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This old news but I actually wonder if anyone knows this?

 

TGR (the guy known for leaking MW 2019 and BO4's season) made a video two years ago that Black Ops 2 originally intended to have a DLC 5. DLC 5 for BO2 was all of the WaW zombies maps remade (remakes of the 4 WaW maps but with new features). So how does this exist and where's the evidence to the supposed cancelled DLC 5 for BO2?

 

Here's all the evidence to support this:

  • DLC 5 for BO2 was in-production during COD Ghost and would release during Ghosts' lifecycle.
  • TGR says that an ex-Treyarch employee ages ago spilled the beans to various modders in the custom zombies community about it and word/rumors has been spreading around about a DLC 5.
  • The Dice 2015 summit showed 'The GIant" (BO3 Der Riese remaster) loading screen that was going to be the supposed BO2 Der Riese remake.
  • There are icons of Shi No Numa and Der Riese founded in the BO2 files. Note that Der Riese was found from the BO2 files a long time ago but was never covered.
  • The WaW maps for BO2 were going to be remakes (Verruckt was going to have a Pack-A-Punch machine that was going to be down the stairs in the power)
  • How it got cancelled: Treyarch went to Activistion to possibly request if they can release DLC 5 and Activision didn't allowed Treayrch to launch DLC 5 during Ghosts' lifecycle
  • Once DLC 5 was cancelled for BO2, Treyarch actually began production on the WaW maps but only segments of them and that's how 'The Giant' came in-production as the bonus map for BO3 Zombies.
    • There is where Treyarch was getting used to Current-Gen hardware building in-house builds working on the WaW maps on Current-Gen/BO3 updated system.
  • Once Der Eisendrache was released, this was when Treyarch started production on Zombies Chronicles (DLC 5).
  • Footage of the WaW maps loaded on BO2 does exist but remains unknown. A few people claimed they saw footage but likely unknown where they saw it.
    • People managed to load up the WaW maps in BO2 in some capacity in the past. 
    • The maps were unfinished rough builds
    • Large chunks and textures were missing
    • There were see through parts in all of the WaW maps.
  • How far the maps were in production (they weren't that far according to TGR):
    • The only map that were finished was Nacht der Untoten since it was already done with Tranzit.
    • Verruckt was the furthest since that was the map Treyarch started first.
    • TGR doesn't know how far Shi no Numa and Der Riese were in-production but my guess is they weren't that far in-production.

So for a TL;DR:

BO2 was going to feature a DLC 5 featuring the WaW maps remade that would release during COD Ghosts' lifecycle. But unfortunately this is cut content as there's only a few people who remember seeing the WaW maps within BO2.

 

It's been believed that this topic was uncovered that DLC 5 for BO2 does exist but some could be in fear of getting sued by Activision if footage of the WaW maps were leaked on BO2 (which actually happened a long time ago)

 

Sources: Black Ops 2 Zombies WAS Going To Have A DLC 5 (CUT-CONTENT) Remade Zombies Maps (TheGamingRevolution) 

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I was never aware this was in the cards, I only knew there were murmurs of DLC 5 within Treyarch. But the connection with The Giant makes sense, if true. Though I'm glad they held off on it until the next generation of consoles. I do wonder, though, what those remakes would have been like in the BO2 engine.

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7 minutes ago, RadZakpak said:

I was never aware this was in the cards, I only knew there were murmurs of DLC 5 within Treyarch. But the connection with The Giant makes sense, if true. Though I'm glad they held off on it until the next generation of consoles. I do wonder, though, what those remakes would have been like in the BO2 engine.

It would be the 4 classic WaW maps but new features/additions in terms of replay-ability (think of all 4 WaW maps with Der Wunderfizz, Ray Gun Mark 2, and Double Tap 2.). Would be too weird to see these maps in BO2 graphics.

 

Also, you know the cut gamemodes for BO2? Race and Meat audio files (with rules) has been found! So glad someone found them in the early BO2 builds.

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Thanks for the intel man, cool that such myth actually existed. If they were gonna release this after Origins, I wonder if the Primis characters would be playable, or the original four Ultimis. I assume, with BO2, they might have also added multiple kinds of gamemodes in it: Grief Verrückt or Turned Shi no Numa. Or imagine a Der Riese Grief map taking place during the Der Riese massacre...

 

I would also wonder if it would have any story-related relevance, any more hints, or more like plain re-makes like they did in BO1.

 

 

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3 hours ago, anonymous said:

Thanks for the intel man, cool that such myth actually existed. If they were gonna release this after Origins, I wonder if the Primis characters would be playable, or the original four Ultimis. I assume, with BO2, they might have also added multiple kinds of gamemodes in it: Grief Verrückt or Turned Shi no Numa. Or imagine a Der Riese Grief map taking place during the Der Riese massacre...

 

I would also wonder if it would have any story-related relevance, any more hints, or more like plain re-makes like they did in BO1.

 

 

Thanks! I think Der Riese would have Primis likely since they'd originally intended to be in BO2 but decided reworked it to BO3 on Current-Gen. Though seeing Verruckt grief would boost up the playerbase or Turned in Shi No Numa can bring players to try Turned, but Der Riese Grief can actually be a fun game between the Germans & Americans/Soviants/Japanese. 

 

Mostly like BO1 since Mule Kick was added in all maps. BO2 also would've had Cut Gamemodes if the game was supported long enough.

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On 3/2/2020 at 11:18 PM, Lack of finding names said:

Treyarch went to Activistion to possibly request if they can release DLC 5 and Activision didn't allowed Treayrch to launch DLC 5 during Ghosts' lifecycle

Would love to know the reasoning behind this. But it probably is just: "We don't wanna take the spotlight from the Ghosts DLC season.

I am glad though they decided to release ZC further down the line.

Thanks for the post.

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I know Matt and his info is almost always correct - regardless of what some would have you believe. I have also heard of this, specifically what you say about Verruckt having  PaP included and was in the area beneath the power (where that zombie spawn had been turned into a playable area).

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1 hour ago, caljitsu said:

I know Matt and his info is almost always correct - regardless of what some would have you believe. I have also heard of this, specifically what you say about Verruckt having  PaP included and was in the area beneath the power (where that zombie spawn had been turned into a playable area).

Matt had info regarding BO2's DLC 5? I do wonder if he saw footage of the WaW maps played within BO2 (as least in-production). Was there even more to others like Der Riese, Nacht der Untoten, and Shi No Numa for new additions/features? 

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2 minutes ago, Lack of finding names said:

Matt had info regarding BO2's DLC 5? I do wonder if he saw footage of the WaW maps played within BO2 (as least in-production). Was there even more to others like Der Riese, Nacht der Untoten, and Shi No Numa for new additions/features? 

There was no footage, it's word of mouth. A single image of Verruckt existed and it's now long gone.

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Just now, caljitsu said:

There was no footage, it's word of mouth. A single image of Verruckt existed and it's now long gone.

So no footage? TGR only knew footage of it years ago, since he does remember seeing it somewhere. That Verruckt image is like the Der Riese one that was covered from Imgur if that's the case (Like 'Asylum, Verruckt' for example). 

 

Though people looked into the BO2 PC files seeing Der Riese, Nacht, Moon, and Meat (cut gamemode) loading screens.

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On 3/2/2020 at 11:18 PM, Lack of finding names said:

The Dice 2015 summit showed 'The GIant" (BO3 Der Riese remaster) loading screen that was going to be the supposed BO2 Der Riese remake.

I've always wondered what that page is seen at the right-top of the Buried loading screen:

8mvNHP7LCVT4MgjWOtDAomVd-1_jQUErilYhXecv

It appears to be a blueprint of some kind. Now the only loading screen we got with a blueprint is that of Der Riese/The Giant. Though the structure in the blueprint appears different, could this have been a hint to BO2's Der Riese? Or in it's current status: BO3's the Giant? It's weird that Origins is not in-between but perhaps, since that is another Universe, it isn't in the comicbook at all.

The Giant Loading Screen Music | COD: BO3 Zombies - YouTube

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@Lack of finding names an idea popped in my head about this which is sole speculation but I am sure @Carnage Evoker would love it. What if the four classic maps were originally intended to be busstops in Tranzit?

 

We have Nacht already. We also have zombies with mysterious badges of "Hanford Sanatorium" on them, which perfectly fits with a structure similar to Verrückt being somewhere out there. Der Riese, also referred to as "factory", would easily fit as one of the nuclear factories that were present at the Hanford Site. In the pre-Alpha concept art you posted earlier, we even see factories as an intended area in Tranzit.

Screenshot 2020-04-06 at 8.40.11 AM.png

 

Shi no Numa would be a bit more tough to place, but it would actually fit quite well with the wooden barns, fences and other structures found in Farm. The area itself even seems to be covered in a green fog as opposed to the red colour encountered in the rest of the map, quite fitting with Shi no Numa.

 

Now, the maps may not have entirely been put in Tranzit. Think of it more like Tranzit's Nacht, which is partly accesible and a bit changed when compared with the original map.

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