Chopper Posted December 27, 2011 Posted December 27, 2011 Hey Guys, I'm becoming a bit bored of just playing zombies and want to start making some specific videos for things that people either find tough or just want to see. Can anyone please give me some inspiration on what I can make? Cheers, Chopper
MyLittleHellhound Posted December 27, 2011 Posted December 27, 2011 I really have no idea but maybe no downs tip round 30 can't do any trains or anything
Faust Posted December 27, 2011 Posted December 27, 2011 Ponies. I know what you are thinking... But ponies. They give you A LOT to do.
Chopper Posted December 27, 2011 Author Posted December 27, 2011 I really have no idea but maybe no downs tip round 30 can't do any trains or anything What do you mean exactly? If you can't do a train on round 30 I don't think you can survive.
right_direct Posted December 27, 2011 Posted December 27, 2011 u can!dont open the door behind the fire trap!keep camping there with 2-3 players!1 guy get the window beside fire trap other guy(s) shooting in to the hall way,if u get over run turn the trap on and stay behind it! this was working for me until round 40!!!with 2 players with out mule kick!
Royal Gambit Posted December 28, 2011 Posted December 28, 2011 LOL u could try just keep running around till the zombies live to death xD i hear they die automatically after a long while...lol
Zachjh Posted December 28, 2011 Posted December 28, 2011 Some ideas could be: Similar to Sith's 99 solo moon run (Get a new record on no-man's-land leader boards and try to get round 99 on solo) also if you attempt this try to go to 100 and see if 100 will show rather than 99 Longest surviving streak with no power/no juggernog Longest no downs with a 1 bar connection (just for you) Highest round with a 1 bar connection For anything else I would talk to Sith, he gives me ideas too Zach
Blamco177 Posted December 28, 2011 Posted December 28, 2011 No man's land, return there with no kiting.
Superhands Posted December 28, 2011 Posted December 28, 2011 All of the above ideas, with the exception of Zachjh's, are terrible I'd say go with challenges, be it weapon specific, perk specific or something quirky. Always fun to do and watch.
Zachjh Posted December 28, 2011 Posted December 28, 2011 All of the above ideas, with the exception of Zachjh's, are terrible I'd say go with challenges, be it weapon specific, perk specific or something quirky. Always fun to do and watch. haha thanks for that
killallzombies Posted December 29, 2011 Posted December 29, 2011 i do loads of challenges 1.kino,only use wall guns 2.five,don't let the thief take ANY of your guns 3.kino,don't use any wonder weapon (excluding monkeys) 4.kino,use only snipers 5.kino,use only shotguns (box shotguns aswell) 6.five,only use 1 wall weapon,and winters howl,don't PaP the howl 7.kino,use only lobby weapons 8.kino,your allowed to open doors but when the round begins you must be back in the lobby 9.shi no numa,do not use flogger 10.CotD,do not kill gorge
Chopper Posted December 29, 2011 Author Posted December 29, 2011 I've done most of the Kino ones. The one I'm thinking of is the 3Arc challenge. Only use starting room weapons plus pistol, Mule Kick required. As soon as you have enough to PAP all 3 you have to do it. Challenge ends when you can't afford any more ammo. My question is do you think M&S is overpowering on this challenge? Free ammo is allowed.
Faust Posted December 29, 2011 Posted December 29, 2011 CotD, first round do not harm any of the zombies and see how quickly you can kill George with just your colt and knife on round 1. DO YOU ACCEPT MY CHALLENGE!?
Chopper Posted December 29, 2011 Author Posted December 29, 2011 CotD, first round do not harm any of the zombies and see how quickly you can kill George with just your colt and knife on round 1. DO YOU ACCEPT ME CHALLENGE!? Fuck man that's 2,500 knives with no Juggs. Maybe, not sure I have the patience for it. Damn good challenge though.
BlindBusDrivr Posted December 29, 2011 Posted December 29, 2011 Just off the top of my head 1. Olympia only in the spawn on Shangri La 2. Play on Ascension and use the lander 1,000 times in a single game I think #2 would be fun :D
Blamco177 Posted December 29, 2011 Posted December 29, 2011 Change your controller to southpaw. Try to get to round 10.
BlindBusDrivr Posted December 29, 2011 Posted December 29, 2011 Change your controller to southpaw. Try to get to round 10. Lol damn now that's a challenge
Superhands Posted December 29, 2011 Posted December 29, 2011 I've done most of the Kino ones. The one I'm thinking of is the 3Arc challenge. Only use starting room weapons plus pistol, Mule Kick required. As soon as you have enough to PAP all 3 you have to do it. Challenge ends when you can't afford any more ammo. My question is do you think M&S is overpowering on this challenge? Free ammo is allowed. Depends really, if you do it on a map without Flopper then it could be considered a challenge, though maybe to M&S enthusiasts like yourself and I it might be a little overpowered.
Chopper Posted December 31, 2011 Author Posted December 31, 2011 I think I'm going to do 3ARC challenge but without M&S and Mule Kick. Only max ammo allowed is from dogs. Have to buy 4 perks then once you have 10,000 points PAP both Olympia and M14. Challenge ends once you can't afford more ammo for either gun.....grenades allowed for points but no knifing or claymores. I'm not allowing any knifing at all, all points to come from the M14 or Olympia.
Ehjookayted Posted December 31, 2011 Posted December 31, 2011 Alright one more challenge. You can use anything you want, but absolutely no training :)
SaLaD_FiNgErS_HD Posted January 1, 2012 Posted January 1, 2012 get to wave 30 then put both of your guns into pap and dont pick them up.................................. then only use the traps and get to 50.... on five
Faust Posted January 1, 2012 Posted January 1, 2012 Open up the boat deck, then see how far you can get using just the flinger on CotD.
Chopper Posted January 1, 2012 Author Posted January 1, 2012 I'm redoing Kino wall challenge... No perks, no drops, no power. 1 - pistol 2 - grenades 3 - olympia 4 - m14 Then all wall guns, but I'm adding Claymores. If I do it I will then turn the power on, still no perks and try and PAP all wall guns and complete. It gives me the stage to work with but no Juggs or QR. Should get to round 22 or so if done correctly.
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