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About sstem

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  • Birthday 01/17/1996
  1. sstem


    I do like the idea of knife aid and enhanced jugg. Also what it to become of special grenades, claymores, and the hacker?
  2. sstem


    Incidiary Rounds- bullets do extra fire damage Poison Rounds- bullets do extra poison damage Valued Shopper- Discounted: box, wall weapons, traps etc.
  3. sstem


    The only perks i would need to return are: Jugg PhD Want to return: Speed Cola Mule Kick Stamin Up (with gravity) Quick revive( im ify about this one) Dont want to return: Deadshot Doubletap I enjoy double tap but with only being able to buy four perks i dont see a need for it. New Perks: Bandolier or Scavenger (Something along those lines) Arsenal- Lets you buy ammo for any weapon Enhanced Jugg- Takes 5-6 hits Ill upload more as i think of them
  4. sstem


    What is to come of perks in zombies? Are they going to restart with the original four? Are they going to keep all eight and keep adding more? Are they going to take away the ones we dont like and replace them with better ones? (Maxing out at 8) What do you guys think? What do you want to see: stay or go? added? Leave some perk suggestions or modifications that should be made to current perks. (Please be pratical, no perks that enhance characters ability to the point where they are untouchable).
  5. sstem

    What the "Future" quote actually means

    I have points to make for both sides of this "Is Black Ops 2 in the future?" thing. Treyarch has always done re creations of wars and they are very good at it. They may use creative scenarios that never actually happened, but they could make sense based on our history. Now my point here is that treyarch has never done anything past the present time because they are good at re creating what has already happened. This leaves infinity ward to create all the current or future warfare, and in my opinion i think they are good at what they do also. Now, with that said being said, those of you who believe black ops 2 is in the future could also be right and we all know why: ZOMBIES. Treyarch added a creative twist to WaW with their very own zombies mode. Obviously a zombie outbreak has never happened but we all enjoy the gameplay and we also like to follow the zombie storyline which never actually happened. This shows treyarch's creativity which leads me to believe that they could suceed at making a game on something that hasnt happened yet. After considering both of these viewpoints i have decided to be unbiased about the timeframe of the game because one point is just as good as the other.

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