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InfestLithium

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Everything posted by InfestLithium

  1. I always find it excruciatingly difficult to recover and go down that damned stairwell. Once you get past the numbers machine, that small staircase leading to the outside will definitely be a make-or-break for you. Having a Zombie Shield can help, but it's risky on the higher rounds.
  2. The N4 are great. Like Riss said, they just aren't fleshed out enough. Once we learn where they come from and why they are here doing what they are doing, then we'll all have an "OHHHHH" moment. For the most part, the big complaint most people have about them is "how they aren't as funny as the O4". Give it time - I've heard some pretty funny quotes from each of them. On a side note: I love Clark. I love Elena because she is extremely talented with her vocals and knows how to set the mood in every song as a unique expression. With just the two songs that Clark has set for us, I can tell that we're on a good path. He has great potential; people are just using old references to amplify their opinions.
  3. Moved to Future Zombies. This idea has been tossed around so much, but I don't think it would happen at this point. Why would Zombies be underwater? How would the mechanics of an Atlantis map play out? Perhaps an underwater base may work, like AUTEC that could be within visible distance of Atlantis.
  4. So many things are wrong with this. The fact that they are different voice actors, followed by no reason for Sal to be hearing "Richtofen", then each of them calling one another by the N4's names is just...so hard to understand. I honestly think that this is was a very, very rough draft of what Die Rise was supposed to begin with before all the correct voice acting and effects came into play.
  5. Welcome to the community, friendo! It looks like you're all set to slay some freakbags then, huh? It's always nice to see someone who is very willing to communicate in some fashion when they can't talk on the mic (or if they have none). I just love how almost every Mob of the Dead match ends up reaching a fairly decent round trying to obtain one of those two. Enjoy your stay and slay on!
  6. But something like this shouldn't be audible specifically towards one character. Are you certain that the person who holds the fifth - and last - Brutus doesn't hear it? I would assume that shooting off the last cap would make the sound initiate, but only to the player that last activated the special trigger (in this case, the last cap).
  7. I started Call of Duty zombies when I was...perhaps 16? That's about three years ago. I would let my kid play as long as they are five years old. They need to understand that the world isn't always full of sunshine and rainbows, but they will also be taught not to believe in everything you hear and see. As they grow up playing these kind of games, I'll teach them the responsibilities as a living, human being and tell them that the video games they play are not real to some extent so they do not attempt to replicate what they play. Anyone has the potential to become a responsible and mature person, regardless of age. It's the parents' job to teach their offspring how reality works.
  8. TywmpMQYojs Good for a laugh, horrible to slay to zombies with. You'll just drop your controller and storm out of the building shaking your head.
  9. Good experimentation. They are relatively similar in first person view, but I'm quite sure it's because we aren't able to quickly see the difference in melee weapons. The same goes for third person, but it is correct to say that we are starting off with shivs. So the utensils are actually floating around us at lightning speeds until we activate the bathtub? Fascinating.
  10. It's possible, but I can't say for sure. You ought to take a good deal of time reading this great thread by Requix: viewtopic.php?f=149&t=32282 Most catholic churches use the same chime. You may also hear a variation of the Big Ben chime across many college campuses. They're used to tell the time audibly, with each pattern occurring at a 15 minute interval. Once the hour has struck, you'll usually hear a dong noise repeatedly to indicate how many hours it has been since the new day. But who knows? Next step may just very well be somewhere in Britain. viewtopic.php?f=103&t=29310
  11. Depending on who said what from PTG, I wouldn't necessarily believe them if they claimed that it was left unfinished. They aren't the developer's; they wouldn't know. It's just another reason to trail off because a huge hype was created by them and now everyone is stuck at a dead-end. Doesn't mean that it's over though. When the bells are ringing, I noticed that it is very similar to a particular pattern of church bells. The pattern that plays is about half of the pattern. LiKOhOzQyZg 0:08 is the first part of the set that we hear from the PTG video. The rest directly after 0:08 is the remainder of the set that would accompany it. Strange that it was cut in half in-game.
  12. From what I recollect, you can only spawn one Brutus entity on the island, but a max of four on the bridge. That means that you cannot exceed past 5 reincarnations at the same time. He can spawn repeatedly throughout the round if you kill him though.
  13. Moved to Infinity Ward section. You notice lots of futuristic equipment being used here. I have a feeling that Multiplayer will by a hybrid between the Modern Warfare series and Black Ops II arsenal. Nothing extremely fancy, but not so basic. K-9 units will be in for sure though. :)
  14. What I hope the DLCs do not deliver are more of these towers. If I have to see one more "activate the tower" Side Mission, I'm going to cut my arm off with a Ballistic Knife.
  15. Ah, okay. That makes sense. It doesn't seem like something you'd simultaneously do with the other Brutus reincarnations because the timing would have to be near perfect in order to do so. I noticed that using a Retriever/Redeemer knocks the caps off instantly. It may not have to do with shooting at all in that scenario.
  16. The bells tend to go off when you knock the caps off Brutus every time. I don't understand how people do not hear them.
  17. The font color really hurt my eyes, but I managed to read through it with a bit of altering (copying and pasting into Notepad, haha). Needless to say, this is well thought out and interesting! As TheVyhl said, there seems to be a great amount of connections between each mythological/theological/ancient form of death in a God-like form. The more we learn about these, the more pieces that come together to see why certain elements are present inside Mob of the Dead. Keep up the good work, friendo. :)
  18. Cell Block all the way for me. No Juggernog = more reliability on skill and planning than just survival. Everything is very closed off and narrow so you must keep moving forward or die trying. The addition of traps is perfect for messing with the other team. Everything is in the right place and timing is everything. You are guaranteed to have such a difficult match if you are not working with your teammates. It's beautiful. Town is great if you want to hold down the fort, but it's more of just two opposing teams going into survival until they are forced to move. Farm involves a lot of problems for the enemy (which is good), and it heavily relies on teamwork since you're stuck hitting the box or cashing out with the MP5.
  19. Welcome to the community once more, friendo! If you are looking for people, may I suggest trying here once more: viewforum.php?f=13 It's been spiking up greatly just now, and many people are trying to get the Easter Eggs done for all the maps. I'm positive that you'll find someone to help you with them. Continue enjoying your stay, and keep slayin'!
  20. Hm, I've never actually bothered to have the Electric Cherry and Executioner at the same time. I always carried around a Blundergat and Speakeasy because I would blaze through ammo so quickly when doing my rounds in the Cafeteria. I'll definitely be trying this out to see just how well it works. Thanks for the tip, friendo! :)
  21. I play about 10 as well - sometimes 9 when I haven't played an FPS game for more than a week. High sensitivity is great then you get an adrenaline rush and you are forced to look in every direction. Low sensitivity is useful when you are concentrating with specific classes and need to focus your attention on a certain area, such as sniping or (hate to say it) camping.
  22. That doesn't connect to anything with what you have said. I understand that Asians resided in San Francisco as well, but that does not mean anything in relation to what you've pointed out in Die Rise thus far. We're talking about fireworks and signs, and you've went into the history of San Francisco. Which is interesting, but irrelevant.
  23. I don't follow any of this. What does a sign have to do with Mob of the Dead, which happened almost that 100 years before Die Rise even occurred? Mob of the Dead continuously repeats New Year's. That is why we see the fireworks. It doesn't mean that there is absolutely no connection between Maxis/Richtofen, but it does not seem to be the factor here. The cycle being broken/unbroken is what determines what side you choose. Die Rise's fireworks are not occurring at the same time as Mob of the Dead because it's not on the same day. The Gregorian calender and Chinese calender, as you very well have seen AND observed in past posts before, differ. Every year between late January and the third week of February, more than 20 percent of the world's population plunges into a period of feasts, festivities and fireworks. This mega-holiday goes by the names Chinese New Year, Lunar New Year or Asian New Year. It's celebrated in mainland China and in many other Asian countries, as well as by people of Asian heritage around the world, and it's one of the richest of all holidays in its variety of customs and traditions. New Year in the West is celebrated for only one day, and, of course, the evening before. Traditional Chinese New Year, on the other hand, lasts two weeks. The holiday once had a close connection to Buddhist, Taoist and folk religious practices, but like many Western holidays, it is now mainly a secular celebration. There are many different ways to celebrate: Some, like paying honor to ancestors, are based on age-old traditions, while others, like watching a traditional gala on television, are very modern. Chinese New Year is a time to enjoy good times with family, to cultivate luck and to extend wishes of prosperity in the coming year. The key point in this is that the West and East celebrations are not within the same date and length. The typical Chinese New Year starts in the middle of January and ends about the third week of February. If you lived in the United States (Alcatraz - San Francisco), then it is custom to celebrate the Western New Year on January first. That is about a 1-2 week lapse. In 1912, the Nationalist Chinese government started to play down the celebration of the Lunar New Year. Officials renamed it Spring Festival and urged citizens to use the Gregorian calendar prevalent in the West, which recognizes New Year on January 1. However, many Chinese still clung to the traditions connected with the lunar year. Then, the holiday was banned completely after Communists took control of China in 1949. New Year customs connected with religion and superstition did not fit with Communist dogma and were discouraged by the state. The celebration of New Year in China began to revive in the late 20th century, when the Chinese government began to liberalize its rule. Today, Chinese workers get a week-long holiday that extends through the first half of the Chinese New Year period, and they have returned to celebrating the holiday in a big way [source]. This further proves that at the time Die Rise takes place, the old custom that was mentioned before returned. If Mob of the Dead even happened during the same year as Die Rise, the fireworks would still not be linked together no matter what perspective you looked at it. Tranzit never had fireworks either. Just because a firework is named after something does not mean that it is directly related to it. Plus, the distance between Alcatraz (San Francisco), Great Leap Forward (China), and Green Run (Hanford) are too expanded to ever see anything from one another. Even a large ballistic missile would be impossible to see.
  24. Welcome to the community, friendo! I'm certain that you'll find everything that you're looking for. I hope that you become a part of our numerous discussions and share your ideas/insight as well. Enjoy your stay, and slay on!
  25. A girl scream? If you could re-capture the event and show us the gameplay of it, that'd be helpful.
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