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MexicanIlluminati

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Everything posted by MexicanIlluminati

  1. That's an interesting idea but here's my take: Ever since the whole Shangri-La mountains thing my view on missed Easter eggs has changed. Like from the Shangri-la thing we found out that Treyarch does not mind giving us hints if there was something we missed. If they did that once, whos to say they wouldn't do it again? I believe they WOULD drop hints if there was more we missed, therefore, until Treyarch drops any more hints, I'm gonna go ahead and conclude that we've found all there is to find in Black Ops, aside from maybe a few small things Treyarch didn't find hint-worthy. Excuse me if this is a little close-minded but you follow me?
  2. I think the question isn't WILL they release a trailer, but WHEN. While I'm on the subject, anyone got any insight as to how long you think we'll hafta wait (assuming there is indeed a trailer)?
  3. Hey Flareon, I think your a very good writer! Your good at describing the details of the little things. One thing I think you could improve on though, is the spacing of your events. Like everything happens too fast. You should spend more time in between events of action to develop your characters or talk about what they are thinking or further explain the situation they are in. If things happen too quick it can be kinda tiring for readers to follow, get me? Just a thought, feel free to criticise mine. :D
  4. Its a biggun!! After the crisis, the first to leave the bomb shelters were the North Korean Special Operations Force (SOF). They were the renowned for their unrivaled abilities in combat, and the “Great Leader” was confident that their first steps into the new world would bring nothing but success. Their mission was twofold. The first objective was to provide a full report documenting the conditions of the surrounding area, and decide whether returning to the surface world would be advisable at this time. Their second objective was to rendezvous with a satellite access point (SAP) and take in-depth photographs of the former superpowers of the world to assess their capability for resistance. The expedition was composed of four teams to spread out North, South, East and West to the borders of the city and report back to a base camp stationed in the center, near where they had surfaced. Each team consisted of seven squads of infantry riding in trucks and one tank, crewed by a team of four. The Northern team was also tasked with making contact with the SAP one mile in and remotely handing over control of the Satellite to base camp. The first hours of the mission brought nothing but good news. As they had expected, the entirety of the city was perfectly untouched. The city seemed like a completely separate world than the nightmare they had watched on TV from the safety of their shelter. The only casualties were the dead Americans rotting in the streets, or slumped over at the controls of their vehicles. A few lay twenty feet from their own limbs. One was even impaled on a lamppost where he had fallen from the helicopter embedded in the office building above. The SOF felt no pity for them. It took the end of the world for them to come crawling to the Fatherland for help and now they had paid. It was only after the Northern team reached the SAP that things began to fall helplessly, morbidly, out of control. That was when the headaches started, the stomach spasms, the vomiting. Each team reported a handful of soldiers who claimed the pain was too great, that they simply could not go on. They were mercifully lifted by helicopter back to base where they were inspected by medical personnel. It was as the Northern troops reached the base of a large hill in the city, their dreams of an ideal world began to fall apart, piece by piece. Commander Namgung of the Northern army was riding shotgun in one of the rear trucks when the news came. His driver who had been fiddling with his radio with his free hand now held the walkie-talkie up to his ear. He soon turned to him, “Commander sir, its base camp. They say its urgent.” Namgung had barely set the walkie to his ear when the voice of a panicked medic came screaming through, “Commander, turn your men around NOW! The tests came up positive!” “Slow down! What’s going on? What tests?” The medic rambled even faster and ever more incomprehensible, “We’ve begun pulling back the rest of the army! It’s not safe there! Get your men back! Turn them around and-” “SHUTUP! Just shutup and tell me what’s going on!” He had no sooner said the words when the truck came to a halt. He stepped out and advanced along the road, radio still in hand. He reached the top of the hill, and just before he dropped the walkie in terror, he heard one final sentence, “Commander… That entire area is radioactive.” The Medics words were soon explained by what the Commander was now seeing. The hill provided a far reaching view of the city. Or rather, what had once been the city. A orange-tainted sky provided the background for the hellish scene that lay before them. The city was completely eroded into the ground. What remained of the city’s once majestic skyscrapers were leaning, shredded masses of metal that looked like giants kneeling in death. The land beneath the buildings had eroded into a sea of radioactive glass. Kneeling and breathing heavily in despair, the Commander spoke into his radio, “We were told nothing of the country was affected!” The medics voice was grim, “The satellite images have just come in. We are in a bubble of 10% of the nation that wasn’t completely destroyed.” “And what of the rest of the world?” “Its all gone sir, were all that remains” Somehow, this fact did nothing to ease his pain. Troops then marveled as a single tear descended the Commander’s war hardened face. The irony of it all. We sought to expand our nation to the four corners of the earth, and now we are trapped in a bubble of our own sins. The long walk back was quick and silent. They only stopped once when a soldier dropped dead from the radiation, to wrap him in a body bag. This was when the Commander noticed one of his men staring idly into the sky. He followed the man’s gaze and saw it. Something shining, gleaming in the sun. A suit! A chemical suited figure watching them from the rooftop! Apparently he wasn’t the only one to see it, as a shot soon rang out and hit the watcher in the upper torso. The shining suit reappeared once more, only to then run in the opposite direction. The Commander ordered his troops into pursuit. So, we are not the only ones left. What nation is still capable enough to have spies mounted after this disaster? The watcher took down an impressive 20 soldiers before he was finally cornered in an allyway and taken into custody. Back underground, the watcher was stripped of his chem suit and taken into the torture chamber. The Commander approached him. American, by the looks of him. It took a shot of truth serum and a full 3 hours of torture at the Commander’s hands to get anything out of him. The Commander held a knife just inches away from the man’s eye. “If you value your sight you will tell me. What is your name?” The answer came through spurts of blood and agonized breath, “My name, is David Mason” :D
  5. This is awesome Have you read World War Z? Very similar writing scheme I like it! Nice set up with explaining the situation in North Korea. If I have time, I'll definitely write a continuation. I'm a little confused as to what it should be about though. About the North Korean army emerging from their quarantine and combating the undead?
  6. COTD has always been a myserious map, what with submarines, green lights, strange pulsating lights and the like appearing. Here are three more questions I'd like to add to the mix. -Why does George Romero posess such blatantly different characteristics than normal Zombies? His size, durability, irritability, strange glow. His capability for speech and the aptitude to use tools (stage light). Not to mention his strange glow and ability to remember his life before Zombification. Why does the water calm him down? How is he able to miraculously re-appear only a few rounds after we "kill" him? Is he even a Zombie at all? He defies every traditional quality of a Zombie. -Why do we see George in the closing cutscene, as if he was somehow "de-zombified"? Is this the effect of the VR-11? If so, why does the VR-11 demonstrate no such effect in-game? -Why does the Zombie that kidnaps George in the opening cutscene completely ignore the human that was attempting to lead him away? The Zombie seems to not care that he was within biting distance of food. He passes by, no, in fact he THROWS aside the stagehand and heads straight for George. Does Sam want George dead (or zombified) for some certain reason? Are these questions over-analizations? Simply for gameplay purposes or dramatic effect? Or does someone out there have valid theories as to why this is so?
  7. COTD has always been a myserious map, what with submarines, green lights, strange pulsating lights and the like appearing. Here are three more questions I'd like to add to the mix. -Why does George Romero posess such blatantly different characteristics than normal Zombies? His size, durability, irritability, strange glow. His capability for speech and the aptitude to use tools (stage light). Not to mention his strange glow and ability to remember his life before Zombification. Why does the water calm him down? How is he able to miraculously re-appear only a few rounds after we "kill" him? Is he even a Zombie at all? He defies every traditional quality of a Zombie. -Why do we see George in the closing cutscene, as if he was somehow "de-zombified"? Is this the effect of the VR-11? If so, why does the VR-11 demonstrate no such effect in-game? -Why does the Zombie that kidnaps George in the opening cutscene completely ignore the human that was attempting to lead him away? The Zombie seems to not care that he was within biting distance of food. He passes by, no, in fact he THROWS aside the stagehand and heads straight for George. Does Sam want George dead (or zombified) for some certain reason? Are these questions over-analizations? Simply for gameplay purposes or dramatic effect? Or does someone out there have valid theories as to why this is so?
  8. Hmm Tac I like that theory that's really good thinking outside the box BUT, there are doubts in my mind on this idea. Whenever I think about this sorta thing, I always think "If I were Treyarch, and I wanted the community to know this fact, what would I do?" And in this case, I don't think Treyarch would illustrate someone shooting at Samantha that way, because they know we would think Maxis was shot. Either way I don't have any other explanation so whatever ;)
  9. Yeah. Like the thread i posted on this EXACT same subject like 6 hours ago :facepalm:
  10. I'm not sure if theory has been said before but what if when we travel from Area 51 to the Moon were actually traveling backwards in time to the time of Pangaea? And the rockets we launch are actually the driving force that causes Pangaea to separate???
  11. Thanks for the feedback bro, EXACTLY what I needed! Do you think you could give specific examples or is what you said just in general for the whole thing? Also Chapter 1 is back, I don't know why it dissapeared like that. Feel free to critique that one as well!
  12. Watch this video: http://www.youtube.com/watch?v=Q4EUy06U ... re=g-all-u At the beginning, James C. Burns mentions that there we will get a trailer in 2 weeks. I THINK he was responsible for the rumored july 21st trailer that never happened right? So I'm not sure this can be trusted. Or was this video shot 2 weeks before the reveal trailer and is THAT the trailer he's talking about?
  13. Haha cool. Glad you took that well. I was a little afraid you'd just get offended now get out there and DEMOLISH mine :lol:
  14. Isn't the guy in the SNN radio confirmed to be Cornelius Pernell? Peter McKay's handler? Confirmed by the Terminal
  15. [ Image ] This is the one from the Terminal, and I think that it is a hidden file that was found by cjdog23 as he went through the terminal on PC, or something like that. "Hidden"? I didn't know there were "hidden" Terminal files. Maybe its from the Der Riese Server?! :shock:
  16. [ Image ] This is the one from the Terminal, and I think that it is a hidden file that was found by cjdog23 as he went through the terminal on PC, or something like that. "Hidden"? I didn't know there were "hidden" Terminal files. Maybe its from the Der Riese Server?! :shock:
  17. Wait so one of those images is from the terminal? Which one, and where do you find it?
  18. Wait so one of those images is from the terminal? Which one, and where do you find it?
  19. They were brainwashed at COTD because in the COTD easter egg Richtofen says "I'm almost glad that were stuck in here. That way there's nothing to jog their memories" which suggests that the crew has already been here, they just don't remember it from within the confines of the closet thingy. Also your theory on Dempsey and the Marines being the ones we control at NDU, that could make sense but isn't NDU on Peleliu in the Pacific? How would they make it from an island in the Pacific Ocean all the way to Berlin(Verruckt) after crash landing? Also the Radio you mentioned is a mixture of the Radio at SNN and the final Der Riese radio.
  20. Hey PerfectLemonade, I got a deal for you. I'll critique your novel if you critique mine. Look at Z: A Nazi Zombies Novel Chap. 1 and 2 (in this same forum). I have only read up to chapter one so far so this is my critique on the opening thus far. Positive Feedback This is a very professionally written novel. I find the setting very interesting: a cruise ship, which presents the very sort of trapped feeling that is so dreaded in a Zombie apocalypse. The detail in which you describe your events is top-notch. Great description of Zombie gore. Negative Feedback My main issue is with the main character. He seems to flash back and forth between adult-like thought processes, and child-like thought processes. For instance, he is an adult in that he can take charge when the situation requires it, yet he still uses phrases like "freaking" and "freakout mode". This is espescially disorienting in times of action, when he is required to do something heroic and potentially dangerous: when he is saying "freaking" it makes the narration seem almost comical and takes away the urgency of the situation. I also feel this same effect when he starts talking to the Zombie. I can tell you're trying to go for a coming-of-age type scenario with this kid right? Well i'm all for that, but try to make his childish side a LITTLE less prevalent in his way of thinking. At the same time though, try to keep from making him super human. Like after he takes out all the Zombies and he's with his family, he seems a bit too calm. I think it would develop the character better if he had a process of contemplating what he has just done, rather than just having him throw up. Other than that, GREAT story. Easily the best I've seen on this site. Sorry if the negative feedback was a little brutal but it IS negative feedback that makes the book right? Feel free to do the same on mine! Great work man keep it up! [brains]
  21. Just saw it, it's on youtube now. Nothing new, mostly campaign, the usual vague "were making zombies much bigger" crap.
  22. Haha that's a MAN's handgun Wow tht'd be cool to see in Zombies but i think they may keep with the futuristic Campaign weaponry :|
  23. MAAAAYBE the killstreaks wouldn't be so bad if they were worked in storyline-wise. I don't want our original crew calling in some random helicopter or some crap like that. Maybe if it was like some Marines or soldiers fightng off a hoard in some post-apocalyptic city then it might make sense and be bearable. Other than that, I hate these ideas.
  24. This is a pretty big connection. You should change the title of this thread so it'll get more views cause I think people would wanna see this. May I suggest, "Original Crew Returning: Confirmed?" Or, in light of the recent developements, "Tank Dempsey Returning: Confirmed?"
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