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minator177

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About minator177

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    Denizen
  • Birthday 09/13/1996

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    Male
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    Utah
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    minator177
  1. What Guns Are Good At Round 50+?

    PAP the DSR a few times until you get iron sights. This gun is a lot of fun to use in higher rounds
  2. Origins - The best camping spot

    Off topic, but what is the tittle of that song?
  3. M.O.T.D. T.O.T.D.

    This is a really good list, you should make one for Origins!
  4. Golden Gate Bridge -No Mans Land

    Well the new one is the GG Bridge expect it comes last instead of first. I WAS referring to the GG bridge. I was saying they should make it selectable as its own map.
  5. Golden Gate Bridge -No Mans Land

    Treayarch NEEDS to make this a NML for a DLC. You just spawn in on the bridge, earn your points, get you kills, and when you use the 'teleporter' it's game over. Hardcore fans would be all over this. We loved no man's land! We need a new one!
  6. Are Traps Bad?

    A little off topic here, but is it possible to crawl under the acid trap? The actual green mist doesn't appear to ever get within 3-4 feet from the ground.
  7. MOTD new starting weapon? DISCUSSION

    In the opening cinematic for Call of the Dead we saw: a machete, a pickaxe, sawed-off shotties (as said above), and freakin awesome karate skills. None of which we actually got.
  8. Just a little something...

    That's interesting that they changed it then... Maybe Richtofen WAS somehow involved?
  9. Just a little something...

    Something I just thought I should throw out there, not necessarily off-topic but I didn't see a point putting it in general zombies as it's just "a little something". When Sam was in control, the zombies eyes were yellow, yes? But the mystery box light was blue. When Richtofen is in control, the eyes are blue as well as the box light. Now, in MotD, we have a red light, red eyes. All I'm saying is that when Sam was in the spotlight, they should have made the box light yellow. It would make more sense, why else would the box light change to red when the eyes change to red. There you go, that is all lol
  10. Seemingly Random text, or an encrypted message?

    But that doesn't quite work here, you can't have the same letter more than once in each row. In our sequence of letters there are multiple repeats in each row: W A R D E N G G F F F A F G G G D D F F F F X X G F F G D F G F F D G F F F F D G G A F A G F G X F D X F X F X G F X D F F F A G G A F
  11. Which mobster do you want to be?

    Mafia II. Or was that Godfather? It's one of the two. He would be a really good character. Mafia 2. Greatest mob game ever
  12. Which mobster do you want to be?

    I wish I could play as Vitto Scaletta. Anyone know what game he's from? ;)
  13. Pack-A-Punch Location Theories

    The courtyard would be awesome. Even more awesome if the courtyard was a sort of No Man;s Land area, just like Moon. That would be sick! Bring back No Mans Land!
  14. Save or Revive?

    Thank you very much! That is great to hear, especially coming from you man!
  15. Save or Revive?

    I haven't seen anyone bring this up yet. A few weeks ago our cryptic friend Jimmy tweeted this: This is pretty obvious what he is saying here; in the next map pack, and old perk (such as PHD flopper) will be replacing a perk that we have right now (such as mule kick). What perk would you want to revive, and what perk do you want to save? We obviously need the four base perks: Jug, Speed, Quick revive, and Double tap (which wasn't in Ascension). I think that mule kick will go, and we get deadshot or flopper back. What do you think? Alternate theory: this one is a little less obvious. We all know that the zombies team has been experimenting with down-based perks (who's who and tombstone) that allow you to save your purchased perks. They could possibly be trying to choose which one we want in the next map, that we need to either: SAVE who's who, or REVIVE tombstone. In this case, which would you choose?
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