Jump to content

Wilbizzle

Member
  • Content Count

    54
  • Joined

  • Last visited

About Wilbizzle

  • Rank
    Human
  1. There are thousands of theories out there that are 100% incorrect... well thought out but incorrect. This website is a marketing technique at this stage in the zombies game and not much else as I've only seen a few correct bits and pieces of the theories proven true and actually implemented in the game Everything posted here is combed and archived for a few reasons 1(you forum guys especially on this site love turning yourselves in circles with theories) 2(The game developers love this too because you guys essentially just theorize which guarantees a debate between people that are g
  2. Whats everyone's experience with the jump spots? Where there are mattresses there is a safe place to land so just wondering how useful people find this or how inconveniencing it can be. I use it to get to the mystery box and travel between buildings in a pinch.
  3. He just told us to wait.....and the only riddle in that is what points mean...and I am positive that this game wont be finished until all dlc packs are done.....most likley you have to do stuff in new levels to activate content in the old ones.....good strategy to keep us interested(which is all they care about btw)
  4. The challenge is the fact we haven't played any levels where running from zombies involved precision jumping. It forces some people to change their play style. This level is easy when you play it the same way every time. The points of the other levels mentioned seem a bit confused. In five the point was not always to build up to catch the thief considering he is ridiculously easy to kill, more of it being the first American themed level with multiple floors/elevators in the map. The point of any zombies map..... ......is to kill zombies/cooperate The easter eggs, wea
  5. Yeah good job posting that, its been found by many people and not hard to achieve. Im surprised that a video like this didnt make its way out sooner considering how well documented this game is kept.
  6. Yeah I wasn't happy I lost 27 rounds of play with around 800 kills ....getting kind of sick of these updates....I though I paid money for a finished product......
  7. The information they give shows that time is their focus and there is increasing tension between maxis and richtophen. I am skeptical to say that treyarch will end it with this game considering they chose an endless open topic such as time. There is a few things that could be said but I think there is too much going on plot wise so there's more to come unless they decide to wrap it up with some crazy twist....
  8. Zombies frustration is the worst ....i hate when i have days like that too
  9. Wilbizzle

    Keys ?

    I know that the key can be used in a grey box on the wall near where it is picked up to ride the elevator back up to the starting point. And i think it calls a perk to the location you insert the key. i havent used it much though
  10. The level is easier in certain areas (such as running to get perks and guns) but harder in other ways. It wasn't meant to be superhard or super easy i think that they were looking for a balance and found a pretty good one. BO2 is like zombie experimentation to the max
  11. Explain more on what you mean with the languages. I dont fully understand. Navigation is not the same in other languages though it is very similar grammatically. I think its for navigation as well(the bus) but it just does not make sense as to why we can use one and nothing apparently significant happens.
  12. Could the navcard be something to do with "the global banking conspiracy" Samuel talks about in tranzit. Going out on a limb NAV is a banking/investing term for how much a company is worth on a day to day basis. Could it be that each navcard will be a way to (invest/gain money) or simply by inserting the nav card in die rise it opens a way to access your previous funds from greenrun.(maybe someone has a more concrete idea out there) Not sure but if the one from green run is read by the die rise reader then would it be safe to assume that the next map pack will take the die ri
  13. Instant classic maybe...worth buying the season pass for sure
  14. I thought this was Samantha's game in bo1 and now its Richtophen's game in this one and the rounds were just for players to pace themselves initially but it would make sense with reincarnation being brought into the story that they will explain how the characters never run out of steam and why they can continuously keep on fighting level to level. I mean i think TreyArch has shown how ambitious it is and wouldn't be a long shot for them to explain why the gameplay is the way it is with a story that envelops your mind.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .