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InfestLithium

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Everything posted by InfestLithium

  1. Calm down lad, it's only a nickname given for time's sake - the question on what to truly define either or can be discussed on a different topic. But I would like the name "Teslatron". Anyhoo, I do find that the bus driver's quotes are directing us to think a certain way. Like PINNAZ had already mentioned, most of these are government facilities that are obscure/top secret and might be destroyed due to the rockets. Now you have a few exceptions like the Grand Canyon and Hawaii (which I'm sure is mentioned as well from what I recall). What we can collect from the random rollcall of locations is that this particular company and/or bus offers tours around the country and clearance to top-secret facilities apparently. Not to mention, the navigation is all screwy, so a direct location is not properly addressed. This might be why the bus suddenly derailed into Hanford; if you look behind the Bus Depot at the very start of the game, you can see the bus pass by, drive over a ledge, through the lava pool in the corner, and back on the road. Maybe this was meant to have due to the programming of the GPS, but considering the bus keep making circles around the map w/o any change, maybe one of the locations pointed out by the bus driver can be considered our "next stop" for the current crew.
  2. It looks like a large ember happening to flow through, but then again, it looks rather interesting how it travels directly to the machine. The video doesn't exactly tell how this occurred, but maybe this is what happens when the Easter Egg is done in the correct order for the NavCard to be accepted?
  3. Umm, this video has been widely acknowledged for a few days already. Those are Maxis by the way, not Richtofen. And from what the community has gathered, the Easter Egg is pretty much done aside getting the NavCard accepted.
  4. It would most likely be a transition much similar to Shangri-La. Texture change is not too difficult anyways.
  5. So essentially, there was supposed to be trigger event in which the daytime could switch over to night, and the energy beams sprouting from the pylon would shoot towards the moon to further display the effects of the Easter Egg from Moon (a.k.a. Richtofen / Maxis receiving power)? I knew those stupid beams of light weren't going to any particular direction as far as we were concerned, but they do move towards different eyes yet the moon ought to be stationary based on the videos we have seen thus far...is this a fail on Treyarch's part?
  6. Denizens will only create portals where there is green streetlights. That being said, you'd probably have to open up every streetlight with portals on the map to ensure neither of them take you someplace different. Even then, if you attempt to bring them into any particular station (Depot, Diner, Town, etc etc.), they will quickly jump off your head if you go in too deep. The only known area that they will not jump off is at power. For some reason, they will continue to swipe at you for as long as they're on your head regardless whether you just entered or are already in the middle of the area.
  7. I'll have to agree on the Executioner being one badass revolver. If you're one of the lucky souls to get it on early rounds, I promise that it will be a gift from the Gods. You can have the Raygun all you want, but if there's an Executioner/VoJ waiting to be in my hands, there's no question who is the winner. Manage your shooting wisely, and it can even be your last resort weapon when things start looking bad. Now you got me on a gun-observing spree, so lemme just check off other overlooked weapons in the game... + PaP'ed DSR is beautiful. Quick-scoping seems pointless in zombies. But if you have a nice cluttered train going on and there's no chance to fully scope in, you can wipe out at least 4 per shot even in the high 20's. When you land a headshot, the bullet will fire through the zombie and pass into the one right behind it until there's no more zombies in the way. Oh my God, it's just so orgasmic. + The M1216 is one of those weapons that you have to fully acknowledge before using. Most of the randoms I play with either pass up the weapon or use the four-shot trigger to kill a zombie. It breaks my heart when they do it, because it's a shotgun. Early on, you can OHK if you aim correctly. Even when you're training around the early 20's, the M1216 will still last if you sacrifice the firepower for spraying. When PaP'ed, you earn yourself a great friend for clearing anything in front of you. + I know this has been kind looked upon with a frown, but the MP5 is excellent on any round. Yes, it eats up ammo like a fat kid with cake or an internet-user with bacon, but if you play the headshot game like I do during the high rounds, you'll wish you knew about the power of the MP5. Add your Double-Tap II, and voila - you got yourself a decapitation machine for the rest of the game. Maybe I take the MP5 more seriously than the average slayer because I generally train at the Diner and it's really the only weapon available, but still - even un PaP'ed, that SMG will be of great service. I'm not even going to talk about the SMR. You can guys call it a degradable FAL, but it'll always remain to be the worst weapon in the game. Hell, I'd rather take my chances with the Ballistic Knife til Round 40 than to have that piece of turd.
  8. It's not just missing quotes that we might hear; rather, it's what happens when those quotes are said. We have no clue what happens when the NavCard is accepted, nor does any of the exploited code show it. I feel that it may pull a Moon stunt where the player has to have some pre-qualifying items/events triggered before being able to fully access the Easter Egg. I'm very reluctant on saying that the current Easter Egg will carry on over to the next DLC, but at the same time, I get thing off feeling that if we don't accomplish a certain task right now, we'll be forced to go back and do that something in order to progress. Reminds you of anything?
  9. Yes, this has been seen for a long time now. As for the direction, it would depend on the beam of light. Some people have seen it go to the side of the bank, into the bank, and through the window of the 2nd floor. I just assumed that it was generally trying to direct us the the bank, but I have no clue what the light beams mean at this point.
  10. I've always done Maxis' side of the Easter Egg by capturing Avogadro's energy from the EMP and then setting down turbines. I've done it on two different accounts, and helped a few others get the Achievement with that particular order. Not sure if that's ultimately incorrect?
  11. Well, we have the fact that we can choose either side gives us something to lean on. It seems though that Maxis is our best option not only because it would be the right thing to do, but mainly because he mentions that there are other "spires" that need to be powered the same way. In the future DLC, I have a feeling the setup will be quite similar but more challenging and with various complications that will make it harder for the players to complete. As for Richtofen...I'm just guessing his will always be the same; "give me power power yah that's good nein nein do it like that oh yes power to me la la la". After all, many have already suggested that the setup of the campaign is often associated with the zombie mode itself, so perhaps the actions we partake in now will reflect how things will be accomplished in the future.
  12. The bus does not learn a new route. If it could, where would it go? The NavCard has been found to be working now, but nobody knows what it's good for yet. As for the Maxis quotes, it could be a stored memory unit that will allow you special access to something within the next DLC. As far as everyone is concerned, the Easter Egg is seemingly completed for now.
  13. Truthfully, zombies timeline jumps all over the place ever since Black Ops. Most likely, we will have yet another time lapse where we must piece together how each map coincides with one another. Although, it's going to be even more confusing since we could even establish base that this Easter Egg was practically done. :P
  14. https://twitter.com/ZielinskiJimmy/stat ... to/1/large It came from his Twitter feed.
  15. The moon was not nuked? The only thing that is apparently nuked is the Earth; remember that we still have the original crew up there (supposedly based on what we have recollected in Moon).
  16. Just upload them via external sites like Imageshack, Photobucket, or Tinypic (which is free whether you have an account or not as well). Then insert the link into tags. If that's what you mean?
  17. I might as well have said that. But still, I chose the image because it was the only one that was positioned in such a way that could open up my eyes a little more. I am tired of seeing the layouts in the horizontal manner which we all are familiar with. This image seems like the best directional choice in regards to a possible clock formation via streetlights.
  18. Perhaps setting the streetlights when accomplishing the Maxis side of the Easter Egg will trigger it? Everyone assumes it's only available w/ the Bus Depot and Diner because they are easier to get to and have no Denizens running around. Here is an image I found that strikes my interest: Notice how we are looking in the view of the pylon in the northern direction. We have been guessing which way we ought to be facing when dealing with what station could be considered 12:00 and what 6:00. When I look at this image, I see clearly two hot spots for the 7:49 clock: the light in front of the cornfields, and the light directly after Diner's lava pool. For 5:09, you can use the light a little after the cornfields (which the artist did not include by the way), and either of the three lights up "North" [for the record, I will assume it is the one after the bridge since the Depot is used for Maxis and the one immediately after Town is used for Richtofen). Of course, this is such a crude layout that it's not considered the most valuable piece of artwork, but I feel that the original creator of this layout was still right on track with where things are located.
  19. Glad to see you back, Dan - I knew you couldn't resist leaving us just yet. I have a hunch what's going on, and where we need to go. Call me crazy, but if you're right, I'll bake you a cake made of gold. As for everyone else, you guys had better listen to him. He certainly knows more than we could ever even theorize. We're already coming closer and closer to this "next step", so why not take it up a notch and close all loose ends with what he has to say? I know it wouldn't hurt. After all, we are the famous CodZ community.
  20. Welcome to the community! I found that the best way attracting him is watching the thunder storms. While most would say this is not the sure-fire way of attracting him, 7/10 he will spawn when the weather pattern differentiates. You can find him usually on Round 7 or Round 11 - but that's just by lots of trial and error on my part. That pattern may change for you. Also, try activating power on Round 1 to maximize his potential spawning. ;)
  21. I'm in for this. I might as well; this is our only chance in finding hope for the next step, and I'll be damned if I sat around to not accomplish anything while the community is hustling hard just to prove a new theory. I think that the most common permutation then would have to be the three turbine system. Why? Because when we think about it, we have a Maxis quote that refers to three points of an obtuse scalene system, a supposed whole-map clock that would generally have three points as well, and we can re-arrange faster with three people than two yet only a step down from four players.
  22. Welcome to the forum! I noticed that as well, but I assumed it was just there as some kind of background aesthetic...until now. Your idea does support how we can look at the map is one huge clock now given the dividend of time by a factor of three. This will make it a bit more difficult, of course, considering that the time many have been trying to go for is relatively 7:49 if I'm not mistaken [or close enough in regards to where the hands of the clocks are positioned]. But your theory should be kept in mind, and I will test that as well when I am able to. Kudos to you!
  23. If you have the Easter Egg already completed, having power on will do nothing. I believe that the only thing it will do is further the intensity of the energy flow throughout the pylon. This may differ according to what side you chose to do [in this instance, I use Richtofen as my prime example since his side was the most recent one accomplished]. It just feels as if the top of the Diner is meant for a camp-out place when you don't really feel like running so often and a good place to hide the best melee weapon in the game. The bird's eye view is very suspicious, as one could see all the way from the Tunnel to what looks like the lava pit near the exit of the Diner. The store closing times don't have too much effect, I'm afraid. Does it mean that it ought to be disregarded? Absolutely not. However, our most crucial suspicion when considering anything time-related are the clocks placed throughout the map. So far, it seems that we have to match the time on those close with the clock formation of the map. In this case, the obtuse scalene trichotomous system mentioned by Maxis via the streetlights.
  24. Welcome to the community officially! The red lights can often be regarded as orbs when not seen too clearly (not meaning vision-wise, just being able to define the two). Having the power on will not matter, because the red lights will still be on regardless. The orbs that are constantly mentioned on the pylon are the ones found at the very tip of the spire. This is generally found when one has completed either side of the Easter Egg, and can be seen as this: This is a screenshot that I took perhaps a few hours ago. Notice the little ball formation at the top. While it's not necessarily the orb everyone has been debating about, the "special orb" we seek will look awfully similar to this. I understand you do not have the pylon like this because you have not completed the EE. But as far as I'm concerned, the orbs naturally look more like sparks circulating around a given object rather than a still orb with just one color.
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