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About xXDG-2Xx

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  • Birthday 06/19/1989
  1. The "Wunder-ful" Wunder-Weapon Discussion!

    Oh yes, their would definitely be a way to upgrade just one gun the traditional way. This would be a completely different machine somewhere across the map. The machine would make every gun have two different fusions. Going back to my Hk/Ray gun theory. "Put your first weapon in the left slot (Let's say a ray gun.) Put your second weapon in the right slot (HK21 perhaps.) The machine would combine them, and out of the bottom slot would come your "Porters Hk115". Lets say that the weapon you put in the left slot provided the ammo type, and the right slot provided the body/fire rate. If you switched slots, you would get a ray gun that shot Hk21 bullets. If you learned which slot did what you could make some crazy gadgets, and then you would have that 50% chance where you get a bad combo. (Lets say a M1911 ammo firing commando). I think this machine would fuse for 10,000 points.
  2. The "Wunder-ful" Wunder-Weapon Discussion!

    This is what I have come up with. It's nothing much, but it gives a general idea. It's essentually a "Modded Pack-A-Punch machine". -It would be taller for the 2 added slots -Colors wouldn't have to be exactly what I have, I just tried to keep the vintage look and add the modern twist. I stopped where I am because my idea well ran dry LOL. - "Fuse two" is just a name I threw on it. Corny I know, but the idea is there.
  3. The "Wunder-ful" Wunder-Weapon Discussion!

    I would like to see a machine similar to the pack a punch machine, but with a twist. I've always entertained a way to combine weapons. The machine would have 3 slots instead of 1. A left slot for the first weapon, a right slot for the second, and a large slot in the bottom which dispenses your combined weapon. Put your first weapon in the left slot (Let's say a ray gun.) Put your second weapon in the right slot (HK21 perhaps.) The machine would combine them, and out of the bottom slot would come your "Porters Hk115". It would shoot like a HK21 on double tap, but it would fire blue ray gun shots. (I just though blue would be a nice touch over red/green. I don't know guys, just a thought. I'll photoshop a picture of what I mean and post it tonight. :)
  4. Zombie Suggestions

    The Wunderwaffe, yes. The flame thrower no. I hate when someone random got it,and ruined my view. I always got downed.
  5. The "Wunder-ful" Wunder-Weapon Discussion!

    Thank god they would just pop out of existence, I don't want to get chased by zombie sperm cells. :shock:
  6. The "Wunder-ful" Wunder-Weapon Discussion!

    View my name. I love the Wunderwaffe, and would love to see more of it. I also enjoy the Thundergun, Scavenger, and the 31-79JGB215. It's just fricken hilarious to kick zombies. :lol:
  7. Letting go.

    I agree with this notion!
  8. Letting go.

    I don't want to have to call them classic maps either, would much rather them be "Black ops" maps. Oh, and I'm 23.
  9. Haha, the new way of stopping noob tubes. Make them explode in the barrel. :lol:

    That's what I was thinking. Then again, they might follow the pattern they're on now. W@W: 4 perks, Black ops: 4 original perks, 4 new perks. They might just add 4 perks over the time of Black ops 2. 1 new perk per new map perhaps.

    I know one thing that would be cool. Ever notice how after the moon easter egg your permanent perks go to about the center of the bottom of your screen? How cool would it be to have 16 line the bottom of your screen? :lol:

    My personal favorites are Jugg, Speed Cola, PHD Flopper, and Staminup. I basically just use Staminup for the RPK, HK, and the Wunderwaffe on COTD. I wouldn't mind if they had a ammo machine, or some perk to improve clip size. It would have to be a vast clip size improvement to get one of my slots though.