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Undead

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Everything posted by Undead

  1. I'd assume a few dozen, at least. Not to mention adding medals after they have already been implemented.
  2. Basically an iOS fully customizable spin off of zombies. I like it. Being online and all, you can also add things such as unlockable pieces, scenery, bigger scale/maps, etc. ;)
  3. A map editor would probably be safe depending on it's availability, but even then, the idea is sketchy realistically. There's SO much that would have to go into it that it's not as easy as just throwing stuff together. It would be fairly basic and clunky I think. Plus there's honestly no need, really. At least on consoles.
  4. Not to sound ignorant, but there's one simple answer for any questions as such: It's a game. Nothing will ever be "realistic" about any game, other than some characteristic traits and basic theories, at best, perhaps.
  5. Glad to hear. You've been doing a lot of work lately, I wish I could be more of assistance as far as actual development goes, but everything seems to be coming along great so far. keep it up Convert! :)
  6. I'm assuming this is the gist of it without all the CoDz logo and all added to it. It's alright, however i'm not really digging the white. Perhaps make that more gray at least. Other wise, it looks a lot cleaner. :)
  7. Seriously, for one game, 50 bucks is just too much. I probably wouldn't be so against it if it were more like 15 - 25 at most a year, not 50...
  8. Here's another idea for the Mule Kick zombies, in order to be affected and killed, it must be hit by 3 different weapons. (Ex. Grenade, Primary, Secondary = dead) Also, as far as these zombies spawning, they could do something similar to the monkeys on Ascension; The zombies will spawn according to the perks purchased. Therefore, once the perk is purchased, zombies with that perk still in effect, will start to spawn. Also Also, I like the idea of them being noticeable by eye color discrimination.
  9. Fallen Survivor/Experimental zombies would probably the proper term for these zombies, and i'm all for it. I think it would be nice to have random zombies spawn with the perks still having an effect on their bodies. For my ideas on it, they could be, for example: Juggernog Zombies - Increased health. Speed Cola Zombies - Roll/Dodge faster. Quick Revive Zombies - Come back to life, AGAIN! (Also crawlers grow their legs back) Double Tap Zombies - Swat/Swing twice each time. Stamin-Up Zombies - Return of Verruckt Sprinters! PHD Flopper Zombies - Explosion/Trap resistant. Deadshot Daquiri Zombies - Lunging zombies? o_o Then I don't even have and idea for Mule Kick, in fact, even using all these perks may not even work, just the ones that would be pretty obvious.
  10. Super stoked. New is always good, and refreshing. Can't wait. :)
  11. The only way around this is if Treyarch makes it so the only maps Elite Subscribers get early are the multiplayer maps, and make the zombies maps available for everyone at the same time. Honestly, I'd say that's only fair. I mean hell, Treyarch is keen on keeping all the zombies stuff as confidential as possible, if the community is practically begging them to keep it that way and doesn't want them to ruin the hype and surprise for the non-subscribers, it's the least they could do...
  12. You know they will. There's no doubt about it. And it frustrates the hell out of me because I don't wanna hear all about the new zombies stuff and have it all be spoiled just because I don't wanna spend and extra 50 bucks a year for one game... ONE GAME! seriously? 50 bucks pays for XBL for a year, to play ANYTHING. But nope, If I wanna spoil all the anticipation and excitement early, I'd better cough of 50 more. OKAY, DEAL! *fake grin*
  13. Interesting, it looks almost just like MW3! There's no news here. Each CoD releases some time early November each year.
  14. I believe Alpha covered bits about the poster in one of his giant walls of text, lol. It may not BE Samantha, but it's clearly symbolizing the easter egg and the pyramid when you free her.
  15. Attachments and a ranking system is about the only parts I'm 100% for on that list. After playing the Realism mod, I enjoyed zombies so much more being able to unlock attachments for using a gun so often and also, actually gaining XP that is strictly for zombies. As a matter of fact, the whole prestige thing CoDz is currently working on developing with the medals system, I came up with the prestige medal icons that I think would be sweet to have in actual zombies too. However, I digress. I would love to see more guns. I too, am surprised that the AK47 never made it into zombies as well as several other guns. I think they should add all available weapons period, why they shy away from some available in multiplayer is beyond me.
  16. I've been hoping for Juggernaut Zombies personally, I can only imagine how long it would take and how intimidating it would be to have a zombie stomping towards you completely decked out in bulletproof armor from head to toe. Also, the idea of zombies being former subjects with some leftover side effects from perks would be cool. Good idea. :)
  17. So, lately most threads are about map ideas, new perk ideas, new wonder weapon ideas, etc. But how about the zombies themselves? We were introduced to several times of special zombies in the latest maps. Is there anymore special zombies you would like to see in future maps? How about regular zombies? Anything you would change or add about the zombies now? Have at it! For me personally, I'd like to see variety mixed up in the casual zombies horde. I know in maps like Ascension there were doctor zombies and Russian Zombies, or Shangri La had the monk type zombies, soldier zombies and female zombies, but they all fit a specific theme for the map. Which, originally, is great and fitting, but I'm actually starting to hope for a map that is set somewhere in the streets of some town, and have a mix between all kinds of zombies. Just like the typical zombies game or film, but set especially for CoD. I'm talking about having (first, and foremost) bringing back actual NAZI zombies into the mix, then mix up the horde with Marine Raider zombies, Red Army zombies, Imperial Zombies, Casual Zombies, special forces zombies (Cops, Firefighters, etc.) you name it! And like the Russian zombies in Ascension, they would all have a small special ability that are different from the rest; just like how the russian zombies would roll or juke bullets. :)
  18. Yeah the physics in WaW were incredibly realistic, and unfortunately, they said they removed that because it was too graphic and violent.... It's a rated M game for a reason, I wanna see body parts flying across the room, not money! DX
  19. A scythe is pretty far fetched, but I wouldn't mind being Takeo more often if it meant I could use his Katana. :)
  20. No offense, but this isn't Skyrim. It's zombies. Making do with what little you can carry is good enough.
  21. Well I suppose it's all in a matter of trying it out. Granted, some user groups will be staying. But for more personalized "achievement" based user groups such as the Four Guardians, they can easily be replaced. And, I'm not sure if it will be possible, but hopefully there will be an option to pick which medals are displayed if you qualify for more than 6. That way, everyone can see the medals each person is most proud of, etc.
  22. My god... how many whining attention whores are going to state their problems every time someone points out a fact here? Seriously, we're a zombies forum. Not some goddamned virtual therapy stress ball... Anywho, best lock up this thread anyways. It's going no where now.
  23. I honestly don't see what the big fuss is all about... the medals system will give you all the recognition you deserve, rather than just wearing one color at a time. Besides, with all the different shades of grey and blend of colors scattered about, it looks a bit messy and gets confusing. So, with up to about 6 - 8 medals displayed at once, you can have several user groups that you qualify for all displayed at once. It's a win-win IMO.
  24. I actually hope they do kinda go back to progressing songs like how they did with Beauty of Annihilation, 115 and even Abracadavre. I feel like those had the perfect amount of mood between calm and mysterious, then picks up with some heavier parts in between, vocal-wise. I feel like they let the ball drop with the last two songs. Simply due to not having enough time or just rushing though the song. Especially Coming Home. Due to it's length and all, I wanna say they didn't focus on that one nearly as much as the rest.
  25. Chapter 4: "COVERING FIRE!" A sudden outburst of bullets rained across the fields of the swampy forest as men scattered to the nearest object they could find as ammunition buzzed past their presence, chipping wood from trees they passed and leaving dents just short of piercing though their bodies. Men started to drop left and right; It was a massacre. Several kamikaze attackers ran full sprint with their rifles and katanas firmly gripped before them, headed straight for the Marine squadron. "RIGHT SIDE, RIGHT SIDE! DEMPSEY, LOOK OUT!" Rhoads shouted as he flung an imperial soldier over his back and snapping his arm in two. The hardened war veteran turned, immediately clothslining one soldier and shanking the next. "Oorah." He muttered. "MOVE BACK!" The squadron started to retreat into the forest, one soldier sprinted for an old pine tree, just out of view from the Imperial squadron; suddenly --- "AAAARRGHH!" The soldier slowly looked down as blood started to stain his forest green jacket internally. He immediately fell into shock, his hands turned cold and his legs felt numb. He stood, unable to move starring directly at the ground; ZZZZZIP! ZZZOOMMMP! Two more bullets ripped though the man, he fell limp and cold. He laid right next to the first imperial soldier who died just before the battle, starring into his eyes, they both could do nothing but glance as their vision started fade, their lives passing before their eyes. The last thing they saw, was the rock sample, rolling slowly between them, then, darkness. The rock began to sink into the murky soil. Glowing brighter than ever.
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