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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. I was expecting a replacers trailer tomorrow, and the cutscene today... as they say in france: le sigh....
  2. Really? I was expecting a trailer... Sorry for double posting....
  3. Perhaps THIS is the demonic announcer, and we actually have the ability to kill him...
  4. Samurai of the Carribean. Nikolai in wonder land: Staring takeo as the mad hatter
  5. I refuse to believe that. What evidence do you have that Zombies are present on skyscrapers in Die Rise as the nukes hit? They probably weren't, but they came shortly after....
  6. Oh there is A connection to Alcatraz, even if it goes all "lost" and we end up with cursed numbers.... Also: Congrats! Let's celebrate this with the cutscene that I've been told will drop today!
  7. A: this is the O4 they would know something was up if the eyes were red. Lucifer could hide this by changing the color. B: AGAIN, I have stated this is simply an idea surrounding if there IS a demonic announcer. C: The idea of their death is only one of the two "better" ideas up there.. The first is just that they're in a virtual-reality-stasis. Perfectly alive and well.
  8. Yeah I know, did you even read the paragraph? Yes it's possible someone else is controlling the zombies, and it's also possible no one is... I'm strictly speaking that if someone is controlling the zombies.
  9. Dude... You can not compare the destruction of the earth and the dawn of the undead to a natural disaster or manmade horror... The earth is gone... most people are dead, those who aren't are fighting for their lives... You saw the clips of misty and co. when they had the flashbacks of their fighting: Zombies everywhere... Zombies do tend to stop production of perfume and other Chinese goods.... They've run to find a haven, a safe place... Not a good deal.... Many were unfortunate and became the undead. Pity, but true. There are zombies on top of s skyscraper on the opposite side of the earth as the nukes hit! The damage is pretty devastating to both sides! If i had to say, Tranzit would have taken place a few week, or months, after nuketown/moon, Die rise takes place directly after tranzit. And buried takes place a few months or so after Die Rise. All of this happening past 1996.
  10. No that was still for simplicity and the fact I have no proof YET, if i said it wasn't in 1917-18 it would have made me sound less believable: baby steps.... I still firmly believe this map can be effected by the button pushed in modern-day/Near Future....
  11. Odd when I lock the box I almost never get the war machine.., I usually get these kind of stats on solo: Paralizer: Often Time bomb: simi-rare Ray gun M2: Rare (but not as rare as other maps) War machine: Rare Ray gun: Common Fal: Simi-rare War machine:Rare M1612: Common Barrett: Common DSR: simi-common Monkeys: Common Hammer: Common Galil:simi-rare Balistic knives: common SMR: Common RPG: common Kap40: Rare Five-seven: Comon Duel weild: Simi-common Remington new model: About average Exicutioner: common Mtar: Common S-12 Common Tell me if I missed anything
  12. Five if you play your cards right, you don't even need the bank: Qr:0 Remington chalk: 1000 Turn on power via tunnels Add three chalks: 4000 Release the hillbilly 4250 Open saloon: 3500 Use hill billy on church from far enough away: 4500 Place fourth chalk: 5500 Use hill billy (get lucky) for tramplesteam Use the tramp. To get in the courthouse and place final chalk 7500 Speed cola: 4500 Jug: 2000 Kill 1250 points worth of zombies: 3250 Use tramplesteam to enter house gate Open door: 2000 Imediantly buy double tap: 0 Survive house by avoiding ghosts Free perk Five perks by round one!
  13. Well turns out it's origins... Fear TEDDs Is there more then one bus driver?!? Also are we already banging off the two year wait with "I'm not sure there will be a new zombies" don't be rediculous... Trayarch won't stop until they've squeezed every DROP of cash they can out of zombies and supply us with an epic end...
  14. If I have to wait ENDLESS rounds to get excavator pi to breach tunnel 6 again...
  15. Ten parts in total, the final part is going to be released the 25th. 7 went up yesterday :D
  16. I think zombies are also bound to a specific area (until the nuke incident) by the demonic announcer... This would explain how no one found out about zombies (other then George A Romero) until the apocalypse...
  17. Uggg I know that... My school starts back on August 26th... "The night gets darkest just before morning".... And unfortunately my school didn't offer microeconomics, or physics... Be glad! I wanted to learn about physics before college, and so I had to learn them myself... Also CC is SO going to be skipped on the 27th...
  18. previous: http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34946 Saddly this particular part will not be including a new map prediction, instead, I've desided to fill this thread about fifteen new ideas for gameplay features: Three perks Three drops Three weapons Three perm-perks and Three Buildables Each of these has their own unique abilities and wonder, Enjoy: Perks: Techniqe-quila: Using a special formula of receptors this perk gives the player the advantages of four "combo" moves to help fight zombies... Knife-Knife-Knife: A homing move, auto-matically trounces any level zombie in your way by cutting off his head. Prone-Rise-knife-crouch: A trouncing move that makes a player jump onto a zombie and tackle it to the ground, where the player severs it's legs, if done into a wall will stab a zombie into the wall making him immobile: Good for saving a zombie. Shoot-knife-crouch: Causes one to kick a zombie onto the ground and blast it's head off, like M. Rooker in COTD's cutscene. Knife- crouch(hold A)- spin right control stick- (Release A): Causes a spin attack that blows zombies away, but doesnt do any damage. For the PC version i understand the lack of ability to rotate the control stick so instead you just hold "Spacebar" Worth 2000 at a purple energy-drink cooler, the symbol is of a purple fighting stick figure ----------------------------------------------------------------------------------------- Pine Punch: Gives the user a green fist- punching/knifing zombies implants them with a green-mist, when this zombie is killed the mist forms a bush that blocks the paths of other zombies, like a shield, and the zombies cant get through until the bush is destroyed. As an addition, these shrubs take a formidably longer time to destroy then a shield and can instantly be cut down by knifing it. Worth 3000 from a dark-green and brown perk machine, the symbol is a green tree in a fist ------------------------------------------------------------------------------------------ Pain-back coffee: this perk drink absorbs the damage you take from zombies and puts it into a 10 sec blitz, meaning if you take 15 hits, then fire your gun, for the next 10 seconds you have increased strength, the more hits you take the more powerful your blitz are. EXTREMELY helpful in high rounds. Also this doesn't take away from the damage you've taken, you're still red screening with four hits with jug. all it does is that with every bit of damage you take, it gives you a little more power in your weapons, for 10 seconds. Sold for 2000 from a black and white checkered juke-box looking perk machine.... ------------------------------------------------------------------------------------------- DROPS Drip-drop: Fills all zombies, (and enemy player's) lungs/bodies with water, causing them to move slower, but not killing them. -------------------------------------------------------------------------------------- TIme-out: Gotten from boss, freezes time and makes all zombies still, a who's-who version of your player can then traverse the map and purchase whatever they can with the 6000 they are given, when they're done they can return to where their bodys were and revive them, putting the game back in motion once everyone's in... It should also be mentioned zombies do not take damage with any guns you buy, so no more points or kills in this mode. This does NOT count as a down. In grief, this works for both teams however one team spawns with only 1000 points, the other gets 6000, depending on who got the drop. ------------------------------------------------------------------------------------------- Gramophone: Causes everything to revert to black and white and makes zombies move in reverse until all zombies are de-spawned, then they come back in (color is normal now) in black and white and are worth twice as many points then they were. In grief this causes the other team to walk backwards to where they were when the gramophone was dropped after the black and white bit ends, they can still move their camera angle though. ------------------------------------------------------------------------------------------- Perma-perks Double-take: works by ending a round EXACTLY as you ended the last round (same perks, same guns, same general location) As a perk makes it so at the end of the second round you are awarded 2000points. ------------------------------------------------------------------------------------------- The dark knife: Works by knifing 50 zombies, but not killing them, rewards you with an extra 100 points every knife for the rest of the game. ------------------------------------------------------------------------------------------- The orbs: The mysterious orbs seen in tranzit (likely as a glitch) re appear for doing random things such as: Buying a perk, the box, or a gun, building a device, and killing a train, it gives an award to the player of an extra 200 points, awarded randomly. ------------------------------------------------------------------------------------------- Guns The recolighter: A DANGEROUSLY powerful weapon that shoots an AMAZING recoil making it hard to aim, but when shot releases an orb of light that tracks zombies and absorbs them into it's light, demolishing them. 1 shot in the chamber, fairly quick reload, and 30 extra shots. Upgraded it gains the total: The darkoil, giving it even more recoil, and can fire two of shots out of a 50 extra total. The orb is also a dark orb now. ------------------------------------------------------------------------------------------- The vulcheraino: A bit like the flame thrower but fires lava out of a bird-shaped nozzle, infinite amo, but a bit of a cool-down is needed.Watch out for the lava it leaves behind. Upgraded it becomes the peng-win doing the exact same thing but now stops zombies and freezes them, as well as keeps from spreading harmful temporary-lava. Firing it at the sky in either version will cause either a Phoenix or an ice-pheonix to pop out and dive-bomb into the nearest zombie. ------------------------------------------------------------------------------------------- The firewall: A VERY special gun: A laptop, with a nozzle under it that generates code, when shot at a barrier, it allows temporary passage through the wall, when shot at a zombie it scrambles their code and dust-i-fies them. It has 20 10-second shots. Upgrading it becomes the trojan worm: allowing the same effects of the gun, but it now holds 40 15 second shots and can be used on drops to change them. ------------------------------------------------------------------------------------------- Buildables The projector: A place-able item with two disks to insert: The holding disk and the death code. by inserting a holding disk, the projector shoots an image onto a wall that zombies see as interesting, any zombie that sees this image will stop dead in their tracks and swarm the projector's screen, this disks lasts forever. The other disk is the death disk, any zombie that stairs at this will have their mind's go crazy and they'll die simply from staring at the image, this disk is limited and will only last for a short while. The Engine: Built for next week's origin map: Building this engine in one of the robot's control rooms causes it to put even more force in it's stomps, causing shockwaves that will blow away zombies. The comic book: Meant for the goal of the final easter egg is to build this book. It IS the entire zombies storybook, every page, every additional note, from Nact to ????, given it is the most powerful weapon known to zombies: allowing a player to take control over the zombies universe entirely, perks become free, the box can be hit for free and never receive the teddybear, pack-a-punch the same, all perma-perks are absorbed into your person, and when equipped fire's unlimited DG2 shots into a horde of zombies from the pages of the book... It would be the HARDEST thing to build in the UNIVERSE of zombies, you would need to have completed all the EEs, and completed an EXTREMELY challenging task(s) to hold it... And as the grand finally, YOU get to decide, save the world from the horror of zombies, cast away richtofen, maxis, tank, takeo, nikolai, samule, russman, misty, marelton, samantha and every acquaintance you've met on your journey here! Every dead corpse, Every perk drank, WISK it away! The Avagadro, the mobsters, George, the cosmonaut, der reise, the Thundergun, the gersh device, the trample steam, the ghosts, the robots, the hell hounds, relinquish the world of all of them! Burn it all in one toss! Reverse time and death it's self by burning the book and making it so it was never written! OR save it, and withstand the evils of all that has become of the world! But your efforts are not in vein, you have doomed this zombie filled paradise... AWSOME! I hope you enjoyed this countdown piece! Be sure to join us on the 25th for the mocking version of the latest map: Origins!
  19. Ah, yeah, sorry about that I need to change my sig. I found these guys online who i compleated the buried ee with we're going to push the button with when we compleate the die rise and tranzit EE for them... Sorry...
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