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Phat130y69ps4

safeguard is going to be cods most popular game mode

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I like it, though they definitely need to come up with a better tie breaker than playing the whole match over again. Besides that, seeing a guy break 100 kills 2 games in a row (on my team!) with the rest of us getting 40 to 60 kills was fun as hell. And I like the idea of creating new game modes that last longer when I'm looking to play mp for the long haul, so props to Treyarch for that. Still needs some fine tuning but that's why it's a beta!

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Moderator

For me nothing will ever beat War from WaW. xP

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Yea it is glitchy but it's beta as u said. And I think in time or at least in black ops 3 it'll be played often.  It's a really fun mode and you really need to be a team to win.  It fits well with the specialists as well. I'll b honest the beta to me was a letdown until they released this mode.

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For me nothing will ever beat War from WaW. xP

This. There was nothing more intense then taking the first base on maps like Castle where players were storming the Dojo while everyone was hucking in grenades and a few others were trying to sweep around the sides. When two really good teams would tug a war for long periods of time you could rack up the kills and really just appreciate how fun the mode was.

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Donor

Safeguard is a gamemode not about guiding the robot. but who can spawn trap who first. Then it's an endless cycle of death for the trapped team. Then ignore the robot and Harvest XP 

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It can become that but with the specialists and they do seem to rotate your spawn well in those cases I think it won't become that. People seem to be playing to the objective. Look at this 53-29 game I just had.

 

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Damn you black hand! Last few games the team was doing what u said they spawn trapped and were not moving the robot and racking up kills one guy had 100. I was the only one moving the robot got over a minutes of escort time.

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After spending more time playing it I still definitely enjoy it but the spawning is awful at times. It seems to work best on Hunted from what I've noticed. I don't mind when the enemy defending team is spawning practically right on top of the robot because otherwise one good team wipe would end the match in seconds, but spawns definitely need to be adjusted for launch.

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Lucky for us they likely will learn from beta. Hope it happens from now on. And if anyone who wasent lucky enough to participate in beta or for any Xbox users who want to learn early I have several safeguard videos on my YouTube page

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Donor

This looks like a pretty fun game mode. I only really ever played TD, Domination and occasionally S&D. Not a big fan of FFA and CTF, but I can see myself having fun on this mode. :)

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Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

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