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Showing content with the highest reputation on 05/21/2017 in all areas

  1. 2 points
    I along with most of the community didn't like the ending of Revelations very much. It was short, abrupt, and rather underwhelming for what is supposed to be the conclusion to a very long epic story. But looking back it now, I actually don't think it's as bad as we made it out to be. No, it doesn't answer many of our storyline questions but the Chronicles timeline serves that purpose very nicely. However, I do think it makes sense that the conclusion of the story would be this and the reason is because of the "Novikov Self-Consistency Principle." Basically this is one of the proposed solutions to temporal paradoxes in physics. Many scientists like Stephen Hawking believe that the mere existence of time paradoxes such as the Grandfather Paradox prove that time travel is impossible. But there are two proposed solutions to the Grandfather Paradox in particular. One solution involves the creation of a parallel universe, Back to the Future style. If "Jack" went back in time and killed his grandfather when he was young then rather than create a paradox, it will simply create a parallel universe where Jacks grandfather died and Jack was never born. Now the second proposed solution to the paradox was proposed by Igor Novikov and its called the Novikov Self-Consistency Principle! Basically his theory is that trips involving time travel HAVE to be self consistent. So in other words, when "Jack" goes back in time to kill his grandfather as a baby, there is an absolute ZERO percent chance that he will actually succeed. And the proof is Jack himself. There's no scenario where Jack could possibly kill grandfather because then he wouldn't exist. So finally lets apply this to zombies. When we play Origins, we see that Group 935 has made an excavation site at an ancient burial site containing monuments to Primis along with a lot of 115. The reason they found this site was because of the discovery of Pablo Marinus' diary that documented this location. Pablo Marinus noted this site in his diary when he began documenting The Great War that he took part in. Pablo Marinus only managed to survive this war....because of the arrival of Primis in 1294. His diary led to Origins which led to our Black Ops 3 story. So according to the Self-Consistency Principle, when Primis stayed in Montys perfect world because of their blood vials, there was a 0% chance that Monty would have chosen to fade them from existence. If Monty did make them disappear, then none of these events would ever happen! You never had a choice Monty! So much for free will. Other things I would note is that originally I thought the blood vials were dead stupid. What was the point of them if Monty could have just faded them from existence anyways? Well something tells me Richtofen was completely aware of the causal loop they were in. The blood vials would protect them when all the other universes disappeared and it would give Richtofen just enough to plant the idea in Montys head. "You could send us somewhere we've never been." Also worth noting, Monty says he could stuff in them in a corner of history along with all the "left over shit." I personally believe that this left over stuff were left over apothicons. The Great War that happened in 1292 happened because Monty sent the leftover apothicons to that time period along with Primis to deal with them. So all in all, I think the Revelations cutscene aint that bad. It's almost clever.
  2. 1 point
    So in-case you didn't know, Kino der Toten (and I believe Five too) featured this bizarre note. This note was never fully cracked of it's knowledge. We don't know who the Doctor is. Automatically you assume Richtofen or Maxis. But then you get that second last sentence. "at this Time" seems awfully out of place, like they do not belong in that time. Then you look at the date and it kind of fits. 23rd of January 1975, 12 years after Kino der Toten takes place. So we're dealing with time travel. Of course that fits in Zombies, but even to this day, and even with the help of the Zombies Timeline, it has still never made sense. Kino has always been weird, and while the timeline does establish it in 63 now, there are still oddities about it like the Fernsehturm TV Tower, which did not begin construction until 1965 (2 years after Kino), as well as teleporting to Samantha's Room/The House, and a destroyed version. And this note of course. While Doctor Monty's inclusion could give us who that note is about, it doesn't explain who sent it, and what it's really all about... That is until today. I was going through Kino Remastered. I checked all 3 locations of this note (Maxis Office/PaP Room, Five/Pentagon Room, and underneath the stairs next to the stage). Two of these were the exact image above, straight up texture copy. The 3rd one (underneath the stairs) is different. Take a look. Going between both notes, some obvious differences are that it's a lot cleaner now. The font and readability of it is also greatly improved now. There are some small differences that may actually be pretty big in the long run. I have circled in the same colour the differences between each. Top is the new note, and bottom is the original. Blue: FS ER has become FS FR (it is possible this was FR originally) Red: IHCOMFSQG has become IHCOMESOO Green: All the words in the table at the bottom are now empty. Yellow: GWO becomes GKO In the new one, the sentence is "We are aware on how he arrived at this time and space". In the original, it is possibly "We are unsure on how he arrived at this time and space". It is very hard to tell though. Why would they change this? Why would they only just change on and not the rest? And what does this mean? Could we finally get an answer to this note? It atleast shows us that Treyarch is listening, and is interested in this note (same with Group 601). Otherwise why do this? I have hope this will be figured out one day.
  3. 1 point
  4. 1 point
    Had a game of Origins were the Panzer did not spawn at all. Not Round 8, not a round later or early like he used to do, just not at all. I'm not sure what triggered, but we were just building the Ice Staff just as the round changed. We got to Round 20 and yeah he hadn't spawned. Not that I'm complaining, although he does lock out the Fire Staff.
  5. 1 point
    Some Templar zombies will spawn in invisible when trying to charge a station on origins. If you buy soda fountain on ascension and use the wonderfizz perk machine monkeys will not attack the perk machines you got the extra perk from. in the starting room of ascension if you go upstairs and to the right and slowly walk to the edge of the drop off section you can latch onto the wall and the zombies will not be able to attack you. in moon its possible to glitch the moon man into a infinite walking position in the spawn room with the power open, he just needs to be walking at the corner of the pad missing in the floor and he will always be stuck there. EDIT: Some staffs become stuck and you can no longer pick them up from the pack a punch area thing. also lighting staff wont upgrade when doing the steps were you shoot the piano on the wall.
  6. 1 point
    Interesting. Great catch! Could the notes be connected to the illuminati? Five did feature the All Seeing Eye and the timeline's now recognizes Richtofen's alliance with them. Maybe they are keeping track of Richtofen and his time travel plans? That would explain why the new note has changed.

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