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Boom115

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Everything posted by Boom115

  1. Welcome to CoDZ fella!
  2. This is the first dlc that I haven't ran into a game with glitchers. So I'm surprised at how many they had to fix.
  3. Is the sheild allowed and can you leave at any point?
  4. Sorry for the long post, didn't have any other way to show proof I have the whole gameplay on my CoD TV if anyone wants to make good and sure (GT: The Twirp) I realize 29 ain't exactly a high round, but I took shortcuts that caused me to go down (my second down was by two zombies I was saving at the end of the round...........), so I'll definitely be trying to get to a much higher round soon I had a good laugh at your play by play, nice run! If you need any other challenges verified just add me gt boombyeyeah88, I don't mind running through your theater
  5. Check out some of the theories on the Origins page it's mentioned many times. -boom
  6. I just gave the Dig Only challenge a shot definitely more difficult then I thought. I'll post some proof when I get a better record. Oh and I would definitely attempt the first room challenge with four players; solo is pretty rough.
  7. Boom115

    Shovel Guide

    Yep if you read it again it states "up to 20", in the recorded data we had never had more than twenty digs. Which means it could be as few as one.
  8. Boom115

    Shovel Guide

    You are correct Sir. This was called out earlier in the thread, I just forgot to update the original post. Thanks for bringing this to my attention. I've heard a few names mounds, dig spots, cow pies, sh*t piles, but I haven't heard skag pile.
  9. I will agree with you there. I think not using QR is what prevents me from hitting the really high rounds. Speed Just does not seem to be an issue for me when training. Jugg- A Must Double Tap- A double must Mule Kick- Meh, maybe if its free or from the wunderfizz. (I've gotten caught way too many time with the third empty weapon) Stamina-up- I feel like i'm fast enough even with the mud. Definitely beneficial in Co-op. Dead Shot- I'm already a crack shot, but it's nice when im feeling lazy. PHD-Meh, good for camping with the Porter's. Speed-Cola- Essential for camping, doesnt seem the important when training. Anyway off topic, I'll add in your challenge. Thanks for your ideas and participation!
  10. The only thing I would change is defining specific perks. Here's why: [*:1kogu3m1]I never run with quick revive. I feel like it's a safety net and I'm way less cautious when using it. [*:1kogu3m1]Depending where you run you might not consider Stamina or speed cola a staple to your set up. [*:1kogu3m1]Also if you are using ray gun you might want PHD. I think four perks yes, allow the choice. Make the Double Reward a restricted as a first four. -Boom
  11. You would have to pick up the stone for the walls to move. If you know where the walls land it's pretty easy. I actually run trains their regularly. Really? Maybe I should pay a bit more attention and learn how they fall. I always seem to go down in there so easily :? Still to the corners where you do the staff challenges they are much larger than they appear ;)
  12. Thanks man! Try using this website for temporary img hosting http://www.tinypic.com. Works good if you're using it just for proof and what not
  13. Many people had this issue following the last patch before Origins release. Is the box still glowing in Buried?
  14. I see new threads like this daily. I think we need to stop preaching hate on certain groups in the community. We need to rise up as one unified society and bond over the hate of our common enemy People with the Mic turned on on their kinect. I don't know how they sleep at night. On a serious note: I am guilty of jumping lobbies and here is why. I don't care that you're ten, I don't care what your rank is, I don't care if you are a skilled player with out a mic. I'm simply looking for a few people who want to have some friendly conversation to break up the monotony that is zombies.
  15. No it just activates the elevator in die rise to stop at the flopper floor. :P
  16. Probably the best title and intro ever!!
  17. Added in your ideas as well. Has anyone attempted any of these yet?
  18. It links all the towers to the end game button in buried. Pretty underwhelming right
  19. You would have to pick up the stone for the walls to move. If you know where the walls land it's pretty easy. I actually run trains their regularly.
  20. Good challenge. But why MP40? Perhaps we can use STG/AK74u only with Mauser since they are available without leaving the excavation site. Just an idea. Also for the limits you can just say "you cannot leave the site during the round." Can buy jugg/revive at the end of the round. I think those modifications are sounds and would make for a fairly good challenge. Any issues with that HW?
  21. They can all be done teams except the Round one, Fast-a-Punch, and Bro-Fist, because that would give certain people more zombies per round. Perhaps I should split them in two separate sections.
  22. Alright added in the Brofist Challenge, i'll have to take a crack at that one myself.
  23. Good call out! I'm going to say no, the challenge is relying only on the weapons. The initial melee is fine, but the upgrade would basically make it a breeze through round 20. I'll update the original post.
  24. I thought that would make it a bit too easy. Boomhilda is powerful enough in it self. If any others agree that it should be added; I'll modify it. I have seen a few versions of this challenge and I though this was the most challenging. Opinions?
  25. Awesome Name and Avatar man, I lovedddddd Beast Wars.
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