Los Angeles in August to meet us up at our CoDZ booth! We got lots of special goodies being given around, and would love to see some Zombies fans out there from the CoDz community as well! Who will we be seeing there?
  9. 3 points
    I have avoided joining discussions about life purpose and such because that is not what I come to this forum to discuss, but I think this thread is an appropriate place to offer my perspective. This post for me is opinion and personal belief. I am a Christian. My life purpose is to follow the Bible and spread God's love to the world. After death if someone has recognized that Jesus died for their sins and had surrendered themselves to Him then they go to Heaven and if not then they will be in Hell. Only God knows someone's heart, and what they truly believed at the moment of their passing is a mystery (although we can speculate). Accepting Jesus' sacrifice is the only way to heaven and God in His trinity is the source of all truth. Everyone is naturally "bad" and we are all sinners in need of Jesus' sacrifice in order to be worthy of Heaven. There are lots of tangents and specifics to debate about but really that is the basis for Christianity and what I believe. That is where I derive my purpose. God is alive and working, and He has proven Himself multiple times to me personally. I looked for Him and found Him, and now I would die for Him.
  10. 3 points
    Oh boy the thread for me. I haven't typed this anywhere before but a very close long-time friend killed herself a few days ago and I never got a chance to tell her that I loved her. I mean I'm sure she knew, but still. We'd been really tight since like my freshman year of highschool, over the years we talked a lil less because she got mixed up with some abusive assholes who didn't let her have platonic male friends. When she finally broke free she moved in with her dad again, and her and i started hanging out semi-frequently, having a really awesome time. It was funny, we spent like 3 years knowing each other only through social media, and when I knew her in high school, she had really short hair, so i got to see it grow out over the years just through her profile pics. Then like a week before I saw her for the first time in years, she cut it all off again lmao. Despite her unthinkably troubling past, she was really consistently happy and borderline giddy all the times I was with her. She was an intrinsically curious and playful person who loved animals and nature. The purest heart and most free spirit I've ever encountered. She hated not living on her own, so I basically offered to give her rides any time she needed any for any reason, cuz I could tell she really wanted to breathe. She really appreciated it and seemed super optimistic about life going forward, like her job prospects and long-term plans. Her and I talked through really unpleasant events in each other's lives, and probably saved each other repeatedly. Whenever she felt tired or sick I let her crash in my bed all the time while I just played zombies or whatever downstairs lmao. I remember less than a week ago, her waking up and asking what I was playing (It was Shangri-La) and I made a mental note to play with her sometime. Saturday I hit her up and was going to ask her to hang out the next day but she was with friends so I was like "i'll be polite and message her when she's home." Well, i never heard from her again. She killed herself in the park in which I spent my childhood, rather unexpectedly, after a few seemingly minor unprecedented psychotic episodes. I've been crying and collapsing on the ground and unable to go to work for days. I'm turning into Nikolai 1.0. It's just so fucking stupid man, she was so level headed. This was out of nowhere. It just goes to show, as Monty said, there are just some things you can't change. A momentary lapse of judgement can cause irreversible change for everyone. There's not much more to say on the matter really, although I still find myself editing this post. Saying my goodbyes to her in 6 hours. Love you Rose. PS Never had much of a family. Had to make do with what I had. Everyone here, + Rose, and others over the years, filled that gap nicely. Blood of the covenant is thicker than the water of the womb. Love u guys <3
  11. 2 points
    FREDRICK BARARABOSSA Legend says he is not dead, but asleep with his knights in a cave in the Kyffhäuser mountain in Thuringia or Mount Untersberg in Bavaria, Germany. When the ravens cease to fly around the mountain he will awake and restore Germany to its ancient greatness. The story mentions that his red beard has grown through the table at which he sits. His eyes are half closed in sleep, but now and then he raises his hand and sends a boy out to see if the ravens have stopped flying. NEW INFO UPDATE TO OP: 01/26/2018 (Found in HQ) Before and during WWII, Nazi propaganda and ideology made use of the Teutonic Knights' imagery, as the Nazis sought to depict the Knights' actions as a forerunner of the Nazi conquests for Lebensraum . Heinrich Himmler tried to idealize the SS as a 20th-century re-incarnation of the medieval Order. Yet, despite these references to the Teutonic Order's history in Nazi propaganda, the Order itself was abolished in 1938 and its members were persecuted by the German authorities. This occurred mostly due to Hitler's and Himmler's belief that, throughout history, Roman Catholic military-religious orders had been tools of the Holy See and as such constituted a threat to the Nazi regime. A discovery was made by Dr. Straub because the artifacts belonged Knights Templar Teutonic Order. Fredrick Barbarossa aka "Fredrick II Duke of Swabia" is apart of this order according to his bloodline. I believe a type of symbolic meaning comes from these occurrences. Showing the message Adolf Hitler believed that he was the savior of Germany. The Ravens and the Zeppelin meeting the Old and the New. Hitler sent the SS to retrieve something exceptional. The Legendary Hilt of Fredrick Barbarossa that the Ahnenerbe we're sent to recover was not intended to be used to wake the dead. Straub notes they could not move it themselves so they brought the Nazi Regime to It. Dr. Straub seeming surprised and anxious notes the discovery would change their understanding of the world. Dr. Straub says that they were able to siphon large amounts of energy without breaking the magnetic barrier holding the hilt suspended in air. During an experiment Dr. Straus was attempting to siphon this energy. A cord overhead overheated and snapped striking a pair of Guards. "First they were dead and then they were not." says the Doctor. Straub was obsessed with the hilt with the strange physics routing it to the mountain. The carvings and statues surrounding the hilt. I know that it includes more than just the tale of ravens. Research & Analysis “Story behind the Hilt” *OPEN* There are 4 Weapons depicted on the wall. Most will think of the Weapon its self, but this Teutonic/Templar (Freemasonry) Symbolism. Starting from left to right: Sword- power, protection, authority, strength, and courage; metaphysically, it represents discrimination and the penetrating power of the intellect. Flail- This weapon had spread into central and eastern Europe in the 11th -13th centuries and may be considered an ancestor of the ball-and-chain flail. Waldman (2005) documented several seemingly authentic examples of the ball-and-chain flail from private collections as well as several restored illustrations from German, French, and Czech sources. He states that the scarcity of artifacts and artistic depictions, combined with the almost complete lack of text references, suggests they were relatively rare weapons and never saw widespread use. One of the reasons was the hazard the weapon posed to its wielder, especially the varieties with long chains and short handles. A missed swing would still retain momentum, causing the striking end to continue its arc around, potentially into the user's hand or body. A miss could also throw the user off balance, and even if a blow were struck, there would be a dangerously long recovery time before the user could ready another swing or defend himself. Scythe- Death and Mortality. Death being a natural extension of an agrarian society in which harvesting, done in the fall, represented the death of another year. Just as we harvest our crops, so does death harvest souls for their journey into the afterlife. War Hammer- "bec de corbin" is a type of pole weapon and war hammer that was popular in medieval Europe. The name is Old French for "raven's beak" or "beak of the crow".
  12. 2 points
    Yes, yes, I've stumbled upon the cancelled Ahnenerbe mission to Bolivia as well. I guess I've never mentioned it due to too little to no connections with the current Barbarossa-theme the WWII Nazi Zombies story has. But imagine how awesome a map set in an ancient templecomplex with dark tight hallways in the high Andes mountains or deep Bolivian jungle would be. I would be really pleased to see that, and SGH has a lot of neat opportunities creating a map taking place in such location. Now I think about it, it might fit perfectly at our story so far. Following @certainpersonio's timeline we are at the very end of the European theatre of WWII: Hitler, if he hasn't already, will kill himself within a few days, possibly during DLC 2. What happened next? We got two DLC's to go after DLC 2. Latin America, so Bolivia too, was a place where a lot of Nazi fanatics fled to after Germany's capitulation. I could see Doctor Straub, among with the leftover of Ahnenerbe, fleeing to this Bolivian temple complex you mentioned. Not just to flee from the Allies, but also to finish Ahnenerbe's research. Our characters would follow them out of revenge and justice. https://en.m.wikipedia.org/wiki/Ratlines_(World_War_II_aftermath)
  13. 2 points
    I'm looking at some of the expeditions performed by both the Nazi party as a whole and Ahnenerbe. There's one in particular that interests me: the cancelled expedition to Bolivia. I have read that a man by the name of Edmund Kiss had won 10,000RM from a writing contest (~$30,000, 2015, source) He used the money to travel to Bolivia, studying ancient temples in the Andes. He noticed similarities in the overall structure, claiming that they (1) Supported the World Ice Theory, and (2) were designed by Nordic immigrants. There was also a man named Arthur Posnansky, who was studying a nearby site called Tiwanaku, who also believed that the Tiwanaku structures followed the same theories as Edmund. The invasion of Poland halted and cancelled this expedition, but I wouldn't be surprised if SGH makes Straub look further into these places. I wouldn't necessarily be opposed to thinking that after TDS, we could follow Straub to the Andes, and have a map set within the ancient ruins found there. Some of the interesting ruins I've read about are Saqsaywaman, a series of walls found near the town of Cusco, and a tomb (of sorts) called Q'enqo. Lastly, I'd like to point out the small town of Pisac and and the unknown structure of Tambo Mach'ay. All of the above can be read about here, and they all look very close quarters and stressful, exactly how SGH has been making certain areas of each map so far; almost claustrophobic. (Or should I say KLAUStrophobic? No one? okay..) If anything, maybe we'll have a survival map like Groësten Haus set in one of these places, just for fun :P Since I play WWII on PC, I still haven gotten my hands on TDS but once I do, I'll look further into any possible leads we find there. Maybe that quote is simply referring to Heligoland, just hinting us towards TDS. Maybe there's more. We can't be sure... ...but you can be sure that I'm going to spend too much time on this! ~Alyx
  14. 2 points
  15. 2 points
    Gorod Krovi, a map taking place in an fracture of the original universe. A universe in which the Battle of Stalingrad has grown into an even more bloodier conflict that seems to never end. A universe in which the Nazi Group 935 has created Dragons. Many people over here, including me, seemed to dislike their sudden appearance, without any background/story why they are here. No explanation: Group 935 just seemed to breed these creatures out of nowhere. But after doing some research, I found out that this might not be true. As you might know, the Nazi party stimulated the racial purity of the Germanic people, with Aryan ancestors, origination all the way back to the mythical Vril-Ya (according to Nazi beliefs). East-Europeans, Jews, Gipsy’s and mental ill people were “purified” a.k.a. murdered in the most gruesome ways. What you might not know, is that this whole idea of Germanic purification even stretched to animal wildlife. Being funded by the SS, German zoologist was experimenting with tamed European animals, in order to create ancient Germanic beasts, similar to the ones Nordic god Siegfried used to hunt on. Heck was messing a lot in the genetics of animals and was breeding complete new “more Aryan worthy” creatures, almost like is seen in the movie “Jurassic Park”. The “park” was in this case the Polish Bialowieza Forest: One of Europe’s largest ancient woods. The SS burned down complete villages, and executed and deported it’s inhabitants, making space for the forest to grow. The plan was the forest to cover complete North-East-Poland, but when WW2 ended, the woods had basically the size it are today; Still an enormous size, currently covering parts of East Poland and West Belarus. A place where dr. Heck and his SS colleagues were attempting to create Aryan breeds of wild animals. Group 935 might very well have had its influence in this operation as well, concerning their Dragons. But still, you cannot breed a Dragon out of no-where, right? So Group 935 had to get Dragon DNA or genetics from somewhere. @Tac had discovered something interesting a few years ago. In the book, “The Coming Race”, the book where a lot of the Zombies story is based on, there is a scene in which two explorers in the Himalaya’s discover Shangri La. While walking through a river or lake next to this Lost City, they feel that something swims underneath them. It appears to be Naga, an mythical creature seen in Buddism, Hindoeism and many other ancient Asian religions/cultures, that is mostly seen in the form of a snake or DRAGON! The myths about Vril and Agartha often include Naga’s as well. Now the whole part about two explorers searching Shangri La might have ringed a bell at you as well: Our good old fella’s Brock and Gary. And one radio/conversation of them in particular. Brock and Gary are lost in an semi-underwater tunnel system in Shangri La, feeling something swimming next to their legs. It’s a Naga! A dragon! They are present in Shangri La. There are even statues of them in the spawn room, vomiting water out of their throat like the water they seem to live in. They were in front of us the whole time. Whats more, there is a cipher written on the gongs that are scattered through Shangri La. Once deciphered, they say "BEWARE THE DRAGONS FIRE". More hints for the fact that there are Naga's/there is a Naga present in this secret temple complex in the middle of the Himalaya's and gateway to Agartha. In Zombies Chronicles, we can notice zombies wearing Group 935 suits in Shangri La, prove that the location is not only found by Richthofen, but that a complete 935 Station was built here, possibly enslaving the natives to work in the 115-mine system. Undoubtedly, the Nazi scientists have stumbled upon (the) Naga(‘s), and tried to capture and investigate these mythical creatures. It was here where they got the Dragonblood/DNA from, enabling the Nazi’s to breed the Dragon race, with the help of the Japanese Division 9, who have proven prior to master the ability of messing up with nature. Possibly together with the Germanic creatures breeding program of dr. Heck and the SS, Group 935 attempted to create the Dragons, with a single goal: To support the German Warmachine. The Dragons were released in Stalingrad, and now you know how the story continues.
  16. 2 points
    After a lot of grinding, sweating, dying, stress and fun, I finally completed all the challenges to unlock The Mountaineer character on WWII Zombies. The challenges are Survive 20 waves without opening any doors in The Final Reich map. Survive 20 waves without opening any doors or going down in The Final Reich. Survive 25 waves in the Prologue mission. Survive 25 waves without going down in the Prologue mission. Survive 25 waves without unlock the secret room in the Prologue mission I must say the hardest one of these was the Survive 25 waves in prologue without going down. It gets very difficult and with the mal being so small, it just gets too crowded! I plan on making a thread soon that will show everyone how to unlock these characters and also what they look like. If any of you guys need some help then feel free to comment below! :)
  17. 2 points
    I have a hard time looking past WWII. I am very ready for a change in the COD Zombies formula and am hoping WWII is it. I am personally tired of the convoluted mess that is the Treyarch story line. I don't want more traveling through dimensions fighting floating teleporting ancient Apothicans or giant Cathulu tentacle monsters. I want to come back down to earth and have a more tangible zombies story more based in realistic possibility than multi-dimensional alien fantasy.
  18. 2 points
    I am a story person, so the thing I desire the most of Treyarch, is: >Make the story less obvious: The entire story is created by the game studio. Thats not nice. There is little room left over for theorists. I mean, yes, before we got all the DLC's we could guess how the story continued. But that was pretty much everything. Once DLC 4 was released, we knew all about the BO3 story and the story talk and theories dried out. WaW, BO1 and BO2 were different: The theorizing and story talk had just began when the last DLC was released. Please, decrease the intel you give us about the story, and tried to remain mysterious, and keep the story more open and empty, so there is space left over to theorize about. > As an effect on previous wish: Don't make it too unrealistic and complicated. We are never able to theorize about multiverses, the House, the children, etc. Thats just unknown territory for us. > Please stay with reality. Unit 731 did exist. But Pohnpei was never a military Japanese base. There ARE legends about the Vril Ya. Not about the Keepers. The Golden Rod and Vimanas existed in real life (myths). The Primis staffs and Summoning Key NOT. The battle of Stalingrad did happen. But not with robots and dragons. If the story is built on real events, places and myths, it's easier to theorize about. If you start telling things about the Keepers, Apothicans, Monty and the children, we can only guess what will happen/did happen. There are no sources on the internet that can give us intel about them. >Keep it sciencific explainable. I dont mean that everything has to be real (like the MPD, Golden Rod, Vimanas, zombies, etc) but at least give it some realistic looking sciencific background. Not just like: "Ohh a red portal suddenly appears. Hey look, a robot with a laser in his finger. Did you know these spiders grew so big because they are infected with 115 A FUCKING ELEMENT THAT IS THE SOURCE OF OUR UNIVERSE, AND NO GROWTH HORMONE!". You get it? >Dont relate every small secret thing to the main story. Let a few things open to discussion, or perhaps a side-story. Russian signs in Shangri La and Green Run? How odd, and while I know it has nothing to do with the main story, I am curious to find out more and theorize about it. Illuminati symbols on TV screens? A brick with a face in Der Riese? The Wisp in Buried? And many, many more small hidden neat mysteries. In BO3, every small mystery that was found either referred to the Keepers, Monty, the Apothicans, Primis, Alcatraz or the Loop. Berlinski Square in GK and the hyroglyphics in the Nan Sapwe room in ZnS were the only things in BO3 that were not like this. >About Easter Eggs, make more of them. Not just the main quest, ciphers and side-quests with a reward like in BO3, but also secrets hidden in textures, actions, quotes, models, etc. >Make the locations real and give them a background. And something deeper than only a "laboratory of evil scientists". Develop the environment in such way that we see what happened here. Process it in the quotes of some characters. And most important: Let us browse through the internet to find some myths and facts about that location. >Make the characters less obvious. Monty and the Keepers are such obvious good guy,s and the shadowman and the Apothicans are such obvious the bad guys (to start with the name, SHADOWman. Really?) that the majority of the Zombies community is actually not sure anymore if Monty is actually a good guy, and the Shadowman the bad guy. "I mean, Treyarch wouldn't make it that obvious, would they?" >Keep adding beautifull music. I am really fund on the Revelations music, but I really hope music like Ascension and Shangri La would appear on loading screens again. >Continue the comic book pages loading screens. Btw, mods, thank you SO much for making the editor remember what you have typed when you refresh a page
  19. 2 points
    Thanks! see that @sushine1?
  20. 2 points
    Awarded. Congrats. :) About more IW medals, I'll see what can be done about that. @ZombiesAteMyPizza! I almost overlooked you. ^^ Enjoy your medals as well.
  21. 2 points
    I'm not Andy, but I'm willing to answer for you. He seems to fall in line with traditional line of Christian thought, so I'm sure my answers won't differ from his. 1. Murder is a sin. If someone kills a person, they have sinned. But murder isn't an unforgiveable sin. A person can still be forgiven if they repent and believe in Jesus. It's not about having a knowledge of who God is. Heck, demons believe in God. It's about repentance and belief. If someone has killed a person and repents, then yes, they can go to Heaven. 2. Many say that the Bible is just a book of moral teachings, which is does have many of those, but that's not the purpose of the Bible. The purpose is to tell us about who God is. How He created us in perfection, but we sinned, causing a separation between us and Him. But because He loved us so much, He sent His Son Jesus to live a perfect life, die on the Cross and pay the penalty for our sin, then be raised to life. The Bible teaches us that we are dead in our sins (Ephesians 2:1). Dead things don't do anything. They just lie there dead. It takes a miracle to bring that dead thing to life and that is what Jesus did for us. Now why do I say that? Because our works aren't what justify us. Our greatest works are like filthy rags (Isaiah 64:6) to God. There's nothing we can do to justify ourselves, only God can save us from our sins. So it's not about how good of a person you are, it's about if you have repented and believed in Jesus. Now that's not to say Christians can live like Hell because they've got a 'Get out of Hell free' card. In fact, Paul writes in Romans 6 "Are we to continue to sin that grace may abound? By no means!" We should seek to live good lives, but our 'good works' are the fruit of our salvation, not the root of it. So good works aren't enough to get you into Heaven. They never have been and never will be. In fact, the Bible basically says we're all bad and can only be made good by our Savior. We like to believe we aren't that bad, but the reality is we are. We're a rebellious people against a loving God. It's not a matter of how much you sin, it's the gravity of the One you have sinned against. 3. Jesus isn't just a prophet. It's always been strange to me how people, including most Muslims I meet, will tell me that Jesus was a good guy and had a lot of great teachings, but He wasn't the Messiah. Well He claimed to be God fairly explicitly. If He did that, we're left with three options: (1) He's a liar, so he's not that good, (2) He's crazy, so definitely not someone worth listening to, or (3) He's telling the truth about Himself. And if He's telling the truth about Himself, we have to submit to that truth or face the punishment spoken of. Once again, it's not a matter of if they believe Jesus was a prophet or not or even that He really existed. The demons believe that Jesus is the Son of God and they aren't redeemed. It comes down to repenting of your sin and placing your trust in Him. Muslims have not done that. So no, they would not go to Heaven. 4. I'd side with the latter rather than the former. We see from the beginning in Genesis that God made man and woman in His image, something very distinct from the rest of creation. While plants and animals, heck even rocks, can and do give glory to God, not in the same way that humans do. We are different. And that's a good thing! It shows how much God loves and cares about us. That doesn't mean He doesn't care about the animals or the environment. He does. We see in Matthew 10:29, "Are not two sparrows sold for a penny? Yet not one of them will fall to the ground outside your Father's care." But check this out, in verse 31 Jesus goes on to say this, "So don't be afraid; you are worth more than many sparrows." While God does care for animals and plants, He cares for us so much more. We're different than them. We have dominion over them. That doesn't mean we should exploit our environment or the animals around us, but we should take care of it and do good to it. We are called to do that. 5. Yes, from Genesis 1:1, "In the beginning, God created the heavens and the earth." This is probably the most offensive verse in Scripture honestly, but it tells us exactly how things began. God created the heavens, not referencing the location "Heaven", but the heavenly bodies, i.e. space, and the earth that we know and love. God is the originator of it all. I hope that helped. Got pinged to this thread by @NaBrZHunter so wanted to check it out. Glad to see some interest in this topic.
  22. 2 points
    Do you believe in God? Yes. Although I come across as very agnostic, I believe in a higher power (was born Roman Catholic, then turned to Christianity and stepped away for a while). While I'm uncertain who is in power or if any of the miracles of a Jesus Christ are 100% believable, I personally agree with a good chunk of it. I don't exactly follow a God creating Earth or any other extraterrestrial object in the universe, but I do believe abstract concepts (emotions, free will, etc) are something that originated from God. And the coming of Jesus Christ and his tales? 50% plausible, but without a doubt was a real person. A good person will do good. The idea of a sin, in my eyes, is a scare tactic for society to keep itself in check. Because nothing is more powerful as an influencing agent that fear. And if you fear the consequence of being a sinner (i.e. going to hell and burning for all of time), chances are you're going to wanna sin less than usual and be mindful of what others are doing. At the same time, every religion follows the Golden Rule - do good unto others as you would have to yourself. Shouldn't be hard to be a decent human being, even if people are different than you in several ways. But hey - if someone puts their entire lives and faith into any God and religion itself, and it makes that person happy BUT MOST IMPORTANTLY does not infringe on the sanctity and well-being of others, then I'd all for it. I've met devout, good followers of faith like our men @NaBrZHunter and @FatedTitan that have never outed or pushed beliefs onto others. Do you believe in an Afterlife? I believe in something, but unsure what. As I get older, I begin to question the possibility of just nothingness. Many don't like the idea of just disappearing, but it's definitely on the table. I am a firm believer of reincarnation on a slight degree - which means our souls live infinitely but in the bodies of others. When we arrive at certain scenarios that we've come across before, we experience deja vu. I used to believe that it was because of a dream I had years back, but it's becoming more common the older I get. Maybe I'm just delusional. Do you believe in ghosts? Absolutely. Personally have seen a few in my lifetime, including supernatural experiences that have scarred me to this day. But it's not your ordinary "woOOOoooOOOooo I died and have nowhere else to go so I'm gonna haunt this bathroom forever" kind of experience. Like I was saying before, I don't have a direction towards an Afterlife; however, I believe in a middle-ground realm, where souls who refuse to disappear linger. I can't explain it - not a purgatory but not limbo either. It could be forces of darkness at work, or really anything. Hallucinations that allow you to see beyond the realm of the living, but we take it as fake visions. Whatever they are, there are definitely spirits within our midst.
  23. 2 points
    I just played Virruckt with two friends last night and with no pap or wonder weapons and not relying on GG too heavy we only got to wave 19. It was quite refreshing to play a map designed for what is now considered "low rounds". As for my thoughts on the trailer, Visuals- Holy cheesbergers it looks awesome! Textures seem to be a huge improvement that makes a massive difference. As a PC player I look forward to maxing out the visual settings. Setting- Fantastic! German expedition to uncover an ancient relic and the human experimentation gone wrong thing is great. Dark tunnels and laboratories YES. Gameplay- not a whole lot to go on here, but I am a little sad to see the mystery box return. It is literally the ONLY mechanic in Treyarch zombies that has never been altered. I hope ammo is limited and they do something different than wall weapons. Maybe each new area you enter there is a random gun on a dead body you can choose to pick up, but no ammo buying? Zombies- I am so glad the eyes don't glow. and it looks like there are more different types which is good. I am really hoping it is not just treyarch zombies with a new setting and new visuals. They need to change the formula.
  24. 2 points
    Here we go again I think... I was so determined that after BO3 zombies I'm done with this franchise but but... WW2 trailer got me all hyped up again. Not gonna pre-order or anything though, just gonna wait and see how's it gonna be like. I really like the more horror themed approach they have at least in the trailer. I really hope they don't go the Treyarch way and make the game too easy with Gobblegums and double pack-a-punch kind of things. The reason why I liked zombies in the first place was the build up and the actual tense feeling when the rounds got up and weapons started to be useless and ammo was going low. Really hoping they go for something like that.
  25. 2 points
    You drove them deep into the heart of the Reich. You thought they were dead. You were wrong. Intel Call of Duty: World at War Nacht Der Untoten ~ November 11, 2008 Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII. Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle. From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only-available in multiplayer, including perks, rankings and online stats in up-to full four-player cooperative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze ================================= Mysterious Radio Transmissions Confidential Information / Security Level 5 Consider yourself lucky troops, because we're about to let you in on a little secret. Soldiers from the darkest reaches of our offensive are finding themselves facing the army of the damned, but that's not all they're discovering. Underneath this evil, we're guessing there is a Nazi spider web that connects all of these outbreaks and that out there, there are clues that can expose its gossamer threads. We are gathering reports of strange sightings and happenings, besides the undead rising from their graves that is, which seem to be creating trends within the field. What we're presenting to you today is one of these trends. Ever since the second outbreak at Nacht der Untoten, troops have been noticing strange radio transmissions and broadcasts taking place in the dead of the night. Back at HQ, we are hoping these rumors can help you soldiers come closer to unraveling the truth. Some of our men who've braved through the woods of Nacht der Untoten have dug up intel, which we found earlier to be irrelevant, but under recent circumstances, we now deem it vital to our growing case file. Our contacts say that there is a hidden radio, that for all rational reasons should not operate, but does. Those who've managed to activate the radio say that it plays an endless cycle of haunting songs and some of our Soviet allies have reported hearing their homeland's victory song through its cursed speakers. Of course, these phantom transmissions do not end in Nacht der Untoten. Shi No Numa holds its own fair share of mysteries. Within the walls of Shi No Numa, some have reported hearing not music, but radio calls from a rogue signal. We haven’t been able to get an accurate report on what is said within this radio call, but we are sure it is connected to this conspiracy. We can't be sure, but we are thinking that hidden transmissions can be found in the recently discovered Der Riese as well. That’s why we’re sharing this information with you troops. We need you to head out into the field and discover what we can't. You'll need to be smart and you'll need teamwork to survive, but if you can get past the hordes of the flesh-eating undead, you may find the truth behind the horror. Within the supplies section of the Call of Duty HQ, you'll find the only known transmissions we have. End of transmission. http://i856.photobucket.com/albums/ab125/callofdutyzombieslibrary/World%20at%20War/Nacht%20Der%20Untoten/NachtDerUntotenPoster_zps3482f36c.jpg[/IMG]
  • Newsletter

    Want to keep up to date with all our latest news and information?

    Sign Up

Call of Duty Zombies Code of Conduct

The Code of Conduct (CoC for short) for using the website can be found here

Our Privacy / Cookie Policy

Call of Duty Zombies privacy policy / cookie information can be found here

Our Terms of Use

The terms of use can be found here

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .