Jump to content

InfestLithium

Administrators
  • Posts

    4,878
  • Joined

  • Last visited

  • Days Won

    132

Everything posted by InfestLithium

  1. Shhhh, you ruined the surprise Nai.
  2. It's just part of the environment. Think of it like the equivalent of moving the bike around from the garage. They are there for the aesthetics.
  3. All titles have been updated and implemented.
  4. Gotta love randoms who take that kind of care to leave themselves in a good match instead of quit all together. I admit that I quit if I know I'll be gone for the entire day because I don't want to be that person who is AFK from every match. But in this scenario, it's relieving to know that some random in the Zombies universe is a team player. Kudos to him (and you guys).
  5. Welcome to the family, friendo! That stupid Panzer has gotten the best of us, believe me. We have a large community of fellow slayers that would love to help you around Origins (or any other map for that matter). Slay thirsty, my friend.
  6. It's a fairly slow AR; that's why it gets such a higher boost. The damage output is pretty high but not quite there compared to the LMGs. I enjoy it because 1) it's a wall weapon 2) the mobility of carrying it around is easier to control 3) Double Tap II works like a charm on it. The AN is my go-to weapon in Die Rise because you really won't need to rush for ammo again if you're controlling your firing rate.
  7. Moon is my favorite map of all time. Most people loathe it, but it seriously offers everything you need - open/narrow corridors, no gravity/artificial gravity, perfect gun placement, hacked weapons, all the works. Not to mention how easy it is to control your horde if you run the right paths. It gets really risky if not in artificial gravity, like below the Receiving Bay. My only complaint is how glitchy it can get. Broken excavators, lit lunar pads that are not functioning, moonwalkin' Astro Zombies, you name it. Nevertheless, it isn't exactly enough to end your game because once a glitch occurs, you know how to avoid it at all costs.
  8. Frontpage has been updated with new tidbits. ;)

    1. Show previous comments  3 more
    2. Hells Warrrior

      Hells Warrrior

      It is, I've applied the fix that was supplied by the author but it's not what it should be.

      It showing topic starter and last poster, but doesn't say who they are. I've asked for this to be fixed, as this isn't a fix. I've also been informed that views and replies were fixed with the update but they haven't been fixed either. So I'm on the case.

    3. Slade

      Slade

      You the man, Craig.

      One small thing though: ZB's (the last poster's) name is linked to his/her profile, Naitrax's isn't.

    4. Hells Warrrior

      Hells Warrrior

      Yip, check out the reply in the site news for the ToTW ;)

  9. Thanks for the warm regards, friendos. But to be honest, I shouldn't be thanked - I'm just doing my duty. And Jay, this isn't something I can personally do alone because the bill is just ridiculously large at the moment. As staff, we have to make financial ends meet regardless of how we do so. Donations come in and help greatly, and we do use 200% of what we have towards keeping the site up. We've talked over several options to make it fairly cheaper without reducing the quality of what we have. Either way, I'll do whatever it takes to keep CoDz running safe and sound.
  10. Like PINNAZ was saying, several people thought the Mob of the Dead Side Quest steps were related to the Vorkuta escape steps. Treyarch probably got ahold of that and decided to implement it.
  11. We apologize for yesterday's inconvenience, folks. There was a slight problem with the host that we fixed temporarily. CoDz is back up and running, and we are currently discussing several ideas that will further prevent this action from happening once more.
  12. If you're going to do that, make sure to retrieve your staff prior to that step. I've made that mistake and lemme tell you - it's a pain in the ass without a Boomhilda or staff.
  13. I find Kino der Toten to be ultimately boring. It was great at first, but I've played it to the point where I can't stand being in it. Fun for the first, eh, hour and then I'm done.
  14. Well, here is a formal welcome to the family friendo! I know you've been with us already but nothing is wrong with familiarizing yourself once again.
  15. The Sliquifier. Because when I'm around, I tend to make people...slippery. [Or more so, I'm clumsy and always show a good time.]
  16. That is how the system works. I understand that you'd much prefer being Cerberus than a human, but this system was not designed to appease everyone so you could get the title that you specifically desire. As you move up the ladder, you will move onto the next title. There is no other valid reason to stay behind on a title that you already surpassed - it doesn't work that way. And yes, the staff keeps track of who moves on once you reach beyond Cerberus. The negotiation for how the system works has been long decided and is not up for remodeling.
  17. Ah, okay - pardon me for forgetting that brains were included. The Four Guardians titles have to be manually given to those who meet the post + brain requirements. Once we get the times implemented, then we will update MMX and Way accordingly. Apologies for that mistake!
  18. We are in the process of preparing the latter titles - the Guardians. The Cerberus title has a limit up to 5k posts, with the next being Takeo.
  19. Welcome to the family, friendo! I'd join you as well, but I'd have to see how my work schedule fleshes out. I do know that I'm about 8 hours behind you. Enjoy your stay, and hope to catch a game with ya sometime!
  20. All I'm going to say is that Treyarch really enjoys bringing us Zombie camos that we can all identify. I'm happy that Zombies is getting at least some kind of attention outside the mode.
  21. Hm, never thought to look at the comic pages in that way. Good eye! What you said about the dents on the top-right of the pages: they wouldn't [and couldn't] appear on the left side because each map had its own page. That being said, none of the pages are a backside to an existing page. It's more of a page which sits on another which sits on another and so on. For instance, Shangri-la's page sits on top of Call of the Dead as Moon sits on Shangri-la. This is important to see because it removes the whole Die Rise/Buried figure outline, since Buried would not have it (as it's a totally different page). Let's keep this rolling, friendo. I love playing eye candy.
  22. Welcome to the family, friendo! Wow, that's quite the introduction you got there. In fact, it may be the most organized and structured one I've seen thus far. I'm not sure what you mean of "setting a small community", but just know that advertising is against the CoC we have. Nothing big; just a forewarning so you don't find yourself in a pickle with our rules. Enjoy your stay, and keep slayin'!
  23. Slade and I are like bread and chicken - we'll make beautiful chicken sandwiches together. (Consider it a sealed deal. The entire roster of title bars will be completed 100%)
  24. What? Organization among the mess of pages? I will not stand for this! Speaking of which, Slade, we ought to get to work on those remaining Guardian userbars.
  25. More connections to the Tower of Babel, eh? Man I absolutely love these kind of relationships. Good eye, friendo! The first tarot card also shows what appears to be a crown falling off the tower as it's struck by lightning. I would so much as believe that it IS a direct referenced to the Tower of Babel, if not, a visual representation of it. Mind if I continue this systematic approach like you did with the High Maintenance cheevo image? Mined Games - In Buried, be their pawn. Weren't those people who constructed the tower basically pawns of the mastermind behind the tower? Just as you had stated, the N4 are the pawn of either Maxis or Richtofen. For the allusion's sake, we'll say Richtofen since he was the "architect" of the tower(s). In continues the Tower of Babel scenario and follows it step by step. It's almost inception when you think about it; in one map, we're constructing a tower for power, yet the entire grand scheme is to build one monolithic network of towers to further embrace ultimate power. Kudos.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .