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Favorite Gun from BLOPS II Zombies


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The Galil is great, and that shotgun pistol p-a-p'd is pretty sick as well. Although not as practical without Flopper the War Hammer grenade launcher is virtually a wonder weapon in itself when it's p-a-p'd.

My favorite two gun combo though is the P-a-P'd Type 25 with the electronic vision scope (dunno what thats called but its awesome.) Usually get that scope after p-a-ping a couple times. Paired with a P-a-p RPD with Speed cola, double tap, jug and staminup.

I run around a lot so I use the Type 25 to run with as its versatile and allows for quick movement and it still pops heads quick past round 25 (with double tap) and then the beastly RPD to stand my ground and mow down a horde.

We turn dog rounds on so we can guarantee a max ammo every 4-5 rounds. Running out of ammo is fairly rare until 30+ rounds. But if I do I just swap out the Type 25.

Call me weird but I'll pass up a Ray gun for an RPD or HMR until high rounds.

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The Galil is great, and that shotgun pistol p-a-p'd is pretty sick as well. Although not as practical without Flopper the War Hammer grenade launcher is virtually a wonder weapon in itself when it's p-a-p'd.

My favorite two gun combo though is the P-a-P'd Type 25 with the electronic vision scope (dunno what thats called but its awesome.) Usually get that scope after p-a-ping a couple times. Paired with a P-a-p RPD with Speed cola, double tap, jug and staminup.

I run around a lot so I use the Type 25 to run with as its versatile and allows for quick movement and it still pops heads quick past round 25 (with double tap) and then the beastly RPD to stand my ground and mow down a horde.

We turn dog rounds on so we can guarantee a max ammo every 4-5 rounds. Running out of ammo is fairly rare until 30+ rounds. But if I do I just swap out the Type 25.

Call me weird but I'll pass up a Ray gun for an RPD or HMR until high rounds.

Dog rounds? What?

I love dog rounds n BO2, it is nice to have max ammo every 4-5 rounds

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The Galil is great, and that shotgun pistol p-a-p'd is pretty sick as well. Although not as practical without Flopper the War Hammer grenade launcher is virtually a wonder weapon in itself when it's p-a-p'd.

My favorite two gun combo though is the P-a-P'd Type 25 with the electronic vision scope (dunno what thats called but its awesome.) Usually get that scope after p-a-ping a couple times. Paired with a P-a-p RPD with Speed cola, double tap, jug and staminup.

I run around a lot so I use the Type 25 to run with as its versatile and allows for quick movement and it still pops heads quick past round 25 (with double tap) and then the beastly RPD to stand my ground and mow down a horde.

We turn dog rounds on so we can guarantee a max ammo every 4-5 rounds. Running out of ammo is fairly rare until 30+ rounds. But if I do I just swap out the Type 25.

Call me weird but I'll pass up a Ray gun for an RPD or HMR until high rounds.

Yea man. You can start a custom game and adjust certain attributes such as hellhounds, headshot only, magic(perks and pap) and you can adjust why round you start at up to round 20. The other cool thing is ( let me know if they fixed it for regular games) but you can join a buddies game in progress if the game was started through the custom menu.

Note: you get 2500 points for every 5 round increment you start with (ex: starting round 10 will start you with 5000 points. Round 15 with 7500 etc. ) also running a couple games of headshot only to warm up is awesome. Soon you aim head without even thinking about it when playing normal. It is guaranteed to improve your points and kills in no time.

Dog rounds? What?

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