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PFCSNAFU

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Everything posted by PFCSNAFU

  1. yea, the weapons werent exactly time period accurate sometimes. We cant always rely on the guns for map info
  2. yea, the weapons werent exactly time period accurate sometimes. We cant always rely on the guns for map info
  3. I already pre-ordered in anticipation of some good ol zombies extras. If not, ill still get some free stuff but maybe i should have waited haha
  4. If they did, it would be a warm welcome. They did add that Kino radio in SNN in BO so maybe they'll take it a step further.
  5. yeah i dont think george wanted to kill the actors, but like faust said i think Sam gave him powers so he could take out richtofen while they were trapped but the actors got caught in the middle of it all so they ended up trying to falter Sam's plans. So Sam was trying to get the actors to stop by using George and the zombies
  6. Yeah, WAW is basicly the only game where i would take normal weapons over wonderweapons any day.
  7. MG42 STATS 130- 90- DAMAGE 937- RPM 125- MAG 500- SPARE ROUNDS 4.5sec- RELOAD FOR BOTH LOADED AND EMPTY MAGS IRONS SIGHTS- V-Notch and Bead PAP STATS SAME DAMAGE 1363- RPM SAME MAG SIZE 750- SPARE ROUNDS SAME RELOADS What is this weapon good for? -Camping, cat walk or the hallway to the entrance of the Animal Testing Labs. -Use when you take a breath and stay stationary, but when running and gunning, take out your secondary weapon. PPSH-41 STATS 100-60- DAMAGE 1250- RPM 71- MAG 355- SPARE ROUNDS 2.8- EMPTY RELOAD 2.1- LOADED MAG RELOAD IRON SIGHTS- Partridge PAP STATS 150-80- DAMAGE 1578- RPM 115- MAG 700- SPARE SAME RELOADS What is this weapon good for? -Run and gun. When training the map or just moving from position to position. -OK for camping, but to keep up the fire, use Speed Cola, or have a LMG or another submachine gun ready so the fire rate is constant. DIFFERENCES: MG42-Heavier, bigger ammo count and magazine. PPSH-41-Light, higher RPM. MY OPINION: They are both in my opinion awesome weapons, but for me, the PPSH-41 runs out of ammo faster than the MG42. This is probably due to the massive rate of rounds being spit out of the barrel. The weight, sheer power, and rareness is what makes me love the PPSH. The MG-42 on the other hand is good also. This one I have no opinion. I love both weapons and both weapons is my dream class. RESULTS: The PPSH-41 with light weight, high RPM, and good damage could surpass the MG-42 due to its ability to be able to camp with and run and gun. Also the reload time is half of what the MG-42 is but that is because of its origin being a LMG. The MG-42 can become the PPSH-41 minus the weight by adding Speed Cola and Double Tap Root Beer. This would give it a RPM of 1640 and a reload time of 2.25. With that in mind, its quite point consuming and with the PPSH-41, you would only want Speed Cola. The PPSH-41 comes out on top due to it being very similar to the MG-42, but in a submachine gun form, giving it a multi-tasking ability.
  8. Thanks, up next is the PPSH-41 and MG42
  9. NDU-origins verruckt-Scary SNN-Consuming Der Riese-Reliable Kino-Eh Five-Exciting Acension-Nice COTD-Cool Shangri-La- Anticipation Moon-What
  10. Yea, well the PPSH was a real chore fore me to find a pair. I ended up choosing the MG42 because its the only WAW weapon that came close to it. So up next i have that, then the FAMAS and AUG.
  11. Ammo, reloads, and sights for some people are the deciding factor in these guns
  12. Telling my opinion on where to use the weapons and such was originally going to be in the Comparisons but i think either i forgot to do it or i thought that each player uses a gun in their own way and in that way it can be devastating. Its all up to the finger in the trigger haha
  13. I like both weapons, but ive used the commando so much its lust is gone for me, also the Galil just bores me for some reason. Both are GREAT weapons though
  14. COLT COMMANDO STATS 150-100 DAMAGE 750-RPM 30-MAG SIZE 270-SPARE AMMO 2.55sec-EMPTY RELOAD TIME 2.05sec-LOADED MAG RELOAD TIME IRON SIGHTS-Ghost Ring Sights PAP STATS 210-150-DAMAGE SAME RPM 40-MAG SIZE 360-SPARE AMMO SAME RELOAD BUT EVERY OTHER RELOAD IS AROUND 1 SEC DUE TO DUAL MAGS GALIL STATS 150-100-DAMAGE 750-RPM 35-MAG SIZE 315-SPARE AMMO 3.8sec-EMPTY RELOAD TIME 2.8sec-LOADED MAG RELOAD TIME IRON SIGHTS-Notch And Bead PAP STATS 220-150-DAMAGE SAME RPM SAME MAG SIZE 490-SPARE AMMO SAME RELOAD TIMES ADDED RED DOT SIGHT The Commando has the same damage as the Galil but when both weapons are PAP the Galil has more damage. Both has the same RPM but the Galil has a bigger mag by 5 rounds. Also carrying more spare rounds both when PAP and not, the Galil gains a Red Dot sight when PAP. The Commando with faster reload times than the Galil, gains a Dual Mag when PAP giving a greater advantage to reload times. When you run across both weapons in the box, statistically both weapons are fairly equal in many ways, but the Galil does come out on top. With higher damage and more ammo, this assault rifle should be able to keep you stable as a lightweight killer. The Galil’s iron sights similar to the MG-42’s allow quick aim, along with the red dot sight given to you when you PAP the Galil. The Commando on the other hand has sights like the RPK or M1 Garand which take time to find the target, picture it, then fire. Even though the Galil has slow reloads, with its Empty reload just 0.2 sec under the RPK’s.
  15. The Teddy Bear..... Just kiddin, for kicks and giggles i like the Ballistic Knife and Crossbow, For serious play i like the Commando and the RPK, For wonder Weapons i just take whatever i see :D
  16. Alright guys, all we can do is sit tight and hold our ground. We just gotta be patient and hope for the best
  17. eye opening, this is when crap gets real, we need another Kennedy in here 8-)
  18. YESS, im am seriously excited to see this storyline unfold infront of our eyes
  19. this has been talked about before, some think its just a reference pointing to treyarch helping Infinity Ward on the game. I dunno, i think it does give a hint toward BO2 paris map
  20. Ok, i would LOVE survival mode for a WW2 game, second, i think bayonet range is find. Also, i dont think they should have straight up 2 attachments, the perk would be needed because of grenade launchers or bayonets. For campaign they should do like French resistance, America in the Pacific (Guadalcanal, Tarawa, Iwo Jima), Britian in Africa, some European missions like D-day, and bastonge.
  21. Oh yea, I LOVED the Shangri La trailer
  22. I LOVED the WAW trailers, it got me pumped, ready, put me in my slaying mindset. Also it even gave us little tidbits on the storyline. Shi no Numa- "Here we are, this is the place" So they were sent there? Who knows! all i know is that i want ma WAW style trailers. I was glad the brought back the style with Kino, but i was lookin foward for one for Ascension too.
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