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Rickety Cricket

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About Rickety Cricket

  • Rank
    Zombie
  • Birthday 05/19/1995
  1. It seems as if we're wiping away and rewriting history with BO3, if that wasn't already obvious, but the loading screen is sort of alerting us to the extent in which we'll be doing so, or how far down the rabbit hole we'll be going, for lack of a better word. Let's take a quick look at some things: In The Giant trailer it opens with Richtofen "killing" Maxis and Samantha. However, we know this to be false. In our original timeline Samantha is taken to Griffin Station, but if we look at the actual loading screen it looks like she's gone to Shangri-La rather. (Credit to Slade for piecing that
  2. Writing up a thread full of ideas I have, be sure to check it out soon!

    1. Hells Warrrior

      Hells Warrrior

      Looking forward to them.

  3. ^ This is excellent. Makes training more difficult yet doesn't eradicate it completely. I especially like the part about the special zombies being more frequently integrated into the normal hordes. The whole having things unlock in higher rounds is a stellar idea. It would give you more motivation to survive and give you something to look forward to and work for in later rounds thus keeping the game fresh. I'm loving everything you're saying here man!
  4. I wrote something in the Asylum about the British Industrialization and how we may end up in a mine or mineshaft in the future. I predicted that the mine would actually be in Britain because that's where the last Watt's Steam Engine that I talked about in my post was located. So I was right about the whole mine thing but was off on the actual location. Still, I'm pretty proud that I did that much. Here's the thread for those who are interested: http://www.callofdutyzombies.com/forum/index.php/topic/153206-could-britain-be-our-next-stop/
  5. Played 3 games of Zombies today, all over 30. I gotta say it was a good day.

  6. Like it or not training is huge in zombies. Whereas I may not like it, I still acknowledge that fact. I like the idea of having two separate difficulties or settings. Well three actually, assuming that Easy mode would still be there. You could have Easy, Classic (which would just be exactly what it is now) and Hard. In hard mode you'll see the smarter AI. It would also be cool to see something like you mentioned where the health caps off. Say the health caps off at 20, then after that you'll start to see the more advanced AI changes. Either way I want to see something different and face a new
  7. Tired AF but need to learn about all the cool new features!

  8. So while zombies is out of season, I decided to give Ghosts a try. I wasn't too impressed with the campaign and multiplayer didn't interest me. Extinction however, is a different story. I played it a few times and wasn't very good but as I kept going and going I started to absolutely love it. It has that zombies survival feel with a mix of interesting challenges and objectives that keeps the game from getting boring and repetitive. Playing all of this Extinction made me think an awful lot about zombies and how what Extinction is doing right could easily work in zombies. So I'd like to break do
  9. The new game modes sounded fun and were for awhile but they got boring way too quick. They were poorly executed. I honestly believe that there is potential in alternate and competitive game modes in zombies, it just has to be done right. I'd be lying if I were to I didn't lose sleep staying up thinking of cool ideas for alternate game modes.
  10. I completely agree. Die Rise's layout and how it played was great but was incredibly uncreative in terms of how it looked. Mob and Origins looked scary and really detailed and Die Rise, as well as TranZit and Buried, looked really boring.
  11. Hello, name's Rickety Cricket. I've been on the site for almost two years, I'm glad to see that it's back! I just thought I'd post an intro for anyone new and for those who might remember me. I used browse these forums everyday and post occasionally and now that I'm in college and have a ridiculous amount of free time, I'll be here a lot more and I'll definitely be playing zombies way more too. So add me if you're down to play! I'm also working on some zombies fan fiction that I'm really excited to share with everyone here on the site. See you around, Rickety Cricket
  12. I wouldn't mind that at all... We could see the N4 in the next game, and the O4 could be back because they're in an area the N4 can't access... Trust me people complained so much about the N4 that chances are high that we'll never see them again, which is a shame because I really liked them and they had huge potential to be really interesting characters. People didn't give them a chance, when the O4 and EEs were first implemented I knew tons of people who hated it and complained all the time, now look, they turned out to be awesome.
  13. The return of the original four without a legitimate reason or proper closure on the new four.
  14. In Ascension you recovered the Kashmir mechanism with was used to charge the V device on Moon, so it's EE was important to the story and the Moon EE. However I do agree in that the MotD crew's story is finished It would be cool to find out what happened to Weasel after what happened in MotD but chances are that we'll never see them again.
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