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Lack of finding names

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Lack of finding names last won the day on March 3 2020

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  1. Someone on reddit did found this inside the retail version of BO2 files. This image is the in-development version of Tranzit. This is town and you can see the skybox filled with redness.
  2. The blue light could be selecting which area in Green Run. I never knew that was out of bounds. Is there any screenshot in the actual Tranzit? I prefer the Power Plant/Factory in the second picture of Pre-Alpha Tranzit than Power Station. Maybe combine it with Power Station to discover more secrets by Broken Arrow despite how small power station is. This would've been in the game though instead of one. Mostly like a quest to lure the bridge down as a easier path to get though Bus Depot.
  3. ALl I can remember was a screenshot of the Tranzit map (where you select Tranzit, Town, Farm, etc.) and Farm with the Race gamemode. These are the remaining two images I could find before it was taken down. It exist as one person does have it. I think Die Rise was intended to be more to the story than gamemodes. Those fake leaks made me feel iffy since Die Rise was going to be another Tranzit themed map but instead we got a Skyscraper map.
  4. Mostly he bought Xbox360 dev kits which had BO2 Pre-Alpha builds. Apparently there was gonna be Pre-Alpha Tranzit screenshots but is now kept somewhere due to Activision taking down pre-alpha videos. I was told by one person that the guy who had Pre-Alpha Tranzit has it but wouldn't share it.
  5. If you remember back in the old days, BO2 had cut gamemdoes for zombies that were cut in-late development.. Grief was in for launch and Turned made it in DLC 1. Apparently if you remember this screenshot, Meat was one of the few examples that were cut along with Race. But the good news is that someone managed to get Race & Meat audio files from the BO2 Pre Alpha builds. Credit goes to Galaxy for managing to dig up early BO2 Builds: Meat and Race Game Mode Announcer Quotes (Call of Duty Black Ops 2: Cut Content) Note that these are voice placeholders but I love the placeholder's imitation on Richtofen's voice. Anyways here are Richtofen Quotes on the introduction on Race & Meat Hopefully BO2 Mod Tools relives these ideas (as it's been a thing by a group working hard on it.) or BO3 Mod Tools in a better engine, I would love to see these fun modes made it's way by the community.
  6. So no footage? TGR only knew footage of it years ago, since he does remember seeing it somewhere. That Verruckt image is like the Der Riese one that was covered from Imgur if that's the case (Like 'Asylum, Verruckt' for example). Though people looked into the BO2 PC files seeing Der Riese, Nacht, Moon, and Meat (cut gamemode) loading screens.
  7. Matt had info regarding BO2's DLC 5? I do wonder if he saw footage of the WaW maps played within BO2 (as least in-production). Was there even more to others like Der Riese, Nacht der Untoten, and Shi No Numa for new additions/features?
  8. Thanks! I think Der Riese would have Primis likely since they'd originally intended to be in BO2 but decided reworked it to BO3 on Current-Gen. Though seeing Verruckt grief would boost up the playerbase or Turned in Shi No Numa can bring players to try Turned, but Der Riese Grief can actually be a fun game between the Germans & Americans/Soviants/Japanese. Mostly like BO1 since Mule Kick was added in all maps. BO2 also would've had Cut Gamemodes if the game was supported long enough.
  9. It would be the 4 classic WaW maps but new features/additions in terms of replay-ability (think of all 4 WaW maps with Der Wunderfizz, Ray Gun Mark 2, and Double Tap 2.). Would be too weird to see these maps in BO2 graphics. Also, you know the cut gamemodes for BO2? Race and Meat audio files (with rules) has been found! So glad someone found them in the early BO2 builds.
  10. This old news but I actually wonder if anyone knows this? TGR (the guy known for leaking MW 2019 and BO4's season) made a video two years ago that Black Ops 2 originally intended to have a DLC 5. DLC 5 for BO2 was all of the WaW zombies maps remade (remakes of the 4 WaW maps but with new features). So how does this exist and where's the evidence to the supposed cancelled DLC 5 for BO2? Here's all the evidence to support this: DLC 5 for BO2 was in-production during COD Ghost and would release during Ghosts' lifecycle. TGR says that an ex-Treyarch employee ages ago spilled the beans to various modders in the custom zombies community about it and word/rumors has been spreading around about a DLC 5. The Dice 2015 summit showed 'The GIant" (BO3 Der Riese remaster) loading screen that was going to be the supposed BO2 Der Riese remake. There are icons of Shi No Numa and Der Riese founded in the BO2 files. Note that Der Riese was found from the BO2 files a long time ago but was never covered. The WaW maps for BO2 were going to be remakes (Verruckt was going to have a Pack-A-Punch machine that was going to be down the stairs in the power) How it got cancelled: Treyarch went to Activistion to possibly request if they can release DLC 5 and Activision didn't allowed Treayrch to launch DLC 5 during Ghosts' lifecycle Once DLC 5 was cancelled for BO2, Treyarch actually began production on the WaW maps but only segments of them and that's how 'The Giant' came in-production as the bonus map for BO3 Zombies. There is where Treyarch was getting used to Current-Gen hardware building in-house builds working on the WaW maps on Current-Gen/BO3 updated system. Once Der Eisendrache was released, this was when Treyarch started production on Zombies Chronicles (DLC 5). Footage of the WaW maps loaded on BO2 does exist but remains unknown. A few people claimed they saw footage but likely unknown where they saw it. People managed to load up the WaW maps in BO2 in some capacity in the past. The maps were unfinished rough builds Large chunks and textures were missing There were see through parts in all of the WaW maps. How far the maps were in production (they weren't that far according to TGR): The only map that were finished was Nacht der Untoten since it was already done with Tranzit. Verruckt was the furthest since that was the map Treyarch started first. TGR doesn't know how far Shi no Numa and Der Riese were in-production but my guess is they weren't that far in-production. So for a TL;DR: BO2 was going to feature a DLC 5 featuring the WaW maps remade that would release during COD Ghosts' lifecycle. But unfortunately this is cut content as there's only a few people who remember seeing the WaW maps within BO2. It's been believed that this topic was uncovered that DLC 5 for BO2 does exist but some could be in fear of getting sued by Activision if footage of the WaW maps were leaked on BO2 (which actually happened a long time ago) Sources: Black Ops 2 Zombies WAS Going To Have A DLC 5 (CUT-CONTENT) Remade Zombies Maps (TheGamingRevolution)
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