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New Gorod Krovi Weapons

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Hey guys! I want to know what you think about the new weapons we know about (or maybe some we don't!) In the new map, Gorod Krovi. Personally I'm excited for the return of the PPSH.

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Well PPSH is a bit overhyped at the moment maybe... It's not gonna be awesome compared to other weapons like in WAW.

 

Famas is probably gonna be just another assault rifle that plays excactly the same as the others, but doesn't have weapon kit so you can't choose the attachments making it automatically worse than any other assault rifle, unless it has ridiculous amounts of ammo.

 

The mountable LMG looks interesting, but I don't know how excactly they're gonna do that since it leaves your back defenseless and you're stuck to that one point where you are. Also they might end up being overpowered or useless pretty easily.

 

The "electric punch" looks like it's the specialist weapon of the map and if it's unlimited damage it's gonna be useful. They just have to balance it with the recharge rate and how many "ammo" you have once it's recharged

 

Ray Gun Mark 3 or Wave Gun looks pretty awesome. I think there's going to be a different wonder weapon in addition to that.

 

It's actually nice that the random box might be useful for the first time in BO3 in DLC3.

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Imo the ppsh will be like the vesper of this time. Will shoot too quick and run out of ammo. Hopefully they give it a decent amount of stockpile. Then it might be worth using and using on the pap. 

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23 minutes ago, Lauren said:

Imo the ppsh will be like the vesper of this time. Will shoot too quick and run out of ammo. Hopefully they give it a decent amount of stockpile. Then it might be worth using and using on the pap. 

I think everyone seems to forget that every smg, ar and lmg are equally good after dpap and the biggest things that make you want one gun over another is amount of ammo, reloading speed, weight of the gun and if it's a wall buy. PPSH is not gonna stand out in anyway compared to other weapons... only thing might be high ammo count.

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3 minutes ago, jiipee95 said:

I think everyone seems to forget that every smg, ar and lmg are equally good after dpap and the biggest things that make you want one gun over another is amount of ammo, reloading speed, weight of the gun and if it's a wall buy. PPSH is not gonna stand out in anyway compared to other weapons... only thing might be high ammo count.

I beg to differ that every gun is equally good after being pap. I would never choose to pap a gun like the vesper or the vmp or the shieva. Imo the guns I use on the pap are good guns before being pap and just get even better after I have pap them.

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28 minutes ago, Lauren said:

I beg to differ that every gun is equally good after being pap. I would never choose to pap a gun like the vesper or the vmp or the shieva. Imo the guns I use on the pap are good guns before being pap and just get even better after I have pap them.

Well every automatic gun is pretty much the same (shieva is semiautomatic so it plays differently). And there are minor differences, but it's more of what guns you prefer over the others. For me I don't use vesper or vmp either cause their ammo count is much lower than what HVK has. But the difference isn't so significant because every gun can get unlimited damage with dpap. Ammo is what matters... (though you're never gonna run out of ammo anyways...).

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I'm excited for the FFAR. The Famas had very bad ammo, so with it being an Assault Rifle now, it should definitely have more.

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I'm honestly looking forward to seeing what exactly will end up being the Wonder Weapon. Seeing as how in the ZNS trailers we didn't get to see the KT-4 and the Masamune, I'm guessing we haven't yet seen the Wonder Weapon for GK yet, which makes me stoked to see what it will be. If it ends up just being the Mark 3 or the punch weapon, then that's somewhat disappointing. Though I do think the punch weapon will be similar to the special weapons like the Annihilator, DG4, and Skull of Nan Sapwe.

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I'm just hoping we get some new guns for the Weapons Kits so we can level them up and customize them.

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Haven't got the mark 3 or PPSH yet but...

 

FFAR is pretty much a basic assault rifle with a good amount of ammo and it's actually pretty powerful. Nothing special though.

 

The Shadowclaws... I'm not sure about these... I haven't got a chance to upgrade them yet but the normal version seems a bit "crappy". Headshot deal a lot of damage but bodyshots seems to take like 5 hits even on low rounds.

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25 minutes ago, jiipee95 said:

 

The Shadowclaws... I'm not sure about these... I haven't got a chance to upgrade them yet but the normal version seems a bit "crappy". Headshot deal a lot of damage but bodyshots seems to take like 5 hits even on low rounds.

The shadowclaws are awful when not Pack-a-Punched imo but when upgraded they get a bit better, the shadowclaw can revive downed players by shooting them which is helpful but it's still weak even after Pack-a-Punching. It's a weapon to be used in games with other players but wothless on solo.

Edited by Your Dearest Sailor

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4 minutes ago, Your Dearest Sailor said:

The shadowclaws are awful when not Pack-a-Punched imo but when upgraded they get a bit better, the shadow claw can revive downed players by shooting them which is helpful but it's still weak even after Pack-a-Punching. It's a weapon to be used in games with other players but wothless on solo.

Oh nice didn't know about that :) they're gonna be actually pretty helpful on multiplayer then. Like the ballistic knife but lot more ammo :D

 

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I have gotten both PPSH and Mark 3, the PPSH is good with headshots, and is even better Pack a Punched. It does burn through the ammo though. I like the Mark 3 a lot and it is a very good weapon. It does not burn through the ammo. I got the FFAR and Shadow Claw on a firesale. I didn't have either very long as I traded them in. But the limited time I had the FFAR was a good one. In the lower rounds it does really well with head shots. I used the Shadow Claw for a little and it is not a good zombie killer weapon. Only reason I would keep it was so that I could PAP it and take advantage of the revive feature.

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