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What are your inferences of the Iron Dragon?


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The staves, like I said, I have some tolerance for. The Servant is still disappointing. It's an octopus that spits black holes. C'mon. lol. What happened to the Gersche Device?

My biggest problem with the blundergat itself is my familiarity with that type of gun and knowing it's about on the level of a high-velocity pea shooter. Now a good ol fashioned double-barrel with chlorine gas cartridges-NOW WE'RE TALKING! 

Okay, so pretending the acid is something like that, I can forgive the acid gat.  However, 'because a great evil' is as weak as 'because 115'. Even great evil has weaknesses, and sure as Hell ain't all-powerful (bahaha, see what I did there?)

 

I stand by my buffed WWDG-2 with attachments. Sounds like a dream to me...lol

 

I'd prefer you not. That too is improper. 

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Literally the whole domain was crafted by the evil. From the chained bodies to the peices of the plane. If he wants to throw in some acid shots that attract zombies, it's his call entirely. The laws of physics barely apply here. 

 

As for "Because 115" that's not a weak argument because we know that when conditioned in the right way 115 can: 

-Increase temperatures to insane limits. (Fire staff)

-Drain energy (heat) at alarming rates. (winter's howl/ice staff)

-Create great changes of pressure in small confined gaseous areas (Wind staff, thundergun)

-Channel fierce bolts of lightning (DG2 and lightning staff)

- Change genetic make-up (O4, perks, and the zombies)

-Distort dimensions and time (box, wonderfizz, PAP, wall weapons) 

-Alter both neural activity (Curse these 115 induced delusions!)

-Alter electromagnetic fields (Plane crash in Nact)

 

 

Given all the things 115 can do, it's a fairly exploitable term to be used to describe just about anything weird on any map. 

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If the Iron Kite or Iron Dragon doesn't float or move around a skybox then I still have this small feeling that this is Ascension 2.0. With that rocket in the background and the snowy nature of the map, it just feels like Russia to me. All I can hope for is that instead of "Keepers" with hoods and Satanism, we'll have Skeleton Knights with swords and shields! Deaddites! It would be great, especially in a Castle like this! "Hey, She-bitch. Let's go."

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3 hours ago, Stop Mocking Me0 said:

Literally the whole domain was crafted by the evil. From the chained bodies to the peices of the plane. If he wants to throw in some acid shots that attract zombies, it's his call entirely. The laws of physics barely apply here. 

 

As for "Because 115" that's not a weak argument because we know that when conditioned in the right way 115 can: 

-Increase temperatures to insane limits. (Fire staff)

-Drain energy (heat) at alarming rates. (winter's howl/ice staff)

-Create great changes of pressure in small confined gaseous areas (Wind staff, thundergun)

-Channel fierce bolts of lightning (DG2 and lightning staff)

- Change genetic make-up (O4, perks, and the zombies)

-Distort dimensions and time (box, wonderfizz, PAP, wall weapons) 

-Alter both neural activity (Curse these 115 induced delusions!)

-Alter electromagnetic fields (Plane crash in Nact)

 

 

Given all the things 115 can do, it's a fairly exploitable term to be used to describe just about anything weird on any map. 

To the contrary, there is no indication that the ancient evil could do anything, or else he could have frozen the MotD4 in place and killed them repeatedly for eternity. But regardless, there is no evidence that it was crafted by the evil. It's a case of spacetime fractured shadowing, as the Shadowman stated in more words. 

 

Actually, half of the things you listed there are non canon properties of 115. All references to the staves  are speculation by MMX, which I appreciate, but are not proven. In fact, those staves are more resembling of Vril staves, which contain Vril, not 115. Based on the fact that these are copies, we might guess that it is 115, but as I said, there is no evidence of such. Therefore, non-canon. If you wanna see how the WWDG-2 works, look in the terminal. 

 

As I recall, there is no evidence of 115 being used to change the O4's genetic makeup. The only indication that it was used on them is their memory loss, which was deliberate. Richtofen was attempting to 'unlock the trust barrier,' and apparently, that required clouding their memories, potentially through use of 115, but only speculatively. 

 

115 does not change a zombie's genetic structure. It reanimates dead cells, presumably due to its high electromagnetic properties, but that too may be unconfirmed. Zombies are still genetically the same, just infected and reanimated. 

 

115 being used in the perk-a-colas is also unconfirmed. Speculative, but unconfirmed. 

 

115 does not distort dimensions and time. It is the fabric of spacetime and can be used to displace objects in spacetime. 

 

Extensive exposure can basically fry your brain. It's insanely radioactive. 

 

Uh...Nacht? No mention of 115 in Nacht. Ever. 

 

And technology isn't 'weird'. We're entering a more Dieselpunk environment as we go. Fictional technology does not equal 115. Consider the tank in Origins. Diesel powered. Nothing miraculous about it. 

 

There's lot of documentation about 115 over the history of the game. I suggest you take a break from speculating and re-study with a neutral mindset.  

 

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So first, the vibe I get from this map is German dungeon porn, and the Iron Dragon is likely related to Dr. Richtofen.  I also speculate that Jessica Rose will be here.  I'm almost sure about this.  

2 minutes ago, NaBrZHunter said:

As I recall, there is no evidence of 115 being used to change the O4's genetic makeup. The only indication that it was used on them is their memory loss, which was deliberate. Richtofen was attempting to 'unlock the trust barrier,' and apparently, that required clouding their memories, potentially through use of 115, but only speculatively. 

115 does not change a zombie's genetic structure. It reanimates dead cells, presumably due to its high electromagnetic properties, but that too may be unconfirmed. Zombies are still genetically the same, just infected and reanimated. 

This was my understanding as well.

4 minutes ago, NaBrZHunter said:

115 being used in the perk-a-colas is also unconfirmed. Speculative, but unconfirmed. 

I suppose technically unconfirmed, but the strength of speculation is rather high I'd argue.

3 hours ago, Stop Mocking Me0 said:

-Alter electromagnetic fields (Plane crash in Nact)

So I'll throw in that I also think this is what happened, but I concede to @NaBrZHunter that there's literally no evidence haha.

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@Tac @Stop Mocking Me0

 

Point being, Element 115 has a few confirmed properties:

 

Consumable Energy Source (Fuel) 

Fabric of Spacetime, therefore, a constant, therefore, capable of transporting, aka "displacing" objects

Electromagnetic, can be used to power electrical weaponry or modified and weaponized, itself

Radioactive, therefore, harmful to the human brain

 

Remember, Group 935 didn't have much 115 at all. In fact, in the Walnut experiment, we are actually given an amount that was used to teleport the nut, measured in grams. 

So while most people assume that all of 935's tech was 115-based, there is no evidence of anything from Der Riese other than the WWDG-2, maybe the Ray Gun, and the teleporters utilizing the element. 

 

 

 

 

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-The blundergat is known to be owned by the warden. It is apart of his collection.  But I never stated the evil crafted the blundergat, only implied that the acidic blasts that attract zombies were built by him. But we don't know who actually built this. I doubt it was the wiesel, but the point being: The blundergat does not run off of 115, and neither does the acid gat to our knowledge. As far as wonder weapons go it's pretty believable. 

 

- You have no evidence, at all, of the staffs running off vrill. Only that they were being used by the primis, who appear to be takeo, nikolai, dempsey and richtofen. We have no idea if Vrill even exists in the origins timeline. 

 

-When a cell is dead the genetic code within it begins to dissolve, given the cell isn't cancerous. Genetics must be altered in some way for the cells to be reanimated. Likewise, the genetic part was linked to the perks more specifically. Changing one's visual ability with vulture's aid, or whatever jug does with your body to help you survive more pain. Also, no matter what you say, you can not convince me that the perk machines are not associated with 115. There comes a point where you have to connect some dots and think for yourself, otherwise you don't truly understand the storyline, you're just reading it. 

 

- Takeo, Tank, and Nikolai were altered to become super soldiers in richtofen's experiments. It's in the terminal I believe.

-The plane crashed for some reason Nabs, and what ever it was created zombies.  Nothing else around could have done that. 

-Consider the robot in origins, 115 powered. Also a lot of the base is swimming in glowing ore we presume to be 115. Clearly 115 is no longer an issue. Likewise, the issues with the amount of 115 occurred in the WW2 era, most wonder weapons were developed during the cold war era, after 935 gained access to 115 on the moon. 

-Only we know a lot of 935 tech is based off 115: 

The teleporters, the DG2, the ray gun, the robots, perks, super soldiers,  the PAP and every weapon it produces, the generators arround origins, the scavenger, whatever was in the documents found by george A. Romero, and If I had to guess, the staff's recreations and the stone that supposedly powers the staff. 

 

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Believe me, I'm a theorist. You can read my stuff all across the site.  I don't just read the story, I study it and am careful to respect canon when doing so. We have plenty of theorists. What we don't have enough of these days is 'canon lawyers.' And to say that something is so because you connected the dots is presumptive. The facts always have the final say. Therefore, I'm done hearing speculation.  Let's talk facts. Zombies facts. 

 

I am open minded. I love to have my facts checked-it only enlightens me more. So enlighten me. No speculation, no personal thoughts, no explanations. 

 

Provide one piece of evidence saying the O4 were a supersoldier project. 

Provide documenation proving the presence of 115 on site or in the plane at Nacht 

Fact check: 935 never gained access to the moon, but:

Provide evidence of plentiful 115 supplies on the moon

Provide evidence that the:

Wunderwaffe DG-2 used 115

Ray Gun used 115

The perks used 115 (something I may personally believe in, in some cases. We know Quick Revive is just fish.)

Evidence of 115 used to create the Scavenger

The PaP was actually invented by someone other than 935, but...

Provide evidence that the weapons it produces contain 115

Evidence of 115 in the staves

 

BTW, the staves are modeled after Vril Devices. Those devices use Vril, my friend. @PINNAZ @Tac @Nightmare Voyager Can't remember which of you knows Vril best. Wanna fill him in on the concept of Vril Staves?

 

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2 hours ago, Tac said:

So first, the vibe I get from this map is German dungeon porn, and the Iron Dragon is likely related to Dr. Richtofen.  I also speculate that Jessica Rose will be here.  I'm almost sure about this.  

What makes you sure that Jessica Rose will appear in this map?

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39 minutes ago, NaBrZHunter said:

Believe me, I'm a theorist. You can read my stuff all across the site.  I don't just read the story, I study it and am careful to respect canon when doing so. We have plenty of theorists. What we don't have enough of these days is 'canon lawyers.' And to say that something is so because you connected the dots is presumptive. The facts always have the final say. Therefore, I'm done hearing speculation.  Let's talk facts. Zombies facts. 

-Facts don't make the story. The beauty of thi

 

I am open minded. I love to have my facts checked-it only enlightens me more. So enlighten me. No speculation, no personal thoughts, no explanations. 

 

Provide one piece of evidence saying the O4 were a supersoldier project.  -The terminal Black ops one. I've been trying to find the exact image for hours, no avail. 

As I said, I'd prefer you not call me that, Mocking. Whatever you prefer to be called, tell me and I will do. But do the same. 

-I'm doing it to bug you at this point. :P

Provide documenation proving the presence of 115 on site or in the plane at Nacht 

-I can't but given there's no other explanation that's ever been derivded from the event that caused the outbreak at Nacht, I'm going to assume it's 115. 

Fact check: 935 never gained access to the moon, but:

-It did, just not all of 935. The griffen station group. 

Provide evidence of plentiful 115 supplies on the moon

-Again, the terminal, as it lists numerous places known to contain 115, the last known area being the moon. 

Provide evidence that the:

Wunderwaffe DG-2 used 115

-Numerous Richtofen quotes I believe. And you said it yourself.

Ray Gun used 115

-You said it yourself. I also think there's quotes on this. 

The perks used 115 (something I may personally believe in, in some cases. We know Quick Revive is just fish.)

-We don't know that. We know it tastes like fish. 

The PaP was actually invented by someone other than 935, but...

-Actually yeah, forgot about that, a guy in the west right? It's a richtofen quote in the giant. 

Provide evidence that the weapons it produces contain 115

- In origins, when a weapon has been upgraded, the entire camo matches the 115 camo seen in mp. 

Evidence of 115 in the staves

-The staves have the whole range of the spectrum when it comes to 115. We've seen it suck energy (heat) out, extort extreme amounts of energy in heat and lightning, as well as cause miniature cyclones. Guns that we've pretty much identified as running off 115  

 

BTW, the staves are modeled after Vril Devices. Those devices use Vril, my friend. @PINNAZ @Tac @Nightmare Voyager Can't remember which of you knows Vril best. Wanna fill him in on the concept of Vril Staves?

Lot of other people you should have included in that list as well, but Pinnaz is likely your go-to guy for everything zombies. 

 

What I've noticed is that wonder weapons only seem to pop up, when 115 enters the area, with the exception of the blundergatt. Look at the winter's howl. It's based off pieces derived from the thundergun and is largly incomplete. Other than the thundergun, there is no other pieces of technology around the five base that I could find. So what caused the outbreak? Zombies don't just appear. They need some sort of trigger. Like, for instance, the only confirmed force that can be used to create zombies: 115. 

 

 

 

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17 minutes ago, Stop Mocking Me0 said:

 

What I've noticed is that wonder weapons only seem to pop up, when 115 enters the area, with the exception of the blundergatt. Look at the winter's howl. It's based off pieces derived from the thundergun and is largly incomplete. Other than the thundergun, there is no other pieces of technology around the five base that I could find. So what caused the outbreak? Zombies don't just appear. They need some sort of trigger. Like, for instance, the only confirmed force that can be used to create zombies: 115. 

 

 

 

Are you going to provide evidence of all those points you argued?

 

And actually, Nazi Germany built wunderwaffes without 115. Remember chlorine gas (WWI)? The V2 Rocket (WW2)? Or fictionally, in BO1, Nova-6 gas? And the weapons don't just appear with 115. While many may use it, that doesn't mean all do. 

Actually, there is no evidence that the Thundergun utilized 115. And I'll be honest, I really don't know much about the Winter's howl. 

 

Of course. Zombies are the dead reanimated by exposure to 115. They were experimenting at the Pentagon, that's old news. And we know from Maxis' letter to the High Command that the U.S. already had 115 at the time of the war. 

 

However, you might notice that the Nacht zombies are the only ones that don't originate on the map. I know I'm not the first to theorize that if Nacht is actually tied into the story someday, the zombies will be from Verruckt. But there is no evidence, and Nacht is not a part of the overall story. Originally, no one knew where the zombies came from. Treyarch didn't realize it would matter until the community go involved. 

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No I'm really not because this is getting way off topic and would be the second topic where this kind of nonsense has severed us off course. The beauty of the storyline is that it's forged by the community. Specific gaps are left for us to draw our own connections. Theorize. And evolve our theories based off information found in each map. You're sucking the point out of all of that. 

Your line of thought is "If it's not structured by absolute fact, it's wrong" where as the thought you should have is "If it's not structured by absolute fact there's a chance it's right or wrong." It's about free-thinking and putting the pieces of the incomplete puzzle together in your own way, not constant belittlement of other people's posts because they cling to ideas the community has accepted as likely to be correct for years. Doing that limits our ability to express our thought processes and isn't fun for anyone. 

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18 hours ago, Stop Mocking Me0 said:

What i'd really like to see, and hasn't been done before, is basically that rail-gun from that one mission in the campaign where you have to protect dr. salem and the base. It basically fires explosive bolts through multiple enemies, then can be detonated remotely, not on a timer.

You mean the Storm PSR?

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3 hours ago, Stop Mocking Me0 said:

No I'm really not because this is getting way off topic and would be the second topic where this kind of nonsense has severed us off course. The beauty of the storyline is that it's forged by the community. Specific gaps are left for us to draw our own connections. Theorize. And evolve our theories based off information found in each map. You're sucking the point out of all of that. 

Your line of thought is "If it's not structured by absolute fact, it's wrong" where as the thought you should have is "If it's not structured by absolute fact there's a chance it's right or wrong." It's about free-thinking and putting the pieces of the incomplete puzzle together in your own way, not constant belittlement of other people's posts because they cling to ideas the community has accepted as likely to be correct for years. Doing that limits our ability to express our thought processes and isn't fun for anyone. 

You chose a convenient time to quit. LOL! Just when you are called to task for your unsupported claims. 

Actually, it's forged by Treyarch, inspired by the community and pop culture and history. Facts are facts and facts are how we got where we are. And sure, no one on Reddit may think that's fun, but I sure as heck do-and I ain't the only one. So don't go putting words in my mouth. It's epic because of the facts. Sorry you can't support yours.

 

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Woah, uh chill out guys its been a few hours XD anyways so for starters. the O3 were experimented on with 115. Hence TEST SUBJECTS, jeez lets not throw canon out of the window and forget where we came from like the FNaF community is frustrating me by doing. 115 is used in perks. Dr Monty created them as well as gumballs, its in his factory, in he most likely used Liquid Divinium to do it which is the same thing just liquid. Then we have also that the point of perks was they change your body to do stuff in mental ways, because of 115. @Skuld, a really cool guy who used to be on PTG, posted a good one about this a few months back. Lastly, I am the one who reads all of that vril stuff, the staffs... well have a look for yourself and see what you think:

"A Vril staff is an object in the shape of a wand or a staff which is used as a channel for Vril. The narrator describes it as hollow with "stops", "keys", or "springs" in which Vril can be altered, modified, or directed to either destroy or heal. The staff is about the size of a walking stick but can be lengthened or shortened according to the user's preferences. The appearance and function of the Vril staff differs according to gender, age, etc. Some staves are more potent for destruction; others, for healing. The staves of children are said to be much simpler than those of sages; in those of wives and mothers, the destructive part is removed while the healing aspects are emphasised."

Can we get back on topic now? Yeah? Good. I really can't believe what @MixMasterNut just found, thats awesome.

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21 hours ago, Stop Mocking Me0 said:

I for one, find all those weapons to be relatively believable. The staves have focused crystals on the inside that power them, oddly enough this isn't the strangest kind of artifact we've seen throughout the games. 

For those who've seen "The Librarian" You'll love the floating sword that fights beside you. 

The blundergat was the most believable wonder weapon ever. It was just a really powerful shotgun. Where as the acid gat was also quite believable when you put into context that there's a grand evil controlling the world that makes the rules. 

 

Now, I'm not say we should never see some of these weapons again, after all, I'd kill to see the wave-gun again. But we JUST saw the wonder waffe. The best thing to do, IMO, would be to do what COTD did again, multiple wonder weapons, one of which is an older returning one unlocked via easter egg.

This is what I would prefer. A new WW available via box or crafting, doesn't really matter which, and a classic one received after completing either the EE or some sort of side quest (i.e. killing George in CotD).

I stopped taking believability into account a long time ago when hellhounds came running, toxic crawlers teleported, monkeys fell from the sky and we kicked ass on the Moon. I love that they're embracing the more fantastical elements of zombies imo.

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Seriously guys this post is about your inferences on the Iron Dragon, please take this discussion to another post because it really really is going off topic. This isn't the WW thread that already exists.

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2 minutes ago, Nightmare Voyager said:

Seriously guys this post is about your inferences on the Iron Dragon, please take this discussion to another post because it really really is going off topic. This isn't the WW thread that already exists.

Heard. My bad, I got confused, thought I was on the WW thread. Removing...

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4 minutes ago, NaBrZHunter said:

Heard. My bad, I got confused, thought I was on the WW thread. Removing...

You don't have to remove but by all the comments, people seem to be thinking it is that thread.

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