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HitmanVere

Architects
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Everything posted by HitmanVere

  1. Been working on small remake to keep me busy. If everything goes as planned, release might be in few days! http://prntscr.com/6ptxbz

    1. DeathBringerZen

      DeathBringerZen

      That camo looks awesome HV. Very nice. What is the remake though?

    2. HitmanVere

      HitmanVere

      Very old custom map: Hotel. From 2010, I think. Map features the roundskip button also ;)

  2. Ah, havent done these in awhile, should I pick someone from here to play? ;)http://prntscr.com/6np9yj

    1. Chopper

      Chopper

      Pick me, pick me! ;)

  3. Can only make sync :/ Only one person has done "perfect" DW and he is not sharing his work atm. There is way to compensate though, as having 2 projectiles fired at same time, having insane RoF and so on. I could ask one person though, if he will supply me with experimental DW for this project
  4. We talked about this with Chopper and he thinks that WaWs knifing is crappy for this to work. I told him almost anything can be "fixed" I could start soon WIP on this, where ideas come from people and Im not only one to think ideas, like theme, area, all that will be ideas from other people, which would make this interesting project to work on
  5. You dont even need BO-engine, I think This can be achieved with WaW-engine, I think, considering modders have gotten Galvaknuckles, Sliquifier, Nuketown dropping perks system and much more in WaWs modding scene Edit: Hmmm, doesnt seem like big project. Add PaP, starting pistol with good PaP variant, randomized Jugg/Speed and zombies get tougher everytime horn plays. Zombies getting tougher would be hardest part, but there is tut for Jugg/Speed randomizer. Maybe we should start CoDZ NML-project for WaW?
  6. Saturday morning: drinking coffee, porting and school at 11:40 http://prntscr.com/6mbtdo

  7. Some people just think, that customs cant be fun, since its not made by Treyarch or they have only seen "bad side" of customs (box maps, really buggy maps) One of my friends even said that its World at War, there cant be custom guns, since they dont fit WW2 game. Made me facepalm so hard
  8. Not sure about mapping, but QA-work would be nice :D
  9. Elitism "This looks fun, but its not made by Treyarch, so it sucks"
  10. Favorite map concept so far, second being Historia. Enjoyed reading these and hopefully you make more
  11. Kevin Sherwood - Undone. Why not, should bring back a classic Under The Summer Lights - The Giant Is In France. Fan-made songs are 90% of time good
  12. Nice, that my color suggestion got applied, looks way better now :D
  13. Thats exactly what I meant at start! But yeah, if its too much pain, then its not necessary
  14. Any HEX colour is possible, give us a suggestion and we'll see what we can do. Few suggestions: #7A7A52 @HitmanVere #9C7B59 @HitmanVere
  15. I say he is being ungrateful, make him pink! Pink is also good 8)
  16. Aaaaaaand back to talking about usergroup I think that lighter brown would be better, since this brown represents chocolate/(other brown thingy, eww) Im fine with the color, if it cant be made lighter, but just saying
  17. Never payed attention to that, but didnt really mean that. Thanks still
  18. I think that only shows donations? What I mean is, lets take for an example. You are Donator, Moderator and something else at the same time. You will only be shown one in topics, but in profile, under your groups, you would have Secondary Groups, which then shows Donator and the other group, as seen in my pic from UGX
  19. Seeing I got new group now and lost my donor title, is there any way to add Secondary/Additional Groups in profile? Or am I just blind? XD For example (from my UGX account): Gotta catch them all
  20. The Harpoon Gun - Poseidon's Alter-Ego Non-Pack-A-Punched: Works similar to crossbow, you shoot it at zombie and zombies go after the harpoon, after set time, it creates water-type of explosion and kills all zombies, if the zombies don't die by the explosion, rest just starts to vomit and then die off. Gun has ripped metal parts, that reveal water flowing inside the gun, enhancing water features of the gun Pack-A-Punched: Instead of water flowing in gun, it is now lava. Water-type explosion is changed to lava-type explosion and after explosion is done, it leaves lava pool on location of explosion, which if zombies run over, they get caught on fire and die off after set of time Ammo: 1/15 non-paped, 1/30 paped This gun idea is actually designed to be featured at my upcoming map after ones I am working now: Rainy Death, which in my opinion fits the theme
  21. Oh no, its this kid from the kickball court
  22. Thanks for welcomes, guys
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