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kennymann95

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Everything posted by kennymann95

  1. i know, but all those guns work in round 50-55, but then they stop working at all... The wunderwaffe has infinite damage ; ) but it kills a maximum of 10 zombies at the time
  2. I am assuming you are going to use those after you get zombie vision from VR11 Lazarus otherwise I think they are hardly even good to make crawlers even when pap'ed at 50+. *Also Dolls are good at any round BTW let me know if you are interested in making a record run sometime soon. (70 Rounds??) it only takes 3 shots of the LAW to make crawlers in round 50 and then just flop them over and over again, or just shoots the ray gun. ofcourse dude but i'm not the owner of the 360 in this house, that's my brother, but i will be getting escalation tomorrow for the ps3 then when can try, i got alot of time on saturday, wanna go for a record then?
  3. just run around on the stage clockwise, easy explanation and don't open the door right next to the m16, NEVER open it ; ) ... i made it to round 77 that way, no problem at all :L kino is too easy
  4. don't worry, you won't lose your jugg on black ops with the wunderwaffe ; ) only on WaW Der riese
  5. not by the wunderwaffe exactly at that moment, but if you EVER get zapped throughout a whole game when you have juggs, your juggernog doesn't work anymore, sorry to say it
  6. okay, seriously, the scavenger blows when you reach round 40-50... you get 18 rounds when fully loaded(36 when PaPed). in round 40/42(not sure) it takes 3 shots to kill them. meaning you can use it for one round, and you're empty. in round 50 the zombies take 5 shots to kill with the scavenger... 51 and 52 it takes 6 shots to kill them... meaning you only have enough ammo to take away like 1/8 of the zombies that round... overall i would rather go with the PaPed M72 and the ray gun(both require double tap and PhD flopper for getting out of corners).
  7. by the way, you sound alot like me :L i also sometimes just stare at my screen wondering WTF just happened :L
  8. you zapped yourself with the wunderwaffe? you lose your juggernog then, it says you have it, but you only take 1-2 hits from the zombies... i know, it' s fucked, you should only use the wunderwaffe when you're a little bit away from the zombies
  9. how come so many perks be something you only gain anything from when you get downed? :L how about this one: can can't up with a good name, so i'll just call it something from the drink "7up" FasterUp picture of extreme conditioning from WaW. don't care about the color. gives you the effect of: Hardened pro(Penetrates more zombies with one bullet, and no flinch when hit) Sleight of Hand pro(just the pro variant, Faster aim down sights) Steady aim pro(pro variant only, pull out your weapon faster after sprinting) Scout pro(pro variant only, switch weapons faster) Marathon pro(unlimited sprint). cost: 3000 that's something i consider useful, since i have many times got down while switching weapon, running out of ammo because the bullets won't go through many zombies, and the flinch fucks me over with George sometimes(and i lose some bullets for nothing). and the other ones are just extra goodies.
  10. i'm just going to copy what i wrote on another thread has the four elements around it Earth, Fire, Water and Air That just might be a tip to the "Shoot Everything" easter egg! we've got the water, the icy water. We've got Fire, the Hades(PaPed Olympia) still not sure about the other stuff... maybe Earth is when you shoot george, the ground shakes...maybe it opens something for x amount of seconds? and air... we had that with the thundergun, but we don't anymore.... any ideas?
  11. i really think CotD is worth it. George does absolutely nothing as long as you don't shoot him. he's kinda like a giant crawler with legs and the max ammo, it comes often i think, like every 2 rounds or so it usually appears. and when it doesn't, you usually get death machine, which also saves you some ammo. they've brought back the Wunderwaffe DG-2. if you really don't like George, you can get rid of him by killing him with death machine/Ray gun/Python/any PaPed Sniper rifle(the dragonuv is the best actually). you got many escape routes for just about any place on the map. although you need like 7500 points or so to get juggernog from the beginning. it's a good map, i recommend you get it ; )
  12. has the four elements around it Earth, Fire, Water and Air That just might be a tip to the "Shoot Everything" easter egg! we've got the water, the icy water. We've got Fire, the Hades(PaPed Olympia) still not sure about the other stuff... maybe Earth is when you shoot george, the ground shakes...maybe it opens something for x amount of seconds? and air... we had that with the thundergun, but we don't anymore.... any ideas?
  13. it's piss easy to kill george :L just PaP your dragunov, and hit him in the head with 60 bullets or something, and he's dead. or use the python, same shit but anyways, i'm not sure about this turret thing... but i guess you're right, it was an idea earlier on with CotD, which got removed.
  14. i was listening to the characters quotes, and all of them have quotes that includes a turret... i have played CotD to death, made it to round 52 on solo, and seriously, there ain't no turret as far as i know... if someone has got any information about this so-called "turret", what it might be, where it might be, please reply on this thread. because honestly, when you get to over 50, the Hyena Infra-dead is a 5-6 shot kill... so if there is a turret on this map, i'm going to start using it.
  15. do you have ANY idea how much work treyarch puts into zombies? they didn't bring us pack-a-punch untill the 4th level, because the didn't think about it untill then, zombies was supposed to just be a little extra-game or something, which turned into something huge, and the background story? do you know about that? how much work do you think they've put into the background story, if you know the story, you know that it is HUGE! don't hate on treyarch for giving us the V-R11, it's a good gun! it can turn your teammates invincible for 15-30 seconds or something, and if you successfully shoot a zombie 3 times with the V-R11, it creates a insanely powerful explosion. DON'T SAY THINGS YOU DON'T KNOW ANYTHING ABOUT. treyarch only failed on the multiplayer, the online part of black ops, but the zombies? NO WAY, zombies is AWESOME.
  16. Cod 4 frags. perk is called: Frag x10 frags from call of duty 4, also referred to as "nukes", they do about 10 000 damage, approximately the same as the scavenger does. they cost 2 000. and you get 10 of them. or just a perk that makes you fart, which will instantly kill zombies that try locking you up in a corner. Fart-a-holic. cost 5 000
  17. guys, RELAX. i did not say that it's easy to do, i didn't say that this is how you do the achievement(even tho' it is), i said that the V-R11 can kill the zombies, up to 24 at the time, just as good as any wunderweapon.
  18. Neither are the Thundergun or Winter's Howl and they're considered wonderweapons. I consider anything different than a conventional weapon to be a wonder weapon, so I'd classify Raygun, Wunderwaffe, Thundergun, Winter's Howl, V-R11, Scavenger, Monkey bombs, Gersch Device, and Matryoshka Dolls to all be wonder weapons. And even the Awful Lawton. wtf, the thundergun isn't a one-shot kill in the higher rounds? :L how high then? i've been on round 77, it still kills them :L but anyways, i guess the scavenger is a wunder weapon
  19. Okay, i just found out the most AWESOME thing ever in call of the dead. the V-R11 is not useless ! u can actually make a zombie explode with it, and i think it's actually stronger explosion DAMAGE then the scavenger, not a bigger explosion, but more damage. the scavenger doesn't kill every zombie in round 34, that's when it starts making crawlers. okay, here's what you do. i think you need to upgrade it, someone please try this with the unPaPed version.- You shoot a zombie once, so he turns into a human, and then you have to hit the human twice, and then that human will explode, and it will kill everyone around the human. i recommend getting a rape train, then shoot the zombie that's in front of the rape train, and shoot him 3 times, than you get a fucking killing machine! i did this in round 33, and it killed all of them. i died at the beginning of round 34 when the scavenger upgraded didn't kill every zombie, but some of them, and make almost every zombie a crawler -.- EVERYONE try this out, the V-R11, is just as beast as the scavenger! -Kennymann95
  20. but then again, the scavenger ain't a one-shot kill through-out the higher rounds, it just makes them into crawlers... so i'm not sure if it's a wunder-weapon or not
  21. if you're going to camp on CotD, you've got to do in the the stamin-up area, it slows down the zombies, plus if you kill one zombie you might kill one more with the water freezing or something
  22. never know, maybe that's another easter egg, they told us to "shoot everything", so might be some secret wall or something. even tho i doubt it
  23. just thought i'd say hello and everything i thought i'd already posted a topic in Introductions, but i guess i were wrong Hello everyone, my name is Kenneth, but you can call me Keno, all my friends call me that. I love playing zombies, and I've been doing it for a little bit over a year, so I'm a fairly good zombie player and i also know just about the whole storyline of zombies, i LOVE the fact that Treyarch put a good storyline behind zombies, i think it's awesome! i play on the ps3, but luckily my brother has got a xbox 360, so i also get to play the new maps early on my PSN is: Kennymann95 i hope to have a good time on this forum - Keno
  24. yeahyeah, whatever, let's try not to argue about it i didn't know that you only had to complete the easter egg one time and you don't have to do it again in other games to get it... so good find! :D
  25. i posted this 2 days ago you don't look to good in the forum i see :L
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