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Speedo Cola

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Everything posted by Speedo Cola

  1. Welcome back to the land of the living, my friend, you have slept for quite some time... So who's left? Lady Gaga, mess with the Bieber? Oh yeah, welcome, about time you met your Uncle Speedo.
  2. I don't think anyone bid on the first auction. He relisted it & the Blundergat sold for $250.00 US. Blundergat Auction.jpg Wish I had the funds, I would've bought it lol. I love videogame props, I have a diamond sword I hit random people at school with
  3. My username is SpeedoMonkey, but while I may be immature at times, in real life I'm like the most mature person people know. And I'm still good at zombies, as well as other games. Maybe I just don't care lol. Your observation holds no true merit.
  4. ^ Wait, so they have Call of Duty Zombies conventions?
  5. http://www.ebay.com/itm/Call-of-Duty-zombies-custom-full-size-Blundergat-prop-/301235928269?pt=Video_Games_Games&hash=item46230f7ccd
  6. Welcome bro! Hope you like everything we have to offer, and trust me, you have TONS of theories to read lol, I've spent whole weeks last summer just reading some, and there have definitely been more since then! Map ideas are also fun to check out.
  7. If they throw a sweepstakes, I hate to say it, but I'll cheat lol. The Blundergat is my favorite zombies weapon design so if this happens, CoDz may get a flood of new users signing up... MWAHAHAHAHAH
  8. This is awesome! I hope they make more of these, I'd definitely buy one!
  9. I would say anything but classic Nacht and Verruckt is disturbing at best XD which im glad, horror isnt what zombies about....however sledgehammers co-op mode...*crossing fingers* we can only hope, I hope we get a ghost-busters mode, and we can use upgradeable vaccums as weapons lol, jk. It'd be pretty cool to kill robots like China's version of zombies though.
  10. http://latimes.com.sundaytimesdaily.com/david-vonderhaar-of-treyarch-studios-retires/r/41468 I guess he couldn't take the heat lol. Not gonna lie, I'ma miss Vondy. Ya'll should check out the article, it's really interesting why he left.
  11. Congrats man that's a crazy round to reach lol! Hope you reach your goal bro!
  12. Can anyone give me some feedback on some lyrics? PM me

  13. I liked it man! Hope to see more details soon! It had that layer of interest I felt when seeing the trailers to Die Rise and Buried, and I would actually enjoy playing it! Keep it up!
  14. Welcome! I would like to address this thread. I went through 114 pages of Zombies threads on my old forum to find all this content, plus I had to organize it and add effects such as bold, color, and more. This is a HUGE compilation of ideas I made on an old forum. So huge, I have a table of contents lol. It is from a forum in which I was known as 'Mjroady', so that's why some things reference that name. Many things may have been implemented. Many things are stupid, or contradict with the story a bit. However, some are amazing even today. I hope you like this collection, and please give me your opinions! Thanks. 1. Mjroady's Wonder Weapon Ideas Compilation: 2. Map Ideas/Map Theories 3. Regular Weapon Ideas 4. Perk Ideas 5. Power-up Ideas 6. Mode Ideas 7. Equipment Ideas 8. Zombie Types Ideas 9. Lobby Features Ideas 10. General Ideas 11. Storyline Idea 12. Merch Ideas Mjroady's Wonder Weapon Ideas Compilation: The below is a collection of old wonder weapons. It is pretty much a copy/paste of an old compilation thread. I have created more weapons since then. 2. Tidal Wave: This weapon was made for the Core map idea, and the Atlantis (got too busy to finish) map idea. It shoots a HUGE wave of 115-contaminated water, which instantly kills close-up Zombies, and sends other Zombies "drowning"/flying back, until either the wave dies down (5 sec.) or the wave hits a wall. It has about a 5 ft. wide wave. But watch out, if you don't aim carefully enough, you'll become trapped in the current (And trust me, Zombies can still attack in the water.) It's also quite useful for Grief. More In-Depth Information: 3. Illuminizer: Made for the map Core, this weapon is great, even though it's designed by the (you guessed it) Illuminati. It looks like the build of a RPD, but is very yellow, and it's reticle is the pyramid. It shoots a "beam" of green light that "melts" up to 6 enemies a shot. More In-Depth Information: 4. Harpoon: Really it's a special weapon, but it's the only one of it's category, and it has the power to be a wonder weapon. Anyways, there are two functions of this weapon. One can either grapple a Zombie with the harpoon, and leave him attached (Which is great if you want to sort-of slam the Zombie into a train), or you can press the shoot button again and bring the hook back in, destroying the Zombie and the hook. The appearance is of a big black weapon, filled with hooks, and gears/cogs on the side. More In-Depth Information: 5. Thunder Grenade: Grenade version of Thunder Gun's blast. 6. Sonic Pistol: Shape of a Ray Gun, but shoots a noise that knocks Zombie's heads off. Also, doesen't carry ammo, so you use a certain percent of it. (Like you have 100% of sonic gas or whatever they use for ammo, and you use say 20%)Still refills with max ammo 7. Nova 6 Grenade 8. Teleportation Rifle: Teleports zombies shot across map (not the best idea, but still) 9. Confusion Ray: When shot, shot zombies attack other zombies 10. Infectinator: The zombie that's shot will be torn apart by the other zombies. (Slightly different from above idea) 11. Napalm Machine: Machine gun that shoots fire. Extremely rare Ammo: 300 Reload Rate: Fast (every 30 shots) 12. Piranha: Shoots blades (the blades are kinda like sawblades, not knives) Ammo: 150 Reload Rate: Normal (Every 20 shots) 13. Lazer Pistol: Shoots an actual laser (not the ray gun type, I mean an actual red laser) that goes through multiple zombies. Ammo: 50 Reload rate: slow (Also, every 10 shots) 14. Fun Gun: Shoots explosives that explode in rainbow colors Ammo: 35 Reload Rate: 3-4 seconds (reloads each shot) 15. Tarantula: A tactical grenade that when you throw it down, it chases the zombies. Grenades per obtaining from Mystery Box: 5 Reload Rate: You just have to wait 3 seconds for it to be thrown to throw another one 16. Broiler: Burns zombies from inside out 17. Säure (means acid in english): Shoots a yellow-brownish ball that splashes acid that melts zombies Map Ideas/Map Theories: Below is a collection of map ideas/map theories. Most of the theories, if not all, have been proven wrong lol. But the basic ideas are decent. Now while later on his post he does come up with a different theory, I have concluded the outline looks like the Eastern Coast of the United States, strange thing is, the Eastern Coast also houses Atlanta, as well as the rest of Georgia! Another weird thing to note is, is that the bottom half of the outline is like the bottom half of Georgia. Here's a pic of Georgia for comparison. 18. When you get "GAME OVER" ON Die Rise, you hear heavy noises, chain sounds, and a door opening and closing. It reminded me of how when I was a young child I learned that Georgia's Lead Trustee, Oglethorpe, had hoped for Georgia to be the colony that Britain's prisoners were sent to. Instead, Georgia became a buffer colony, or a colony that was basically based off military, but perhaps this could be one of Treyarch's ways of identifying the location as Georgia, and they expected us to narrow it down to Atlanta. 19. To further show more reasons of the last one, Treyarch's Twitter background shows prison fence. It also shows a building that looks like one from down-town Atlanta. Also, an explosion is seen coming from the building. If the general idea that Zombies takes place during the 90's is true, then this would make sense, considering the Centennial Olympic Park bombing in 1996. Also, we see a nuclear symbol as well as some electricity. Well, a nuclear power plant has been approved to be in Atlanta, plus there is one in a city close to Atlanta. Also, the company that operates Georgia's electricity, Georgia Power, is headquartered in Atlanta. Strangely enough, it was founded in 1945, the year WW2 ended. 20. Also, about Georgia Power, originally it was the Georgia Railway and Power Company, it began in 1902 as a company running the streetcars in Atlanta, and was the successor to the Atlanta Consolidated Street Railway Company. 21. From 1937 until 1950, Georgia Power also operated trolleybuses in Atlanta, and in 1950 its network of 31 electric bus routes was the largest trolley bus system in the United States. After the Atlanta transit strike of 1950, the Atlanta Transit Company took over operations. What does this remind you guys of? It reminds me of Green Run, which the driver stated quotes hinting to more buses. Plus, maybe my theory about the railways leading to the Cars in Green Run is true, and we need to move the cargo to the bus, or maybe the bus traveled from Green Run to Atlanta while we were teleported to Die Rise. Also, the bus on Green Run is electric. We know this, because when you EMP the bus, it stops, plus a robot is plugged into the thing! Also, transit strikes would make sense with hinting us, because of TranZit! 22. Again on Georgia Power, the nuclear power plants it owns, one is near Atlanta! It is in Augusta! I have no idea if the one in Baxley is close or not. 23. Another thing when thinking about the CDC and the Hazard/Nuclear symbol on the Twitter background, is this:"In May 1994 the CDC admitted to having sent several biological warfare agents to Iraq from 1984 through 1989, including Botulinum toxin, West Nile virus, Yersinia pestis and Dengue fever virus. The CDC has one of the few Biosafety Level 4 laboratories in the country." This could imply that they sent the Zombie Virus also to many places, and this could be a big deal, considering most believe the Black Ops 2 storyline to be in the 80s or 90s. Also, it has one of 2 official repositories of smallpox in the world. The other one is in RUSSIA. What does this remind you of? It reminds me of Gersch and Ascension. 24. In the 60's, the Civil Rights Movement played a HUGE part in Atlanta. One thing the African-Americans did was boycott the buses, or sit in the "Whites Only" sections. This could play a big part, considering it runs in with the Black Ops storyline, specifically in 1968, a year before the "Moon Landing", meaning they only had 1 year of freedom, and the bus system was probably just getting back on it's feet. 25. Probably nothing, but I looked at the list of directors, and a few had some that resembled Call of Duty names. Raymond A. Vonderlehr, MD (1947–1951) David Vonderhaar? James O. Mason, MD, MPH (1983–1989) Alex Mason? I doubt this is anything, but you guys can give me your thoughts on this one. 26. On June 15, 2011, the OIG published a report critical of the CDC's failure to oversee recipients’ use of President’s Emergency Plan for AIDS Relief (PEPFAR) funds. Here it is: Our review found that CDC did not always monitor recipients’ use of President’s Emergency Plan for AIDS Relief (PEPFAR) funds in accordance with departmental and other Federal requirements. CDC implements PEPFAR, working with ministries of health and other public health partners to combat HIV/AIDS by strengthening health systems and building sustainable HIV/AIDS programs in more than 75 countries in Africa, Asia, Central and South America, and the Caribbean. Notice the relation to Asia. This implies that the group from Die Rise and the people in this map may have been working together. 27. I was looking around, and found there was also a Chinese Center for Disease Control and Prevention. Sadly, though, it is in Beijing, not Shanghai. 28. I was looking through the Coca Cola Wikipedia Page when I found this: The company's 2009 bid to buy a Chinese juice maker ended when China rejected its $2.4 billion bid for the Huiyuan Juice Group on the grounds that it would be a virtual monopoly. Nationalism was also thought to be a reason for aborting the deal. 29. On February 20th, Collin Ayers, the Sound designer at Treyarch, tweeted this: This was of course during Black History Month, and mentions Integration, which was hard to get in GA. 30. I looked through my last year's school notes, and found a few things about Jimmy Carter, the 1st and only president from Georgia: 1. While Governor in the 1970's, he influenced the court system heavily- Could this refer to the Treyarch Twitter Background posted above with the barbed wire? As In a prison? 2. While governor, he also equalized funding for schools, which goes in with the word: Integration. I say this because of the tweet by Collin Ayers above. 3. In 1976, he defeated President Gerald R. Ford to become the president. Remember all the facts connecting Henry Ford to the steam engine? I know it's a long shot, but every thought counts. 4. He had a national energy policy-perhaps referring to the energy/nuclear symbol on the twitter background? 5. Also during his presidency, there was a deregulation of trucking and airline industries. Perhaps buses too? 6. He sorted out a treaty between Israel and Egypt-Significance? The MPD and the Vril, silly! 7. He established full diplomatic relations with none other than-China! 8. Became a member of the senate in 1962-Around BO1's timeline. 9. Perhaps the missiles hit right after Ronald Reagan took office, and the people were still mad about the economy, considering the N4's quotes. 31. Warner Robins, a big Ga city founded in 1942 for the war effort has quite a few facts. 1. It's mainly there for it's Air Force center. 2. They used to make B-29 bombers-which killed many Nazi's. My thoughts: 1. That Green Run took place in the 80's, and in Die Rise, they went to the 2000's/Modern Time. 2. It will be a rather large map. 3. The Easter Egg will be story-line-revealing. Special Thanks to: Jimmy Zielinski's Twitter Page XOminousxDuffX of BlackOps2Forum.com The Wikipedia page for the Watt Steam Engine Mjroady from BlackOps2Forum.com The Wikipedia Page for CDC NGTzombies The Wikipedia page for Atlanta The Renegade Gaming click-clack-jack from BlackOps2Forum.com OPLRazor from CallOfDutyZombies.com OPLRazor's thread: http://www.callofdutyzombies.com/forum/viewtopic.php?f=139&t=28765 Original Speculation Thread from XOminousxDuffX: http://www.blackops2forum.com/showthread.php?p=170585&posted=1#post170585 My Old Social Studies Notes 2. Die Rise Theory (I was EXTREMELY OFF lol): https://www.youtube.com/watch?v=EA5G3NFwdC0 3. Basic Map Ideas (One came true XD! And a couple combined equals one map that came out, and some maps are generalized by some ideas): 1. An abandoned airport 2. Twin Towers or Ground Zero (doubt it would happen though cause people would take offence) 3. A wrecked casino 4. Small town 5. An abandoned circus (tons of hounds and monkeys and circus animals attack you here.) 6. Pyramids of Egypt 7. Beach 8. Abandoned School 9. Library 10. Nuketown (doubt it would happen but the main idea is kinda like Verukkt. Two teams of 2 start up in the bottom room of each house, and can buy the outside doors to easily reunite) 11. Antartica 12. Paris (the city or the cattacombs, or both XD) 13. Zoo 14. Castle 15. Vorkuta 16. Modern Prison 17. Nuclear Power Station 18. International Space Station 19. Woods/ Forest: No doors to open, so the price of everything has increased. Also, no buying guns off walls, you buy them off trees. 5. Terminus Map Idea: *Beginning Cinematic: The helicopter seen on the Die Rise promo poster is seen landing at the Hartsfield-Jackson Airport in Atlanta. The N4 are seen exiting the helicopter. Marlton: I swear! I am NOT piloting another helicopter! Russman: Suck it up, freakbag. Rus could do that anyday! Samuel: (Clutching bandage on leg) I don't feel so good.. Marlton: (Holding map) Well, it indicates on this map that we are close to the CDC headquarters, so everything should be fine. Misty: I hope so. (Pointing) Hey, what's that! Suddenly, a purple light is seen shooting across the sky. Marlton: Wait? This reminds me of something... Russman: Yeah! Something about that Asian place! Without them noticing, a train arrived. Then, the door opens. Everyone just stood in shock. T.E.D.D: Well, stop standing there! Hop on! We are shown an overhead view as the train travels from the outskirts of the airport to the main part of the city. We then see a close up of Samuel's face sweating nervously with a twinkle of purple in his eyes as we hear Richtofen whisper painfully,"Soon..." Spawn Area: We are spawned in a Train Station. There is the M14 and Olympia, a box spawn, as well as Quick Revive and a Turbine. It is a rather spacious area, and contains a giftshop, a luggage room, and the main area. Also, in the luggage room a piece of intel is hidden. Intel is a new feature for Zombies that when picked up, will let you learn a few "things" you didn't know on the main menu/lobby. You can buy a door for 750 to the Gift Shop, which is the exit out of the train station, you can ride the train, or you can use your turbine to exit. In the section you use the turbine on, you will find a train part. Area Outside of Train Station: Outside of the train station, you find yourself on the streets of Atlanta. In a narrow alleyway, you can find the M16 on the wall, as well as a navcard. The meteor's also found here. There are many tall buildings on the side. The train: The train is pretty big. There is the front, which has T.E.D.D, and two upgradeable parts. You can add the Watt Steam Engine, which makes the train travel faster, and you can add the plow to the front, which kills Zombies that could enter otherwise. In the middle, you can buy the B23R or whatever that gun on the bus was, you can place the hatch, and you can place the turret (A buildable. Must be used to actually fire bullets. If used too much, it won't function until it cools down again.) And in the back, on the outside you can place the ladder (not reccomended), and you can buy Semtex grenades. Also, a bus part that can be added from the inside is the Deployer, which is a chair that fires someone who sits in it off the train. It has a recharging rate like the Trample Steam, and is best used with Flopper, Jug, or the new buildable Jet Wings (The things on the BLOPS2 Campaign that let you fly). 1 piece of intel. World Of Coke: When you enter, it is dark and slippery. You have to watch what you're doing, or the results could be fatal, due to the pits of lava in some areas of the ground. It is best when the power's on in here. The SVU-AS is also here. The box also spawns here first. Also, using old machinery parts (still the same parts) you can build the Trample Steam. A train part, and a part to the turret can be found here. Both of these would be added to the Train. The main part about this area is the various perks. Juggernog, PhD Flopper, Who's Who, and Inferno can be found here. Inferno is a new perk for 1500 that makes you immune to lava and acid. It is quite a challenge to reach the perks if you're moving fast, though. And a few pieces of Intel. Area from World of Coke to CDC base: This area can get interesting. It features the AN-94, and a turret part. Also a piece of intel. CDC Base: This area is amazing. A turret part is here, as well as several pieces of Intel. It has Speed Cola, Double Tap, and Deadshot. It also has the PDW on the wall. A box spawn is here, and there is a hidden underground lab. But watch out, because the lab is covered in a greenish acid. And in the back of the lab, is the PAP machine. The peacekeeper is on the wall for 1200 down in the labs. The ladder can be added so one could climb up from the labs to the main area. The new WW called the Sacrificial Supernova is built here, too. It requires the syringe needle, the pressurizer, the nuclear generator (found in airport), and the stick of dynamite. The function of this weapon is to shoot a Zombie, then it runs into a crowd attacking the rest of them, and when it dies, it explodes in a huge, highly effective burst of blue and red. Area from CDC Base to HartsField-Jackson Airport: It looks like normal until you see a huge communication tower. You can buy the door to open it, and Mule Kick is on a wall in the building's lobby. You then ride the elevator up to the top where the tower is. You build the nav-card table and complete a major part of the EE here. A few pieces of Intel. A train part is here too. Hartsfield-Jackson Airport: Box spawn is here, some Intel, and the MP5. Stamin-up and Tombstone can also be found here. A turret part is here, as well as 2 Train parts. One can also build the Jet wings here. They must first find the broken wing of a jet, then the jet engine in the mechanic area, and then the parachute from the helicopter. The Sliquifier can also be built here. Power Switch is also here. Area from Airport to Train Station: A building that looks like Verukkt can be found here, as well as the old Olympic Stadium. A crashed bus can be found here, containing important cargo. In Verukkt, you can build the Zombie Shield Wonder Weapons: Old Wonder Weapons return, due to the CDC preserving them in hidden parts of their labs. A new one used to combat infection was also built. Now it's YOUR turn to test it out for them! 1. Ray Gun: In box 2. WunderWaffe: Available from the box, this weapon was found by the CDC when helping cure Holocaust victims of their diseases. 3. Monkey Bomb: In box 4. Thundergun: A copy was given to CDC scientists by Gersch, and in hand they sent a copy of the Winter's Howl. In box 5. Winter's Howl: Developed by CDC scientists to cure the common fever, it failed and actually froze subjects in ice. Available in box. 6. VR-11: Found in Siberia, the CDC replicated them to get rid of diseases. The problem was, was that many humans went crazy, and started hearing voices. Found in box 7. Sliquifier: Carried over by the Green Run team, this weapon had to be rebuilt, but had great effects. Available by building, and later in the box. 8. Sacrificial Supernova: Developed by CDC recently, a blueprint was discovered by Marlton, and this weapon managed to control the zombies to some extent. It made them attack other Zombies, and when they died, they exploded a bomb that was injected inside their bodies full of 115. Can be built and later obtained from the box. Train Parts: 1. Watt Steam Engine: Can be found in Train Station or Airport. Added to T.E.D.D. in front of bus to make bus move faster. 2. Plow: Added to front, kills Zombies that the Train runs into on the front. 3. Hatch: Allows easy access to roof from the Train. Added to the middle. 4. Turret: (A buildable) Built on a table in the middle of the Train, Added in the middle, and when manned by a player, it will fire bullets. Similar to Jet Gun, it doesn't have ammo, but rather a "charge", and when it maxes out, instead of breaking, it stops functioning until it cools down. 5. Ladder: Added on the outside on the left near the back, it allows players to get on the top from outside, though only accessible when Train is stopped because of Train's speed. 6. Deployer: A chair placed in the middle of the back, when a player presses X/Square, they are fired off the Train and land on the street. Has a recharge rate like the Trample Steam. Buildables: 1. Turret: (Also a train part) The parts are scattered across the map. The function is to kill Zombies. Parts: Lawn Mower, an unusable RPD, ammo bag, and a handle. 2. Trample Steam: Built at World of Coke. The function is to fling zombies and oneself. Parts: Chicken wire, motor, bellows, flag 3. Sacrificial Supernova: (Also a Wonder Weapon) Parts are mainly in CDC Base, but one's in the Airport. Function: To kill Zombies. Parts: syringe needle, pressurizer, nuclear generator (airport), dynamite 4. Navcard machine: One part's at the area outside Train Station, rest are at the Communication Tower. Function: To read navcards, the other function will be revealed in the story section. Parts: Meteor, radio, fusebox, and a board. 5. Sliquifier: Built in Airport. Function: To make Zombies and other items Slide. Parts: Mannequin Foot, Gas canister, handbrake, wires and discs 6. Jet Wings: Built in the Airport. Function: To glide Parts: Broken Jet Wing, Parachute, and jet engine 7. Zombie Shield: Built in Verukkt. Function: Back cover and to beat zombies Parts: Dolley, and car door Easter Egg: When you start, Maxis and Richtofen will both begin talking. Maxis: Atlanta, YES you know what to do! But first, turn on the power. Richtofen: Ahh, the land of those who STOLE our weapons! Ohhhh, how I MISS my DG-2!!! Anyways, speaking of power, I need you to turn it on. Once you turn on the power, they will speak again. Maxis: Good, good. You're following my directions in the right way. Now, I need you to obtain the Wunderwaffe. Richtofen: POWER, POWER, POWERRRR!!! YES!!! NOW NO ONE CAN STOP ME!!! Oh, and one more thing. I NEED the Sacrificial Supernova. Once the weapons are obtained, they will talk again Maxis: Now I need you to power the Train. Hurry, don't let that cursed Richtofen stop you! Richtofen: DESTROY THE TOWER! Now, to power the Train, you need to add the Watt Steam Engine and shoot it repeatedly with the DG-2. To destroy the tower, you must lead a Zombie shot with the Sacrificial Supernova to the tower and have it explode there. Once Maxis's side is completed, Maxis Will say: Maxis: Good, Good. (Starts to break up) He-y plea- sto- thi- signal. Ju-p fro- tower. Now you must take the Jet Wings and glide from the power with PhD Flopper. If you did Richtofen's side however, you would hear this: Richtofen: Good, yes this is GREAT!!! Now, Maxis can't win! But, I still need the power to save your planet! I hope he likes harm by oneself! Haha! Now, you must take the Ray Gun and shoot the Tower at each corner. Once Maxis's side is complete, he will talk again. Maxis: Ok, I can speak again. Now, head to the CDC to fix things! If Richtofen is completed, he will speak. Richtofen: Now, let's take care of my only opponent left, THE CDC!!! Once you reach the base, both will talk again. Maxis: CDC, hmm, you're on the right track! I can feel it in my BONES! Richtofen: The CDC stole weapons and technology from me, now I WILL STEAL THEIR LIVES! If you do Maxis's side, you must PAP the VR-11 and shoot 25 zombies in the lab. If you do Richtofen's, you must shoot the Sacrificial Supernova and lead Zombies onto the center of the building, in which a dome is. 3 explosions is all it takes. Maxis: Now, to power the tower. Now, you must take the monkey bomb, throw it at the tower, and shoot the Zombies repeatably with the Wunderwaffe. If you did Richtofen's Side: Richtofen: YESSSS!!!! NOW TO GET RID THE TOWER! Now, you must have all 4 players with Flopper dolphin dive 25 times simutaneasly at the tower, until it falls to the ground. Now just wait for the Train to crash into the Tower, splitting it into many pieces. If you did Maxis's side: Maxis: Ahh... She's there. Now, I'll tell them to regroup in Europe. Thank you for all your help. You have been such a gift. You now receive all perks even if you die. You also get the achievement If you do Richtofen's side, however, Richtofen: Haha, Maxis will NEVER WIN!!! He is DESTROYED!!! AND THE OLD 3 AND HIS PEST DAUGHTER WILL DIE! The only one I will miss is Nikolai though. Ah, he was great. Anyways, thank you for your contributions. The world will be healed now. Maxis:(Getting weaker) I may be gone now, but THEY'RE not! Richtofen: F*** you MAXIS! Here, take these to defend yourself from the old guys! You get all perks and the achievement now. If you did Maxis's side, in the next map you will play as O3 and Samantha, supporting Maxis If you did Richtofen's Side, you will continue as the N4, supporting Richtofen. If you did neither, you will get to pick, unless public matches which will then randomize. New Perk, Inferno: Cost: 1500 Protects from fire and acid Trivia: 1. If hit by Train, you will die. 7. Die Rise close to Shi No Numa Theory: I've been playing Die Rise a lot lately, and a few weeks ago I posted a thread about how I discovered a painting of Shi No Numa in the Spawn Room. I looked around the Internet before I posted, so I WAS the original finder of that. I do not yet have capture equipment, but if you go in the Spawn Room, and look at the paintings by the spawn window that is beside the staircase, you'll see it. 1. The Game Code had Der Riese and Nacht as seperate game modes: Not too much relevant, but the game code had the codes for these maps in it. This could be nothing, though. 2. Shi No Numa takes place in present-day China(Japan back then due to disputes): Shi No Numa takes place in what would be China today. 3. In Province 22 (Die Rise's Location), there were Japanese working/prisoner camps during WW2. Perhaps the Sweatshop is our clue here? 4. Many big cities in Asia are built on what used to be a swamp: A buddy from CoDz was born in a Chinese city that was a swamp, plus it's sort of a trend there. 6. Shi No Numa had Imperial Soldier Zombies: What do we have at Die Rise? Soldier Zombies! 7. Province 22's name is Jilin: Jilin's meaning is "auspicious forest". Shi No Numa was sort of a forest/swampy area. 8. Die Rise has meteorites falling: Shi No Numa has a meteorite of 115. Die Rise is having a meteor shower, perhaps this meteor shower happens every certain amount of years? Also, Jilin's major tourist attractions include: Meteorite Museum (largest stony meteorite of a documented meteorite fall)... 9. In 2005, a deadly plant toxin flooded the river and killed 6 people and injured lots more: Relevant because maybe 115 in Shi No Numa leaked in the river and started the Zombie Appocalypse early in China? 10. There is a painting of Shangri-La also: Beside the other painting, there is one of the mountain and waterfall on Shangri-La too! Credits: Me (Most of all of it) Stop mocking me0 (Indirectly) Baez le Piplup (Coding thing) Simply Epic (Japan-Occupied China thing) jopopo (WW2 Camps and Cities being built on Swamps part) 9. Weasel "Writes" Out The Storyline Theory: So I was watching LiamFTWinter's Weasel Quotes video(I'm still not done lol), and I heard a quote say,"Just like my spaceman comics!", and it became obvious to me. Weasel made a deal with the Devil/Vril to have his comic books come to life since they were never going to become published. However, he never got to escape and change the world with his creations. Instead, he was killed in Alcatraz. I believe if we kill him, the story would end soon, considering Weasel would have never gotten to finish it past a certain point, but if we save him, then Richtofen/Maxis may try to influence him to carry out their plans. Perhaps Weasel was captured by a certain group, I suspect the cassimer mechanism trapping him. Or maybe he's Gersch. Anyways, what if the towers will use his power so the entitys (Maxis or Richtofen) can create any image they want. Now, let's backtrack. Let's think about what we know Weasel has created already: Electric Cherry- Shock Gibson comic portrait The events of Moon- The Spaceman quote, the musical Easter Egg. Holy crap, I'm going off on a limb now, but what if Weasel is the cosmonaut? Now let's think of his motivations. He has a journal, and we see the Editor didn't like his art. And he talked about "showing" the Editor. I branch this off two different ways: 1. He wants to break free so he can literally show the Editor his new talent, and what vivid art he imagines. 2. He wants to break free to design something to kill/capture The Editor. Perhaps so no one can change his ideas, and he'd have total control. Perhaps the Editor is actually one of the Entitys, and he's tired of them changing his ideas to fit their needs. Regular Weapon Ideas: The following is a collection of non-wonder-weapon weapon ideas crafted by yours truly. 2. General Categories of Weapons: 3. Traps: Perk Ideas This is a collection of Perk and Pro-Perk ideas I developed on my old forum. 2. Pro Perks: Power-up Ideas: Below, lies a collection of power-up idea I wrote up. Hope you like them! 2. Normal Power-ups: Mode Ideas: Below, lies some mode ideas I thought up. Hope you like them! Equipment Ideas: Below lies my few, I think even just one, equipment idea lol. Zombie Types Ideas: Below lies a few special zombies ideas. Lobby Features Ideas: Below lies a collection of features to boost the lobby/main menu experience. General Ideas: Below lies general ideas for Zombies. Storyline Idea: Below lies a cool story idea I made (not a theory). Merch Ideas Below, lies a ton of ideas for products based on Zombies.
  15. EDIT: This is being incorporated into a much larger thread, please remove
  16. It's fine. I'll have to delete an inactive friend lol but I will
  17. Welcome man! Richtofen is my favorite as well XD Sucks about your phone, mine's screwing up right now lol About the EE's, I need to get the Moon and Shangri-La ones, so if you can ever assemble 2 other players, I'll be willing to do it with you. Hope you like the site!
  18. Welcome back! Hope you enjoy the site!
  19. Actually, 8-player survival WAS available for a time, but they patched it. Yes, it was a glitch, but the game I played in ran fine. It didn't go to leaderboards since it was only possible through Custom Games, and even then there's no 8-man leaderboard. They had a perma-perk that did that, that you could unlock on Buried. Alright, enough of me bein' a douche, here's my wishlist: 1. More history-based story: I got intrigued after reading about the Die Glocke, Wunderwaffe, a bunch of interesting stuff like that. BO2 was fun, and MOTD did have some history, but it seemed that a lot of maps didn't really have that WAW/BO1 feel, with radios, or history-based things in it. 2. ONE rap song, but made to actually BE ABOUT zombies, like the rock songs. What I mean, is I want the lyrics to have a bunch of cryptid meanings and info, which wouldn't be hard considering lyrical rap is all about wordplay and hidden messages. They'd have to find a lyrical rapper to do it, and Activision and Eminem have a partnership, so it wouldn't be too hard. Nas, Lupe Fiasco, Hopsin, and Tech n9ne would be good choices too. 3. Texture packs: They could make SO MUCH MONEY (Take the hint activision) from people like me just for releasing texture packs that changed the looks of the maps. They could be valid for MP as well. Imagine turning Der Riese into a carnival, with clown zombies running at you, and the EE song being Circus Afro? Even the Ray Gun turned into a cotton-candy dispenser? Maybe, for the MP lovers, when you get on zombies, the zombies would look like people running at them, and for us zombies lovers, when we get on MP, the players would look like zombies? It could help people improve. 4. Avatar awards: I'd love to win a richtofen mask for doing an EE. 5. More mini-EE's: This is one of my favorite things about WAW/BO1. Hitting the radios. Seeing a message on a wall with your sniper. Things like that.
  20. I'm looking forward to the Australian zombies map starring Naitrax. Oh, and rideable kangaroos, that'd be sick. Boss zombie: Aborignes
  21. Welcome man! I look forward to reading your future posts!
  22. Welcome man! I believe there is an option on settings to change your name, but if not, just ask a staff member such as Hells Warrior and they'll change it for you, they did it for me. Hope you like the site!
  23. Rap stars! Eminem, Tupac, Biggie, and Lil Wayne! All are highly-recognizable rappers (though one isn't too good at rapping lol) and the plot could work well. Biggie and Tupac hate each other. However, with zombies coming, they'd be forced to work together. Em hates Wayne, but he's not so "straightforward" about it, and disses him cryptically. Really, everyone would hate Wayne. Plus, Em has done a lot of work with COD, so it wouldn't be hard to try.
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