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Undead

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Everything posted by Undead

  1. The goal to having these be activated upon a certain round doesn't necessarily have to be higher than 40's or 50's necessarily, but the average zombies player, especially with a good group or strategy can easily get to the mid twenties or thirties, no problem. I'm also not saying that the EE absolutely CAN'T be done unless you reach round 30 either, rather that there would be more in depth parts or rewards depending on just how far you really can take it. It would be more of a slow, accumulating process EE's and the round count would help. It's really not that much of a difference to be honest guys, hell between almost all the EE's in the Blops maps, you usually wouldn't even have the supplies needed to successfully do parts of the EE's until mid twenties or so anyways, if you're lucky.
  2. I'll be damned... I definitely don't find this to purely be a coincidence, it all fits too damn well. And if all this is completely accurate and possibly even true, they definitely have something BIG planned for zombies folks. ;)
  3. Just given by the half-confirmation Treyarch said at the Zombies XP last year about Paris/France, I'm 98% certain we will see some kind of catacomb based map in Blops 2, which definitely sounds interesting to me.
  4. Uh, no offense, but the idea of Zombies as a whole was cheesy. Easy Mac, cheesy. :P
  5. Definitely go for Jug first on both. You risk your chance for going down buying any other perk first and wasting points. Anyhow; my order usually goes as follows; Solo: Juggernog Quick Revive Speed Cola Flopper Co-op: Juggernog Speed Cola Quick Revive Flopper
  6. I really like that idea for NML having more individual maps to give it some more variety. Plus, much like DOA, they could make NML have it's own type of features, powerups, etc. Say, for example, after surviving for X amount of time or getting X amount of kills. :)
  7. Obviously these would adjust accordingly depending on number of players. I also think that all the easter eggs should NOT require 4 players to do all the time. If anything, just make the steps or reward slightly different.
  8. Yeah the latest EE's were all solved within a day. It would be nice to at least have to add a little bit of a challenge by activating parts at milestones for an even greater satisfaction and/or reward.
  9. It would be sick if they made the Hardened edition the Zombie version of the cover art like they did for Moon. :)
  10. New theme looked sick but, it definitely was still too buggy to be official yet. Still though, I'm loving the new layout, can't wait till it's 100% ;)
  11. SWEET JEBUS, I clicked on "reply" and awesomeness took over. New theme = win.
  12. Meh, the easy solution to avoid such situations is don't play with douchebags. Problem solved. :D
  13. The anticipation is killing me, I wish I could be behind the scenes actually working on this too. :D
  14. It does the same thing from 2-3 and 4-5 but it'll work. To keep things at balanced increments.
  15. Heh, very true, however I'm sure it would cost more than 5 bucks. You get what you pay for! ;)
  16. So, if we bring back a dead thread, does it become an Unthread? :D
  17. Oh well, LOOK A SPAMBOT OVER THERE! >_>
  18. I'm sure it can be prevented since the trap would only be triggered by the zombies, and not manually. At least ideally for most traps anyways.
  19. Hey CoDz, So in everything we have now, we've seen quite a few exotic environments in the maps, from deserted Asylum to Infested swamp and even the Pentagon. But also even interesting changes in the weather conditions or lighting of the day. (COTD being the most obvious and perfect example of that) So for future maps to come, what would YOU like to see that hasn't been done yet? I'm personally hoping for a heavy rain style map, where similar to COTD, rainstorms will come and go for a round, making it hard to see more than ten feet in front of you. That, OR as I have suggested in the past, have map where it's like a subway station or cave and there's few to no lights, and like Moon, where you could toggle between the spacesuit and hacker, have the option to find night vision goggles and start out with a flashlight as your light source before finding the power. ;)
  20. To which section, exactly? Might I suggest making a "Recycle Bin" forum for dead/old topics?
  21. The only way I see that happening is if Samantha actually got her own body back. Which, I'm going to take a shot in the dark and say that's part of the next EE in maps to come. But I'd imagine for the map available upon release, it will still be "puppet Richtofen".
  22. Keep in mind these would ideally triggered by something you either find or build as well. I'd like to be able to recreate the flogger personally, that was a fun trap and felt as though it was inconveniently placed.
  23. Well if someone is blatantly spamming, then they can just be warned/reported. However I do feel post milestone awards would be appropriate as long as it isn't abused. It it seems to cause problems, they can always be removed.
  24. Hey if the staff agrees, Why not use the first 5 prestige medals until the remaining 5 are finished, I'll be working on what I can and in the meantime, they could use Blops prestige medals until they are all finished. Also, I'm pretty sure this is a no-brainer but, are there medals planned out for the amount of posts reached as well? If so, what are the icons? I remember the idea floating about that they would be the round tally marks to symbolize reaching X amount of posts. Ex: 5,000 posts = Round 5 tally icon. But other than that, I'm loving this teaser sample, can't wait for the real deal! :D
  25. *raises hand* OOH PICK ME PICK ME!
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