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xFierce_Fighterx

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About xFierce_Fighterx

  • Rank
    Gas Zombie
  • Birthday 10/03/1997
  1. Take a ride on the TranZit Bus! Delivery 8. New footage.

    I'm assuming that we will get one drop every day... can't wait for today's teaser!
  2. Picture Library- Read and Inform Yourself

    And theres that Tombstone thing... ;)
  3. What do you think?

    I loved it Carbon! It raises so many questions and I wonder how many of them will be answered the 26th... ;)
  4. New Zombie Teaser!

    I'm getting psyched :D
  5. Your Biggest Fears For Black Ops II

    @Jake-Duck That matchmaking system you are talking about will be it's own seperate playlist with leagues to determine ones skill level. It will NOT be multiplayer's base matchmaking system. I don't have any fears for zombies, I fully trust Treyarch and where they will they will take the gamemode, as I'm already loving the fact that we'll be playing zombies on Nuketown. Multiplayer wise... I'm afraid their will be a HUGE problem with the sequential killstreaks - RC-XD, UAV, and Hunter Killer drone. They will be spammed to death because half the community can't get or even dream of getting high streaks. This will FORCE people to run flak jacket instead of them experimenting w/ different perks and playstyles.
  6. All Currently Known Guns in Black Ops II

    @PFCSNAFU They still have two/three more months to add/subtract things from the game. It's very possible they still haven't added all the guns yet.
  7. Theater Mode Confirmed for Zombies

    A zombie theater mode will definitely let people who don't have means to record or a decent camera to prove getting to high rounds. A lot of people need that.
  8. Zombie Suggestions

    So Verruckt... Does everyone know how the length of rounds is pre-determined by the amount of people in the game? (i.e there is more zombies at round 10 with 4 people than if you fly solo on 10) If the host would quit and the game would drop to 3 players, than maybe Treyarch could implement the changes needed to have the appropiate amount of zombies next round. I personally don't like having to carry the load of a box wh*re that went down and left because he wasted his money and didn't get a gun.
  9. The "Wunder-ful" Wunder-Weapon Discussion!

    I think that we should be able to use Takeo's katana, or get it out of the box. Imagine pack-a-punching that! It could be a one-slash/stab/swing kill to round 15 or 20. A wonder weapon in itself. The pack-a-punched version would be a more powerful katana, but it could seperate into two dagger-like swords (sort of like the ballistic knives). These could be one stab kills until 35 or so, and have a quicker melee time.
  10. Zombie Suggestions

    Check out some of the bands I mentioned above, they're the best in their genre for sure! I would love love something from We Are the Emergency. I think metal definitely has to be the genre: it's fast paced and gets you pumped.
  11. The Vault

    Since vaults are extremely secure, our government could almost house anything there. I've read of black weapons projects, and mind-control experimentation records (something that definitely relates to our beloved zombies). Why was Woods in a vault? I couldn't tell you, but he could know something that the rest of the United States (or even the world) cannot know, and the government obviously knows that. What the information could be... I have no clue :(
  12. Zombie Suggestions

    Easter egg songs need to return. They don't have to be by Elena, but just something cool to find and jam to while slaying the undead. Easter eggs in general, too. Things that'll take forever to find or hints to past/future maps/storylines. There are just so many things that could possibly be in this game... it's almost unreal...
  13. The Most Difficult Spots to Train

    5and5 beat me to it but... I think the double barrel circle on der riese is one of the tightest. You can definitely hone your circling skills there.
  14. Zombie Suggestions

    I think it would be cool to add new bosses. Not the annoying astronaut or George Romero, but ones specific to rounds. Sure, we have monkeys in ascension, and dogs in Kino, and the napalm and screamer zombies in Shangri-la, but they aren't my image of a boss. We need more like the thief in Five, a real challenge (fine maybe the theif wasn't a REAL challenge). A single zombie that has a lot of health and some kind of weapon in it's arsenal to try to kill you (ex. it can try to rush you with a very high speed, the collision doing damage equivalent to 3 hits). A boss that may make you shutter every 5/10 rounds or so... a challenge with a nice reward - a decent points bonus, max ammo, fire sale/bonfire sale. Bosses keep you on your toes, and to people that invest time into the game, they will be as easy to conquer as making a simple train.
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