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  1. 4 points
    First of all, sorry for being gone for a few days. I had trouble with signing in but eventually resetting my password was the key. Now I am here with this kinda absurd apologize: Anyone in here ever seen Indiana Jones and the Kingdom of the Crystal Skull? A movie released in 2008, three years prior to Black Ops I. We have seen that the movie had inspired the developers of Black Ops: Zombies multiple times. I watched that movie recently once again, now mature enough to actually understand the whole backstory of that movie. And honestly, truly a lot of the content reminded me of our Zombies story and the theory that ancient alien astronauts visited early human societies across the world. The Skulls First of all we must try to help one mystery out of our story: the long humanoid skull on the Shangri La loading screen and on the Richthofen altar. While we used to believe those were alien -Vril Ya or Aryan- skulls, we discovered that the Keepers, the alien race that inhabited Argartha and were on the background the whole time, appeared to hd no eyes. So what are those skulls? According to Indiana Jones and Wikipedia, the ancient Nazca society in South America performed so-called artificial cranial deformation, a form of body alteration in which the skull of a human being is deformed intentionally, giving it a long, alien-looking skull. They did this with the purpose of honouring their gods, who are believed to have such head as well. The Nazca weren't the only ones doing this. Ancient American, Indian and Eurasian tribes performed this ritual. So my most logical explanation of the skulls in Shangri La are that they are human, tribe members to be exact, deformed in such way to honour the Keepers, who have a similar headform. Akator In 1972 German photojournalist Karl Brugger encountered an Indian named Tatunca Nara in Brazil. Tatunca said he belonged to a tribe called the Ugha Mongulala. The Ugha lived in the subterranean Golden City of Akator in an unexplored part of the Amazon, known as El Dorado in popular culture (note that “Golden” also means “wisdom” in Nazca language). In some Asian cultures, a synonym for this location is Shangri La. The Ugha Mongulala were chosen by the gods to be the record-keepers of the planet after the gods’ sudden disappearance in the year zero (10481 BC). This sounds like early human's interaction with advanced beings. The Ugha, among with other Latin American cultures such as the Nazca, Aztec and Maya, claimed that their gods had learned them agriculture and basic technology. The gods built a highly protected underground fortress in a very inaccessible locale. The Ugha Mongulala were given special stones to “view” any place on earth and to record key planetary events. These records were written in a hieroglyphic text called the “script of the Ancient Fathers”. They told of the gods arrival, great wars, the building of the Akakorian empire, the departure of the gods, the birth of the Incas, the construction of great cities, the coming of the Spanish, and three periods of great planetary upheaval, two that have happened and one that is yet to come. The dates given in the account were remarkably close to dates referred to in other accounts of prehistory and ancient history, such as the Bible and the Sumerian record. The gods left one of their “flying disks” as “credentials” for the Ugha: A Vimaña, or pyramid in modern language. It is said that there are four gods remaining in stone columns in the deep inner recesses of the temple, possibly mummified. If you want to read more about Viamaña's and the technology and story behind them, take a look here: Brugger published his findings in 1972 and was planning a trip to Akakor at the time of his murder. Shangri La in Latin America? I know. It sounds absurd, but I would like to make South America as a potential location for Shangri La as well. The Amazon has tropical rainforests and large mountains as well. The soil in Shangri La colours red, the colour of a tropical soil that you find near the equator, like in the Amazon. The Hymalayan soil colours way different, since it lays further away from the equator. Also, the style of the Vimaña’s in Shangri La, the pyramids, look more American (Maya/Nazca/Inca) than Asian (e.g. the Borobodur). The monkeys in the map look very similar to the monkeys in the Indiana Jones movie, possibly the same American breed. And next to this one, there are countless Crystal Skull references in the map: the water rad, the waterfall, the traps, the natives, etc. So could Shangri La be Akator, the lost city? I know about the Tibetan tattoos on the natives, and the Asian-style gongs and Naga-statues. But maybe these items were originally part of a global culture: A global shared human culture that honoured the extraterrestrial gods: From Sumeria to Hyperborea and from Egypt to Mexico. Everywhere on Earth pyramids were built...or were possibly brought there by the gods. Other interesting points in the Crystal skull. The gods/aliens that lived in the pyramid in Akator are said to be not creatures out of space, but interdimensional beings. Eventually, when they leave, they are said to go to the space between spaces. I’ve never heard such obvious reference to CoDZ’s “Aether”, and it would fit perfectly with the 4D theory (imagine a hypercube with every 3D cube in it as a universe, and the space between those 3D cubes as Aether). One last interesting note: in the movie the main characters discovered art and statues from all over Earth in a room in Akator. It was made clear that the beings are actually archeologists of other dimensions. They are the Keepers of these stuff. When discovering our dimension, besides doing investigation, they learned civilizations over the entire globe about agriculture and technology. They were the roots of human society.
  2. 4 points
    Was at work when I posted my initial comment so couldn't expand as much as I wanted to but I want to give a big thanks to @Hells Warrrior aka Craig for being an amazing guy who literally saved this site and also a joy to game with. I genuinely have a lot of love and respect for you. I would also like to shout out @Covert Gunman who was a great friend to me for a few years while I was more active. You're a great guy Nick. Loved gaming with you and hope to do so again in the near future. I also wish to thank Shawn @Flammenwerfer for being a cool guy with the most sexual voice. @InfestLithium for being a handsome bastard (your selfies on Facebook are awesome!) @GRILLfor being a beer drinking legend and @Chopper for getting me a mod status on here and also for being a mentor and overall legend in this scene. I love you all and miss being a contributor. This forum helped me out so much during a dark period in my life that I won't bother you all with the details. I love having you all as friends on Facebook and I'm glad that we still interact beyond this site. I hope to be more active in the future and look forward to CoD2018. Its great to see so many folks keeping this site alive after all these years. Big shout out to @anonymous for sticking it out. Love you dude! Last but not least, I want to give a shout out to Milo @MrRoflWaffles for not selling out and continuing to be a no frills, no sell out community member who genuinely cares about the game-mode and is passionate about zombies regardless of revenue. You're a genuine legend.
  3. 4 points
    Hello all! A brand new project of me, started and finished today. More chapters will come soon. Btw, if you feel like, dont hold yourself in to create your own spin-off/side story/chapter (of your own character) :P CHAPTER 1: LOST Near Monschau, Germany Anonymous was exhausted. Just at the moment she and Lenne discovered a food storage, a canned food storage though but what else could you expect in an apocalypse, an undead horde came out of nowhere and made Lenne and her empty their guns on it. The horde was too big and the magazines of their MP5’s were empty soon, and the two living creatures had to run for the living dead. Soon Anonymous had lost her soulmate and found herself alone in a dark forest. 'Ah see it from the good side’ she talked to herself (she had learned to talk to herself a lot in this quiet post-apocalyptic world): 'No more “ondoden” that are chasing me’. She walked on a barely recognizable path, surrounded by high oaks and beeches, and heard her footsteps cracking on the fallen leafs. The wintersun was going down in the cold, orange and cloudless sky, indicating that it would be even more dark soon. And truly, no one wants to be in a forest in the dark with frost at night and the chance of come across an always-hungry zombie. 'Curse you zombies! Do you think I don’t have hunger as well? Always thinking only about yourselves!’. Just at the moment all hope seemed lost, the nearly frozen Anonymous discovered a small dot of light at the horizon. When walking towards it, she saw its source was an abandoned gas station. Next to the building, a map was standing, barely visible in the nighty shadows. The map was written in German. 'Why did I had to come to Germany’ Anonymous thought. She remembered the last message she got from CoDZ, a call to all European members to gather in the German city Monschau. Advantage: It was pretty central for all European members (except Jiipee, who had to travel all the way from Finland). Disadvantage: She was not that good it reading German and in cases you would get lost in a dark forest because a bunch of running zombies had chased you, and you would find a map, you could barely read and use it. On top of that: Monschau was located in the Eifel, a mountainous area, and the temperature was much lower here than back in the Lowlands. But luckily, there was a huge red arrow on the map, indicating Anonymous’ location, and the word “Monschau” wasn’t that hard to find. It appeared that she found herself only 10 km of the centre of the town, and she started the walk. Except for a few zombies trapped in their cars on the road, the journey went quite safe, and when Anonymous arrived at their base in Monschau, she was received gladly. 'Anon, why did it took that long!’ Nieno shouted from the roof of the building. ‘The movie at the cinema had some delay, okay? Open those gates, Nieno, before I turn into a snowman!’. 'To what cinema? I heard Kino der Toten has very good reviews’ Nieno joked while pulling a lever that opened the gates. ‘The day you will keep your mouth shut will be just as great as the day this undead apocalypse ends’. 'Anon! I’m sorry I lost you’ Lenne yelled when Anonymous entered the dining room. 'What’s that awful smell?’ she replied. 'I’m sorry pals, the beans got a bit overcooked’ Blurryface said, wearing a white cook’s hat, holding a pan expelling a lot of smoke, while coming out of the kitchens door. 'God bless your beans, Blur’ screamed Slade, sitting at a table next to Spider. 'Anyway’ Lenne continued: 'I found you this’. He removed a cloth and showed an odd-looking, long, golden and stiff object. Anonymous was speechless.
  4. 3 points
    What Are The Best Possible Playable Areas? I am extremely excited about being able to step up onto the RMS Titanic for the first time. In this post, I will attempt to highlight the best possible places for Call Of Duty to give us access to explore. I hope you enjoy this detailed analysis of the ship and my views on playable areas and story. Theories are highlighted in Red. Boat Deck - This is the top of the ship and has the most visible space, besides the bow and the stern. It is on this level that you will find the first class entrance staircase and elevators. There is plenty of room to run the first and second class promenade with the restricted access "Officers Promenade" and Wheel House near the front. The boat deck is an obvious choice. Notable sleeping areas include Captain Edward John Smith's quarters and William McMaster Murdoch's sleeping area, which is the ships first officer. We will more than likely have to get to the Wheel House at some point. I think getting up to this restricted area may be a major plot point. A Deck (Promenade) - Deck A has by far the best room for running within an indoor environment. A Deck hosts the First Class Lounge, Reading and Writing Room, the First Class Smoke Room, and large Promenade that has plenty of room to get around those newly turned passengers. In the bow of the ship's A Deck is more sleeping quarters with a square hallway servicing them. Notable passengers of this deck included Washington Augustus Roebling II, who was an engineer and the overseer of the construction of the Brooklyn Bridge and served in the American Civil War. He was present during the Battle of Gettysburg. This deck has plenty of space for Treyarch to work with. I can see zombie spawn points inside windows and lifeboats as well as in other rooms on the inside. As a popular place to go and get fresh air, this will be great for hordes of zombies and could be the starting point for our characters. As far as ship decks go, this is the most open and manageable. We will more than likely be able to explore most of this deck as it will be the majority of the time we spend fighting zombies. B Deck - There is nothing notable about B Deck, other than it hosts the second class smoke room. I cannot see having access to the whole deck, but this floor has open space to offer. With plenty of dining spaces on the floor above, I believe B Deck will be significantly blocked off in the middle. What it does have is the 3rd Class Promenade (Poop Deck) and the Forecastle (where the crow's nest is) and these two areas may have room for concern. "ICEBERG"!!!!!! I am anxious to see how much of these theories hit the mark. This deck has great potential to place must get items in order to build Shields, Wonder Weapons, and the sort. I see Pack-a-Punch being on the Poop Deck or Forecastle and needing to unlock in a particular kind of way. C Deck - More rooms and cramped spaces. Coming down this far would mean locating something specific. I will leave it up to you to decide if this deck is even used. D Deck - Now this is where it gets a little interesting. Remember the First Class entrance staircase from the Boat Deck. When it reaches D Deck, the infamous Grand Staircase opens up to the Reception Room which then leads to the Dining Saloon. This one deck is probably the most famous deck due to its lavish design and first class appeal. Here you will also find the Galley (Kitchen) and the Second Class Dining Saloon. All of which would make great areas for the game, but one stands out to me the most. Left of center, butted up to the Second Class Saloon, on the right side of the ship you will find the Hospital and Infectious Disease Room. OH JOY! Besides B Deck, Deck D is the other deck we will be frequenting most often. I can see a sort of back and forth in the near future as well as some "Timed Team Effort" Puzzles. Get your Mic's ready because communication is definitely going to be a must here. E F G Decks - Decks E F & G host more rooms, Baggage, a swimming pool, Racquet Court, and Third Class Dinning. It has nothing else notable than these amenities. Deck EDeck F Deck G Orlop Deck - This last deck hosts a Refrigerated Cargo, First & Second Class Cargo, Boiler Rooms, Champagne and Wine Storage (Oh Nicolai Belinski), and Mailroom. Below the Orlop Deck, you will find the Reciprocating Engine Room, Coal Storage, Boilers, Turbine Engine Room, and all 16 water tight bulkheads labeled A-P. The Mail Room is of importance. Since the Telegrapher had a HUGE part in the ships sinking, coming back to the mailroom is likely. Mail left by others may tell how next to proceed. I am not suggesting a full replica by no means, but the Titanic has massive potential in the Black Ops Zombies Epic. Lots of narrow corridors and training rooms for crawler keepers gives me hope that this map will live up to the legend of the RMS Titanic. With The Call of Duty brand getting an overhaul, and the concentration on large multiplayer, I am sure that all the extra attention that BLOPS Zombies is getting is sure to impress. Comment on your theories as to possible story and playable areas. Let's give this the full on treatment
  5. 3 points
    We're on the love boat, eh? Add one more to the crew. Like Lenne said @anonymous, you could be a frog and that wouldn't change how much we cherish and support you. You're CoDZ family - that's what matters most.
  6. 3 points
  7. 3 points
    Sorry folk's, I haven't been around as much over the past year. I did mention I was retiring from the forum but I was persuaded to stick around in a technical support and advisory. I couldn't just leave and hand over the reigns to @InfestLithiumwith all you mental lot. I kind of need to get away, after the massive let down (for me) of BOIII and generally losing interest in the game mode and the fact I hit 40 years young last year. Additionally and not a lot will know this, but myself and the wife had another child (yip, sucker for punishment) which makes 4 kids (5 including me). Steven was born on the 24th November and is just a bundle of joy, becoming a right little character. I just wanted to let you all know, that I'm still around and so is @Boom115 and @DeathBringerZen, @Covert Gunman and the rest of our moderation team @Lenne, @Spider, @Doppelgänger, our good friend @GRILL, @Slade who has also been missing in action and last but no least @Flammenwerfer We haven't forgotten about you, we still love the site and the community in general but life sometimes takes hold and precedence. We still look after the site in the background and will still add updates and features. Just some are not as active as others which is fine. For those mentioned above, I do want to see some asses in here now and again though. So, once again I would like to say thanks and
  8. 3 points
    ^^^^^^ this a thousand times my dear numpty. Would it be too much for to ask for just a straight up zombie map with no buildables, no parts, PaP behind a door, and a sidequest that doesn't scream at you to complete it? Who's leg do I have to hump to get an EE that doesn't prompt you to start it on the first f***ing round? The Call of Duty Zombie community is absolutely brilliant, and in that fact we can appreciate subtlety as much as complexity - we don't need this bullshit hammered into our skulls over and over every new map that there is a secret quest. WE F***ING GET IT, a standalone tower defense game doesn't jive with your marketing anymore so you have to amplify the fact that it is more then just a side mode. News flash, it didn't jive to begin with. It's always been a mode apart from the mainstream What I have seen, I don't know about all of you, is a systematic dumbing down of the overall complexity of the zombies mode. It seems more important to find a modern yet retro nostalgia cast then to actually focus on replayabiilty. It seems more important to focus on what parts you need to get to the next step on Round 1, then just f***ing enjoying Round 1. Don't tell me I have shit to do, I know I have shit to do - this is zombies... and here's the important part, IF I DON'T KNOW then eventually I will learn from other players what to do. It's honestly part of the magic, learning from people. I never knew there was anything more to zombies until someone showed me the EE on Ascension, my mind was blown. Yes, Yuri gives you a hint at the start, but it is nowhere near as specific as the directions given in zombie maps now. I'm rambling. It's quite simple (to me, at least - but I'm just a dude so what do I know): have your Origins (loved), have your TranZit (technical difficulties), have your Die Rise (vomits in mouth), but give us a Kino. Give us an Ascension. Give us a spooky throwback that doesn't rely on any mechanics past BO1, when the formula was intact. There are so many zombie survival games out there, all I want is for it to be the game it was. We don't want a copy of a copy of a copy. /endrant also hi.
  9. 3 points
    You've all fought hard and well. In concluswion of the 2017 Zombies Olympics, the Ancients have chosen their Champions. Congratulations to @andydabeast as the Olympic Champion and @skywhale0 as the Slayer Champion! Please PM me so we can arrange for your grand prize delivery! Things got really heated this year, and we thank everyone who participated and spent so much time grinding into these challenges. As our token of appreciation, everyone who competed will get 500 per challenge to use in our own Divinium Factory! We can't wait for next year's tournament that'll be bigger, badder, and with more rewards. We hope you all enjoyed the tournament, now let's get back to slappin' down some meatsacks.
  10. 2 points
    Great to see some users names turning from orange to white. Welcome to the forum, hope you enjoy!
  11. 2 points
    [UPDATE (9/5/18)]: I'm going to completely overhaul the OP here and use it to list the unsolved ciphers that we have left to solve. Kudos to @RadZakpak and @WaterKH on that end. ...also this thread helped. Let's get into this thing. ========================================================================================= The Giant (1 unsolved ; 1 solved): Der Eisendrache (1 unsolved): Gorod Krovi (2 unsolved): Revelations (10 unsolved): (...jesus fuckin' christ, man...) COMIC CIPHERS: Issue #3 (1 unsolved): Issue #4 (all solved): =============================================================================== ...for the sake of context... holy shit, this took a lot more time than I thought it would to gather it. Anyways... in an attempt to call back to the sanctity that was this OP, I'm gonna "obligatorily" mention @MrRoflWaffles. Just because I can, really... but also because he's one of the only other person I can imagine would be able to give attention to this stuff. That said, guys! Per aspera ad astra. -The Meh
  12. 2 points
    It's so great to be back to a place that I've called home for a long time. Some of the older members may remember my face Boy what a time away it's been, and have I missed every one of you guys and this great community. I guess it's only rigjt I give you all a little explanation. The past year has been tough, I've really not had much time for gaming as to why I've not been around here. To cut a long story short, I lost a very close family remember and also 2 great friends in the past year and due to this I've had no motivation what so ever. A lot of my time has been spent grieving I guess, and also work. I haven't forgot about any of you, to be honest I've missed the community. With the hype of BO4 I'm really glad to be back just in time to start producing content again and helping out. Thanks to everyone who has ever supported me on here, you are all amazing!
  13. 2 points
    From what I gather, Blundell and the team are getting back to the roots of zombies. More focus on round survival and with the new storyline, they have a clean slate to start with without trying to tie in old maps to the story. I am stoked to see what they have in store for us.
  14. 2 points
    Chapter 4: "Fear of The Epsilon" Stacey looks to the Entity, and to the area surrounding, a screen nearby now alight to show a spiking energy field surrounding the Pillars. David and Vincent appear aside her, seeing the screen for a moment, looking towards the Entity. It’s all very concerning, I know. As Thomas phases into the room, Stacey speaks to the Entity. “No fucking kidding, it’s concerning!” Thomas looks to Stacey. “Whoa, whoa, alright. What’s happening?” Stacey points to the screen, and Thomas looks to it, his face shifting from confident demeanor towards a light shock. “It…” “Yes,” Stacey says, “it’s very much distressing. Adeva sent some readings our way from his end, too… it’s just here. Energy spikes are running rampant around the Pillars… and I think we all know what that means.” Vincent speaks up. “How much time do we have?” Stacey looks at Vincent, her face showing her stern, flustered state. “I… don’t know. It’s been going under our radars this whole time… we may be too late to stop it, without it leaking through.” The Prophets, all with a stressed look adorned to their faces, look to the Entity. The Entity, having seen all this, speaks. I can sense it too, you know. It’s coming. Soon. You… should act. Quickly. To this thought, Thomas stands. “...we need to go. Now. Vincent, David, I want you to stay in this room, protect the Entity. Stacey, come with me, we need to go now!” Vincent shouts to Thomas. “No, Thomas! We need to stick togeth-” “There’s no time for this!”, Thomas retorts. “GO! Phase in the weapons box in the main room, give yourselves defenses. We NEED to hurry!” Stacey looks to the Entity. Hearing everything, while hearing nothing, she thinks to it, fleeting only for a moment. With that, Stacey and Thomas rush out of Sanctum Dei, while David and Vincent give themselves weapons, their faces alight. Their eyes, now colored green, pulsate and flash. David looks to Vincent. “Just like the old days, eh?” Vincent grins. “Oh… OH, you know it!” Minutes later, the room is then enveloped by a loud, crushing blast of pure force, shaking the entirety of the Pillars. Vincent utters a warcry, as zombies begin to phase into the room around them. ========================= Thomas and Stacey appear in the main room. Thomas, making towards the front door, phases in and places down defenses, as a weapon box phases in to the right, aside him. Stacey, meanwhile, closes her eyes, and pushes herself out from her body, scanning the room. Towards the front door to the Pillars, she sees a building force begin to build, but… between that, she senses… a bright force. Static. Same. Familiar… Suddenly, she opens her eyes, realizing what that force is, screaming to Thomas. “THOMAS! Get Alex and Vladimir! They’re outside, right in the middle of everything! Quick!” Thomas looks to Stacey, shocked, but understanding, as he phases out to where they are. Suddenly, a loud and powerful boom is created throughout the room. Stacey, immediately dazed from the blast, closes her eyes. //
  15. 2 points
    Chapter 3: "Training Fodder" Visions of a deathly scene mask the room. Blood soaks the walls, caressing them like it was meant to be there. Bodies litter the area surrounding the Angels, whom are caked in sweat and stained with the abhorrence of their surroundings. While Alex and Adam are holding guns against their sides, Vladimir and Jeanne both hold out their swords. A silence casts itself across the room, as the four of them take a breath, and quickly brush away the blood from their faces, and some weapons alike. Thomas, on a land mass floating beside them, sits, watching. “Good. You’re doing good. But there are dangers that of which are unknown to you. We have control of one… and we want to see how you act towards it. Go!” At that notion, a green portal opens, as a writhing mass of tentacles reach out from its mass. A large, hulking beast, three heads adorning it, spawns from it, as the Angels back up away from it. The beast walks forth, and Adam acts without hesitation, commanding the group. “Jeanne, Vladimir, get behind it. Alex, go up to get a vantage point. You know the signal. I’ll lead it, go!” Alex, losing not a single moment, uses his Wings to fly to a landmass adjacent to that of the one Thomas sits at. Jeanne and Vladimir use their Wings to jump over the beast, getting behind it, as they use their swords to attempt to pierce its skin. Adam, meanwhile, shoots towards the body of the beast. All of which, to their shock, does nothing to phase the beast, as the swords don’t pierce the skin and the bullets do nothing. “Adam!”, Jeanne yells to Adam. “Nothing’s working! The body can’t be-” Adam intejects. “Keep trying! It’s gotta have something we can-” Having been distracted, the beast lurches forward and hits Adam, sending him flying. He lands, writhing as the pain spikes through his back. Jeanne screams. “ADAM!” The beast comes forward, closer to Adam. It kneels down, and Adam looks to it, seeing its rows of teeth between its every head, before it bellows out an unholy screech, then lurches forward. But before either the beast or Adam can react, Jeanne lurches forward, slashing the leftmost and middle head of the beast, popping them open. Adam quickly moves, and, at the sight of this, makes his move. “Alex! The weakness is the head! Make the shot!” Alex looks to the beast, now distracted, writhing in the pain, as it bellows a loud, painful shriek towards the group, now aside Vladimir. A perfect shot for Alex to make. He grins, before saying a closing thought. “Looks like we’ve come to a head.” Alex shoots, piercing the beast’s last head. The beast lingers, dazed, as it falls slowly to the ground, dissipating into a green mist. The room then changes. Thomas comes forward, as the lights of Ramus Potestatem flicker back, and the room returns to a basic form. “Great work. Simply great. I… honestly can’t talk it down any. You guys have learned a lot, and so quickly.” Vincent appears, aside Thomas. “Pah. They were good. But they’re not ready.” The Angels look to Vincent with confusion, as Adam speaks from this. “What’s that supposed to mean?” Vincent grins, almost chuckling under his breath. “You guys work together very well, but you don’t act upon it fast enough.” He points to Adam. “You let yourself become distracted, and the beast used that to its advantage. Not to mention the fact that, after all the strategy that you’ve built, you pushed yourself to that weakness, you pushed yourself towards that beast getting the opening shot.” He motions to Jeanne and Vladimir. “Not everything can be accomplished through brute force.” He motions to Alex. “Not everything can be seen through the highest vantage.” He then comes back to Adam. “Do you understand?” Adam looks to the ground, opening his hands, revealing them to be dirtied, and bloodied. “...I do.” Thomas comes back in. “Vincent’s right… for once.” To that, Thomas sees Vincent smirk, but does not move to comment from that. “You all have done well, but you have more to learn. You must understand, being built to these quick-thinking strategies will require a cunning, an abject understanding of the fields you find yourselves on. It will take time… but you will understand.” David appears, only to whisper something to Thomas and Vincent. Vincent, at hearing this, phases out of the area, whereas Thomas motions as though meaning to say that he will meet with him momentarily, before David phases out as well. Thomas returns to look at the Angels. “You guys have earned some rest, for today. Any further questions for us?” A silence creeps up, and Thomas looks away. “I… know you guys are concerned, still. Confused. The fact that we can conjure up these same horrors for you to fight against, for training, is very much understandable. That power itself comes from the Entity’s will. But these same powers will be found from the Epsilon. These same horrors will find themselves on that doorstep.” The Angels stand, still silent. Thomas looks down. “I… know that… this is all still new. Believe me, I don’t get used to being in my position in all this for a second. None of us do. We’re all still human, after all, dealing with a matter that is… so much bigger than us. Believe me, I get it.” Thomas conjures up a cigarette, lighting it with a flame put forth from his thumb, before walking to the side, walking around the Angels. “The day that these machinations come for us won’t end without loss, without sacrifice. But we need to be ready. I’m not asking you to put aside your thoughts, I’m not asking you to forget all that you have went through. But I am asking you… to understand. The most powerful thoughts in all of the universe come from that of understanding. If anything… dwell on these thoughts. But let not those thoughts, those fears, consume you. Let them power you.” Adam motions to Thomas. “What… if those thoughts lead us to a road we don’t want to go down?” Thomas chuckles. “Then who are you to not challenge that road?” He then disappears, and the Angels leave Ramus Potestatem. Vladimir and Alex lead ahead of Jeanne and Adam, talking amongst themselves, while Jeanne and Adam simply look to each other, both unsure of their intentions. Adam then speaks up to Vladimir and Alex, now standing outside of Ramus Potestatem. “Alex, Vladimir… you guys go on ahead. Talk among yourselves, and what-not. I… need to talk to Jeanne.” Vladimir and Alex nod, both leaving them. Jeanne turns to Adam, confused, as Adam speaks. “We need to find a place to talk. Follow me.” The two of them then motion towards Lux Hortus. //
  16. 2 points
    Hey friendos! It's been a damn good while since I've...well, really been active here in the past few months. As a member of the community and especially Administrator, this is totally unacceptable. So let me start off by apologizing for my inactivity. Lots of things have happened, both good and bad, and it severely limited my appearance and ability to run things smoothly like I vowed to you all some years ago when I was brought on to the admin team. Where did I go? Most of you know that I've aligned myself with the guys over at Zombies World Championship last year. For those that don't know who they are, they're the first ever Zombies championship to be not only officially recognized by Activision and the developers (Treyarch, Infinity Ward, Sledgehammer), but to be actually executed as a major physical tournament right in Los Angeles, CA (where I live). I became great friends with co-creators Mcsportzhawk (Matt) and Jose and offerred my assistance by using CODZ as a platform via Twitter, the site, our presence on Reddit, etc. What was simple boosting on social media turned to us forming an awesome relationship and soon turned into me going full-time with them for marketing while using CODZ as one of many plugs. It's been awesome yet stressful at the same time. But it did come at a price. I've been so in love with ZWC that I preemptively neglected this home right here. It wasn't that I didn't care for it - I simply had difficult balancing the two. I figured with such a glowing community and supportive staff, I'd be able to quietly slip in and out and things would just automate themselves here. The result was a broken forum software that wasn't properly being upgraded, funding was slipping through the cracks to keep CODZ online, and activity drastically dropped because I couldn't keep up with optimizing the site to feel more at home for the members. After ZWC 2017 ended, I was able to come back and work a bit more but I realized how gone I was. Seeing that now makes me disappointed in myself as a leader and friend to you all. It also didn't help that I was failing college as a 5th year engineering student, so close to graduating but kept stumbling. It put me in my current position, where I was almost completely kicked out but gracefully was given a second chance to show I could do better academically. I dealt with a move and changed several close relationships I had with people to re-find myself, as I was probably the most unorganized POS you'd ever know, haha. For that, I'm truly sorry to have seemingly abandoned everyone here. Things will change. Given my heavier involvement with ZWC2 this year and more relationships to wonderful people and millions of fans just like us, I'm shifting a lot around to keep CODZ at the Top 3 of my priority in the online world (one is reserved for watching Kingdom Hearts 3 trailer, @Lenne it's time to bust out the popcorn). But seriously, there will be more forum upgrades, content, and support to keep this platform 24/7 at full speed. There are lot of things I need to fix up, but I'll make time for it guaranteed. And with the announcement of Black Ops 4, there is a helluva lot of content coming our way in the Zombies world. We have all the tools and assets ready to go to receiving the incoming fresh faces, and I know how awesome you all are for welcome each person into this family of ours. With that, thank you all for being the reasons why CODZ is even alive, and what really has shaped the site into what we know it - a family.
  17. 2 points
    Potsdamer Platz Berlin, Germany The Third incarnation of the Reichstag was a short interlude, historically speaking, that came after the disaster of the First World War and the collapse of the monarchy. Known as the Weimar Republic, this German attempt to establish a true democratic republic failed for a variety of reasons, including political and economic problems – most notably a worldwide economic crisis, known in the US as the Great Depression. 1933, only four weeks after Hitler’s rise to power, on the night of February 27, the Reichstag building was almost totally destroyed in a fire of mysterious origin. The blaze gave the Nazis an excuse to put the Reichstag in limbo, citing anti-communist national security measures. On March 23, 1933 the Reichstag (meeting in the nearby Kroll Opera Building) voted to essentially put itself out of business, ceding power to the Nazi dictatorship. The Weinhaus Huth, with its distinctive corner cupola, was a wedge-shaped structure located in the angle between Potsdamer Straße and Linkstraße ("Left Street"), and with entrances in both streets. Wine merchant Friedrich Karl Christian Huth, whose great-grandfather had been kellermeister(cellar-master) to King Friedrich II back in 1769, had founded the firm in 1871 and taken over the former building in Potsdamer Straße on 23 March 1877. His son, the wine wholesale dealer William (“Willy”) Huth (1877–1967), took over the business in 1904 and, a few years later, commissioned the replacement of the building by a new one on the same site. Running right through the block into Linkstraße, this new Weinhaus Huth was designed by the architects Conrad Heidenreich (1873–1937) and Paul Michel(1877–1938), and opened on 2 October 1912, and contained a wine restaurant on the ground floor, and wine storage space above, so it had to take a lot of weight. It was thus given a strong steel skeleton, which would stand the building in very good stead some three decades after its completion. Famous for its fine claret, numerous members of European society were made welcome there as guests. A total of 15 chefs were employed there, and Alois Hitler, the stepbrother of the future Nazi dictator Adolf Hitler, was a waiter there in the 1920s, before he opened his own restaurant and hotel at Wittenbergplatz, in the western part of the city.
  18. 2 points
    That was Ultimis Takeo. The reason why Primis Takeo had to see this version is because he is still loyal to the empire and would not be persuaded to take his own life. By seeing himself held prisoner after being a loyal dedicated warrior for The Empire and Emperor Hirohito. In November 1928, the Emperor's ascension was confirmed in ceremonies (sokui) which are conventionally identified as "enthronement" and "coronation" (Shōwa no tairei-shiki); but this formal event would have been more accurately described as a public confirmation that his Imperial Majesty possesses the Japanese Imperial Regalia, also called the Three Sacred Treasures, which have been handed down through the centuries. The Three Sacred Treasures According to legend, these treasures were brought to earth by Ninigi-no-Mikoto, legendary ancestor of the Japanese imperial line, when his grandmother, the sun goddess Amaterasu, sent him to pacify Japan. These treasures were eventually said to be passed down to Emperor Jimmu, who was the first Emperor of Japan and was also Ninigi's great-grandson. Traditionally, they were a symbol of the emperor's divinity as a descendant of Amaterasu, confirming his legitimacy as paramount ruler of Japan. When Amaterasu hid in a cave from her brother Susanoo-no-Mikoto, thus plunging the world in darkness, the goddess Ame-no-Uzume-no-Mikoto hung the mirror and jewels outside the cave and lured her out of the cave, at which point she saw her own reflection and was startled enough that the gods could pull her out of the cave. Susanoo later presented the sword Kusanagi to Amaterasu as a token of apology; he had obtained it from the body of an eight-serpent, Yamata no Orochi. We see 1 of these artifacts used in our Wonder Weapon on Zetsuba No Shima. Seeing that he would be treated in such away Takeo is still true to Bushidō Code. "The samurai of thirty years ago had behind him a thousand years of training in the law of honor, obedience, duty, and self-sacrifice ... It was not needed to create or establish them. As a child he had but to be instructed, as indeed he was from his earlietst years, in the etiquette of self-immolation." -historian Arthur May Knapp Self-immolation is tolerated by some elements of Mahayana Buddhism and Hinduism, and it has been practiced for many centuries, especially in India, for various reasons, including jauhar, sati, political protest, devotion, and renouncement. Certain warrior cultures, such as those of the Charans and Rajputs, also practiced self-immolation. Primis Takeo would not allow Ultimis Takeo to wait in a jail cell for death. He deserved an Honorable death and this gave Primis Takeo peace of mind knowing that his Ultimis Soul was taken by his own blade.
  19. 2 points
    In the road towards The Shadowed Throne Sledgehammer showed us some notes on the CoD site. All of them are written by Drostan, and transcripted by @Kalinine, so all credits to him. Original Reddit link: https://www.reddit.com/r/CODZombies/comments/8a3c6v/new_dossier_on_callofdutycomclassified_related_to/ Note 1: Note 2: Note 3: Note 4: Several references to the Raven Lords and ancient German mythology, mythology where Ahnenerbe believed in sand did research to. Shout out to @certainpersonio for his Atlantis theme coming back, and @Silv3r Energy's "South America" as well. Well folks, I'm coming back on this later this weekend when I have more time. Just some brain food in advance for tonight! Soon I will update the OP with a breakdown
  20. 2 points
    Hello all! I was browsing through /r/CODZombies earlier today, and came across THIS post. It got me thinking as to how COD2018 Zombies could start: The date is April 26, 1944. Victis wakes up from the "On ice" state that they are left in from Issue #6 of the comics. They find that the room is empty, but receive this message from Maxis: "To any survivors of this realm, I am truly sorry. I wish I could offer you some words of comfort, but I cannot. It is my hope that I can rid the universe of the evil that has plagued us for so long. But in my heart, I know many more dimensions will be lost forever as we continue our journey towards peace. Forgive me." The teleporter is broken, and Victis must quickly repair it before Dimension 63 is destroyed. The spawn room for this map could be like No Man's Land in Moon, where you can choose to hold out in there or teleport to the actual map. When Victis actually teleports, who knows where they'll go. Of course, they could go to London, as commonly theorized, but that's not what I'm trying to cover in this post. I made the below flowchart for how the beginning would play out. Of course, it could play out in any way, shape, or form, but I just think it would be cool to have another No Man's Land to create records and challenges for. Let me know if I'm missing something or if this doesn't make sense with the storyline, I easily could have messed up! ~Alyx
  21. 2 points
    Wow, just like Spork I got a notification through my email that I was tagged in a post and, well here I am again aha. I've missed this place and the theories, the days of old. But I think more than that I've missed the people, just like you. I planned on hanging around here through BO3 but my squad kind of did our own thing with solving the EE's and doing them blind, so I just sort of fell out of touch. Just was taking some time to reminisce on the old posts I made here, and wow, the nostalgia hit hard. Miss you guys
  22. 2 points
    I love all of y'all. That's all it really boils down to. Life hit me like a freight train and caused me to be severely inactive (which is UNACCEPTABLE); however, I'm making that a change asap because we have big, big, BIG plans in store now that the dust has settled. I'll be seeing all of y'all in the breakroom and after parties.
  23. 2 points
    Yes, yes, I've stumbled upon the cancelled Ahnenerbe mission to Bolivia as well. I guess I've never mentioned it due to too little to no connections with the current Barbarossa-theme the WWII Nazi Zombies story has. But imagine how awesome a map set in an ancient templecomplex with dark tight hallways in the high Andes mountains or deep Bolivian jungle would be. I would be really pleased to see that, and SGH has a lot of neat opportunities creating a map taking place in such location. Now I think about it, it might fit perfectly at our story so far. Following @certainpersonio's timeline we are at the very end of the European theatre of WWII: Hitler, if he hasn't already, will kill himself within a few days, possibly during DLC 2. What happened next? We got two DLC's to go after DLC 2. Latin America, so Bolivia too, was a place where a lot of Nazi fanatics fled to after Germany's capitulation. I could see Doctor Straub, among with the leftover of Ahnenerbe, fleeing to this Bolivian temple complex you mentioned. Not just to flee from the Allies, but also to finish Ahnenerbe's research. Our characters would follow them out of revenge and justice. https://en.m.wikipedia.org/wiki/Ratlines_(World_War_II_aftermath)
  24. 2 points
  25. 2 points
    Gorod Krovi, a map taking place in an fracture of the original universe. A universe in which the Battle of Stalingrad has grown into an even more bloodier conflict that seems to never end. A universe in which the Nazi Group 935 has created Dragons. Many people over here, including me, seemed to dislike their sudden appearance, without any background/story why they are here. No explanation: Group 935 just seemed to breed these creatures out of nowhere. But after doing some research, I found out that this might not be true. As you might know, the Nazi party stimulated the racial purity of the Germanic people, with Aryan ancestors, origination all the way back to the mythical Vril-Ya (according to Nazi beliefs). East-Europeans, Jews, Gipsy’s and mental ill people were “purified” a.k.a. murdered in the most gruesome ways. What you might not know, is that this whole idea of Germanic purification even stretched to animal wildlife. Being funded by the SS, German zoologist was experimenting with tamed European animals, in order to create ancient Germanic beasts, similar to the ones Nordic god Siegfried used to hunt on. Heck was messing a lot in the genetics of animals and was breeding complete new “more Aryan worthy” creatures, almost like is seen in the movie “Jurassic Park”. The “park” was in this case the Polish Bialowieza Forest: One of Europe’s largest ancient woods. The SS burned down complete villages, and executed and deported it’s inhabitants, making space for the forest to grow. The plan was the forest to cover complete North-East-Poland, but when WW2 ended, the woods had basically the size it are today; Still an enormous size, currently covering parts of East Poland and West Belarus. A place where dr. Heck and his SS colleagues were attempting to create Aryan breeds of wild animals. Group 935 might very well have had its influence in this operation as well, concerning their Dragons. But still, you cannot breed a Dragon out of no-where, right? So Group 935 had to get Dragon DNA or genetics from somewhere. @Tac had discovered something interesting a few years ago. In the book, “The Coming Race”, the book where a lot of the Zombies story is based on, there is a scene in which two explorers in the Himalaya’s discover Shangri La. While walking through a river or lake next to this Lost City, they feel that something swims underneath them. It appears to be Naga, an mythical creature seen in Buddism, Hindoeism and many other ancient Asian religions/cultures, that is mostly seen in the form of a snake or DRAGON! The myths about Vril and Agartha often include Naga’s as well. Now the whole part about two explorers searching Shangri La might have ringed a bell at you as well: Our good old fella’s Brock and Gary. And one radio/conversation of them in particular. Brock and Gary are lost in an semi-underwater tunnel system in Shangri La, feeling something swimming next to their legs. It’s a Naga! A dragon! They are present in Shangri La. There are even statues of them in the spawn room, vomiting water out of their throat like the water they seem to live in. They were in front of us the whole time. Whats more, there is a cipher written on the gongs that are scattered through Shangri La. Once deciphered, they say "BEWARE THE DRAGONS FIRE". More hints for the fact that there are Naga's/there is a Naga present in this secret temple complex in the middle of the Himalaya's and gateway to Agartha. In Zombies Chronicles, we can notice zombies wearing Group 935 suits in Shangri La, prove that the location is not only found by Richthofen, but that a complete 935 Station was built here, possibly enslaving the natives to work in the 115-mine system. Undoubtedly, the Nazi scientists have stumbled upon (the) Naga(‘s), and tried to capture and investigate these mythical creatures. It was here where they got the Dragonblood/DNA from, enabling the Nazi’s to breed the Dragon race, with the help of the Japanese Division 9, who have proven prior to master the ability of messing up with nature. Possibly together with the Germanic creatures breeding program of dr. Heck and the SS, Group 935 attempted to create the Dragons, with a single goal: To support the German Warmachine. The Dragons were released in Stalingrad, and now you know how the story continues.

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