
Undead
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No surprise there, but reassurance is always nice, and now we have confirmation! :)
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Seriously though, I thought we agreed to keep the posting pony shit to a minimal around here... sigs and avatars are one thing.
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If they do the something with the first one, I'm gonna assume some kinda remote control Quadrotor toy for the prestige edition. Personally, I'm hoping there will be zombies content added with the Hardened again. And I also think they should have a special zombies case for the hardened edition for the zombies community to choose from. ;)
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Changed the font of "Zombies" I see. ;)
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Last one looks like Jay to me but I can't say for sure.
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I just hope the AI's were fine-tuned. I noticed they were either really dumb, or beast mode gunslingers, there was no in between. :D
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Holy shit, a new WORLD?! Okay so recap; the campaign is going to be set in the future as well as multiplayer. So basically we got a combination of what looks to me like Ghost Recon and Call of Duty combined, and then zombies is apparently going to quite literally, be out of this world. Mind = blown.
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Very interesting indeed. I love playing games were your choices in objectives ultimately impact the overall out come. And in a Call of Duty game?! Two words come to mind. HELL YES! :D
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Oh hey, do my little eyes see an "XP" at the top of that list? :D
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A7X song IS NOT ascension game over song.
Undead replied to Shapeshifter's topic in Call Of The Dead
Welcome to one year ago sir. ;) -
The idea for pro perks was actually used in the WaW Zombie Realism mod if you've ever played or seen it before. Basically, you'd by the perks as you always would and zombies would periodically drop perks. It will either be a new perk, or an upgrade for the perk you already have. If they were to actually implement that into zombies though, I can see it working in a couple ways; 1. Have "Alpha/epic zombies" spawn every 5-6 rounds or so that take much longer to kill (i.e. the astronaut/ flaming zombie) that will drop perk upgrades. 2. Upon various EE completion steps (or after the entire EE is completed), the machines will all double in price, and be available to purchase the upgrades. (Much like buying PaP ammo for wall weapons)
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Seems everything a new weapon is announced, everyone automatically goes for the time period or possible dates for Blops 2. One thing everyone has to remember when it comes to all CoD games; It's a game. ;)
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I'm not gonna lie, the fact that Treyarch openly admitted that CoDz invented Samantha is pretty fucking epic. ;)
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JUST RELEASE THE DAMNED THEME ALREADY! lol.
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Personally, I'd like to see some kinda parody Rockstar thing where the map is a stage setting and you play as Metallica or something, the EE song(s) obviously being several of their songs. :D
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It's definitely unclear as to when Blops 2 will be taking place. If it's an immediate sequel, I'd say no later than the 80's, at least. Unless it's going to be more focused on the future Black Operations events following after with a new cast, I don't know. Either sounds plausible to me.
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Say, this guy reminds me of the guy that owns CoDz, what's his name again?
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I defintely don't see a problem in playing as the ACTUAL, physical Samantha Maxis. However, I'm sure that they might go about it differently if they DO that, and incorporate into some kind of really unique EE mode. So here's my two cents on it; When playing as Samantha, I want her to keep the same old controlling "headmaster" if you will in zombies. Remember that this is all a game to her until Richtofen basically kicked her from her throne. However, she obviously isn't completely powerless and basically "puppets" Richtofen's body and by the sounds of it, DOES plan to get her real body back. So the way I see it happening goes like such: 1. In the future zombie map(s), you will start off from where you left off, zombies will be controlled by the altered Richtofen, and 4th player will be the "Puppeted Richtofen" (Samantha) and it will remain as such till the last released map. 2. Depending on how it's played out, the EE could involve Samantha reuniting with her own body. However, I think that should still have some power remaining from being trapped in Aether/Pyramid. It keeps her unique and intimating, she can't just be some child with a gun. So, I think it would be cool having the EE reward be different from the Richtofen/Samantha player. Other's will receive a reward, and when Samantha is reunited with her body, she should play as more of the "Human QED" if you will, having some of the wonder weapon effects be her "superpower". Sounds kinda corny, but then again, so is the entire essence of zombies as is already, lol.
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361 Kills on NML, New WR & WORLD'S FIRST EVER 360+ Game!
Undead replied to Superhands's topic in No Mans Land (NML)
Totally, you're just too damn good as all! Great work. ;) -
361 Kills on NML, New WR & WORLD'S FIRST EVER 360+ Game!
Undead replied to Superhands's topic in No Mans Land (NML)
You need a life, Super. :P -
What's your favourite Perk-a-Cola?
Undead replied to Perk-a-Cola's topic in General Zombies Discussion
Well obviously Jug keeps me alive longer and is pretty much a necessity, but I love to use flopper. ;) -
It's only a matter of time! I can't wait! :)
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Do tell, because I was never informed. Or really cared, actually. Never was big on spending that extra 40 some odd bucks for a collectors item. :P
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If whatever comes with the Hardened edition this time is just as good as Blops' content was, I'll be getting that. And I'm curious as to what will be included in the prestige edition (assuming they do one, since MW3 never did).
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I think Zombies Will Be Announced at Cod XP 2012
Undead replied to jimirmixes's topic in Single Player
I'm just into the XP's for the zombies sessions. However I'm not sure what they'd do for another zombies panel, 2011 was IW's year, so everything zombies was already released and done with. This year is Treyarch's year, and they are super cryptic about zombies. If anything, they will just do a teaser release trailer with a split second flash hinting zombies.
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