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MixMasterNut

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Everything posted by MixMasterNut

  1. JohnyJ25 if you are going to steal my shit at least politely give me credit. Parasite.

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    2. MixMasterNut

      MixMasterNut

      Check out this recent video he posted @4:05

       

      and then check out my thread I created here.

      I also created a video for my discoveries here.

       

    3. MixMasterNut

      MixMasterNut

      funny how he uses the exact same images from my Space Monkey's thread here too.

       

    4. MixMasterNut

      MixMasterNut

      "Thank you very much for your notification. The content has been removed." - The YouTube Legal Support Team

  2. King Tut's dagger was made from a 115 meteorite

  3. For reals. What a way to divorce himself and his support for this community he started.
  4. Thank you staff for making this happen!
  5. Since this game is a mixture of mythos, I can't help but wonder if there is a parallel to the Naga statues we saw on Shangri La. Nagas are serpent deities known to be protectors of sacred places and treasure. They travel through the 7th dimension, which includes space, time, and parallel universes. Those themes would seem to apply to this game. - Mix
  6. I would like to nominate @DragonGJY for UoTM. DragonGJY has been epic this month with helping translate everything that's Japanese from ZNS. He's once again proven to be a very valuable member of the community, and is most deserving of the award this month. - Mix
  7. BTW, that invisible barrel barrier is fixed now. Not sure if I had anything to do with it because it's been reported numerous times by different players in every iteration of the map. But I was in contact with Activision's support about this issue earlier this year. We had a bit of back and forth, and I supplied them with a good number of video links demonstrating players getting hung up on that barrel. I didn't know if this effort would ever get anywhere, but at least I knew they were listening and acknowledging that the bug exists. Then in the next update patch I noticed the invisible barrier issue was fixed. Hooray! The maps finally playable for me again. - Mix
  8. Good find! This looks like it could be part of a Genome code. Here's an example of what I'm talking about... - Mix
  9. Interesting glitch. It's the models of a KRM-262 shotgun and a raygun stacked ontop of each other. - Mix
  10. Props to MrRoflWaffles, NoahJ456, RADAUSTIN27, and MoneyTalks7114 for being the 1st squad to complete Der Eisendrache EE

  11. That's a lot of Jigawatts! In Der Eisendrache, electrocute 121 zombies. The Trophy/Achievement is a spoof on Back to the Future. Back to the Future's Flux Capacitor For all intensive purposes, "jigawatts" is a mispronunciation of "gigawatts". "In the 1980s nuclear houses offered 1.1 jigawatts of power. However you needed 1.21 jigawatts of power to power the flux capacitor. This flux capacitor figured out the magnetic waves that surround the earth and its current radio frequencies. When frequencies are sent out, there is a past and present to them. So in the 1980s, about the only source you could get 1.21 gigawatts of power from was a lightning bolt or a very controlled power source, with much resistance to bring down amps. Lightning was a source of 1.21 jigawatts in the 1980s. " Source https://en.wikipedia.org/wiki/Talk%3AJigawatt Additional resource: http://insideenergy.org/2014/10/10/ie-questions-what-the-hell-is-a-jigawatt/ Maybe we'll power-up and activate a time-traveling device in this map via electrocuted zombies? There is the teleporter... - Mix
  12. I wonder if there's any connection between "Evil Within" being a D.N.I. simulation of the forrest, and the glitches we see when we first open up the zombies menu, and stats? Another thing I noticed that has been hiding in plain sight is the Panzer Soldat in the "Weaponized 115" Calling Card. And we were all surprised when this thing showed up in the trailers . Just spit-balling here, but maybe something special happens if we shoot the Panzer Soldat with a weapon that has Weaponized 115 camo on it? - Mix
  13. @InfestLithium Right side of the first frame looks to have trees in it. This might be related to the forest referenced in the Nikolai Memories video, which is also part of the advertising for the Awakening DLC Notice the video starts with a low angle looking up into pine trees. Not quite an exact match, but the imagery is similar. @MrRoflWaffles did an excellent job a little while ago theorizing some potential deeper plot points to the significance to this video here. - Mix
  14. Since this was hiding is plain sight...Zombies Prestige 10 icon I'm going to guess there's 3 of these dragon heads on the map we need to feed, just like the Cerberus heads from MotD - Mix
  15. Something else I'm noticing is that it appears the '935' has been removed from the Group 935 logos on this map. For example the patch on this zombie's uniform ... and the one on this control panel. My initial thought is that maybe this research station is for another nazi scientist research group, such as Group 601 But on the flipside, the Panzer Soldat has '935' painted on it's left thigh. At the moment I'm not sure what it all means. But the Group 935 logo had to be altered for a reason, right? - Mix
  16. There's a new 'The Replacer' trailer that dropped today for the Awakening DLC There's some cool zombies footage in here. I just wanted to point out some of the new stuff I noticed that was not available to see in the previous map trailers.... Some interesting graffiti written in red on the wall seen here. Three distorted frames here show an underground area. Some kind of wall weapon is seen in the background Hell Hounds are making a return The Razerback SMG is making an appearance in this map. (Credit goes to chromastone10 on the Reddit forums for being the first to post this find.) Not sure why the new Panzer Soldat has two different colors of light emitting from inside it's helmet? Green... ... Blue Then at the very end of the trailer we see these 5 distorted frames. Are these images of the Castle blowing up? Could this be part of the EE? If it is the castle exploding, then I'm guessing it might be this section of the map in these frames... Hopefully I showed you guys some new info. Feel free to share anything else you guys find. - Mix
  17. Remember on Shangri la we had this coded warning on the gong: "Beware the wrath of the dragons fire" and now we're seeing this... For me, this is one more loose end that's been tied up in BOIII - Mix
  18. Possible Moon Bio-dome seen on the monitor in the upper-left Credit goes to RiioT on Reddit for finding this: https://www.reddit.com/r/CODZombies/comments/42thjn/der_eisendrache_moon_image_found/ - Mix
  19. I found an iron dragon.... (upper-right) =P - Mix
  20. BTW, that gun is a Schmeisser MP-41 (not a MP-40). It's basically the same thing as the MP-40 except it has a wooden buttstock. - Mix
  21. I had to scale the Origins image down horizonally to make it fit right, but here's a side-by-side comparison - Mix
  22. These are simply random numbers showing up throughout a PDF about Right-Ascensions. Sorry but I'm not convinced yet that they are related. - Mix
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