Jump to content

Our Picks

Top content from across the community, hand-picked by us.

Almost four years ago, the entire community was told that we now had in our hands, the keys to decoding the Apothicon and Keeper languages. Now once again, with @EricMaynard, @Bench_Appearo, and myself (as well as several others) having spend an inordinate amount of hours on it over the past few weeks, I tell you today that, just as with our previous venture into Apothicon, this was not the case. In fact, we had barely scratched the surface of the Keeper Language. 
 
WHAT WE KNEW:
At first glance, it would seem we had more information about Keeper than was the case with Apothicon. Indeed, @MrRoflWaffles had published the Keeper Word and Pronunciation grids, allowing for what many believed was total access to the language - as well as this, very brief allusions to grammar and the methods in which words were made up. At the end of this process, we can safely say there is far more - both in terms of the language at face value and for its lore implications. 
 
 
WHAT WE DIDN'T KNOW:
Firstly, each keeper word has a value in Base 9 - this is nothing new, as MrRoflWaffles had told us this, however it seems as though his reasoning was incorrect. In the real world, the Sumerian and Akkadian languages used a system "Cuneiform" - this is the oldest writing system in the world and appears in Origins, as well as being a clear inspiration for Keeper. These ancient cultures (as well as many more that followed and even some cultures today) used a different system to Base 10 to count, called Sexagesimal or Base 60. Look at your hand: On each finger (discounting your thumb) you have three visible fingerbones, and you have four fingers - this means with one hand, you can count to 12, just as today in the West, with one hand we count to 5. If you look at a Keeper's hand, they have three fingers, each with three finger bones - this means with one hand, they can get to 9.



 
  • 9

    Reputation Points

  • 12 replies

The tentacles of the Apothicans aren't really 'tentacles'. It's more that they're pieces of the being floating in and out of dimensions and that our mind can only comprehend them as tentacles. Carl Sagan's 'Flatland' describes this phenomenon fairly well.
 
In it he explains how a third dimension is not only inconceivable but impossible to perceive by the two-dimensional senses of the inhabitants of the flat land. When a 3D being enters the 2D realm, any 2D, which he calls Flatlander, can perceive only one layer of the 3D being, changing as it enters the 2D realm further. Here are videos of certain 3D fruits (starfruit, garlic, banana), going through a 2D layer (so you can see it as some kind of stop motion film of the intersection of the fruits). Notice how similar these things look like typical Apothican traits such as tentacles and multiple eyes.
  • 3

    Reputation Points

  • 7 replies

New Hall of Fame inductees
Hall of Fame
Class of 2019
Greetings everyone. Boomy, being the bright and fast thinking meme lord of CoDz, decided recently that it was time to award some new folks with the thunderous (hint hint) colour of the Hall of Fame from CoDz.
So after days and nights of thinking and battles til death we first and foremost decided to give our friends @DeathBringerZen and @GRILL the honour not only for their great contributions as staff members, but also because they always were a big part of this cosy little community.
  • 5

    Reputation Points

  • 7 replies

Die Rise is a Broken Arrow facility
In Alpha Omega, one can read about a Broken Arrow facility somewhere in East Asia. It is said to house both weapon testing and Bios experiments. Now the original Bios experiments were done in a facility already lost in the 1980s.
Its projects are transferred to other locations. The Alpha Omega map is from the 2020s, not the 1980s, so it appears that Die Rise might have been one of the other locations the Bios experiments were transferred to. It also makes sense for Russman to be there, as he was originally also involved in the Bios testing.
 
Now the main question: How could the American Broken Arrow have a facility in China? I have several explanations for that:
  • 1

    Reputation Points

  • 11 replies

“The Secret” (we made it into the game bois)
So, since before the map came out, people were curious about a trophy that popped up on PS4 for Tag der Toten. It reads: 
 
In Tag der Toten, find the secret.

 
welp, they found the secret. 
 
There’s a weird lonely iceberg with a pool of water that a few very lucky players have gotten to. I’ve seen people use Anywhere but Here and arrive there, but it seems like the “real” way to get there is to have the upper flinger throw you directly there. I’m not sure if it’s yet known exactly how to trigger this or if it’s RNG, but it has happened to some people. 
 
Anyway, after you get to the iceberg you can swim down into the pool, and you’ll actually have to swim a pretty lengthy distance through icy tunnels.
 
When you reach the other end and emerge, you’re in an all new area with its own unique skybox. And not just any skybox. 
 

 
If that wasn’t wild enough, when you approach the water, the orchestral version of the song “Pareidolia,” otherwise known as the score for the map Shangri-La, begins to play. 
 
So... there it is. 
 
The theory that Shangri-La is on mars is about as OG as it gets around these parts, and it has gotten an official nod from Treyarch. Somewhere Jimmy Z is smiling. 
  • 4

    Reputation Points

  • 16 replies

  • Newsletter

    block_newsletter_signup
    Sign Up
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .