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bobane

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Everything posted by bobane

  1. In the trailer you can see a perk moving towards you and there seems to be something stuck in it, I believe you can use the tomahawk to grab power ups that are too far. Pretty neat
  2. This is going to be so awesome when used with B23R, Jug, Double Tap and Speed Cola
  3. Actually when I did that they seemed to stay a bit longer
  4. *press r3* You know slashing with your knife
  5. Hey, idk if anyone knows about this but, when i'm standing on top of an elevator if I keep slashing (around 8 times) the elevator moves at that moment and it seems much quicker than usual. And when the perk is at my level and I keep slashing it it seems to make it stay longer Can someone comfirm this? It's pretty much the same thing as continuously slashing the head of the bus driver to make him leave faster Maybe most of you know this but standing on the elevator makes it move up and down much faster, I tested and here are the results Standing on the elevator: 7.40 seconds Chilling next to it:22.63 seconds I sometime just hang around the elevator next to the remington and go up and down, killing zombies while the elevator isnt in movement. It's a bit risky but you can also stay on the elevator when it's about to crush you against the ceiling but stay in front of the door frame and keep holding forward until you pop out, but then you gotta wait a while for it to go back down (because you are not on it)
  6. Could have been the great escape but we already have great in die rise
  7. This. The name of the mode will be "Mob of the Dead," and then perhaps the actual map name will be "Alcatraz." Also, I was thinking that maybe the area part (like "Town" and "Skyscraper") will either be called "Island" or "Prison." Yeah that makes a lot of sense Would be awesome if there is a Courtyard survival map
  8. that was easy to associate dude as soon as I heard the name I made the link I dont think you had to make a thread about it, so late
  9. That's true but there is a volcano right next to the map i think so it's still in context
  10. This is a horrible translation, but I had to use a translator since I don't understand Latin myself. What is very interesting is that either the section for Mob of the Dead has a minor glitch in it - since it won't display - or Treyarch purposefully hid it so source digging would be needed. Here is the image that was tucked away: [open image in tab to see full image] Apparently, it was not finished due to this code: MOB OF THE DEAD LOREM SUBTITLE Pellentesque id ante a arcu rutruriam adipiscing convallis hendrerit. Integer sodales urna sed nulla iaculis. Ut diam sem, cursus ac ullam corpept sagittis at erat ut cursus tempor. Proin mi ipsum, mollis semper ultrices eget, scelerisque ut eros. Vestibulum dolor elit, non imperdiet metus. Note the LOREM SUBTITLE. For any web designers/developers out there, lorem ipsum is filler text that has been used for centuries since the first printing press. This usually is inserted into coding to replicate content without adding any real information. But the translation below the subtitle makes only a quarter bit of sense. Yes you are right, My friend used to design webpages and he had text like that all over the sites he made for fun
  11. Hey guys what do you expect will be your favorite map in the 4 and what do you hope will be in there Personally I expect magma to be my favorite map but it's going to be cool to play in firing range again. And another thing, in revolution, all the multiplayer maps are divided in 3 sections, i Hope they have a different layout for these
  12. Definitely doesnt look like a film reel to me. The wheel looks like it's attached to the rest of the mechanism so it can't really be on the floor
  13. So now that we know that the next map is in a prison, what do you think it is we can see in the corner of the loading screen? Personnally I think it's a mechanism to open/close all celldoors at the same time so it might have something to do with the purgatory Perhaps you get stuck in your prison cell while waiting
  14. Haha, so just pulling dates out of nowhere are we? No, PINNAZ posted the exact model of the Thompson used in the trailer and it was made/used/gained the most popularity in 1938. lol It's like saying there's the LSAT in the map, so it happens in 2010
  15. I hate that we have to build the "Wonder" Weapon, but I hate even more that it doesn't have a PaP Version. No mystery whatsoever. I'll always wonder what the TAM 23's PaP name and effects were. Quicker cool down, wider range probably. Same with the Sliquifier and future "Wonder" Weapons. I think that the wonder weapons are better since we get to make them. so much easier to get than having to hit the mystery box a 1000 times. Yeah I remember in Black ops Split screen it was always a competition between my and my friends about who would get the WW first. Or you get it on first try of the box and your stuck with it for the start of the game (id rather have bullet weapons for the first rounds, pays more imo)
  16. Well the only 4 perks that are not about reviving in Die Rise (which is pretty much zombies in general for me right now) are Jug,Sp.C., 2x tap R. and Mule kick and when I play solo I'd rather just die than be revived uselessly and die again 2 seconds later because I play for the k/d. But when I play online I'd rather have quick revive than mule kick because I'm the medic guy and It's easier to die when playing online and you lose one of your weapons if you have mule kick and It's not always the third one you bought.
  17. hi guys, first of all my bad if there is already a topic about this but if not, i'd like to have a list of challenges for Die Rise, I'll post some and I'll update my post with your idea and credits. Btw I have solo play in mind but co-op will only make the challenge harder i'll Start. Try to survive with: 1. One weapon only(no mustang and sallies) 2. No Pack a punch 3. 1 Perk only 4. Headshots only (keep track yourself and you can only kill 1 zombie per round without headshots) 5. Wall weapons only 6. No pack a punch before round 20 7. Play witch controller sensitivity at 14(insane) 8. Drink 1 beer every 2 rounds 9. Stay in 1 building/story for the whole game 10. Dont use the box before round 20 and then pack a punch whatever you get in it and try to survive until you run out of ammo and then you can try a new one and PaP it
  18. I died twice of it now but not in the last stection. when you jump the secnd time, you land on an angled board and it sends you to the right in a wall but when I died I landed straight in the doorframe and i think the impact/velocity killed me because I had absolutely no damage and I diead both times I did not hit the wall
  19. I would be extremely pissed if they just ended the series... They could easily keep it going. And the next gen console is such a good opportunity for them to keep selling unless they too lazy to actually develop
  20. You better get with the times man it's 2013 for christs sake a good quality router is like $80 I have other things to worry about at the moment. and an extra ethernet cord isn't going to help me if i don't have a router. and the ethernet cords i use are about $20 I got a used one for 29.99 at a pawn shop and it works very well
  21. you can only shoot 6 rounds in a zombie before he dies on round 1
  22. Now only way to make good use of it without looking at the sky is hipfire In my opinion recoil is still important in zombies because some guns need to be fired in bursts to get a manageable recoil and sometimes you just need to keep shooting
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