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A Drunk Soviet

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Everything posted by A Drunk Soviet

  1. That's true, I hadn't even thought about that.
  2. it's probably just a placeholder, in the attack of the show gameplay it has it's own symbol for when you have it
  3. I didn't say that player 1 would be Tank player 2 would be Nikolai and player 3 would be Takeo. I meant in a 3 player game someone will be Tank, Nikolai and, Takeo
  4. On all previous maps if there was only 3 players then one would be Tank, one would be Nikolai, and one would be Takeo. here we see that there is no Takeo in one game and no Tank in another. Could it be that we are finally able to pick our characters?
  5. Dogs are back, but they only seem to spawn in area 51. Here is a Raygun floating in the air that spins around and shoots very fast as it does one spin. My guess would be that this is one of the effects of the QED. This is the Hacker. I can't entirely make out what it says but it says "Hold X to blah blah blah Hacker." Here is a player holding it and about to use it, when it is used it has a revive bar that says Hacking. After it is used the gun flips upsidedown. I would guess that it would then be free for 1 buy. Or it might make it cheaper from then on. It costs 3000 to hack something. Now for Area 51 Right here we see them at Area 51. Now notice how they both have pistols and are low on ammo. This might mean that we spawn in Area 51. Also see how there is no round. Now look at this. You survived 1:37. So here's what it looks like. You spawn in Area 51 with pistols, there is no round so the zombies are endlessly coming and are running. You go to the Moon by standing on that teleporter. However you can try to survive in Area 51 for as long as possible. Once you get to the moon round 1 begins. My question is why not just go to the Moon as soon as possible. Well maybe you get rewarded for surviving a certain amount of time. Also notice how Area 51 is flooded so no rape trains here. Also people have noticed that Juggernaug and Speed Cola have both been in the same spot and think that perks might change like they did on Shangri-La. However if you look here then you see no perk machine, but a lightning bolt right where they have both been. So what I think is every time you go to Area 51 an new perk will spawn there along with being on the moon. Also notice how the round ends when they get there and then disappears meaning that the zombies are going to be non-stop again until you leave. For more zombies info on Moon check out this forum viewtopic.php?f=72&t=15620 Here you will see other stuff you might not of noticed like how the Astronaut Zombies work, and did you know the Gersch Device was on this map?
  6. It is not cutting to a new clip, you can see it is the same round, and all of their points are the same. But along with his perk it also takes the SPAS-12 he got from the power-up so they also steal weapons.
  7. or maybe they had 4 people and player 3 left or was disconnected
  8. Phasing Zombies are Nova Crawlers that can teleport right in front of you. Also there are Astronaut Zombies that have a red gamertag above their names like enemy players. They have a shockwave explosion when they die that push the players away from where he dies. Also if they get close enough to a player they grab them and teleport them to a random place on the map.
  9. The Wave Gun is actually standardly the Dual Wielded Zap Guns. As you can see here, they are in the box seperated. This means that the dual wield is the standard fire mode of the gun. Also right here You see a player that has the Pack-a-Punched Wave Gun, as you see it has 23 ammo and an attachement like a grenade launcher that also has 23 ammo. It might be blurry but look at these. Here he as 21 ammo and 21 attachment ammo. Here he has 20 ammo and clearly 20 attachment ammo. Also this entire time he hasn't used the dual wield. So the attached Wave Gun that makes zombies puff up and explode works as an attachement. Here you see that he's using the dual wield and has 85 shots which doesn't match the attachment which still has 20. Also The Dual Zap Guns work as Ray Guns that electrocute zombies, however unlike the Wunderwaffe te lightning doesn't go from zombie to zombie. Don't believe me? See for yourself. http://www.g4tv.com/videos/54844/call-o ... lay-video/ Also one last thing. Here we see a red Wave Gun and a yellow one, this makes me think that there might be more than one Wave Gun in the box.
  10. In the actual footage the player grabs it and it works like a normal weapon that he bought. So power-ups like that mike work like the Wunderwaffe in Call of the Dead and when it's out of ammo you lose it. But in the footage you don't see any symbol like you do on the wunderwaffe, so it might be a way to get free guns. Now what if you already have all the guns you can hold and you grab it? Will it trade out your weapon because if that's so then never knife zombies while holding a weapon you like.
  11. Well it might just be a silly quote but all we've had to do on every map so far is to get the power on and open Pack-A-Punch. On Moon however we need to get the spacesuits, get access to Area 51, hack some stuff, and keep the drills from breaching the base. This map is going to be awesome.
  12. But it only shows the name Porter's X2 Zap Gun Dual Wield when he switches is to dual wield mode. Like ow if you have a Masterkey it says Masterkey, does that mean the AUG is called the Masterkey? No, they are the same. As for why there are two color schemes the only thing I can think of is that there might be more than one.
  13. You can see it at the bottom of the screen on the picture where he is buying from the box. Also the picture of the dog comes from the gamplay shown on attack of the show, there's a link on the top to see it.
  14. I think it just means to buy every perk in one game, it never says that you need to have them all at once.
  15. Here's my guess, LAZINESS. Instead of making a new animation for putting on the space helmet they just used the gas mask animations.
  16. Something interesting I noticed is this. So here we see the spawn room as you know because the Quick Revive is there. Now we see the same room, again indicated by the Quick Revive, but everything is green like there's a green gas in the air. You can see in the first picture the Quick Revive is off but when the gas is there it is on so the gas might be released when the power is turned on, or it might just come and go. But what does it do? It seems like Nova Crawlers are only around when the gas is released, so like Kino. Power on, Nova's start coming.
  17. Maybe there is more than one Wave Gun in the box.
  18. there would still be low gravity if the windows were shut, it probably just sucks the air out of the room, now the question is why would you want to do that?
  19. THERE! UNDENIABLE PROOF THAT HE's IN AND HE'S A PLAYABLE CHARACTER! SO NO MORE THEORIES ON HIM BEING A FREAKIN BOSS ZOMBIE!
  20. Yeah but don't think that the Pack-a-Punch can't move around, I mean this is Zombies after all.
  21. Oh yeah that's a great idea, let's save the demonic creature trying to kill us.
  22. A Drunk Soviet

    Moon song?

    Im hoping for an Elene Siegman song, but I want a good one, like The One and Beauty of Anhialation. 115 and perdollia sucked.
  23. I want getting to round 25 to be a challenge, also I hope it has the same format as Shangri-La so no one can do rape trains.
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