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Everything posted by InfestLithium
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Sometimes if he's in front of the tank while you are on top of it, he'll just stay in place as well. It sucks half the time because he might face away from you which makes it 20x tougher to take him down.
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Origins EE "Little Lost Girl" Written Steps + Staffs
InfestLithium replied to Ehjookayted's topic in Origins
What do we have so far? I'm just going off of what people have stated to be true, so don't mind me babbling here for a bit. 1) Samantha will begin to speak by Round 5. 2) Find all staff part locations. There are four staffs total - fire, air, lightning, and frost. Fire staff: [*:2mocnon0]CD: within the 1st floor of the church on top of some crates [*:2mocnon0]kill Panzer Soldat first time [*:2mocnon0]shoot down a glowing plane in the sky; follow where the part drops [*:2mocnon0]activate Generator 6 and the part will be within the reward crate Wind staff: [*:2mocnon0]CD: near Generator 5 and the entrance to the cavern, on top of a broken wagon/crates [*:2mocnon0]enter through giant robot going to church side [*:2mocnon0]enter through giant robot going through the middle of the field (near Juggernog) [*:2mocnon0]enter through giant robot going through Speed Cola area Lightning: [*:2mocnon0]CD: ? [*:2mocnon0]while on tank (moments after first getting on), look to the right as you are crossing the field from the excavation site to the trenches and a lone little structure with stairs will be there; jump onto the ledge [*:2mocnon0]while on tank (after 1st stop at tank station), look to the left when reaching the excavation site and jump onto a small ledge leading into the ruins [*:2mocnon0]while on tank (directly before going into church), look to the right and jump onto a small hill slope that leads to the to floor of the church Frost: [*:2mocnon0]CD: inside shelves within tank station (trenches) [*:2mocnon0]dig up dirt mound [*:2mocnon0]dig up dirt mound [*:2mocnon0]dig-dug the dirty mound 3) Once the part are collected, build the gramophone (can even be built before steps). The black disc is usually either on top of some broken wall outside the excavation site where the rounding narrow walkway is, or it's sitting inside a wheelbarrow right next to the Pack-a-Punch machine. The gramophone is inside the site as you descend down between some tables. 4) Place the gramophone on the table in the excavation site to unlock the lower levels. 5) Grab the gramophone once more and have each player go to their designated caverns. Place the gramophone on the tables and enter the Crazy Place. 6) In the middle of the Crazy Place are four elemental pillars. Only one person at a time can retrieve their crystal. 7) Once a player has their parts and crystal, go back to the lower sanctum of the excavation site and build the staffs. When all staffs have been built, Samantha will say that it is time for "Step 1". 8) Complete the challenges for each staff. So far, this is what I've seen most people get far into. There are smaller things around as well but there is no pure indication as to where those tidbits belong in the steps so far. -
The difficulty of this map is perfect. Hard, but not ridiculous for the wrong reasons. There is a bad re-spawn glitch, though. More than half the time, I spawn on top of someone else and it causes me to go down.
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Note that it's much easier to inflict damage to him if you use the Staff of Frost or get lucky with a robot stomp. It's relatively easy to get him to try and reach for you with his extendable claw - it leaves him open for a few seconds.
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The gramophone parts are in and around the Excavation Site. The disc is typically around the outside stairs wedged in between the crates or stones (where the lowest walkable areas are). The gramophone itself is within the site as you descend downwards. Once you use it, you can pick it back up and place it at any other cavern. The Ice Staff needs, needs, needs the crystal for certain in the Crazy Place. There are four main pillars in the middle of that room, with the ice pillar holding the crystal.
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Origins EE "Little Lost Girl" Written Steps + Staffs
InfestLithium replied to Ehjookayted's topic in Origins
Placing the Phonograph near the Crazy Place acticates a gateway to Agartha. Here, there are four coloured sections of the dimension. You will need the four staffs. You can access a special power depending what element you discover and teleport yourself back. There is a radio that doesn't seem to activate. Placing the Phonograph in the Archaeological Ruins opens the ruin chambers, where you must place the four staffs. -
Origins EE "Little Lost Girl" Written Steps + Staffs
InfestLithium replied to Ehjookayted's topic in Origins
Round 5 activates Samantha's talking. -
Origins EE song: Archangel - Elena, Malukah & Clark
InfestLithium replied to RdJokr's topic in Origins
I knew Elena would be back. It was only a matter of time before we saw our beloved again. -
Origins EE "Little Lost Girl" Written Steps + Staffs
InfestLithium replied to Ehjookayted's topic in Origins
The song by activating the green rocks is amazing, just saying. There is an order that I believe you have to activate them by if I recall correctly. -
Bear in mind that there is usually a 15 +/- grace period for each time zone. For instance, you might have one person have the DLC ready to download around 2:45 PST, yet someone else might have started 15 minutes before or after you.
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http://en.wikipedia.org/wiki/No_man's_land I would assume that what you guys said about the flat acre of land where we see the zombies blitzkrieg across the field is considered our No Man's Land. It could be our way of reaching a certain destination that is far along the map.
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best ways to troll them back!!!
InfestLithium replied to R102609's topic in General Zombies Discussion
Nothing spells "I love you" more than bringing a horde of zombies to them while in an extremely close-knit area. -
Microsoft: "2 days." But seriously, mine took around 2 hours to download and I have rather fast internet. It's going to be a pretty large file so expect anywhere from 1 1/2 - 2 1/2 hours for the actual download.
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"One possible view of how the zombies came to be" -Vahn
InfestLithium replied to FatedTitan's topic in Origins
Does anyone not realize how many theories have been made based off the trailer alone? There's a handful of people that say 115 was the first to bring zombies, but we have evidence that tells us there is an Ancient Evil. Not to mention that we don't necessarily even need anything physical for zombies to reanimate (Mob of the Dead). We ourselves created scenarios of how zombies came around prior to Vahn's quote. Don't make him look like the bad guy here. Just give the map a chance before you play the "I don't want to live on this planet anymore" card. -
There were a few glitches that may have been patched. I can't fathom what other reason for a hotfix this late in a Black Ops game.
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Because they know that Zombie fans will eat yup anything and everything they see. You could give us a 5-second sneak peak and we could take note about 20 things.
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HTML is not supported on this forum. The best you can do is BBCode, but there is no dropdown option available for it. Your best bet would be to use the spoilers tag.
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1) It's an object produced from the Aether. The design itself can be altered (i.e. Pandora's Box style for MoTD, Wooden Box for Samantha/Richtofen) depending on who is in control. There's no backstory to it, really. 2) I guess Buried just gave us an answer as to how wall weapons would be able to work in the game's reality. This magic chalk has a default weapon that can be placed pretty much anywhere. 3) The Aether is a separate dimension of time and space. To say that we can go there is like saying we can enter a non-existing realm technically. I think you might have Aether and Agartha - an ancient land filled with the history of the Vril-ya civilization - mixed up. That makes much more sense. In fact, many people speculated that we might see Agartha son due to Maxis opening the Rift to find Samantha according to Buried's Side Mission. 4) Group 935, more than likely. I'm not too familiar with their history but I know that the concept has been around since Mob of the Dead with the invention if the Electric Cherry, the first perk machine known to date in Zombies (unless Origins will prove us wrong). 5) I'm not too sure what you're question. You went from the Wunderwaffe to 115 to teleportation. If you are meaning the value of the element, just know that it is not found on Earth. What I mean by that is it originated not on this planet but is an extraterrestrial element. Its properties and energy is the likes in which we can't fathom. All we know is that it can fuel weapons to an abnormal degree, act as a catalyst for bending time and space, and altering certain objects as well as reanimating dead ones. 6) We can only guess. The first place we can take into date is indeed Der Riese, so you could do another "Group 935 created it" stance. I guess we just won't ever know that one. 7) Find out in Origins. Some say Samantha, some say Sophia, your guess is as good as ours. I think it mainly pertains to a person though.
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Correcto, friendo. This image shows something that is beyond dead. It looks very well to be some kind of deteriorated zombie. The trailer fleshes out the figure a bit more to look more fresh, but it's just the same thing.
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the maxis family?
InfestLithium replied to undeadarcademachine's topic in General Zombies Discussion
I highly doubt Maxis revived Sarah Faraday, the wife (and ghost) of the famous inventor Michael Faraday. The paintings throughout Buried are probably just the settlers that inhabited the town before it was buried. It kind of tells us the culture of the area and that this was a thriving area prior to its collapse. -
He controls the zombies at those points in time because he has been in control since Moon. Richtofen seeks for more power by commanding the crew to follow his instructions. At the same time, he has a habit of toying around with the survivors via zombies and whatnot. Just because he is using them as his pawns doesn't mean they get off easy.
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I'm just happy that we finally get to see the true side of Richtofen prior to touching the MPD. Everyone else is cool and all, but we must see ze Doctor in his prime form.
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It would be inside the ground, yes? Or at least in some forum underneath the ground from the ruins, kind of like a transport pump system.
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Good point, but bear in mind that cell reanimation is different than replacing dead cells. In the Zombies universe, you don't see someone live and suddenly turn. The minimum amount of time required to be reanimated is as close as a few seconds after death. Back to biological aspects, the cells don't have a mind of their own. When a dead person...well, dies, they have lost all functions of living. This means they can't think, they can't process emotions, nada. Reanimating the dead cells via 115 means the cells that are within the corpse are brought back. Your brain would switch on once more, yet you can't exactly think. It brings zombies more to their animal points of origins - surviving and hunting. This holds true if there is nobody in control of them, though. A living person can still process critical thoughts and maintain voluntary control over their body's functions. We all have some dead cells in our body. If they are reanimated, does this mean we can live longer? Absolutely not. Like you said, we lose cells over a span of time. It's a process that continue on until the day we die. There is no significant contribution to human longevity, but there are some serious side-effects as MMX has stated. Rapid aging or the slowing of age does not occur whatsoever. I would think that they are just relatively young in 1918, but older than we think they are by the time the 40's comes around. It's hard to believe that they could love for such a large amount of time and still be alive, but that's all we're given at this point to consider. That's not the say ideas are not welcome, though.
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