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way2g00d

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Everything posted by way2g00d

  1. Thanks man! Ha ha, glad to see you are in agreement Doggy. I miss playing with you.
  2. My definition of a good player on co-op is someone that knows how to play regardless of any situation and survive the target round with least amount of downs in a minimal time frame. If you are playing for fun then that's a different conversation but if you are trying to cut down time for your target round you definitely need to play safe and smart. Below are the reasons that don't contribute anything how good a player is: 1. I have 30+ revives for a round 50 game. 2. I have1 million points in a round 50 game, 3. I got to round 50 one-two bar connection. Instead 1. Get to your target round with least total downs. 2. Use all your points by the end of your target round, Don't spend too much time farming points. 3. Clutching the round in situations where you can't revive your partner in high rounds in any case. I can go on with this points but I am at work at the moment so I will cut it short.
  3. Ah, like this idea. But I don't want the EE to be too complicated like Shangri la and Moon. A small challenge is also sufficient to unlock this out of the box. I like the idea how it takes a while to get this in the box otherwise it will be overpowered to have it too early in the game. I give this idea 7/10. Nice one.
  4. I'll consider myself an Elite zombie player when I achieve round 50 goal on all co-op maps and 40 on Nacht. My score: 5/10. To be done: five, vrkt, DOA,Nacht and Shang.
  5. Sorry man, I am not trying to be mean but I don't think perks like this will ever be implemented. Perks are meant to help you survive not save your points. And given the restriction of 4 those can never be replaced.
  6. Welcome to the site, LOL at Jay :)
  7. Bit too expensive but I get what you are saying, slight increase in ammo and higher damage is always a plus, but doesn't that what pap do to all guns? It will definitely look cooler with zombies burning everywhere but you got to think about cons. Too much to ask for what little it does cuz in high rounds zombie health just increases exponentially. Also it requires modifying gun animation and game mechanics. I like the idea but I just don't think something like this will be implemented instead I beleive Treyarch will update pap machine to cause more guns spit fire cuz that's nearly what most every one asked for.
  8. way2g00d

    Allo

    Definitely Katy, scratch that any one over gaga. Lol, and welcome to the site JuppeXxX.
  9. One thing I noticed about Der reise is the Traps resets every 40 seconds or so, much quicker than all other maps (except flogger from SNN). So when you have a quick spawn from Dogs and Zombies in high rounds I would just lead them through the Thompson trap every 40 seconds (or however long that trap takes to reset). That was a major advanatage. I don't like merging strategies too much ( I am much of a lone gamer) because most take longer and things go wrong most of the time especially when you don't know the map so well. That does not mean I don't revive my teammates. I always buy QR as my second perk over Speed cola.
  10. 41 on Five definitely puts you in Elite members section, just saying. My high round on this map is 35 (then suicide). But I am talking co-op.
  11. Select, I insist you to create a thread with all your high round videos specially those that have high round strategies (kinda like Chopper's Repository). I am sure that it will be very useful to community and to those that are struggling to get to high rounds. You have some interesting strategies for challenging maps like Shangri La and I bet I have seen this Tunnel 11 strategy months back when you posted here. After you create the thread, Post that link in your signature. You are welcome ;)
  12. oh, It took us about 3 and half hours, we were both new to this map and figured out this strategy on the go. I am sure we could cut this down to 2 and half hour if we really tried. Try our strategy next time, split out and use traps in combination with ray gun and wunder waffe. Let the weaker guy take the wunder waffe, in this case it would me me ;)
  13. Silent, It's all good dude. I am sure you are much better with a decent connection. BTW I am hosting a high round game tonight and I posted in Grim Reapers (Under Teams). Let me know if you guys are interested.
  14. 8cuLXLWivuo Round 50 then suicide...
  15. Yes, I am pretty sure he said he left them for good and never took them. Same in my case. Knifing zombies to death in high rounds is not a good idea. In
  16. I just want to point out that going for box or sickle mid round can be a bit risky at times depending on ones skill level. So do it only if you think you can come out alive. Specially for sickle by speed cola can be tricky and if you go down after a perfect start, it can mess your game. But that's a minor thing. Everything else in the video is absolutely GREAT. Genius. [brains] [brains] [brains] [brains] [brains]
  17. Good job BBD, I haven't read this entirely but I will when I get a chance (probably when I am riding a train or bus or airplane if that ever happens). [brains]
  18. This has always been a mystery Tom. I remember similar thing happening during my 40+ runs on shangri la several times, They didn't show up between 25-40, and they came back in 40's when I least expected. It is time to dig in the source code. There was a rumor that killing monkeys in the spawn or killing monkeys in general will result in no monkeys later in high rounds as if there was a limit. Just to be safe for my high round runs I avoided killing them when I don't need ammos. That involved letting them steal the drops. But that did not help.
  19. Okay I will upload a video of last play date. I just uploaded some of these just for you guys. These are unlisted. -7MJlwQ07lg N9qGrfxLF-E
  20. Eye is on, phxtxm are you coming? We can use one more guy or we can go for 3 player epic nacht run.
  21. Sure thing man, I have created another lobby, we will wait for you.
  22. Game starts in 45 minutes. Just a reminder.
  23. People that can't make it just message here so we don't end up waiting for long time. Anyways Eye or myself can start a multi player lobby and and get people in. After half hour we can start with team of 4. Any map is fine, Don't forget the bonus challenge 8-) Yep, see you guys at 1 Central tomorrow.
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