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Hells Warrrior

Tech Admin
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Everything posted by Hells Warrrior

  1. I'm running for the hills, don't bring me into this ffs Seriously though, these are two different systems that are default forum systems. Currently as it stands they work independently from one another, post count v's rank are not tied in anyway, shape or form. So the simple answer to this, is manual intervention is required. Secondly, when user/post count and topics/posts are recounted, and caches are synchronized so are is the reputation count. So if it "brains" is artificially inflated in anyway shape or form, then they would be recounted to what has actually been awarded. Simple solution is, don't recount brains. I don't want to tie these two together, purely for the simple fact it is a default feature within the forum and may be hindered with future upgrades, making the work done to integrate them pointless and would need to be redone "potentially". You'll all remember that the PHPBB forum had a lot of add ons, that broke, a lot of edits would have been required to the core forum code, which is likely why it broke and hence the difficulty in recovering brains and zombiefication and so forth. So keep it simple, manually add brains by whatever incrimentation required. We curently have it set to 1 brain, 1 brain point - this can be change to 10, 20, 30 for example as well.
  2. Drop a message to festo, we can then get the amendments done and we can get them uploaded once Festo has made the changes
  3. I realize that it's not.I felt the need to be blunt to respond to the way they were acting.But alright. Cool, I've not got a problem with ya bud, you just need to remember that others are reading this forum as well - that type of response can rub people up the wrong way.
  4. Tamb, in honesty bud, you really need to watch what you say. THINK before you type a sentence out, saying stfu the both of you isn't exactly a very tactful response. You are a young lad and still finding your feet in life and a certain amount of tolerance is supplied but seriously, watch what you type. I agree with Nick on this one to be honest, userbars and tallys/perks/huds is to much information in the user info panel, it will become to crowded. I was a fan of using the perks rather than the userbars but we live in a democratic world and the democratic vote was for userbars. In the grand scheme of things, the userbars are the best option, they are uniformed from rank 1 to rank 10 or higher and the title and image changes but the image size and shape is pretty much identical throughout and fits the best.
  5. It's funny but 4 training areas do work on town but it does depend on how confident you are at running trains in a confined space. When me and my mates play survival on Town, one runs a train at double tap, one runs a train downstairs at jug, one is in the bar ann I run a train in a confined area at the bowling alley. We all have quick access to each other if one goes down and we have it working extremely well. We generallyu only get to 25/30 rounds but it's usually because one of us has to come off at midnight and we don't start until 10pm or later.
  6. Fully aware of that TAMB, we haven't hidden anything from anyone with the suerbars and we know that when testing different ones they can be seen by everyone from the pop up menu. Once everything has been finalised, this will be cleaned up and then the userbars that have been agreed upon and the ranking / post count structure that's all that will be seen.
  7. Just had one of my best WTF moments on buried, granted I was camping in the alleyway at jug - put the chopper down, ran up the stairs for a trample steam went to put it down forgetting and not seeing that the chopper was there - hit twice or three times by it and game over (had lost QR on prior round). More of a twat moment than anything else lol
  8. I'm just wondering if that's a graphical glitch from the green light above the teleporter?
  9. Welcome aboard swappingspit, I've noticed a few high scores from you, so we shall see each other in the arcade - prepare to do battle
  10. Hells Warrrior

    Spam

    You all know it, you all hate it and if we wanted a ** BANNED WORD ** we would go to a reputable company and buy one from them. Anyway, we hate spam as much as you. We have several things in place to combat spam, the two most recently registered accounts balotelii and seznc are both spammers, unfortunately the system didn't think it was likely to be spam when these accounts registered. Both topics are spam, both topics are ** BANNED WORD ** So, the use of the word k i t c h e n is a banned word and below is how it will appear. I'm still updating the banned word filter, so if you can think of any possible ways of spelling k i t c h e n - let us know below. ** BANNED WORD ** So the use of that word is banned in any topic/post - it will be automatically be edited out, as well as several variations. We also use several system to stop spam upon registration. We use several questions designed for a human to answer and targeted at call of duty zombie players, they should easily know the answer and it should not prevent genuine registrations We use a keycaptcha system, that requires someone who is registering, to put a simple jigsaw together, we also use Invision Forums own spam database. So any user on any IPB forum that is registered as a spammer or is logged as a spammer,. is added to the database (after checks by IPB etc). We also use a service call stop forum spam, this database is utilized on a daily basis, here is an example email received as I type this post I've not blocked any of the detail within it, because it is genuine spam, it's a genuine spam account hosted by hotmail. It has been reported to hotmail, the IP address has been reported also to the relevant abuse team that leases the IP. So no need to do anything with the information but I don't see the point in hiding it. We are also now utilizing the database from Project Honey Pot, a service that is trying to stop spam occurring, getting to the root of the problem before they even know the domain name. Keep up with the reports, we will stop them but unfortunately spammers are like an itchy arse, it just keeps coming back.
  11. I'm not saying that he is, just that it's a possibility and it's something new that they may introduced and "may" continue the story with "the children of Richtofen & Maxis" - it's a very long shot but still a possibility.
  12. It would appear you have edited the current poll, if you add a new question, then you should be able to get a new poll.
  13. The SVU PaP'd is a machine, really good with the headshot perk, I love it on buried, just starting to use it on Die Rise a bit more but either SVU, Lamentation or PaP'd hamr.
  14. Why would that stop him from having a son?
  15. Welcome aboard, come and see us in the member section and don't feel afraid to contribute to any other topic - we don't bite
  16. I'm with TAC, I'm not a believer in this being a story in Samantha's head. I think a huge clue is in the name of the MAP "Origins" - as in where things originated from. I believe Eddie is not Richtofen but possibly a new addition (Richtofens son maybe?), if we look at the time lines for the ending cut scene we can presume a date in time. Origins was set during the first world war period and I believe Samantha and Eddie, reenacted a story relayed to them of the beginning of the outbreak.
  17. I actually played a game on Die Rise last night, one with skull and knife the other 2 with crossbones. Well, I set myself up early and we all went quite well until about round 7/8 then the guy with skull and knife went down and backed out immediately without given someone a chance to revive him. The 2 crossbone players hadn't gone down yet, however, that changed quickly. Within the matter of 5 rounds I had a total revive count of 17, I'm no master of Die Rise as I've never really played it but I've learned a lot on this map over the past week. Unfortunately by round 17 the 2 players had backed out after being revived a few more times. So in essence, I like players that continue no matter what and dislike players that back out on the 1st down. You won't learn anything until you listen to those with a greater knowledge, I'm no great player by any means but I'm definitely better than average.
  18. That's a sore one but I respect your mum and dad for that. School is extremely important, I wish I had the ability to rewind time and listen and learn at school.
  19. Never one for really doing solos, but went and played Buried on solo and got to 38, could have went longer and got into the 40's but it was 2am and I was up at 7am, the eyes had started to really hurt as well (excuses excuses I know).
  20. I'm free tonight. Could do it tonight if anyones interested.
  21. That's a good point - need to try that one the next time.
  22. That's where opinion will differ. Immortalizing them in infamy may encourage them but the members and guests who read this, go into a lobby and recognise the GT as a glitcher know that the game is a waste of time and can leave and go elsewhere. It's not about immortalizing them in infamy, it's about given others a heads up and saying "if you see them in a game lobby, you may as well back out". What's the point in going 10 rounds of a game if you have not one, but 2 on this occasion glitchen. One glitched into the wall and the other sitting back in the room, 2 other players running about daft - happens all the time and in my view, name them, shame them, avoid them.
  23. I'll start, as I'm pissed off with them now. Xbox 360: irishnutjob89, glitching into the wall by using the trampol steam.
  24. I've taken screenshots and enlarged the images to give us a better detail of what they consist of, maybe someone can pick something out?
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