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Only Time Travel Will Tell- my head just exploded


mr.dj304

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Think about all the poems. Think about all the little things that have come up. The story of icarus. this all makes sense.

What if it was all a clock.

think about the poems as if it direct toward the whole easter egg, not just this step.

The Pylon- big yet overlooked- step complete. the story of ICARUS, built to be closer to the Sky, just as icarus wanted to fly to the sun. The illuminati symbols- think about National treasure the movie- they show the dollar bill having the Illuminati triangle on them. there are tons of ideas about the pyramids being tributes to Gods, Aliens, or planets.

the clocks around the map- one has no hands, 3 have times that are perfectly symmetrical, 7:49 and 5:11.

I think the Pylon is the center of a massive clock. A trichostomos device is a device made by three parts or elements- i think that once the pylon is set up and powered, that is the first part. the next part Are the hands of the clock. The parts of the hands would be right on each of the parts of the maps. These would be the lights we have found, all connect to the tip of the OBelisk. probably needs to create 5:11 or 7:49 with the beams of light- i would suggest someone sitting at the obelisk and mapping where he lights need to comefrom- the laundromat changes the direction of the lights.

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Are you trying to say we'd need to use all of the TranZit map as a huge clock and the pylon as the center? If so, I believe we'd need to power up lamp posts to make it display different times. For example, 5:11 would be the lamppost between cornfield and power, which are two of the lamp posts used in this thread to supposively continue the easter egg.

viewtopic.php?f=136&t=26163&start=60

The only problem is that following the "clock positioning" I'm following(12 is directly north of tower, table side, 6 is south, 3 is east, 9 is west, there are no lamp posts for 7 and 8. There are only 8 lamp posts, and not 12, so a few numbers are missing. What if we use other lights? The light in farm is the same as the lamp post lights before turning on the power, the one at the little house that you open with the turbine to get the bus part. If we use this light, 7:49 would be that one and diner. What if we did both of these at the same time? 5:11 and 7:49?

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So the Streetlight at the Cornfield is Six. The one at the hill is close to the Powerstation is 3. But the one across from the Cabin could be 1 and the one at the Town is 12. I guess the one in the fog near the Shortcut to town is 9?

Then your left with the one close to the bridge, Depot and Diner.

I'm not sure what to do really

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So there is broken glass whereever there is clcoks. Have you guys tried having a player stand on the broken glass and putting a turbine down? i beleive there is only 1 or 2 at diner. There is three inside the bank where the clock it as well as 5 in the streets at town. There is also2 or 3 inside the bus depot.

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Also- with all the conections with moon and the Diner, i really do believe it has alot to do with space. the new MEat map wallpaper leaked, along with that *possibly fake* picture of town before destruction, all these references to clocks, illuminati, alien noises, and the reasoning for the earth to look the way it does. its not radiation- its lava and magma an there means something to it. I think that when the clock of the pylon is created, we are going to have to navigate through time either WITH nav cards, or FOR navcards. likely the former. i believe that the Trains, Diner, Diner roof,THE CHURCH,(DUE TO ACTUAL CLUES ABOUT CIRCUMCISION)And random power box things are the most important areas fr us right now. i think we need to look at all the Signs, and anylyze them all. all the morse code. has anyone thought that maybe after you complete steps, the Morse code may change?I also believe there is more to the cornfield and fog than what we assume- in the coding, just like each individual map, Cornfield is an actual Map Labeling.

As for the forums cryptic messages, the analyzed sound bytes, the steps in order, the poetry- all of it can be applied and im not sure that all of it is all just ideas.

Theres voices at the help door. thers voices and bus noises at nuketown. theres crying and creepy sounds in the cornfields. you have to bomb a part to get to Galva, for nothing else?

We need to figure out how to light up more than one area. there must be other places, i believe they are other hands of a clock. there would be o reason for them to pick that random ass door to become the all powerful line maker. why do they burn off in the middle of no-where? why do they connect to the traffic light, the bank lantern, and end off in an edge of the cornfield? "without me, youd all be blind" what if it just means light in general and not the sun- the lights? could it refer to how without power we cant see?

Why is the Laundr-o-mat so special? if spelled the way i just did, could it relate to weapons, like the gibbs-o-matic? thats the BAR upgraded, maybe there needs to be things done to bars? sounds dumb in my head, but there could be clues everywhere.

there must be a reason you have to use the jet gun to heat things. there must be a reason for the random item that looks like a wound up zipline or cable is there.

WHY is the PaP almost under the obelisk and does it matter...

Also. i think zombies being in the multiplayer engine is more than just stats and save states. i honestly believe that it communicates with other games, like maps in black ops with elite, or that it may mean something with maps like Nuketown in real multiplayer and the zombies map. crossover content is not new, especially if you think that all the maps are connected. Treyarc does everything for a reason.

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wow i just figure it out, first if tranzit is a clock, the south would be the lamp post of the cornfield, north would be or town, or the one at the bridge,east would be the one at the power,west the one in middle of the farm and dinner, now mt theory , if it is a giant clock , you must first notice that the bus would be one of the hands, and the bus if compared to the bus, it is going counter-clockwise, so it might b refering to goig back in time, then if you know russ, on a qoute it says 1.21 gigawatts(i dont know the exact number)but it is the number used on he movie back to the future as needed to time travel, and on the game if you use 4 turbines on the bus, IT GOES FASTER, so my theory based on birddo dan he said"try connecting the worm----- teleporters" so i think you must get by the time on clock, either 7:49 o 5:11, with teleportes under those resecting light posts. then the bus must have 4 turbines, and maybe the avogadro, to get those 1.21gigawatts, so then it could be like going fast enough to travel in time :D i does make sense if you thing about it, and it may be needed to do something first with the light bulb on the pylon connected to the navcard table, by a cable , so i thik afeter you completed the 3 vertices of the triconometrous system , you must get an orb on the bulb with the cable, then the navcard would work,then just on the bus get the tubines to get 1.21gigawatts and travel in time:D

p.s it is my first post ...

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