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Showing content with the highest reputation since 10/29/2019 in all areas

  1. If you'd prefer to watch and/or listen, you can find the companion video here Introduction With the announcement of ‘Die Maschine’, we received our formative introduction to the Zombies Storyline of Black Ops Cold War - a sequel to our previous, ten year story - dubbed ‘The Dark Aether Storyline’. For those who were paying a modicum of attention, the notion of a “Dark Aether” should be at least somewhat familiar, as it is referenced explicitly in the ending of Tag Der Toten. This, however, is far from the first explicit mention - and by delving into the realm of allusion and
    10 points
  2. Almost four years ago, the entire community was told that we now had in our hands, the keys to decoding the Apothicon and Keeper languages. Now once again, with @EricMaynard, @Bench_Appearo, and myself (as well as several others) having spend an inordinate amount of hours on it over the past few weeks, I tell you today that, just as with our previous venture into Apothicon, this was not the case. In fact, we had barely scratched the surface of the Keeper Language. WHAT WE KNEW: At first glance, it would seem we had more information about Keeper than was the case with Apothico
    10 points
  3. Hello all, Tac here. October 20, 2010 was my first day on this forum, right before Black Ops and quite near the beginning of my comprehensible life (26 now this month). Sometimes that doesn't seem very crazy to me and then other days it seems simply incredible, I've made as close of connections to people on this forum as my closest IRL friends (and fuck off if you sneer at that like it can't be true). Per usual I feel I've thought about this post a lot as it approached but as I've come to create it, I'm more at a loss for words than expected. Real quick on that point I want to shout out @Ehjoo
    6 points
  4. So encouraged by the lovely folks here, I decided to post some of my stuff here. And by some only a select few of my favorites. Obviously trying to keep the 2MB limit here, so if You'd want to see something in a better quality just tell me and I'll do something about it haha.
    6 points
  5. Good morning, good afternoon, good evening to the far-reaching ranks of CODZers! I hail you with this message, and beseech thee: attend! Over the last few months, the CODZ YouTube team has been working hard to grow the CODZ Community's visibility in the YouTube sphere, with aims of bringing more attention, and passionate zombies fans to the forum and Discord discussions. Our ambition as administrators of a channel on behalf of this ancient and storied forum is to find a balance between recognizable leadership that will be recognizable to new visitors (currently the cast of *Podcast
    6 points
  6. Hello, This is sort of a re-introduction post actually. I was an active member here a few years ago under the name "Nightmare Voyager" and then I left because I sorta got disgruntled with the Internet in general. I wasn't entirely sure I would come back, I didn't feel a need to for a long time because I very much distanced myself from the Zombies community by then. However, with the advent of the Dark Aether Story, and me slowly falling back into browsing the forum and watching the Podcast, I kind of had to come back. The Zombies community seems to always be overwhelme
    6 points
  7. Latin in zombies is one of the most interesting yet overlooked concepts in zombies. From uses of Latin in hidden notes in Kino to the names main crews of the storyline, the Latin language takes an undeniable part in zombies. Today I want to focus on Latin songs in zombies as well as the campaign, with a bigger focus on zombies of course. I will talk about 3 songs: Ego Vivo, Agnus Dei, and Dies Irae. Ego Vivo Ego Vivo plays during the Shadowman bossfight the SoE Easter Egg. It also plays during the BO3 campaign mission "Demon within" during the T
    6 points
  8. Almost four years ago, the entire community was told that we now had in our hands, the keys to decoding the Apothicon (and Keeper) languages. Now, with @EricMaynard (twitter: https://twitter.com/EricMaynardII), Bench https://twitter.com/bench_appearo, and myself (as well as several others) having spend an inordinate amount of hours on it over the past week, I tell you today that this was not the case. In fact, we had barely scratched the surface of the Apothicon Language. WHAT WE KNEW: From the limited information we were selectively given by MrRoflWaffles, we knew the transl
    6 points
  9. Hello everyone, hoping you have found your way into October without any complications. Just wanted to let you fine folks know that this month there won't be a proper user of the month. Activity just doesn't really warrant that, but don't worry if you have posted a bunch of stuff this month. Next time we will take this month into consideration as well, when nominating. So see you in November, wash your hands, wear a mask and look forward to Halloween. Truth be told I hate, but even I have to be a party pooper from time to time.
    5 points
  10. **Work in Progress, just submitted because I needed to get it somewhere** Hey all, Tac here with a thread on the recent viral we've all been partaking in. I am so excited for this time of year to be back, especially having experienced the original GKNOVA6 and all the nostalgia that comes with that. This thread seeks to serve as a primary resource when looking back at the viral campaign. Part One - Discovering PawnTakesPawn.com Through Summit MONDAY, AUGUST 10 Part Two - Tangled Web WEDNESDAY, AUGUST 12 Part Three - EMC2
    5 points
  11. We're merely a month away from Black Ops - Cold War's release, and excitement is running high around here and in the general fanbase. Zombies looks to be a very interesting take with a lot of gameplay innovation, MP seems to be doing very well in the current beta, and the Campaign looks to be an exciting thrill-ride, like always. Look, I hate to be negative, because I know that Raven, Treyarch, and everyone else involved has put a ton of work into this game, and in a shorter time-frame than usual. But, something just felt very off about the reveal trailer for Cold War. It took me a while to pu
    5 points
  12. Wow, After 7 Years of making THIS thread, which was a new discovery in TRANZIT of an age old easter egg that pretty much went unconfirmed & unsolved since Der Riese, I think I can finally put to rest the appearence of the "J.D." initials and the word "DELGADO" that appears on the Chalkboard. I stumbled across this BO3 texture (which I think is from Origins Chronicals - i_p7_zm_ori_debris_paper_names_c A List of Treyarch Dev names John "DELGADO" https://www.artstation.com/jdelgado01
    5 points
  13. You can feel it in the air there is something happening today..... That's right, many years from now, backwards in time, it was the day of birth of Tacolai @Tac, famous member of the Podcast der Toten trinity! Let's check out some photos of him, see how he changed over time. This was baby Tac, during MW2 He grew a little older during the Black Ops days, it was here where he got in touch with CoDZ. Still a todler... He did a metamorphosa to a candle at MW3 again, but older he became! This was Tac's tough youngster life phase at Black Ops 2. Getting mo
    5 points
  14. Because of the little push I needed thanks to Anon I have decided to announce my first of many projects that I will be doing using the BO3 mod tools! For starters, I want to announce that the project itself will consist of multiple maps that take place after the supposed ending that was Tag Der Toten on BO4. That leads to multiple questions I'm sure, but you must bare with me as I won't simply reveal everything to you all at once, I mean come on this is the Zombies community after all, if I just gave you all the answers there'd be no fun in that! What I can give you however, is the basic story
    5 points
  15. So recently @RadZakpakshowed me a quote from Tag, which hopefully will allow you to see the storyline in a new light. Here is the quote from Tag, coming from Samantha: This quote compacts a lot. Recall the SoE note from Richtofen: So here we are introduced to the idea that there is a string holding the universe together. As Richtofen describes it, 115 is the fabric of space-time, the multiverse, what holds everything together. String theory, of course, is a well researched topic in physics. https://en.wikipedia.org/wiki/String_theory In t
    5 points
  16. Well the decision to outsource the final 2 Aether maps to a different studio to focus on a feature that would ultimately be scrapped entirely and to set up a story that went nowhere sure turned out great, didn't it.
    5 points
  17. Yup, like @Lenne said, Jason has left Treyarch. Whether you like him or not, you gotta give him props that he was the main guy responsible for giving Zombies a MUCH needed increase in development resources. And he had a vision and sticked to it, unlike others who just kinda went from one map to another randomly with NO idea where the mode would end up.
    5 points
  18. This is a megathread concerning the Apothicons and different view on them, a product of the cooperation between Caljitsu and Anonymous. The first subject we will discuss are the parallels between the Apothicons and Lovecraft's Mi-Go and Nyarlathotep. After that we will talk about how the Apothicon Overlords could very well be more ancient Elder Gods already existing in the Aether before the Apothicons, the corrupted alien race, came. After that we will discuss the parallels between the Apothicons and Bibical demons and finally, there will be an advocate for why the Apothicons might not be as e
    5 points
  19. First off, I thank @Lioss10, @Tac, @RadZakpak, @PINNAZ, @NotAnAn0n, @anonymous, and @RichKiller for helping me bounce around theories on Discord and/or supply details to help me with finer details I missed. This post will only be discussing the Vril Artifacts themselves, not so much the actual Vril Energy. We have encountered several Vril Artifacts throughout the Zombies Storyline, although most came to a point at Moon. In Black Ops 2 there was little to no emphasis on Vril Artifacts, instead focusing on the Global Polarization Devices (which can be considered to be conduits for Vril themselve
    5 points
  20. Добрый день lovely people! I found it might be time to unearth another forgotten mystery from our story. If it wasn't for @RichKiller and @caljitsu recent notes about the pyramid on the Shadows of Evil wall, this thread wouldn't even exist, so a great thank you for the,! Now let's begin: As you might know, the depiction of the Great War on the wall in the secret city beneath Morg City, shows something that matches the most with the shape of a pyramid building. We've got pyramids all over the globe, by some believed to be built (with the help of) god-like creatures from
    5 points
  21. For those who wish to see the video version of this post: https://bit.ly/317Tgrh However, if you wish to instead read my thread or have a transcipt, keep reading: For quite some time, the Napalm Zombie from Shangri-La has never really had his identity known. With his threatening appearance and questionable moveset, it makes for an interesting discussion. This video will discuss my theory, with the help of my friends, on who the Napalm Zombie is, and what his true origins are. First off, let's discuss what Shangri-La was supposed to be… What it was supposed t
    5 points
  22. Okay wait I didn’t even say anything about my HoF inductee brothers. @Electric Jesus I learned about chicken sandwiches from you. You were always around and having fun with everyone, even if it was just to be mischievous. You were and will always be the king of Off Topic. @DeathBringerZen to my brother who always brought the death, but more importantly brought the zen. I learned how to speed run rounds from you, and how to be generally better at zombies in every way. CODZ had always been a home for theory nerds and that sort, but you brought a lot of legitimacy a
    5 points
  23. Wow. Thank you, anyone and everyone. I am but a humble barbecue or mouthpiece who would shake all your hands way too hard and aggressively hug you. I joined CODZ in 2011, or 2012 I think. One of my Xbox friends had walked me through the Ascension EE and it blew my mind; not only that there was more to this side mode then simply lasting against waves - but more so the depth, eccentricity and overall cryptic nature of the storyline itself. Call of Duty had always seemed pretty straight laced to me, but this was something weird and new and fun. I had to be a part of th
    5 points
  24. Extraterrestials were the inspiration for the god-like figures appearing in countless religions and mythologies. What we’d call paranormal or magic is “merely” based on their highly advanced technology. The Chariots of the Gods are actually flying saucers based on an anti-gravity mechanism, the Gods sudden appearance on certain locations can be explained by teleportation and matter transference. Raining Hell and the Apocalypse might be referring to a thermonuclear war and weapons and staves with seemingly magic abilities are actually based on electromagnetism. In this summary of Demons/Vril/Ke
    4 points
  25. This is just a short talk about the role of fungi in Zetsubou no Shima (I was bored during my lecture). Something you should know about fungi is their ability to mutate, very fast. As they reproduce with thousands of spores, there always is a high chance that one or several of the spores is genetically randomly mutated. If this mutant is beneficial to a certain (hazardous) environment, the mutant will thrive and reproduce even more. This is also why it is so difficult to develop fungicides to fight pathogenic fungi: resistance is not uncommon under mutants. Another example of a pre
    4 points
  26. Is it coincidence that Mob of the Dead, introducing us to the concept of an eternal cycle, was released between the Victis maps? Let's start with the hypothesis: No, it is not. Mob showed us very clearly and directly what was going on in Tranzit, Die Rise and Buried: The characters stuck in an endless loop. A bit more far away, but even Tranzit itself can be seen as a metaphor for this idea, as the map itself is one big cycle with the characters trapped in it. T.E.D.D. told us all along: "Error. Error. Bus transponder not operational. Default into program route cycle" - TEDD
    4 points
  27. As always I can't do a full analysis, but I'll try to cover this sufficiently. One of the most important things to consider is that Victis appears in the same model the cryogenic chambers, as seen in DE and the alternative loading screen, showcasing Ultimis Richtofen with the rest of Primis: Recall the following cipher from Classified, showing a bad ending in which Dempsey dies, "all hope is lost", with Richtofen waking up the test subjects being the only hope left. Without a full analysis, this is going with a strong contrast to the other ci
    4 points
  28. Greetings! I made my account here almost 10 days ago, after spending an uncounted amount of time reading so many theories and story explanations hidden under the surface. I've already hopped into a few threads since making my account, mainly Make-a-Map threads (I've been making map concepts since BO1 so expect to see a lot more of my ideas in those threads as they pop up!) and a few more serious theorizing threads. I can proudly say I have a very good understanding of what we know as solidified fact in the Zombies Storyline, but always find deep appreciation in theorizing of what else happened
    4 points
  29. October 13th, 1945 – Samantha Maxis is teleported to the moon, where in panic she runs into the MPD and becomes corrupted by its power. This is the beginning of a theory of mine which explains how the Primis timeline exists and the unfortunate fate of not only our heroes but the entirety of existence itself. The Origins outro cutscene is somewhat confusing still, 7 years later. The idea that Samantha is playing with model toys of the Ultimus crew has always intrigued me. We see that Eddie and Sam argue about who’s turn it is to take control of their game. This is oddly sy
    4 points
  30. Did you think we were done with Nacht? I sure did, until yesterday: We've got near-confirmation that we are returning to Nacht in some form. The original German building? The TranZit version? Some new one? We can't say for certain yet, however, I'm very excited by the prospect that we will see an expanded Nacht der Untoten with an entire underground area, with all the secrets contained revealed. This alone wouldn't be worth replying to this thread, however, I think it ties back to an old mystery: This loading screen in particular sticks out
    4 points
  31. So yesterday @RadZakpak and me were in a discussion about the meaning of the classic comicbook pages we see as loading screens in Black Ops I and II. What always striked me, is that the style of drawing is different between Black Ops I + Nuketown Zombies if you compare it to those of the Black Ops II Victis maps. Artstyle 1 Artstyle 2 As you can see, the BO1+NKZ comic pages look more childish and colourful, while Die Rise and Buried's look more realistic. Now it was Rad's idea that the comic pages might be the Kronorium from Samantha's point of view. We know th
    4 points
  32. Hi. This is not the same as previous posts! I repeat, this is not the same as previous posts! I severed my ties with @The Meh *shock face* I checked his breakdown, along with other sources, and I believe that his approach was wrong. The song talks about the four characters (Ultimis), not about Samantha. The sources I used are as follow: This for what's in bold, while the rest is from this video. The lyrics are in quotations. Let's go! -------------------------------------------------------------- Both the website and the video bring the same point, and I a
    4 points
  33. The Zombies story is filled with countless secretive, sinister organizations all following twisted agendas. One of these organizations that is often forgotten is the Majestic 12, introduced in the first chapter of the Black Ops series. Not to be confused with the Hateful 8, the Majestic 12 is a purported organization that appears in UFO conspiracy theories. It is claimed to be the code name of an alleged secret committee of scientists, military leaders, and government officials to facilitate recovery and investigation of extraterrestrial beings and technology. It was formed in 1947 by an execu
    4 points
  34. The numbers mason, what do they mean? Not everyone knows the number sequences Mason hears are actual messages that can be decoded. From the Jason Blundell lightning round (4:13): Q: Are there any codes or ciphers that we are yet to find in Black ops 1? A: Yes One of the main goals of this thread is to showcase new number sequences and decoded messages that do not exist in the original work of BigDah and thecoldthunder or any other online source I could find, such as NGT's video on the topic: For those who want a full explanation of how the nu
    4 points
  35. This theory is a little different from what I usually like to do. It reaches for some things and presumes others - a dangerous combination when trying to write a good zombies theory - but it's so damn interesting, I've been working on it on and off for months on gathering information about it, and even if there's a kernel of truth, it might just change everything. WHO ARE THE ILLUMINATI? Contrary to popular belief, the Illuminati are/were a real organisation, not just the stuff of conspiracy. Founded in Bavaria, in what is today Germany (throughout the middle-ages to renaissan
    4 points
  36. Surprise! Or maybe not.... As a gift for the amazing people from here, I made this map. Hopefully it includes all zombie-related locations, but if not please let me know but please don't begin about Nacht der Untoten and Bunker 87. The underscript gives a short summary about the location's role in the story or how why decided to place the location at that point. Some maps, like Morg City and the House, remain questionable and unproved, of course. I would also like to recommend you to zoom in as far as you can, because often maps are based on real locations which are actually visible from the s
    4 points
  37. Awesome work guys. I love how these languages can really give us another perspective from which to look at the story. I've compiled all the words and their factorization. Most of these factorizations, make sense, like Keeper being good/fortunate^2 and Apothicon being evil/bad/misfortunate^2, some of them are quite insightful like how the Keepers apparently view time as a resource, and a few of them don't really make sense or maybe I'm missing a meaning. Destination/to- Opposite/duality/altered form^2 Feeling/Sensation/Conciousness- Opposite/duality/altered form *
    4 points
  38. Alright so in our story we have encountered many popular conspiracy theories such as Moon Nazi’s, Hollow Earth, H.A.A.R.P., John F. Kennedy’s assasination, and the Illuminati. It seems, however, that we have always ignored the existence of another well-known one: the conspiracy in which some Nazi fanatics fled to South America from where they planned to re-establish their Third Reich. The conspiracy that told us Hitler’s death was faked, as he was actually among those fled Nazi’s. Now I believe we’ve found proof for this theory in the Aether’s very last map, Tag der Toten. First le
    4 points
  39. This thread is dedicated to the one and only @Tac who discovered the link between Mars and CoDZ eight years ago, igniting a discussion that has yet never ended. First of all, I ask you to play this music while reading this thread. The mystery began with the Shangri-La mountains, something Jimmy Zielinski, the head Zombies developer at that time, started tweeting about one day. There is one mountain in Shangri La that is especially striking, seen from the rope bridge above the waterfall. This mountain range seems to resemble the mountain in the map’s load
    3 points
  40. WaW-only cheats for pc, or next and old gen consoles, but not for BO nor BO3 reprints. Basic 'unique to SNN' gun cheat to have more than 2 guns, solo or mp: Requirements; Have 2 guns (for Storage and Communications room, I recommend Start Pistol or Wunderwaffe as 1 of the 2 guns, for their movement speed). Spam the ?box until it moves to any hut. The 2 main building box spawns will be useless for this glitch. Then open the box, and make sure that it's a gun (not the Molotov or it won't work). Buy the perk and grab the box gun while drinking the perk. The gun
    3 points
  41. Great analysis & video @caljitsu When you say (As per the Richtofen quote) "North & South, Dark & Light", do you think this is a reference to "As above, so below" Or more toward the Madame Blavatsky (Helena Petrovna Blavatsky) - Theosophy of The Secret Doctrine (which has been theorised in Zombies since World at War / Black Ops era days here on CoDz.com)
    3 points
  42. Recently, I was looking through the intel from Black Ops 1 and GKNOVA6 for my writing. Specifically, I was looking for information regarding the development of Nova 6. The role of the Gorky-Korolev Medical Company confused me at first. Why would a Prague-based shell company with a Russian name be used by Nazi Germany to develop their secret weapon? Moreover, how would a private, collaborationist entity not immediately be liquidated by the Soviet Union, even being used as a cover to smuggle Nova 6 into the United States? Then I discovered this in @Tac's old GKNOVA6 intel thread. Apol
    3 points
  43. So @Kenshin9977 found the following in the game files of Zetsubou no Shima: As you can see, the Spiders are being called "Spiders from Mars", and whenever the Red Planet is mentioned in the game, CoDZ is fascinated. It started a discussion on Discord with @Dizzie Bonkers and @ProjectKMR raising some interesting points about Lovecraftian connections as well. All those neat things included, I felt like transcribing it down into a single post here on the forums. So, enjoy! So aparently, Lovecraft's stories include paranormal giant spiders: Atlach-Nacha and the
    3 points
  44. We often take for granted the work that goes into making Multiplayer maps. While we scour the fine details of every nook and cranny of a Zombies map, Multiplayer maps are often overlooked because their primary mode of play is fast-paced, and the maps are designed not to take your attention away or to tell a story, but to serve as a backdrop for interesting gameplay. However, the act of searching Multiplayer maps across a variety of games shows that they receive just as much love and care as any other kind of map. I decided to go on an expedition across a few maps in BO4, taking screenshots and
    3 points
  45. Hello, all. I've spent a lot of time over the past couple of months working on a new timeline which I planned to use for another project, but that may not come through. But this could be a very valuable resource to some people, so I am sharing it today. This is a timeline that compiles all Aether media including trailers, cutscenes, the timeline, ciphers, documents, etc. into a massive timeline where everything is arranged similarly to the Treyarch-released timeline. I think I have everything here in regards to media, but I could be wrong, and please let me know if there is somethi
    3 points
  46. Coming back after a long hiatus from heavier gaming I've been struggling with how to proceed on this site. Honestly I've been having difficulties with the entire gaming community (micro-transactions, rushed games, Blizzard...) but that's another subject. In the past I greatly enjoyed making content here. Hopefully it added to a universe created by passionate people that were only doing this everyday because of love and spreading enjoyment. I really had a good time in the glory days of Black Ops 2, endless nights making friends and supporting each other. The amount of content (both a blessi
    3 points
  47. New chapter! Chapter 25: Eviction: https://docs.google.com/document/d/119PjSqvTF3pVxpt7SW2YC9AXeOYYVObOCDe-zwwqfL0/edit#heading=h.pokbj05d74l8 I cut the original Chapter 25: Heart of the Reich, another Peter-focused chapter because it just didn't quite fit in with the story I want to tell. Eviction is Peter-centric, but much more laid-back and dialogue heavy. Next chapter, Judgement Day, has potential to be one of my favorites, whenever I do eventually decide to write it.
    3 points
  48. Please share your beloved pets here for the rest of CoDz to see! They can be furry, scaly, feathery, whatever. We don't discriminate! Here's a few of my boy Wallace: <3
    3 points
  49. Before I start, there's a TL;DR at the end! This post as I'm writing this has gone through many, many different iterations by now already, in a very crisscrossy fashion as well. So if it's confusing at some points or if I don't make too much sense, it's because I've moved a bunch of things around as I wrote the whole thing. On another note, this has also most likely been discussed to death by all of you here already as well, but I just needed to get it out and sort my feelings. It has taken me quite some time to finally realize and come to terms with how I really feel about BO4, but here
    3 points
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