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mr dandyballs

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About mr dandyballs

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  1. I like this kind of. My theory after seeing GLF and the Green Run navcard working in it is that with each DLC, a navcard will be added that works on the next map. GLF will work on the next map, that map's card will work on the following etc. UNTIL the last map, which will give us a navcard we take back the Green Run, bear in mind the entire time we are creating towers that hold power (for some purpose) and use it in Green Run to activate the entire "system." The fact that the tower glows orange/red and blue (but only one or the other on GLF) when you have both sides done on Green Run makes me think that at the point we put in the card to Green Run, something EPIC will happen (what I hope for). The other theory I have however is that with picking one side, you must stay to that side. In GLF I believe you can only complete one side or the other (unless you complete one, then play with someone who hasn't done the EE yet and choose that side, but not in ONE game). If the orange/red + blue does turn out to produce something epic and turn purple or the color of the "mysterious vril," then it's possible we'll have built a teleporter to somewhere, hence the Navigation card navigating us somewhere. Or potentially using the bus. Pretty sure this theory has been brought up before but I wanted to give my view on it. It's hard to grasp but it seems we'll culminate on Green Run, we aren't done there.
  2. Congratulations you guys! Can't wait for the tutorial :lol:
  3. I think you're on to something here, I thought I heard somewhere that they can be in different places each time but this makes much more sense. As for the perma-perk I believe that's perma-jugg, at least that's how I got mine!
  4. Video is unavailable to me :(
  5. At least give them 24 hours to see if they can provide any further proof, yes it's a community effort but it seems to me they just want to be the first to solve it. Nothing wrong there, I say give them a chance, if it doesn't work out soon, then they're probably just messing with us.
  6. I personally prefer Squid Launcher, it reminds me off the goo a squid shoots or what would happen if a squid blew up :lol:
  7. mmx IS RIGHT, pHD Flopper is on this map. http://www.youtube.com/watch?v=UyqcC6s8fRo
  8. These are all great finds! I still wonder how they got to China though, usually we know don't we?
  9. Alright guys I didn't mean for this to turn into a huge argument. I was simply putting up a point that new info had been produced by Reza, take it how you will and post your different ideas about it but we don't need people just arguing back and forth saying that "you're right" or "you're wrong." After reading every post here, I believe that there is an eventual ending to the zombie campaign, and Green Run is just the beginning.
  10. You can argue this however you want, but this will never change. I've seen people saying this come and go. This is not the first time. Nor will it be the last. Perhaps I should rephrase then. I can agree that Zombies will never end. What I think this means is simply more to the easter egg/more secrets we have yet to discover in Green Run. Not an ending, more of an end game.
  11. They may have said that, but the proof is right there man. Reza Elghazi, director of Zombies, he said it himself. We can't just ignore that. ON ANOTHER NOTE: And this was bumped because I was the OP and new information that pertained to this came out today. In my opinion it is better than starting a whole new thread.
  12. Sorry for gravedigging, but I think we need to re visit this. It turns out, that this wasn't a hoax. This video explains more: http://www.youtube.com/watch?v=C_gGJl-YOK8 Thoughts?
  13. I'm thinking it means, if he tells us, we're not going to like what we hear. "I always think I know what I want until I get it" makes me think as if I was saying this to him. Once he tells us, we're not going to "want" it any more. It also makes me believe that it is over for now. The main reason we would be unhappy if he told us is because he would say, "Yes, you've done it all for now."
  14. The sound heard when activating the TV is the sound heard when buying a wall weapon, not opening a door...
  15. I'm gonna go out on a limb and speculate some. I believe that the "persistent" Quick Revive is different from the other two upgrades. I believe that there are persistent perks and persistent upgrades. As follows: PERSISTENT-PERKS: 1)Quick Revive (confirmed) 2)Juggernog? 3)Stamin Up? 4)Speed Cola? 5)Double Tap? 6)Tombstone (?) 6)Deadshot Daiquiri (???) 7)PHD Flopper (???) PERSISTENT-UPGRADES: 1)Headshot Bonus (confirmed) 2)Steel Barricades (confirmed) 3)? So to recap, basically I believe the perks will be more permanent than say the upgrades which could only last a few games/have to re-earned. As far as knowing if there are more perks to get permanent I'm not sure. I'd speculate that only the ones on the map Green Run could be gotten permanent (no Flopper or Deadshot) and Tombstone I don't know at all, perma-tombstone seems rather OP.
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