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Edward Richtofen

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Everything posted by Edward Richtofen

  1. Hey so I could really care less about if Dan is legit or not. We'll all know soon enough anyways so I'm not about to stress that. However something in the OP peaked my interest... "theres 4 nav cards in the "starting area of green run"" Now we find the nav card in the starting area. Is it possible for all four players to grab the nav card, right off the bat? Or does it disappear once one person grabs it? I know that it would be nearly impossible to test this know as we basically all already have nav cards. Also anyone notice that white card looking thing that's right below the bus driver's seat? It looks out of place and like a card but you cant get to it.
  2. The majority of zombies players favorite map? How do you figure? Kino is alright but I doubt it rates as a favorite among zombie players, its a little easy. I think Der Riese and Verruckt would rate over kino. Knowing the nubs they would probably say Ascension. Personally, I think Shang and Verruckt are the best. But yeah, updated re-released maps would be cool, but not something I'd be running out to drop money on...I'd prefer not to buy the same map 3 times unless it really has "new" things to do in it.
  3. Again someone with access to the game files, should be able to isolate this sound file if it exists.
  4. What character was your friend who heard the voices? Remember, it may be that you have to be a certain character to hear the clues. Also, weren't all the audio files accounted for? You're saying there are other audio files hidden in the game?
  5. Am I the only one who has never lost an unlockable ability? I got head-popper, never lost it, sometimes I get it again, but I always pop heads. Quick revive the same, never lost it. I don't have the board one.
  6. I think there's more and here's why: 1) The EE saves progress. This has never happened before in an EE. Why would they want the EE to save? Well if the devs actually wanted an EE that wouldn't get solved in 10 minutes, then saving the progress would be a critical feature to give people a chance to figure it out, as it would be really annoying to have to redo ToB everytime you wanted to test things. If it ends at ToB why save anything? 2) Tranzit is the most ambitious zombie map to date. We should expect it to have the most advanced EE to date. Moon's is still more impressive in it's current state. 3) Things that haven't been used, are still around. There's the nav card, beams, clocks, the bus, orbs and all sorts of crap still unexplained. It just feels unfinished.
  7. Jet gun the player throwing the emp when the bus drivers eyes are red :lol:
  8. He has given us new things to think about and try to progress the EE. Troll or not, we should be thanking him. Personally, I think the clues he has put forward hold weight.
  9. Ok guys just throwing an idea out there as there has been recent interest in the sedan picture. A guy looking through a magnifying glass at a sedan. When you stand on the glass and look at the laundry mat door the beams appear...that is, you magnify the door by ads. Perhaps there is shard of glass around a sedan which creates beams as well? This needs delving.
  10. Magnifying glass I believe. Inspect the cars huh? Millimeter scanner might come in handy.
  11. This one? viewtopic.php?f=100&t=25169 What's the guy holding in his hand?
  12. eh still ideas I haven't seen fully tried. What does it hurt trying the jet gun on other people, and looking for rooms where the emp might have some effect. Also piss the bus driver off and try things....oh yeah emp that sob. If he's trolling then so be it...some parts do sound absolutely false...
  13. Emp when you're turning the power on maybe? What other rooms would be emp worthy? This guy is just cryptic enough to peak my interest for a second.
  14. Thats interesting, I'll usually grab, mp5, jugg, and dtap before I even hit the box. Generally, I'm not too worried about the enemy team getting emps as I feel they can rarely be used against me effectively. I don't hit the box much, and I'm usually on top of my perks getting grayed out. Last time someone tried to use emps against me, he emp'd jugg and then everyone went down while I solo'd the round and won. I got him trapped on a staircase to get him downed as well.
  15. I can not answer your question. However, I am confident that any meaningful EE continuation will be on both consoles. Although the PS3 users may not have an achievement or trophy or whatever you guys get. I pretty sure, the 2nd part of the moon EE (bing bang theory), didnt have a special achievement on PS3, although everything else was the same.
  16. Welcome to CODZ, I hope you enjoy your stay. I know not what the next installment will bring. I just hope the original crew comes back!
  17. That made me laugh! This was actually first introduced in WaW as a barrier glitch (2 people got inside each other and the zombies couldn't touch them...sounds dirty) In BO they "fixed" it by making you down when attempted. It appears that now it has a new function in Grief :twisted: . I will say no one will ever get me doing this, I crouch instead of prone. 8-)
  18. Edward Richtofen

    12^3

    Little soon wouldn't you say?
  19. I almost never use double tap and I still do just fine. I haven't bothered to figure out the exact numbers, but the profit margin goes way up by using dtap with the mp5. Since it now splits the bullets giving you effectively x2 damage, the number of rounds needed per kill is approx 1/2 of what it is without. Meaning you can effectively get twice the kills from one ammo buy using dtap as long as you don't waste a lot of ammo and the round is sufficiently high enough so that it is not a ohk to the head. I always hated dtap in black ops, now it is effectivelly a stopping power perk, I've found it is my number 2 perk after jugg. I would seriously recommend this perk to any grief players using the mp5 as a base weapon.
  20. In my experience, your leaderboard round only counts to the point when the person left. Not sure about the other stats or rank though.
  21. Maybe you are on to something here though! If the laundry mat was actually able to be entered wouldn't the monkey act normally? So if anything, this shows that the laundry mat is not a playable portion of the map. 8-)
  22. Yeah the mp5 is great in Grief. Double Tap is mandatory, and go easy on that trigger!! You'll lose a lot of profit if you waste bullets with it, especially once you get Dtap.
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