
Undead
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Everything posted by Undead
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First Impression on Mob of the Dead/Alcatraz Island?
Undead replied to Tac's topic in Mob of the Dead
I'm REALLY digging the general environment of this map, the dead bodies, candles and skulls lining up a recipe for a demonic ritual really just give the map that darker atmosphere we haven't seen much of since Verruckt so, big props on that. Plus, Death Machine in the box?! Hell yes! I even had the honors of upgrading the blundergat during a session with Flammen and Grill last night and I must say, I dig its appearance and works like a MUCH stronger Olympia with four barrels. I'm really impressed with this map. The only complant I have that just goes with getting used to it is the layout, particularly in the cell blocks. I got lost way too easily XD -
Nailed it. 8-) http://www.callofdutyzombies.com/forum/viewtopic.php?f=100&t=23062&p=221889&hilit=+scare+factor#p221889
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Hello CoDz! After some discussion with the staff, we've decided to take upon two new forum dwellers! Flammenwerfer and InfestLithum have both been added to the ranks! Congrats to both of you, well deserved. Keep it up! ;)
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Honestly I'm still perfectly content just using the original four perks, lol. The only new perk I've ever bought and liked was Mule Kick and/or Flopper. I can't keep adding to my real perk collection, I'm running out of room! :lol:
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Basically, just make something that you find entertaining. We want to use the one we're amused by the most. ;)
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Just FYI, to those who already have a Season Pass, the prize is just a points card, so they can be used towards anything you want. The idea is though, people here who don't, would obviously use them for MotD. Just sayin. We have a whoppin three entries so keep them coming!
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They replaced HC FFA for KC in an earlier update, so it's like they HAVE To have four playlists...
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I don't know why they don't just keep HC modes instead of replacing them... The fact HC players such as myself only ever get four modes is pretty ridiculous.
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~Medals update 4/10~ - Prestige medals reinstated with new design and objectives. Special thanks to Nemesis and Infest for the final medal designs! :)
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Watching closely, eh? Let's test that... Jimmy, PaP camo series next for Multiplayer kk?
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100% medal added.
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"Right of Discovery" - Occupation of Alcatraz, Medicine Man
Undead replied to PINNAZ's topic in Mob of the Dead
Welp, I know who definitely deserves a theorist medal. ;) -
Kinda feels like L4D in a sense if the goal is to get OFF the island. The question is though, if that IS the goal, where do you go? Would it just end it? Or actually take you somewhere?
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~Parallel Universe~ Is Richtofen Still In Control?
Undead replied to Electric Jesus's topic in Mob of the Dead
Hell it could possibly even be that something is "corrupted" As if Richtofen weren't corrupted enough... lol. -
~Parallel Universe~ Is Richtofen Still In Control?
Undead replied to Electric Jesus's topic in Mob of the Dead
The fact that we've played with what feels like SO many different eras already means this could be pretty much anytime. Anyone could have told you the inverted color for blue is red and vice versa, and something big is definitely going on here. Just from what's been going on these past few maps, I personally assume one of two ideas: 1. The era is set before 1940's, thus leaving the zombies uncontrolled. 2. Since Moon, Dr. Maxis has been directly associated with the EE's. It's possible the series of events could have given Maxis control. With the first idea, I personally hope all the EE's have something to do with more 935 origins as I've stated in another thread. The second idea just makes sense if this is still following a chain of events we've had since Moon in regards to EE. However, by the looks of what they have given us, the zombies start off with red eyes, so unless it's explained through radios or the EE, at what point did Maxis take control? Or anyone, for that matter. -
Discount map packs for BO1/WaW?
Undead replied to NeedaLittleRevive's topic in General Zombies Discussion
They have had discount offers here and there on CoD franchise so you could always check and see what the specials are, assuming you're on XBL. PSN may have similar deals. -
Medals update 4/5: - New "Guardians" medals for solo records. - Perks medal - Medic medal - Medals milestone medal
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Another thing to consider for the timeline here is the eye color. Which, I immediately assumed them to be natural and uncontrolled. Which means, pre-griffin station and such so anytime before 1939 or right before then. Or, someone ELSE is in control, which puts it at pretty much whenever we are before this lol. XD If someone else is in control, which since basically day one, the more yellowish eyes have been lead by Samantha, blue eyes = Richtofen. So, perhaps with Maxis involved since Moon, has he made a breakthough?
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Speaking of characters, I'm hoping since everything we know so far seems to date around the time the original four's era, we get a little more insight on them for the first time since Moon.
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Mob of the Dead Trailer Analysis! NOW WITH "MAKING OF" VIDEO
Undead replied to Flammenwerfer's topic in Mob of the Dead
I half wonder if the other purpose of this map is basically going to involve our original four in some matter, or at least, dive deeper into the origins of 935. If this map really sets somewhere between the 1920's-1930's, then it's not too far off from the events we followed in Moon. When Richtofen initially pursued teleporting and discovered the Vril in 1939-1940. Not to mention, the layout of this all so far, and how it relates to Call of the Dead. The cast obviously didn't have a whole lot to do with the zombie storyline. They were basically fun characters to use that found themselves at the wrong place, at the wrong time and helped out the original crew as well as found a lot of stuff that guided a chunk of the storyline along from the past. Now, sh*t is going down at Alcatraz, where some mobsters get caught in the middle of some complications during a jail break. -
Mob of the Dead Trailer Analysis! NOW WITH "MAKING OF" VIDEO
Undead replied to Flammenwerfer's topic in Mob of the Dead
From blue eyes to red eyes is like a polar opposite as well, so that's definitely a curious connection. Well spotted. -
Mob of the Dead Trailer Analysis! NOW WITH "MAKING OF" VIDEO
Undead replied to Flammenwerfer's topic in Mob of the Dead
Just after watching it once, between the setting, the zombies, the crew and even the name of the map, I'm pretty sure this classifies as Blops 2 version of Call of the Dead. Looking more into it, I can see and tell there's going to be a lot of these "red-eyed zombies" theories. I for one, can say the red actually looks more "natural" or uncontrolled if you ask me. But that's just my take on it. But forget story and theories at the moment, we're going to freakin' Alcatraz! I immediately thought of prison as soon as that idea was presented before it was announced officially. And that room with the hanging corpses? SCARE-FACTOR REINTRODUCED, BITCHES! :D -
The numbers jimmy, what do they mean?
Undead replied to Stop Mocking Me0's topic in Research & Development
If "Mob of the dead" is the name of the map, then they are getting lazy with names considering Die Rise and Der Riese are very similar names already. Anyhow, after watching a couple of these supposed "100% proof, Map pack 2 DLC" videos, the person even said it was leaked from the CoD website. Until I see the official ad, it's a leak. Nuff said. That being said, I'm all for discussion about it. However if anyone posts links to "proof" when it's not, I'll have to remove this thread as well. I for one, really want there to be a horde mode where the amount of the zombies just increases, swarming until they just overwhelm you, rather than the standard round count so I'm definitely intrigued by the intial post. -
Prestige 4, Rank 55 and a 0.91 K/D
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It better be damn well soon... I techically had the map before most people and have hardly had the chance to play it. I'm also stubborn enough that I'm not going to change what I'm used to because they haven't bothered to open up the maps availablity to all modes yet...
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