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Everything posted by killerussian

  1. Why does everyone mention there are 3 flaming wagons you have to shoot with ice staff? I've never ever done that, I always just do the tombstone part of it and I always get the orb?
  2. I just wanted to make this thread to throw this out there because it seems not many people know this- If you did not know, once you make a normal staff into an Ultimate staff, you can charge an attack from it that consumes many shots. You do this by holding your trigger button as all the parts of the staff begin glowing from top to bottom. Once the crystal of the staff is glowing, that means your fully charged shot is ready. Each staff has a unique charged shot. MY FAVORITE AND IMO THE MOST POWERFUL ONE IS THE WIND CHARGE. You release a tornado at a target location. This tornado will suck in zombies that are a good 5-10 feet from it (so it has a hitbox that extends beyond the actual parameters of the tornado). There is no cap to the number of zombies that can be insta-gibbed by it. Amazing to use on a horde or in front of a certain spot to guard. Very cool visual to see, kinda stuns zombies as they begin to be sucked into it, use that knowledge to your own discretion. Uses entire clip to use though (there are 6 shots in a single clip), so you can use the charged shots a total of 11 times until you run out of ammo. Lightening Staff- Charging this staff creates a very large emp looking electric ball that shoots through the air fairly slowing, and then sticks to a solid surface. It may or may not travel through an entire wave of zombies. Very large hit box. . Fire Staff- Charging this staff causes it to shoot 3 fire balls. Upon impact each ball will turn into a lasting lava flow. It could just be me, but it felt really underpar compared to the other staffs in that it's unreliable damage. Ice Staff- I have charged and fired this staff, but only to see the visual. I did not have a chance to hit any amount of zombies with it, so i'm unaware of the actual effects it causes. The appearance it made, however, seemed like a shotgun ice effect. At least 10 shards flew out in all directions. Not sure what to think of it, hopefully it's more reliable than the fire staff though. Hope this helped educate anyone who wasn't aware of these effects :)
  3. UPDATE- all ultimate's i've figured out except for the fire staff. I am currently under the church trying to light the flame bearers, but clearly don't know what to do and how to do it correctly. any new info!
  4. Remember, always aim for the little red dot in his arm when he throws his hand at you to make him let go immediately.
  5. UPDATE- all ultimate staves have been figured out, except the fire staff. It's very unclear on how to finish it in regards to the flame bearers under the church. I don't know what to do or how to do it correctly, help! and yes, i know of the codes on the second floor. i just don't know how to decipher them Has anyone made any progress in figuring out how to get the "ultimate staffs"? I've built and equipped all of the staffs in a single match, and I got to the point where Samantha... errmr, further explains the situation with the staffs and how they're inadequate and need to be more powerful. I did all the riddles for the staffs except for the fire one (I can't figure it out, i feel it has something to do with the flame bearers under the church with the numbers on them), and that's as far as i got. My staffs didn't "upgrade" themselves or anything, i'm sure there's something i'm missing. anyone help out? :D
  6. killerussian


    So have we figured out a way to turn them into their "ultimate form" or whatever the achievement said? We can't PAP them, so maybe before we actually build the staff we have to align the circular rocks above them to coordinate with whichever staff you're making? just an observation. there are levers to rotate those stones and each stone has 4 colored circles on it (one for each element), sooo... yeahhh :P
  7. what does it do exactly? i've picked it up like 10 times, and the bonus cash i get from it is always so random. Can anyone accurately describe it's function?
  8. Where did you go to assemble it if you don't mind me asking? also, if there are 2 people playing and one of them builds it, can both players get it?
  9. I can't even find one piece to build that musical thingy where are common locations? and once you use it, does it destroy itself? Have you seen the 4 purple crystals that are on the top (not underground) part of the map? there's one in the church, one near the beginning journey for the tank (the others i haven't seen).
  10. Has anyone discovered how to activate the pack-a-punch machine? I've only done it solo, but I have a feeling it's simply to activate all 6 power machines? If anyone's discovered it, please post here :)
  11. Shouldn't have posted the link to the actual leak since that's essentially "posting" leaks on here. Which is not okay. :P
  12. In regards to the beginning of the video, where you were commenting on the date of the newspaper that dealt with Salvador. It said something like June 13, 1932, or something close to that. You then began to say that this must take place a few months later. Alcatraz wasn't actually Alcatraz until 1934. Which really begs the question, "Did Treyarch f**k up?" I mean, I suppose there's a chance that just because his sentence was issued around June 13, 1932, doesn't mean that he was admitted that quickly into Alcatraz. We all know that the judicial process is EXTREMELY long and tedious, so it may very well be that. OR He was sentenced to prison, but then eventually got transferred to Alcatraz before his actual death sentence date came up. What do you guys think? --KR
  13. In afterlife mode, theres a tiny blue bar that seems to state the duration of your "afterlife". Also, if you notice in the trailer, the weird "afterlife" mode, seems to be something that can be activated. In the trailers, above the icons that represent what the D-pad is connected with, you'll see the symbol that previously stated the duration with a corresponding number on the up pad.
  14. Has any spotted the wunderweapon in Nuketown Zombies? I've seen no signs of one!
  15. Has anyone figured out what the function of the Navcard Usage Machine is? And how do you use the buildable electric trap? You have to ground it, where exactly?
  16. No, Richtofen's body is in Samantha's control, his spirit is in Aether. Body is physical, thus his body will still be on earth. But I accept that it may be the robot bus driver xD
  17. Does anyone believe that this silhouette may resemble Richtofen? Judging by what looks like to be his hat and the stance his character is taking, I wouldn't exclude the possibility just yet. There can be up to 8 players, so I doubt that there will be just 2 copies of the 4 new characters shown in the Trailer running around. What do you guys think?
  18. I don't see the video on my phone, but as to the whole perk thing, there is most definitely Speed Cola in the diner.
  19. Treyarch has finally released the World Release Trailer for Nazi Zombies. You'll find this here --> YH_9GzaUW40 This is an image of what the entire layout looks like from a birds-eye view. One of the first things you will notice is the atmosphere. It appears post-apocolyptic. The buildings are scarce and decimated, there are lava rivers flowing through the map, and there are devastating wilda-fires raging through the area- it's clear this area is void of any human inhabitance. If this one area offers any evidence as to what the rest of the planet appears as, it can possibly be safe to assume that this takes place directly after The Crew (Dempsey, Nikolai, Takeo, Samantha, and Dr. Maxis) sent the missles on a destructive pathway towards Earth in an attempt to wipe the planet clean of Element 115. The second most obvious thing you'll notice is the presence of a bus. It's a mystery still as to how it functions, however. Only speculation, but just like any other machine in Zombies, the bus may simply cost money to activate, or maybe a series of things in addition to paying the cost of transportation, I.E- gas, auto parts, etc(damn TSA!) We see that the bus is capable of being boarded by zombies while in motion. This is significant because when people see an operating bus, they are inspired by hope of escape. But now, when transitioning from area to area, the zombies can jump onto the moving vehicle and break in from the windows and roof- this makes it so you're not allowed a moment of rest good luck! It also wouldn't be out of the realm of possibility that the bus is the spawn point for the map, but this is simple guessing on my behalf Building off the bus needing additional sources to function, notice the image below. It almost appears as a workshop. You see a gas can, a couple of work tool benches, and to the left is a car door. You'd imagine the car door to be insignificant would you not? This is an image of a "homemade riot shield" that is comprised of, what do ya know, doors , and other materials. I am almost certain now that many aspects of the map will have to be utilized in order for certain things to be achieved and fabricated. Another shocking aspect is now the zombies have blue eyes. Why is this? I'm sure this wasn't Treyarch going "let's change things up a bit". Hopefully it'll be explained in the Backdrop story of Nazi Zombies. And what of the old characters? They seem to have not been replaced, but temporarily subsituted. Then again, we only see the face of 1 character and that is the Nerdy/Hipster. Everyone else is covered in one way or another, plus we believe that more than 4 players are allowed to play in one game at a time. So we are not capable of confirming nor denying whether or not the old crew will be in this particular map. And I'd like to redirect your attention to this picture. Who do you guys think this looks like? (cirled) I think that this looks a lot like Dr. Richtofen's body, which as you know is now in the vengeful hands of Samantha. This is all I have for you currently but I will keep updating as more is uncovered. Please feel free to add in the comments other things you all have uncovered!
  20. The multiplayer reveal is set for August 7th. Latest tweet on the CallofDuty twitter account. If zombies was 3-4 days later after the MP trailer, that wouldn't be too hard to believe
  21. Zielinski wouldn't post something like that if it weren't significant. Since it came from his Twitter, it's not some man-made fan-made theory. Jimmy doesn't post unnecessary material. Give him some credit people. It's in 7 days, don't shoot down others, specifically this user, for posting this theory that is coming from a credible source. If it shows, awesome job. If it doesn't, it wouldn't be the first time someone was wrong.
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