Jump to content

DeathBringerZen

Hall of Fame
  • Posts

    2,040
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by DeathBringerZen

  1. Great stuff as always @Ragdo11706 I have tried doing the rituals in various orders, different rounds and while using various weapons and tacticals but I just cannot keep up with the trigger sounds due to my (expensive) headset deciding to stop working after just 3 months so have to rely on listening to the TV audio which sucks when you have a lot going on in game. Anyway, love reading what you and @83457 have been posting on this possible upgrade. You guys are really putting some work in here. Bravo gentlemen.
  2. Tried it all ready. Went to round 18 without doing a single ritual, got the WW and explored the map and nothing is doing. I literally got the WW without going into a single beast mode and it makes no difference unfortunately.
  3. The giant worm will only spawn when 4 players are in the game. It will not work with 2 or 3 players. The last step technically requires 4 players though it can be completed with just 3.
  4. Yes but at the end of the day you are fighting a losing battle trying to convince anyone to adopt the real name for them, especially 2 months after the map dropped. It's like the bugs. I hear people calling them bugs, parasites and even flying monkeys!?! but I am sure they have a legitimate name. The community doesn't care though, they will call them what they want and if you come in and demand someone edits their post to suit you over everyone else then it comes off a little condescending. I don't mean that disrespectful though, just saying it's a bit late to be trying to force the name onto people is all.
  5. At least 2 of the maps characters refer to them as 'meatballs' so that is why pretty much the entire community refer to them as such. You are welcome to call them RAPSE yourself though but don't expect it to catch on anytime soon.
  6. @Chopper I would love to see the guide as like @Ragdo11706 said, I usually don't buy QR till I get to round 50 as I see a down anywhere before that as a ruined game and usually give up. I know that sounds weird but QR's are precious to me, especially as I have never used the Civil Protector in any of my solo games because of the fact that he can sometimes kill you and not revive you after it. If it involves the Civil Protector then I would love to hear it. I am keen on changing my strat on SoE now anyway as I am a bit bored with running my current strat, which is just pretty much using the Vesper & Blast for the whole game with the WW only used if I get trapped and Arnies if I go down and need to recover but would enjoy trying something else. Seen a lot of people say they run at the Ruby but it sounds a bit hectic and unnecessarily dangerous.
  7. Unfortunately sites like zombie records and zombie legends make up the rules to suit themselves when it comes to these things, like sitting it glitch spots on co-op runs on exo-zombies maps to take breaks. How could they consider this as even remotely legit? @Chopper My stance is that if you glitch out any of the maps bosses intentionally then you're cheating and the game should not be considered a legit WR run. These bosses are what seperate each map from the others and by removing them you are taking the maps biggest obstacles out of the picture. I have felt this way since they allowed "no novas" on Kino and glitching out George or the Astronaut on Moon. Obviously one main issue is that these bosses can sometimes glitch out unintentionally but if you are streaming a WR attemptand do it intentionally then it shouldn't count, for obvious reasons. As for the infinite max ammo thing, that is a part of the maps mechanics so I don't see why they would consider that an issue? It's actually a very clever strat to incorporate into your game. Still, Treyarch may attempt to patch it but if not then I say it's fair game. If people want to run without Margwas then cool but anyone who claims a WR while doing it really are deluded. Only playing the map as intended while ever be considered legit in my own opinion.
  8. The noir filter lasts the entire game and never goes away until you die on solo or bleed out on co-op. There is instances where you return to colour briefly like when it is a parasite round but the filter will return once the parasite round is over. The coding points towards a way of ending the filter so you either need to find/do something while in the noir mode or there is a way to deactivate it similarly to how you activate it in the first place. I have scoured the map while in the noir mode but found nothing so far unfortunately.
  9. My nominations for this month are @83457 @Ragdo11706 and @steviewonder87 who have all been ripping It up this month in the BO3 section. Special mention to @DrVonstool who also deserves a nomination for his continued efforts. Bravo for being highly active members and for continuing to search for this elusive WW upgrade. I am searching everyday myself but have not even come close to progressing.
  10. That was a complete misconception. You didn't have to go down during that step. All you had to do was get the required amount of blood kills within the room until Maxis says "Resurrection is key" then you shot the Ballistic Knife anywhere in the room to trigger the next quote. People put 2 and 2 together and got 5 during the solving of that step initially and thought the 'Resurrection' part was meaning actually reviving someone and they though Russman because he dies during the cutscene. Either way that step did not require a down and to date neither has any other step.
  11. True but this is a very well known feature. The devs would surely know about it. The spawn glitch getting onto the wall is still there but only if you strafe jump into it as opposed to the previous knife lunge method and strafe jumping is not easy to do so I can let that one slide. The did remove the strafe jump from the boiler room though. The one window thing is a cult classic strat and you would be lucky to make it past the 25-30 mark in that room so it isn't a big deal for me.
  12. You have been able to do the one window room above the furnace since WaW and also in BO1. Convinced they added that intentionally tbh. You cannot exploit it for high rounds either so maybe that's why they never took it out (or added it).
  13. I mean you cannot get the upgraded Apothican by using the Gobblegum. They patched it so now the only legit way would be to find out the real method for packing it, which I still fully believe exists.
  14. Not anymore you can't. They patched this method at the same time they patched the PaP exploit. Right now there is NO way of getting the upgraded version of the Apothican.
  15. Moon had the perfect balance between standard play and side quest play where you could play a game without it but it greatly benefited the players to do it. It was not necessary and you didn't lose out on any of the games features without it but it was completely worth doing. The N4 maps in BO2 all had optional side quests that didn't affect a standard game but unlike Moon they were not worth doing so were ultimately a massive let down. The campaign team maps seem to try to force the EE on the player and also make it that you miss out on important features if you choose not to do at least part or most of the EE. I will be fine with this being a trend if we end up getting 2 zombie maps with each DLC, 1 remake of a standard survival map, ie: Kino, Shi No, Ascension etc and 1 new map in their current style. If we only get 1 map though then I expect them all to be objective laden maps which is frustrating at times when you just want to get a quick game going.
  16. Sure bud. I have a few other things I would also like to try out. Will be free from around 4pm onwards so hit me up on here or Skype when you are down.
  17. Unfortunately this does now indeed seem to be a graphical glitch. When viewing said match in theater mode the light combination changed, then at one point went all green again until the video is rewinded and they change yellow again and sometimes red. It's definitely just the buggy engine at play. Until anyone discovers something in regards to this, I am calling it a glitch and am not willing to invest anymore time in it. It seems to be a complete non starter.
  18. You're supposed to pick the flag up when it dings. It doesn't change into a max ammo, it drops after you pick it up. Also, only the flag runner can pick it up and only when no one else is near it. If other players are standing near it you cannot lift it.
  19. @madgaz182 So it looks like you really were onto something after all there Gaz. My friend @jaysta5792 has managed to also get a Yellow light to appear on the control panel beside PaP! O.O He has took a few screeshots of them also and I am seriously doubting this is just a graphical glitch now. Guess some of the people who doubted you or accused you of using photoshop and software to manipulate the colouring in the video owe you an apology. What could it mean though?
  20. I am not completely convinced it is a graphical glitch especially as she is using mods to help find these things but it's certainly not quite the "big deal" she was making it out to be. The fact she is using mods to find these EE's is terrible though and it was refreshing to see the reddit community tear her to shreds for it. So much so she deleted her account over there. I am not ruling it out being something bigger but when she starts throwing arounf the terms "Huge!" and "Important!" without actually knowing this then it just reeks of click-bait.
  21. My nominations for this month are @LiamFTWinter @Chopper & @steviewonder87 All 3 have been very active this month and have been helpful & encouraging in their posts. Liam has, as usual been posting all his EE finding whenever discovered and has also helped rule out certain things. Ben has posted some great startup strategies for solo players like myself and has also been highly active throughout the forum. Stevie has been seen across numerous threads adding helpful tips, information and even some humour here and there that has saw him build up a lot of likes this past month. Great contributions from all and on that note, may the best man win!
  22. Her name might not be that big a deal but the fact that she promotes glitches is not something I am fond of. I detest glitchers and the fact that she makes money from promoting them is terrible. Sure she is a cool person in real life though and it's awesome that she is discovering new EE's but don't ever assume it "doesn't matter" that she promotes glitches because it does. It matters a lot!
  23. It's funny because I was talking about Die Rise the other day with a friend and we were both questioning why they would nerf the WW from 100 without the map offering a viable alternative to using the WW, like traps. You could be onto something about the 'power trip' thing. I used to think maybe it was Activisions way of trying to reduce longer traffic on the servers but then you look at other maps and think, well why not nerf them? I don't think getting beyond 100 without the upgraded WW on SoE would be too hard due to the traps but I absolutely agree that the Margwa's and lack of packed WW means they have limited the playing areas for the map. This was one of the reasons I hated MotD. Great fun setting up on Mob but then you are forced into one area, namely the canteen and that area just bores the tears out of me for training. The Margwa's I tend to just leave when they spawn in and let them run with my trains until close to the end of the round then I finish them off. It's a burden for sure but one I have gotten used to now. I just wish the map had more to offer in terms of proper high round training spots over decent(ish) spots to train for low to mid rounds co-op games.
  24. I didn't even know that was possible. I knew it could be done with the Spaceman and the Panzer but not the Margwa. I doubt I would bother doing it though because the map is considerably easy as is. I am not even that fussed about upgrading the WW because getting to 100 would be relatively simple with the current loadout available anyway. @shirtlesservice Welcome to zombies. In my, say... 500+ attempts at getting to 110+ on Origins I had this same thing happen to me on at least 3/4 of those games. Would go down to the crazy place to switch my Ice Staff for the Wind and would end up dying somehow on the way there or back. It's all part of the experience and I would like to think we learn from these mistakes. Not always, but sometimes.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .