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steviewonder87

Architects
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steviewonder87 last won the day on December 17 2015

steviewonder87 had the most liked content!

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About steviewonder87

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    Zombie

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    steviewonder08

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  1. steviewonder87

    Something Interesting I found Earlier.

    He is a freelance mapper who currently maps for Treyarch, He mapped the Citadel Tunnels and some other areas in MOTD for BO2 (can be seen here if you are interested - https://www.youtube.com/watch?v=B3zY_tO0gFE) as well as some other MP/SP stuff, and they rehired him for BO3. He used to be a custom mapper for COD4 and WAW though (he actually mapped the spawn area in my map Oil Rig.) I spoke to him the other day and he told me he mapped the Waterfront district in Shadows of Evil, and there were 4 level designers (mappers) in total, and 22 members in the entire team who worked on the map overall.
  2. steviewonder87

    Something Interesting I found Earlier.

    Those puddles look to me to be just random decals/models that they have spammed around the map for detail. I can ask the guy who mapped the Waterfront district if you like and he can clarify what exactly they are, but I'm 99% sure they are nothing.
  3. Even metaphorically, and taking into consideration the historical context, a dragon would be far more appropriate representation of a rocket than a kite, not to mention 'The Iron/Ice Dragon/s' sounds infinitely more badass than the 'Iron Kite' - which would be, by quite some distance, the shittest name for a Treyarch zombie map ever, in my opinion. Occam's razor people; the most obvious and logical answer is usually the correct one.
  4. Are people honestly thinking that the map could be called 'The Iron Kite'? Lol. Just to be clear, we are talking about the children's toy that you fly in the air with a bit of string and usually has some kind of colourful motif on it? Because that sounds totally logical, a kite made of iron; I couldn't think of a more perfect aerodynamic material to use for a kite than a heavy metal. And the name for a castle no less, I mean, when I think of castles that's the first thing that pops into my head, not something completely random and unrelated like a dragon, or maybe it should be called the 'Iron Frisbee' instead? Or are we just discussing Treyarch's grammatical error here rather than actually proposing that it might legitimately be called something so ludicrous?
  5. steviewonder87

    What are the "Bad Guns" of this game?

    You clearly haven't used the Drakon then.
  6. steviewonder87

    The Giant Highest Round

    Probably could have got a lot further, but my strategy takes quite a long time and I don't normally have the concentration levels/perseverance to try and reach the really high rounds. 191 in the world on PC though so not too bad. :)
  7. steviewonder87

    Shadows of Evil: Zombies Library

    Where's yours Sparky? :)
  8. steviewonder87

    The Giant: Character Quotes

    I noticed some were reused quotes but they had been re-recorded by the voice actor for BO3. Richtofen especially, sounds completely different in Origins; he's way more serious and normal to the high pitched and slightly deranged one we have in WAW/BO1, and the original characters were only in Origins in the last game. They certainly aren't reusing the recordings from BO1 or WAW.
  9. steviewonder87

    Shadows of Evil highest round

    2 player game, both activated Perkaholic round 3 :) Ended on round 37 - Phoenix Up revived us 3 times with all our perks, I didn't buy a single perk the whole game, and I still have a Perkaholic apparently, even though I used the one I had it didn't take it away for some reason. I fucking love the gumballs!
  10. steviewonder87

    The Giant Highest Round

    Agree 100%. I hate that you can only have two in use, and the previous ones just disappear (they should at least explode). Not to mention they seem to go off when they are miles from the zombies. And they are so incredibly weak they are practically almost useless. The betties and claymores (and grenades) in BO1/2 increased in damage exponentially with the rounds, these don't appear to. They look cool though. :)
  11. steviewonder87

    Blueprint scraps pieced together

    Great work +1. I love this kinda stuff Treyarch puts in, they really go the extra mile.
  12. steviewonder87

    The Giant Highest Round

    I will beat this though, wanna try get at least 40.
  13. steviewonder87

    Million dollars, But...

    If I allow others to use my bathroom free of charge it would by definition become 'public' so I'd do that. I wouldn't advertise it as such, so unless you specifically knocked on my door asking to use the bathroom you probably wouldn't be aware of this fact, but you'd be free to use it. Or alternatively if you think that's breaking the rules, I would install a 'public bathroom' in my garden or some such using some of the $1 million I just got.
  14. steviewonder87

    "Mistakes Were Made" -- Advice on what NOT to do

    DSR PAP with iron sights and Double Tap 2.0 is a monster, OHK headshots to round 45+...
  15. steviewonder87

    Why do people love this map so much?

    IMO Ascension was the worst map in BO1, I have good memories of it when it came out, as Kino was the first map I played, and then I got into Five, and I was really looking forward to finally having a new DLC map to play, and I did play the shit out of it, but looking back now it was way too easy and training by the lander near Flopper with the Thundergun (or any gun) was a piece of cake. I can't actually think of any easier place in any other map to play. The monkeys were just annoying and a bit silly also. Did have a few cool features though, and I did like that it was a pretty large map. But if someone was to ask me to play BO1 now I'd chose that map last for sure.

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