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Everything posted by Chopper

  1. I couldn't agree more with this post. A large part of my lost interest was the way the game changed from what I'd class as skill based to remember a load of unnecessary shit to do and spend 30 minutes setting up a game based. My favourite 3 things in the entirety of zombies were chaining in Die Rise (pre patch), NML and First Rooms with multiple teammates. I sometimes watch my old videos back with my kids and it definitely gives me a ton of nostalgia but it's always bitter sweet because it's just not doable anymore. Ironically, I did agree with a lot of the changes to the core mechanics. People needed more. I just wish they had an option to almost revert back to old school zombie mechanics.
  2. I see some familiar names in Who's Lurking and lots of new ones - great to see the site still going!

    1. Lenne
    2. PINNAZ


      Good to see you drop in. 


      Are you in Oz?

    3. Chopper


      I am in Oz mate, the lifestyle here was just too tempting to not come back.


  3. If anyone can help me complete SOE on PC, I'd be much grateful.  I've made an LFG, hit me up there, here or on twitter...GMT school hours

    1. Hells Warrrior

      Hells Warrrior

      If I was still playing and on PC bud, I would in a heart beat.

  4. Welcome back my favourite person to passionately disagree with on certrain things. I miss that. I have hardly any time for the site anymore, and the lack of any strategy talk kinda killed it for me. BUT, I'm just actually getting into the storyline now and trying to understand it all. So I hover.
  5. @DaveLo07 I listen to a lot of classical music when I'm working. This is one of my favourite films, and shows genuis like not many others.
  6. I've been listening to tons of Jack White and Volbeat/Metallica (the lighter metal basically) recently. Not so much game music unless you count all the rocking 80's music on ZiS. Let me drop in my favourites
  7. Hey there, welcome to the site. I've never been interested in EE before but for some reason Revelations and the craziness behind it has gotten me hooked. Problem is for a non EE junkie it's very difficult to get into. But I'm getting hooked for sure.
  8. Hello CODZ I have missed you 

    1. Show previous comments  3 more
    2. Chopper


      @Hells Warrrior Move to Brussels 12/11, move to Aussie land next Feb or July, depending on visas and schooling!  TBH, I only got revelations like 4 days before PC and Xbox release, and I have the season pass for it!  Hadn't played any zombies since Der Eisendrache.  I'll make a post this weekend explaining what I've been up to!


      @Lenne It's frustrating to me, but I'm also torn.  On one hand I believe the engines should be shared, so Hamilton wouldn't have had that penalty, which turned out to be irrelevant. However, maybe Rosberg manages them better. What frustrates me is that Rosberg has now actually turned up, but I'd say for 70% of the season he has been far outdriven, on both the course and for pole. The failures have destroyed Hamilton.  TBH, I hope Rosberg just wins the next couple from pole to remove the luck factor.  If Hamilton wins the rest, I'm not sure what it will do for the championship but if Rosberg still won it wouldn't seem fair.  

      BO3 - really good, kinda.  I'll make a big post this weekend saying a lot about a lot!

      Kids are great, wife is great, so that makes my life great!

    3. DeathBringerZen


      Hey Ben. Nice to see you have been active lately. Hope all is well bud.

    4. way2g00d


      Welcome back Chopper! I have not touched zombies since Der Eisen either and have permanently migrated to PS4 Destiny.

  9. @ZombiesAteMyPizza! @boybad You've made me question myself now. I'm pretty certain that only opening the door to the area where speed cola is stops carpenters. I haven't tried it myself, but Scottie and Steve were explaining it to me the other day. Good chance I'm confused, I'll ask one of them a bit later for clarity.
  10. @Nieno69 find roxwrong on twitch and see his 211 game. Not sure exact round but thats pretty close. From what Steve and Scottie were saying you can go all the way to the death ray without activating windows. You go down the stairs at all or out the other door and they are active again.
  11. Not moving the box means no firesales, which leaves 1 less drop in the cycle, increasing the chance of max ammos. If you also play in an area where there are 3 or less windows active, you won't get carpenters either. The rocket site teleporter area and inside the power room are examples of this.
  12. 78 highest round. Had a few games in the 70s disconnect unfortunately.
  13. The easy escape option whilst cool shouldn't be relied on as at some point the rocket is going to go off. What makes this spot so good is the rocket going off and no carpenters. When those doors close, you have 3 spawn points about as close as you can get them - I'm talking 100 kills with the death machine or insta kill just whilst those doors are shut. That's insane. Having less than 4 windows in the area, it means no carpenters drop. If you haven't moved the box, you are left with; *2, Fuse, Ammo, Insta, Nuke, Death Machine, 6 out of 8. 4 drops a round, almost guarantees an ammo, death machine and insta kill at least every other round. Those 3 just massively help with ammo management. So, my very high level strategy is - Get monkeys and haymaker without moving the box. Online with immolation this is very easy, and offline by my reckoning it's gonna be less than a couple of hours each time. Not good, but the only people doing that are going for WR's, and 2 hours is nothing. Build shield. Build Electric bow. Build Ragnarok. Complete wolf bow but do NOT place arrow in the holder. Keep messing with gobblegums until ideally I'm holding ammo cache, and anti hasn't come in this cycle. Absolutely ideal is picking up ammo the 4th drop in a cycle, and not having got anti in the cycle yet. This map is much more fun with perkaholic, and as I'm playing for my enjoyment I actually don't now mind dashboarding to keep it. So I play with Perkaholic, Wallpower, Ammo Cache, Antichemical and Immolation. My best games start with Perkaholic round 1, Wallpower round 2 and then Immolation round 3. I buy RK5 from spawn, then use Wallpower to PAP VMP, then immolation for monkeys and haymaker. When that happens, I don't even have to go near the gobblegum machine again until I really need ammo, as I'm guaranteed one from it. This setup leaves a free ammo from the wolf bow, which is very cool.
  14. The Death Machine has definitely been patched. However, it's pretty much un-useable in high rounds. The lag this thing causes in the Rocket Area gets down to around 5-10 FPS. It caused me a down on 75, Boysta a down on 78 and Steve and Scottie many problems over this weekend. The Rocket site is by far the best place to stay on this map. It takes some getting used to, and some ammo management but I've now managed to get to 75 without needing to get ammo from anywhere. That still leaves a gobblegum (cache or/and anti), plus unupgraded arrows from the other bows. I love this map.
  15. Boysta just posted this - It's basically all the current camping spots in one video, with a text guide to his opinion on them. Like all Boysta's videos it made me laugh with the randomness of the stuff he puts in there. It might fit with your strategies mate, I'll let you decide :)
  16. Recently I have been discovering new types of music, especially for when I'm working. Had enough of trying to get stuff done when a catchy pop song comes on the radio and I end up listening rather than working. I've been trying stuff like Godspeed You! Black Emperor, God is An Astronaut, Explosions in the Sky along with lots of classical music. I just randomly stumbled across this article - http://www.ebay.com/gds/Video-Game-Music-As-Your-Brains-Favorite-Tool-/10000000208402163/g.html I had never thought of using game music before. I remember buying the soundtrack to FF8 a couple of years after it came out and listening to it a ton but since then I don't think I've listened to any outside of playing. I think there is a thread somewhere regarding favourite game music here but I was hoping to get some good options with regard to what I'm looking for. Not too upbeat, just a nice mellow background noise to help me concentrate when in the office. Chopper
  17. @shirtlesservice The hoarding starts around 5 minutes, plus I haven't seen that strategy outside the power room before this video.
  18. As an update it's apparent that the perk is still available, but it has had it's % chance reduced. I don't know by exactly what, but I do know that from some beer-mat math it's around 0.5% based on my experience, Boysta's and Quick's. Quick did end up getting it after spending 200,000; I misheard what Steve said about it. @shirtlesservice Not really mate. Everyone is still trying to suss out what is best. The computer room hoard up is very consistent and repeatable for Blast Furnace. Problem right now is that every patch just makes a major change which affects what people have been doing. I'm just sick to death of Treyarch now, even if I do love both SOE and Der Eisendrache. The biggest issue I have, is that for however good they are they good have been so much more, and infact actually were so much more until they got nerfed. I guess that there exists a developer who is pissed at people consistently getting 200+ on their maps and want to stop it. How's that going guys?
  19. My only confirmation on Widows Wine is through experiences. I did 50k yesterday, Boysta did 70k and Quick told Steve he did 200k. None of us got it. It kinda makes sense to me. I've always thought Perkaholic should only give you the perks on the map you are playing. It is absolutely required if you want to camp anywhere past I'd say 30. The thing is, people are having to run from about 70 now anyway, the bows just don't have enough stopping power. So it's not AS big a deal as I first thought. But if you don't have it and say have to start running at say 40, the time difference is going to be large enough to possibly cost you rounds at the absolute top end of the game.
  20. I hate that Treyarch keep fucking around with the game like they do. Talking with Steve, Scottie and Boysta last night we all agreed that there is some spite involved somewhere. I've posted here jokingly a while back that I thought someone over at Treyarch was on a power trip, and had been pissed off by someone or someone's in the high round community. Whilst we aren't sure, we all suspect something like this is happening. They keep removing the fun from maps for no good reason. Starting with Die Rise, they have butchered almost all the best aspects of the maps since then. When a map has traps and blast furnace giving infinite killing power, the nerfs they do make no sense. I'm not the biggest fan of camping as people have been doing; yes there is plenty of skill required but I find running more fun. I also happen to enjoy camping, but the thought of 150+ rounds not moving too much doesn't sound great to me. Now having removed Widows wine from local wunderfizz, it means anyone wanting a WR realistically has to use Perkaholic. I want to make another thread on this entire topic at some point but what this means imo is that zombies is now Pay for Win. I have stated in the past that perkaholic isn't a game changer - it certainly wasn't. This change is though.
  21. Steve and Scottie have been perfecting and practising alongside Boysta pretty solidly since release. I'm back on with them all tonight, I'll see what they are happy with me telling people. I do know they have both been to the levels that seem to be the current highest, and are exploring how to get further.
  22. Ordered a Rift - I believe this is the start of something amazing.

    1. way2g00d


      It didn't click me before that you r talking about the oculus, anyways 599 is too steep for me.. not to forget the possible motion sickness/seizures i might get from it.. tell me how you like it?

    2. Chopper


      I'll tell you when it arrives mate. I got a few business ideas for them so really wanted to get one asap. 

  23. Rift pre-orders start tomorrow.  I'm so excited.

  24. I believe there is a way to do it. Using the spawn exploit to open Nero's area from within spawn I'm certain it can be done. I haven't tried it but I suspect it's just possible to do that door, then the pen, then do Waterfront...just.

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