Jump to content

Prince Lolz

  • Posts

  • Joined

  • Last visited

  • Days Won


Prince Lolz last won the day on March 24 2014

Prince Lolz had the most liked content!



About Prince Lolz

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I dont think so. Theres the new jazzy jingles in the files for the bo3 beta. They could go unused i suppose, but I doubt it.
  2. Do you people not read anything? The Giant, and the weaponized 115 and cyborg camos WILL be included in the digital deluxe edition. https://store.xbox.com/en-US/Xbox-One/Bundle/Call-of-Duty-Black-Ops-III-Digital-Deluxe-Edition/aec429f4-d9b2-4b53-837e-782f7d7d5165 Read the description of the item. All it takes is paying attention, or in your case a quick google search.
  3. Well something to keep in mind is that we can see in the trailer is that the empty box location has the boxes with the teddy bear on top just like every map with the classic mystery box. So unless they plan on breaking the trend now, my money is on classic mystery box for the time being. However, it is quite possible that is just a placeholder and the real box location "stand" is yet to be implemented into the game.
  4. It's probobly not real. Mob wasnt a real thing that actually happened and i doubt shadows of evil is either. Just some hell monster
  5. All this campaign team talk is irritating.. The only map they made was motd. Origins was classic team mostly. Anyway besides the point... Buildables are great IMO im really happy the shield is back. I don't really see the swords being buildables, but I imagine there will be at least one other buildable item on SoE. And to all the people saying no buildables in The Giant, I will be shocked if there isn't any. At the very least the shield will return.
  6. My guess is that they an actual weapon, like the ballistic knife, that does the samurai melee attack when you melee, and the unique effect (throw for fire, spike for electric) when you pull the trigger. Maybe with some sort of ammo system or a cooldown i guess
  7. I like ice cause i can upgrade it by memory after games of using it. Wind is fast with a little reminding. So one of those two as long as everyone helps collect the parts. I think in a lobby everyone should focus on helping each other get staff parts. Lightning and wind particularly go much much faster this way. And i see no problem calling out staves AS LONG as you are not a dick about it. Demanding fire (or whatever element) no matter what is plain rude. Ive seen plenty of people leave lobbies over staves. Thats why in random lobbies I just take whatever is left... Its not worth the fight.
  8. The story is very blank for a reason. The holes are meant to be filled in by the community and in our own personal ideas. The community as of late seems to have forgotten how little info there was in der riese, and how most of the story this far is made up by US anyway. So get to work imagining the bo2 story, I know I have. (And in my head its awesome!)
  9. Sounds really fun! I had an idea kinda like this, but this is more fleshed out. I would love playing like this in a party. The fifth player is silent for a while then roars laughing when his carefully planned trap kills us all. So much potential for fun. (God i miss playing zombies with other people...)
  10. Quick Revive 2.0? Solo quick revive effect once then it downgrades back to basic quick revive.
  11. Tranzit was a postcard. They did it on purpose from a while back, you could see in the building up days a picture of a large board with a sheet over it way back before release. They had it on their website. Why exactly they did this I don't understand. Maybe all the maps were intended to be post cards at the time of release, and nuketown had a comic as an homage to bo1, as it is taking place at the time of it technically. But due to the negative reactions to transhit, they went back to the old screen formula to make people happy. The way I see it, the comic is a pretty large thing. With shi no and der riese being the first 2 official "pages" and the layout of verruckt on a paper slipped in the front. Kino and all the others are on pages, and five is an old photograph in between kino and ascension. Tranzit is a postcard for an unknown reason, and nuketown and moon are on either side of eachother, with ads in the middle(see moon). As it is a comic. Then die rise and buried, then stuffed in the back, the mysterious blue prints seen in origins. It's a rough idea but you get the picture. (sorry for rambling) The point I was trying to make is, I think nuketown was supposed to be the final page. they clearly showed of a back cover, and ads are 90% in the back of comics. They were transitioning to postcards, but switched back for nostalgia. But I can agree with you on buried. There are some huge holes in the story, and the wheel did not look anything like that on buried. But on the "leaked" image it looks just like it does on die rise. Things like the giant and the mansion where added pretty late on, developmentally speaking. And contrary to popular belief, The original zombies team had a huge hand in origins, so they were likely too busy with that to care much about buried.
  12. I got my four friends blake, diana, kat, and oliver totally hooked on zombies. And they are all pretty decent, and diana is amazing! (from my teaching no less XD) I brought them all from FPS newbees to exceptional zombie players. So...go me?
  13. Returning features! -Wunderfizz -Upgrade system outside of pack a punch -Something similar to the maxis drone -Challenge Board -Weather. I liked the snow and rain! Particularly rain is something i've been craving in zombies since [email protected] Its so atmospheric. -Variety of weapons. The one thing they still didnt add was the MSMC. But origins brought in some of my top choices for BO2 including the ballista and the KSG. -Box weapon attachments. I think this should be a customizable option in the future. Maybe even from the wall... Choose a simple attachment you like for a weapon. Easy and not that huge but it would mean sooo much to me. -!Origins Takeo Features that should never ever in a million years come back, or ever have been included in the first place. -Mud -Panzer Soldat -Maxis appearance. This once seriously bugs me. He needed to stay unknown in appearance... -A million of the same wall weapon. Seriously there are like 6 MP40's on the wall. 2 is enough. -The rest of the !Origins crew. They drive me crazy and make me want to throw my controller when they talk. They are so dull, so lifeless...and they dare to call them by the names of our classic crew. Somehow Takeo became bearable as I mentioned before. Which is weird...now I want to be him for once.
  14. Interesting prospect... Origins is a bit tricky to start up and this would make things oh-so-much worse. And to answer your question, you can build and upgrade staves as usual regardless of generators. Yes obviously! But most challenges have been done that can be on BO1. I just noticed it wasnt as prominent in the community lately which was pretty lame, as I love them.
  15. I'm bored with zombies, I havent played it in months and I really want to breathe new life into it. So I want to hear from the community what challenges they would enjoy doing with each other! (and...obviously myself ) Here are a few of mine to set an example and get the ball rolling. -Example- <Challenge Name> (Cute overview description) Map: Obviously Location: Area in map. Say none if its map wide From?: (Round you have to be in location or set up) Bank?: Y/N Guns?: List gun restrictions, if any. Perks?: List perk restrictions, if any. Additional Comments or Rules: List them, if any. Miser Challenge You are a greedy rotten miser from the old west out to protect his money. Stay in the bank as long as you can to protect your dough! Map: Buried Location: Bank area From?: Round 2 until game over Bank?: Yes Guns?: All Perks?: No mule kick. That is way too expensive for a miser. Everything else is fair game. Anything else: After setting up on round one, you may not leave the bank at all until you all die. No stepping foot in the tunnel thing either. Just the bank. Road Trip! You are a wonderful little family taking a vacation in scenic Washington. Trees, Wildlife, Tourist attractions, and plenty of zombies! Map: Tranzit Location: The Bus From?: Round 1 Bank?: No Guns?: All Perks?: All Anything else: You stick with the bus, T.E.D.D is your tour guide after all. You may get out when it stops, but when that horn honks everybody get on board. If you get left behind you are dead to us! Kill yourself with a grenade. NOW. Shafted You wanted to get to the bottom floor of the mall, but the elevator appears to be "Broken" Stay put until the cops come rescue you. (They aren't coming) Map: Die Rise Location: The large shaft leading to the AN-94 room. From?: Round 2 Bank?: No Guns?: All Perks?: All Anything else: Once you get to the shaft after setting up, you may not leave. You can stay anywhere in the shaft but once you drop down, you can't exactly get back up.. obviously. Fizzy and the box Wunderfizz is love. Wunderfizz is life. Map: Origins Location: Map wide From?: Round 1 Guns?: Mystery box only. Perks?: Wunderfizz only. Anything else: Let the benevolent zombie gods be your guide! They can bless you or totally fuck you over. Who knows? If someone is having a seriously hard time, they may purchase jugg only.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .