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Call of Duty Zombies Library - In Conjunction With Pinnaz








Everything posted by caljitsu

  1. Into a world free from the Aether's corruption.
  2. It was just something I felt needed writing down. I've been trying to resolve why the fractures were similar to both d1 and d63 for a long while now and I think, at the very least, this is the closest explanation I've seen.
  3. Within Black Ops 3's filler arc, we are introduced to the concept of "Fractures". At face level, they seem to be a clever narrative tool in order to take real locations and make them more interesting (i.e. Stalingrad with Dragons) - however I believe there *is* a narrative explanation. However first, let's clear up some misconceptions: Fractures are NOT "Dimensions" This is an easy trap to fall into, but the distinction is important. Dimensions differ in that entire world histories can be different, people can die at different times, people's personalities can differ, people can even be born a different gender. The specific differentiation between dimensions is given in the following cipher, found in Gorod Krovi: "Kronorium Excerpt 349561223: The Summoning Key is one of the oldest artifacts in all creation. It was used by the first one to mix all the dimensions with life, giving each one its unique balance. Under certain circumstances, it has the ability to form bridges between dimensions allowing the transfer of life forces back and forth. It resides in the 63rd dimensions" So seemingly, the exact definition of an "alternate dimension" is one with a different "mix" of life to any other. The Zombies storyline primarily takes place in Dimensions 1* and 63, meaning that these dimensions have a different balance of life throughout, possibly contributing to the differences in individuals (i.e. Cornelius and Cornelia Pernell) A Fracture, on the other hand, is something different entirely. Here I will make the claim that, during Black Ops 3 (bar Shadows of Evil and Revelations), we never even leave Dimension 1*. As given by the timeline, the Deceptio fracture is formed at the moment Primis Richtofen shoots his alternate self in the head (or arrives in the teleporter, based on the intro cinematic, however the difference between the two is seemingly irrelevant). At that point, as illustrated by the following comic panel, not only does the future begin a new course, but past events adapt in order to make the "fractured" event make sense. As seen here, the event retroactively changes the past, in order to adapt it for Primis being present in Dimension 1*, hence the appearance of a Giant at Der Riese, even though they were only present in Dimension 63 beforehand. The presence of Primis forces the new "fracture" to be closer to their home dimension. This can be seen during the course of Black Ops 3. With each new fracture (Proditione and Agonia), Dimension 1* becomes more and more fractured, and as it is due to the interference of Primis, closer and closer to Dimension 63. As evidence for the retroactive changing of the past, however, this is given clearly on the timeline, as Zetsubou no Shima takes place two weeks before Der Eisendrache, yet is altered due to the effects of it. I hope this post is somewhat useful if anyone is confused about the difference, it's not the easiest thing to wrap your head around, so I felt it was useful to talk about. As always, feedback is greatly appreciated. (*We have no canon number for the original dimension, so I have used 1 here for ease)
  4. The Brutus "115"/"Not this time" was because during Mob's development, the stories weren't connected.
  5. At first I thought it was an undead army, but he just says "The Army". My thought process is this: Maxis says in his telephone in Classified that 935 knew about the experimentation on those three, but was horrified at the extent Richtofen went to. In this radio, we hear about Richtofen's struggle to breach "the trust barrier". To me, this is him not having tried his methods that were so abhorrent that even Maxis was apalled. Also, these same methods could easily be applied to the Zombies. Also yeah, feel free to move the post. I'm still not too sure where things should go.
  6. Before we begin, a foreword: From the official Treyarch livestream for Apocalypse Z, we learn that after deciding to write 'Not Ready to Die', Brian Tuey, director of audio at Treyarch, gave M. Shadows and the other members of A7X the ENTIRE Storyline they had written at that point. It's important to stress how many ideas we are only seeing come to light now in Zombies were conceptualised back in Black Ops (such as The Cycle, 'The House', the Keepers and Apothicons [known by different names then], corruption via the Aether, etc.). We also learn that lots of the song is specifically from (Ultimis) Richtofen's perspective. This is the only time we have been concretely given a perspective for a song. But without further adieu: Gone, cast away in time Evil yours, now evil mine So, I robbed you blind The voices in my head suggest a less-than-peaceful side The endless possibilities controlling nine-three-five The first couplet can suggest two, equally relevant ideas. Though "cast away" at the end of every cycle, the "evil" of Richtofen is one that he constantly re-inherits from the past version of himself. The second interpretation is that the inherited evil is that of the Shadowman, gained at the point when he encounters the MPD for the first time. The next line suggests a theft of power. Though vague, this can likely be attributed to Richtofen's betrayal of Maxis. This also retroactively alters the first lines, implying the evil within Ludwig Maxis that we, by the point of Call of the Dead, have yet to see. The final couplet here serves as lyrical basis for Richtofen's schitzophrenia being more than just made-up voices, something that was just a community theory in 2011. The second line is vague and seems to just be there to finish the phrase, though a stretch would be to say that it implies a "greater being" puppeteer Maxis at the help of Group 935 (later to be concepted into Monty), though take that with a grain of salt (You can't break me) Crush the fears of yesterday (You can't save me) Barriers - our trust will fade I've stood in the dark, been waiting all this time While we damn the dead I'm trying to survive I'm not ready to die The chorus of the song, which will not be repeated hereafter, is incredibly interesting. The screamed lyrics (displayed in parentheses here), are seemingly from the perspective of the Test subjects. This is confirmed by the reference to the "Trust Barrier". This is referenced by Richtofen in one of Call of the Dead's radios, as the psychological block preventing "Tank" Dempsey, Nikolai Belinski and Takeo Masaki from being truly subservient to Richtofen, and is alluded to by Maxis in his "Red Telephone" on classified. The progression here from "Break" to "Save" alludes to this breach of the trust barrier - and yet, the lyrical reference to the concept is a corruption of it. The phrase is "Barriers - Our trust will fade", and this is a rather good illustration of Ultimis' realisation of where Richtofen's allegiances truly lie at the end of Moon (Takeo is quoted as saying he would "Destroy every last remnant of 935" at the end of Moon's easter egg). The third line of the chorus is, again, a vague allusion to The Cycle , with the fourth being a general comment on the state of Ultimis. The eponymous final line, however, is one that becomes more unnerving the longer it is pondered. The defining trait of Richtofen's character, is that of his egomania. The only time we have seen Ultimis Richtofen truly die is in The Giant, where it is instantaneous - however, in Blood of the Dead, we see a different Richtofen writhe and beg in his death throws whilst proclaiming his own greatness - truly being an exemplar of "I'm Not Ready to Die" Damned, watch the masses fall Burn it down, control 'em all (Let 'em bleed) Make them crawl To daddy's little girl to read the writings on the wall While cast into the nothingness, the final curtain call In the second verse, we hear (what was) a hint (in 2011) to Richtofen's goal of control of everything, followed by an allusion to Samantha Maxis. The syntax of the phrase, the damned "crawling" to her, suggests leaving a trail of blood all the way to the end of Black Ops, certainly what we did, but following on, the final line of the verse alludes to the end not truly being the end, with "nothingness" being infinite - another possible reference to The Cycle. Through the madness we find Loyalty is no match for power Say goodbye to your life Left to rot in your darkest hour Prayers won't help you now As long as you're mine The third verse, again, has a rather unnerving lyric to be this relevant this far into the future. The line "Loyalty is no match for power", could easily be attributed to the dynamic between Primis and Ultimis, especially fitting if the last map is indeed a return to the Siberian Outpost - Richtofen has betrayed us before and will likely do so again, especially when, as this is from his perspective, he holds loyalty in so little regard when compared to power. Continuing this theme, the third line seems comparable to Classified's "Dempsey" cipher, where we read the last words of Primis Dempsey, alone and confused at what he has just faced, dying in the cold. I'll control the world One person at a time As I damn the dead I'm trying to survive I'm not ready to die The final chorus could imply the idea that though infinitely repeating unless extra action is taken, the cycle can be changed ever so slightly each time. By this was, Richtofen is gradually able to influence the outcome to benefit him (See this post for more information on that idea: https://bit.ly/2N1oN79), all the while damning the dead, trying to survive the hordes long enough to achieve his goal. // Apologies for the sheer amount of "if"'s "but"'s and "maybe"'s in this post, that's just how it is when dealing with analysis. As always, feedback is appreciated.
  7. A bit of trivia for you both. In the official strategy guide for BO2, "Him" is referred to not as The Avogadro, or by "Him" but as Avogadro's constant, or 6.02*10^23... I can understand why they just went with "Him".
  8. Suggesting an amendment to the last part here: The Avogadro that we encounter in Hanford (TranZit) (As of August 2019) is not Cornelius Pernell. The Avogadro created by Broken Arrow at the Hanford Site "by accident" that was subsequently used to power their operations was developed from a piece of Pernell's essence, obtained by Russman from Camp Edward in 2025. The events of Alpha/Omega can only occur if the Cycle is Broken by The Weasel and with the martyring of Richtofen. Providing this *does* happen, Pernell is transferred to the Hanford Site, to be encountered in the future. To summarize, we have yet to encounter Pernell at Hanford as, the last time we were there, it would be impossible for him to be there.
  9. It was from PtG, yeah, but I believe it was later corroborated in private by a dev, although I need to verify that, so feel free to take it with a grain of salt.
  10. You can see the legacy of Arlington in Revelations. When you spawn in, look to the left. Even interact with your *own* characters' graves as a part of the Easter egg. (Sorry for the messed up formatting, mobile isn't fun.)
  11. A few leads: The Richtofen Quote about the Cassimir Mechanism on moon is really cool, because you actually build what resembles a real life Cassimir Mechanism (google "Cassimir Effect to see") In Chronicles Ascension, Monty says: "Do you remember Gersh? Bald guy, he fought alongside you for a while. I think Richtofen was off somewhere at the time.". In my eyes, this could explain Richtofen's space-suit at the beginning of Ascension, as he was "off" as Monty said.
  12. Purely based on the lyrics. It begins with a calming voice explaining to the child that they're not alone and she will be with the child forever. Then we get the choir of children in the chorus "Her love will find you, Her love will reach you, held in her arms forever Her love will find you, Her love will heal you, shield you from harm forever" To me, the only "her" that this could be talking about is Samantha's mother. The only other possibility I can see is Sofia, but we've never had any information of any sort of step-motherly relationship there.
  13. I think the lyrics themselves are vitally important, purely because of the perspective they are from. To me, it seems to be from the perspective of Samantha's mother - a character who we have (possibly) only one piece of dialogue from - that of on the moon loading screen, that "she" is going to Dresden but "she" would be back soon.
  14. You can't equate the plot-crystal and The Elemental Shard to the seals of creation. Let's dissect this a bit: The Seals of Creation are very literal and serve a singular purpose - the literal creation of Revelations' bossfight arena. The fight features elemental phases - those being Light, Shadow, Fire and Electricity. The crystal from Blood of the Dead is still an enigma, however we can't equate it to Fire as we simply don't know enough. The fact that it is able to free the souls of those who've been reanimated suggests it has a much closer link to Life-energy, speaking of which: The elemental shard. It does not have dominion over electricity, though it can be understood why you think that. We learn in the map that the APD specifically "passes current" through the shard - meaning the electricity is a byproduct of the shards energy, not the cause of it. The shard itself has a limitless supply of life-energy, however, much like the red crystal. The link here is not of classical elements, but of "the" element - 115, and how it interacts with life energy.
  15. This sort of fits into Jimmy Zielinski's original plan for the chronology of Black Ops 2. Now what I'm about to say is leaked info that I've very little evidence to substantiate, so feel free to take it with a grain of salt. The Zielinskiverse had a distinct concept known as "pockets". These are sort of comparable to Fractures, in that they allowed more freedom with the setting of the maps, though the in-lore mechanics of how these systems worked are totally different. In BO1 moon, you can clearly see that the configuration of the earth's continents seems almost like Pangaea, or at the very least some time in prehistory. Taking this idea of time pockets, the in-studio explanation for Buried was that Griffin Station was contained within a pocket of time from this prehistoric period, and by launching the missiles of 115, you were forcing that period onto the modern earth - hence why Buried's setting was given as "Primary Plates" - it's quite literally the first tectonic configuration. Now with all that exposition out of the way: Zielinski's idea was that (and this is a bit of a mindfuck), via time pockets, there was a huge paradox in play here in that the Maxis ending of buried takes place simultaneously. This is the reason for Maxis dialogue about a purge of the entire earth and the shaking of the screen. Of course, for Buried to even occur, the rockets have to had already impacted the earth - thus is the paradox, and I'm sure this relates directly to the Navcard paradox as well. Interestingly, there is some (potential) evidence to back this up for any who would doubt this account I've given (which is 100% reasonable as I said at the beginning of the reply). In the video linked below, after GQ discussing with Zielinski about how the real life inspiration for Moon's biodome is next to the real life inspiration for Buried's maze, he says "Maybe, just maybe, these locations are not just close IRL" (timestamp 4:22), which I personally consider to be in support of this information. Video in question: Personally, I'm really not a fan of this plotpoint, and I'm glad we got what we got in terms of the transition to the Blundellverse. I understand what JZ was going for (if true), but it seems far too convoluted than necessary. As much as *Temporal rifts" seems like a bit of a copout for Buried, it's far easier to understand than complex pseudoscience ft. Plate Tectonics.
  16. Hello, So some of you may have seen a few of my posts go up recently, or talked to me in the CoDZ discord, but I thought it would be a good idea to stop being anti-social and actually introduce myself. I've been playing Zombies since 2013, though I started with World at War and played the hell out of that before even touching BO1 - yet since my first game of Der Riese, I've been borderline obsessed with this complex mess of a story we all know and love. I really became active in the Zombies Community in around 2015 ish (where funnily enough I met @The Meh for the first time, but I fell into my stride in about 2017, meeting @EricMaynard and really starting to grapple with the story. I'm really into the real life connections (especially the mythological ones) within Zombies, but I also really find conceptual stuff interesting, so that's most of what I see. I also make the occasional video on these very same topics, one of which I adapted into a forum post, so check that out if you'd like. Thanks for reading and giving me such a warm welcome (it's far better than anything you'd find on a certain other popular zombies forum), and if you're struggling to say/type "caljitsu", just "Cal" is fine. Cheers.
  17. Though known about since Ascension, Richtofen's diary is an item that has taken up somewhat of an importance in the story as of late. Explicitly mentioned for the first time in years by The Timeline, we learn that it was the purpose for journeying to the Rising Sun Facility, in game being represented as the infamous Laughing Book (Keep this in mind), specifically that after reading it, Richtofen began to "form his plan". The issue is, Richtofen starts at Der Riese, awakening his test subjects; they then travel to Manchuria, only to return to Breslau with only the diary in hand - so what makes it so important? After teleporting from Der Riese, the diary is dropped and ends up in the hands of The Ascension Group, specifically one Yuri Zavoyski who begins to hear voices, those of Samantha and possibly "darker forces" after reading it's contents. We learn in Alpha Omega the sheer amount of knowledge he learns from The Diary and The Voices, that of the Keepers, The Apothicons, Primis, Ultimis, Agartha, etc, and it's effect on his mental state. We also find (in Classified) that at around the same time, one Doctor Layman, an employee at The Pentagon's R&D, begins hearing the exact same voices upon reading scans of the journal leaked by an informant within The Ascension Group. The next mention of the Diary in the Timeline is in the entry for Ascension. We learn that the purpose for going to the Cosmodrome is seemingly not to free Gersch, but to reacquire the journal, at which point Richtofen "learns that (he) needs the Vril Device [golden rod] for his plan". This seems intriguing, as surely someone with that level of intelligence would not need a constant reminder of things he had only recently found out, especially something of such magnitude as The Golden Rod? Zombies functions within a cycle and, up until the events of Mob Of The Dead's "good" ending play out, it continues to be within a cycle. Every mortal character we play as has little to no recollection of previous cycles, and as such is trapped within the same ignorance. Yet there are two who are not only aware of the cycle, but seemingly live through it as they are extra-dimensional: The Shadowman and Doctor Monty. The brunt of Richtofen's research began after touching the disc at the front of the M.P.D, which allowed the Shadowman to enter his mind and begin whispering to him. My argument is this: Richtofen was able to gain knowledge of the previous cycle little by little from the Shadowman, and noted down these scraps in his journal. At the point when he touches the disc, he also receives (or perhaps remembers?) the knowledge he had gained the last time around. This first and foremost explains why any who would read the diary would not only go insane, but begin to hear voices - as it's knowledge that it should be impossible for them to possess. Furthermore, it explains how Richtofen was able to plan so far ahead as to anticipate his battle for control of the towers with Maxis, all the way back in 1945 (Classified/Cipher #1 "One Polarization Device to be constructed [coordinates to be specified]"). If you want to take this theory even further, you could argue that the entire reason for freeing Gersch in Ascension relates to Richtofen knowing about the existence of Primis through this "forbidden knowledge" (As Yuri knew about Primis through reading it), and therefore wanting Gersch to make it to Stalingrad. Finally, what I believe to be the crux of this argument is in Revelations. During the final battle, when you activate The Kronorium, you hear the very same laugh as when Richtofen's journal was first interacted with, in my opinion being a "hat-tip" that both books serve a similar function.
  18. One thing that's for sure worth mentioning about the door is the fact that Richtofen was unaware it was there, meaning without a shadow of a doubt the Soviet star on their is legit and it's not just a case of reused assets.
  19. Black Ops Nacht loading screen is all Group 601 shit
  20. First things first, I'm really glad you liked it. I'd say what it's important to remember is the fact that there is a being above all, known simply as The First One. We know incredibly little about him, however it could be speculated from Monty's "worm" quote in Revelations that he and the Shadowman are two halves of this lost deity. This also would explain why Monty can manipulate the physical world but seemingly not souls whereas that is the only thing the Shadowman can influence - A similar duality between Quetzalcoatl and Tezcatlipoca. In terms of "The Overlords", I wonder more and more if this was a bit of a misnomer on Treyarch's part, as the closest thing we've seen to an "overlord" is The Shadowman himself, unless the implication is he has "generals" of sorts serving under him, or overlord refers to the giant Apothicons that we've seen in SoE and Rev.
  21. (Original Thread) (The following is a transcription of a video by me on the same topic. This was written with permission and in collaboration with Eric and so I feel it is appropriate to give it the same name.) Prior to housing the Alcatraz Federal Penitentiary, Alcatraz Island was held in high regard by the Native American People, and elements of the Aztec mythology permeates the entire map. The most obvious reference, other than the setting of the map itself, is the Hell’s Retriever - a Tomahawk - this being a stereotypical native american hand-axe, however the connections run far deeper than this. First noted by Eric Maynard on May 23 2013, the native american influence on Alcatraz seems to link directly to one mythological figure - Mictlantecuhtli. His name meaning Lord of the Underworld, it seems like a plausible connection at first that this deity inspires some of the themes of Mob of the Dead. In Aztec Mythology, a description of the entry into the underworld is described like so: "The dead had to pass many challenges, such as crossing a mountain range where the mountains crashed into each other, a field with wind that blew flesh-scraping knives, and a river of blood with fearsome jaguars.". The noteworthy idea here is that of “Flesh Scraping Knives”. As seen within the map, many of the zombies are portrayed as having blades protruding from their flesh, as if they had been blown into them… Before proceeding with the next section of the video, we first must establish some concepts about the Aztec calendar. In the majority of the modern world, we use a 365+¼ day calendar, known as the Gregorian calendar, unsurprisingly however, the Aztecs’ used a wholly different calendar. In order to govern their year, argriculture was given a 365 day calendar and, for ritual days, a 260 day calendar was used. Each ritual year consisted of periods of varying lengths, with each of these periods being governed by a different deity who would be responsible for giving “Shadow Soul” or “Life Energy” to living beings. In the original theory, an incredibly interesting point was brought up. When the map was released (in fact up until Treyarch released the “official” timeline), Mob of the Dead was believed to take place on the 1st January 1939. In the Aztec Calendar, this agricultural day, the Day of the Dog, is governed by Mictlantecuhtli, as he is the provider of life energy on that day. This day is regarded as “A good day for funerals, remembering the dead and being trustworthy. It is a bad day to trust those of questionable intent”. This description can be matched exactly to Al Arlington and his genuine plan to escape, and the Mobsters who planned to betray his trust. Furthermore, this day on the aztec ritual calendar is governed by Quetzalcoatl, the lord of the gods and Mictlantecuhtli’s enemy - and the day is considered a bad day for working with others. At first, I believed this to be the end of the story. With the release of the timeline, the date of mob was changed to January 19th 1934. I initially took this to mean that these mythological parallels were no longer relevant, yet on further inspection, they are more relevant than ever. According to the Aztec Agricultural Calendar, this day is regarded as “A good day for doing battle. It signifies Power, Valor and Reckless Abandon in the face of Danger” As well as this, on this day, the warriors of Tezcatlipoca, the second god of creation and eternal opposite of Quetzalcoatl, would “Give their lives to keep the flame of the Old Ones burning forever”. This is a direct parallel to the events of the map, with the Weasel being sacrificed over and over to prolong the cycle. I brought up Tezcatlipoca as well, as his relationship with Quetzalcoatl is similar to that of The Shadowman and Monty - Neither are good or evil, and both are vital for creation. They are equal and opposite forces of Stasis and Change. This line of thought only carries on further in Blood of the Dead. The date of the map is given as July 4th 1941 and this day fits scarily well with the maps ending. This day in the agricultural calendar is regarded as “A day of the purified heart, signifying the moments when humans percieve what they are becoming. A good day for those who are active in carrying out their motivations and those who are willing to change, but a bad day for those who are passive in carrying out their motivations and those who are not willing to change. This change arrives like an earthquake, leaving the ruins of rationality, order and preconception in its wake”. This description relates to the struggle of Richtofen to comprehend the damage his actions are doing, and his unwillingness to make a brave change for the betterment of everyone. The day was indeed good for Dempsey, Takeo and Nikolai who, in leaving their dying comrade without a second thought, displayed their willingness to act and to change.

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