
Undead
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Everything posted by Undead
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I don't know, that bus looks pretty realistic to me. I just wanna a good ol fashioned trailer.
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Will there be zombies in EuroExpo?
Undead replied to CrimsonZombie's topic in General Zombies Discussion
I wonder how many people will bug the shit out of them to be able to play it if they can't though, lol. -
Considering they made a point of it by having separate scoreboards for it AND people made some pretty groundbreaking records on there, I don't see what not. I personally think it should have it's own mode. Something along the lines of having tiers in zombies. "Classic, Survival, Campaign"
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^ To be honest, that's no kidding right here. Zombies in most of these games in general, beat the shit out of you and leave... EAT DEM BRAINS!
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What do YOU want to see in the trailer?
Undead replied to Electric Jesus's topic in General Zombies Discussion
I wanna see some cool cinematic stuff as well as the good 'ol fashioned trailer style they did with the classic maps and Kino. With some gameplay and the EE song as well. :) -
There's also the fact zombies have been evolving since the NDU days. From reaching through the windows to grab you, to dodging bullets. That's not to mention they were starting to make breakthroughs in Kino. And Richtofen actually knows a lot more about the zombies that Sam would, so I can only see them getting stronger.
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There's a billion zombies ALL AROUND, all around, ALL AROUND! There's a billion zombies all around, where's my wun-der-waffe?!
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Big things I noticed in the zombie trailer
Undead replied to SirPlasticDucky's topic in General Zombies Discussion
Judging by the voice above all reasons, I'm pretty sure it's some kinda of robo-bus boy. Because who the f*ck would be just driving around a zombie-infested town like everything is normal for one. And I'm sure if zombies are going to be breaking inside the train, you can't necessarily drive it yourself either. -
I honestly hope so, I wanna see some real variety. they mixed it up a little bit with outfits throughout the maps, but they generally all had the same style or orientation.
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So many things pop into my head as I watch this: Jingle - Alma Wade Bus - Dead Space (train) Zombies - L4D I'm fucking stoked. I think it would be cool as hell if we start off riding that bus and have to hold off zombies much like NML.
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And why exactly does this explain how perks should look different? lol
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Even if you we're able to have some sort of pro version of the perks, the most it would likely do is still keep the same logo, and just change the pentagon shape into a star. Much like they did with perks in multiplayer.
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Now that is more like it. It has a more "WaW" touch to it if you ask me. I like it.
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Who is going to even play anything thats not zombies?
Undead replied to mememe101's topic in General Zombies Discussion
Zombies is fun, but not 80 bucks worth fun. I'll certainly be soaking up multiplayer and campaign as well. -
Could Nuketown Zombies be a Solo Only Map?
Undead replied to Flammenwerfer's topic in General Zombies Discussion
I'm personally rooting for a small map. They've only gotten bigger and bigger since NDU and while that's an incredibly small map, I want one that's roughly the same size, but yet I can go outside and explore some too. -
Uh... that's basically what accolades were. :lol:
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Lol I still laugh at the whole "If you don't know me..." ramble, Jay. Everyone fucking knows you, you're not the unpopular guy. That being said, I'm glad you pulled your ass out of the doggy forums, and back where it is needed most. Welcome back! :3 And what's this? Ladies and meat bags, it's Jay's birthday today! :D
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Actually, not even that really. Ranks have proven to be deceiving, especially since there's ALWAYS unfortunately some boosters in each and every CoD, or some really high prestigers who really are just not that good. I think of it more as a mark of experience. I could give a rats ass if you're first prestige, or 20th. All it really is, is a mark of seniority of the game. But not just through time alone, through everything your have earned and accomplished throughout the rankings. That's the part I like. Its different for everyone I suppose, but it's always made sense to me to view it more as: "This is what I have done, and how far along I am." As opposed to; "That guy is a higher rank, he must be pretty good."
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Enjoy it, that's what. I personally think they should just learn from the Battlefield series and stop adding prestiges, and just make it take longer to rank up, IMO. I miss it when being tenth prestige was actually cool. Now I'm there, and realize I'm halfway. Anyways, I like the idea of being awarded for my efforts, having stamp to show my experience with zombies and the time i've put into it. Which, ultimately, is a major reason why most games that DO have XP are usually so addicting, people wanna rank up and go for more. Zombies is addicting enough as it is, adding ranks will just be the icing on the cake.
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Random box with PAPPed weapons idea
Undead replied to SirPlasticDucky's topic in General Zombies Discussion
An interesting idea, could even make it more difficult by also adding that the box will move spontaneously, even without getting the teddy. Much like PaP on COTD. And, depending on just how available and complicated it is to get to the point to have such an option should also depend on how often the bear appears. That way, the chances of getting a teddy is actually more random than it is in a normal box. It could rip you off after several tries, or a dozen. Who knows. -
I wanna keep an open mind an thing that same thing about the accolades and rank idea because we are talking about zombies, not multiplayer. But considering zombies will be running off a multiplayer system and perks not only in zombies, but all modes in every CoD, perks were consistent. Otherwise, it will look all messy when you've got them all lined up on the bottom left of your screen. I was thinking difficulty or prestige simply because prestiges are damn near whatever they want them to be. And judging by the number of sides is usually an hint or indicator of something, which made me think of rank or difficulty.
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Meh, even the perk shapes all stayed consistent, Liam has a good point. It could possibly even just be the icon for the mode type. However at this point, prestiges make the most sense.
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If you ask me, they look more like zombie accolades to me. However, if they are ranks/prestiges, that would be even better. :)
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^ If anyone really starts looking into this too much, then they really are suckers of Jimmy's pray, lol. So far he hasn't posted anything except for little images of the zombies studios at Treyarch, and now this. But I wish he'd post a damn trailer already. :P
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