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Reddonkeyham

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Everything posted by Reddonkeyham

  1. No, I wouldhn't post a question like that if George was pissed off, we did quite a few games in that session and it was always like that and hasn't happened since...
  2. I was browsing the site last night and was watching your (round 60 guide) run on COTD. What a technique! I have a few questions about it and will post them back in that thread. I can't imagine there are to many more strategies left, but am always willing to find and assist in this sort of things.
  3. I'll be there Saturday and for a bit Sunday. Will no doubt be royally baked so beware...
  4. I think I should be in for most downs, a self nominated "downie" award :o
  5. Heres a couple of tips http://callofdutyzombies.com/forum/viewtopic.php?t=18158 http://callofdutyzombies.com/forum/viewtopic.php?t=19467 Some general zombie info http://callofdutyzombies.com/forum/viewtopic.php?f=83&t=18800http://callofdutyzombies.com/forum/viewtopic.php?f=83&t=19165 I haven't actually got the map, so I cant help you that much. But read these and I'm sure you will pick up a thing or two. Practice makes perfection, keep moving, always check behind. Practice getting a train going in order to save your bullets and well as your ass.
  6. I'm also going... If I even get a hint or sniff of Jimmy or Carbon...... Make sure to come meet us! What day you down there for?
  7. Did you read your own?! :shock:
  8. Played a game where all zombies sprint. Had the weirdest game last night (offline - ps3 - splitscreen) We started the game quite normally up till round 5, where we decided to go up towards the power. From then onwards all the zombies were in a Usain Bolt sprint mode. Then we went to the box sniper for both us first time, then we both got ray gun and then he got the VR11 and i got scavenger. Power ups were dropping 3 times a round. Has anyone played a game like this where every zombie has taken speed? ooh and how i died was a zombie lunged from the bridge at spawn to other side of the bridge. Shame i didn;t record it!!
  9. I pre ordered mine from Game cost me 20£ and ill pay the additional on day of release. So bloody excited, just hope that Nuketown isn't the crap map and standard ones end up being a whole lot better.
  10. Welcome & enjoy, shame your on xbox!!!
  11. Do you reckon the Ray Gun will stay? Are the weapons in campaign/mulitplayer changing? If so how much of an impact will that have on zombies? Will the Ak stay (god i hope so)
  12. It doesn;t actually allow you to change name, I'm sure an admin would have to do it.
  13. Note: Not actually a spoiler Edited by MrRW to fix dat spoiler tag
  14. Reddonkeyham

    Name Change

    Sorry to be a nuisance, can I have my name changed? From this day forward I wish to be Reddonkeyham Many thanks
  15. Some cool ideas being thrown around, like mentioned above I very much doubt there will be to many new perks. Maybe an additional one to replace double tap would be my thought. I would quite like the option to PAP a gun twice, of course the 2nd time would cost an extortionate price, Just hope they don't change it all around to much!!
  16. They have hinted that something like that might be implemented. Anyways, I thought about it, and I came up with the same realization that Living Dead did, that this would work better with a crossbow than with monkeys. OK, here's the deal. Each players spawns in to a fully opened map with an M1911, a crossbow with infinite ammo, and 3500 points. The M1911 can be exchanged for any wall weapon the player can get to, but the crossbow can't be traded out. 10 seconds after the game starts, zombies will start coming (about round 10 health and speed). At the same time, one person at random will be chosen to become "it". When you're "it", all the zombies are attracted to you, and only you. This is dangerous, because in a FFA zombie mode, if you go down there's no one to revive you. Your crossbow becomes an Awful Lawton (still with infinite ammo), but doesn't work the way it usually does. Instead of attracting all zombies to it, an Awful Lawton bolt will simply explode like a normal crossbow bolt. The main goal is to shoot another player with it. Then they will become "it" and the zombies will stop going for you. You'll also get a 1000 point bonus for "tagging" another player. Now, what's the goal of this game? There would be three different variants: Killmatch, Pointmatch, and Last Man Standing. Killmatch would be about who has the most kills at the end of about 10 minutes (or after every player is dead). In this mode, your kills don't count towards your total when you're "it" - this is to prevent one player from staying "it" the whole time so he can hog all the zombies. Pointmatch would be just like Killmatch, but whoever has the most points at the end wins. In this one, you don't earn points when you're "it". Last Man Standing is exactly what it sounds like: no time limit, just pure survival action. Last player alive wins. I think it could be fun, stuff like Hobo posted are the seeds where fun ideas begin. Aha, Brilliant idea. But... What does every one else do whilst you are it. Do we just follow the "it" person shooting all the zombies surrounding "it" Maybe you could be not "it" and zombies ignore you, and your also not allowed any pick ups or perks. Until you pass your "it" onto another player where they lose their perks and guns. So essentially 3 people are playing normal zombies (Maybe they spawn at x), but they must also avoid the "it" person (who spawns at Y) The it person must rake up points and attempt to shoot the crossbow at another player. Hmm haven't really thought it through, but thats my wee lil idea.
  17. I am sure it will but to be honest whatever they give us I will play especially when it comes to zombies. Yea, I guess your right there, just hope they dont meddle around with to much and keep the same addictive yet simple approach its been so far. The way the multiplayer has changed since Modern Warefare has been massivily disapointing, so i just hope they don't follow suite. But as you say I'm sure whatever they drop in November will be awesome. Looking forward to all your views and speaking to you about it in the next coming months.
  18. Welcome, I for one am very excited for BlopsII. Just hope it lives up to the hype. (In my eyes a Cod has lived up to my expectations)
  19. Custom Titles. Yea, I really wanted these. I have no idea why they're not there, TBH. Nothing to lose and its a good incentive to get premium.... Dweller is a lower-staff position right now. we're currently tinkering with the idea of changing the way usergroups work so that could change. You could have: Name Custom title Group In regards to what i mentioned about funds whos the person to speak to? How many UK Mods & Admin does the site have?
  20. Welcome, partake, conversate, dish out your tips, captivate yourself, but just enjoy self. (and don't take anything to seriously)
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