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ZeMrDark

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About ZeMrDark

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    Hellhound
  • Birthday 12/16/1983
  1. Please be a joke...

    Good point.. if the voice actors are scheduled to do other games atm, of course they'll postpone the original zombie story... Its just like a TV series, when an actor gets a deal with a movie they will usually write off the character perm or temporarily.. till their other job is done.. Never thought of that.. hmm
  2. Please be a joke...

    This kid is a such a liar.. You know more than 1/2 the people that said they werent going to buy First Strike DID... And the guy says he is buying it for the MP maps... I guarantee day 01 he plays the Zombie map... lol.. You pay for it, you're going to do it.. NO ONE... protests a game or it's gameplace, admits to wanting to pay for it, then ignores 100% of it's features... it's like the Christians who protested harry potter on opening day and saw it on DVD... COME ON!!! This forum is to discuss the game, not openly protesting it, hoping to rally people to your cause for brains and thumbs... in my honest opinion-- there is always a time to grow up.. and today, that is your day.
  3. Treyarch killed off nazi zombies

    Yup... He's right -- a majority of the players out there know NOTHING about the radios or the story, just that there are zombies that you shoot... So treyarch is ruining nothing..
  4. Treyarch killed off nazi zombies

    Map looks fun... What does Dead Ops or Five have to do with the story?... I think it's great a great idea to bring in these characters and this map as a novelty... It will still be the same game play -- just with a new twist and GIANT map... I think the story in Nazi Zombies is amazing.. don't get me wrong, but I enjoy the game play more than the plot when it comes down to it... When I started playing Zombies I wasnt intrigued by the story of Samantha.. my first thought was, "I get to shoot zombies endlessly?! AMAZING!!" Treyarch is also touching into a huge community by releasing this, which in turn brings them more revenue and us more people to play with.. This idea looks fantastic... so don't knock it till you try it :P
  5. SEVEN fuse boxes

    The 7th one has always been known.. -sigh0
  6. Next node step Must SEE\Update it works

    Good thinking and noticing the details Jesus, dont even go there again... Thats already been discussed, the fact that someone noticed it is actually a LACK of detail, for on split second you witness the zombie that earns the points it has NOTHING to do with the door.. This video has been debunked, theories are dead like the easter egg... Kill Stuff, Get Point, Climb the Board and wait for a new map already...
  7. Traps and Centerfuge Relationship *Result Produced Twice*

    I dont leave the room but to check the box :/ Im literally in the room round after round after round... It spins less, either because im in it or because it's set to spin an exact # of times per round or something but either way.. the more the rounds go on, the less it seems to spin.. There isnt a trigger..
  8. Traps and Centerfuge Relationship *Result Produced Twice*

    What I've honestly noticed is that the centrifuge seems to spin less and less as the game continues, not that it's trigged. If you notice when you start the game it seems to spin often while you're in the room, but as the rounds extend it spins less and less and less.. I don't believe it's of any result of our own, just the way the game mechanics work to maintain the challenge.. As I usually camp down there and run around it over and over again, the more the game goes forward the less often it seems to spin is all...
  9. More whistles, and a second generator?

    I watched that video so many times at the intervals you requested.. what I heard was wind... just wind, now the howl.. Have you ever heard the howl? This just proves that there was nothing.. Hahaha ;)
  10. More whistles, and a second generator?

    That thing with the hoses is not a generator it's a sump of some sorts, to transfer liquid... But if you didn't collect the letters yet, you can hear a whistling almost everywhere on the map till the letters are used.. not just @ landers..
  11. Next node step Must SEE\Update it works

    If you read the full string of code broken down by some softwar eengineer... ON THIS THREAD... It seems completly plausable.. Skewer The Winged beast for example.. How the hell do we translate that to the rocket? The rocket doesnt even HAVE wings... let alone it isn't a beast.. nor are we skewering it.. we're shooting it with ray guns and bullets... My only point is, whos to say there isn't a step needed to complete 1 of the 8 that isn't written out in the form of a technical manual.. As none of that is self explanatory... This theory of the sacrfice I havent knocked it, only because of the explanation of the code in the other threads... on top of which as someone mentioned above and as people have mentioned... Unless you prove it wrong, then you have no basis to say it's wrong.. Unless it's a wild idea, of diving onto a monkey @ round 23 in order to unlock a door on the other side of the map, that you then shoot with the air gun because its to heavy to open otherwise.. LOL... Anyways.. we'll see soon... Post PS3 release if there is nothing new discovered by then, I forsee speculation dying off with in a few weeks there after.. minus the every so often Red Fuse Box type theories.. ya know, the one that everyone is tired of hearing about because it doesnt work.. LOL
  12. Next node step Must SEE\Update it works

    I just don't know what to say anymore... but now Im just more interested in seeing how far I can go then the easter egg... this is beyond the dead horse and now you began dissecting the dead horse to make it more.. Unless a patch hits to complete hitsam and hyena.. I 100% in my heart think the Easter Egg is done.. Remember the red power boxes on Kino... Well, we're right there...
  13. Next node step Must SEE\Update it works

    Yes i will later today i have to go somewhere Huh wha.. didnt he have "Fluffy" as a photo... which is the dog... in Zombies.. in which case if it was.. everyone who has a picture of a character in the game or zombie in the game needs to remove their avataar... If im wrong then im sorry haha...
  14. The Waffle Womp Tutorial Explained / Questions?

    I'd like to add to this, as this is a similar approach I take when left with 1 or two, if playing with 4... However with 3 and 4 players, two players follow your strat and 1 - 2 players stay by the claymore. If '1' is by claymore you run counter Clockwise.. Moving from behind the lander, hugging the right wall up the stairs, leading to the window.. Jump off the stairs and circle arround the generator back up to the right side of the Transporter and repeat. Using your weapon to eat thru head shots when the swarm is sufficient. This technique is most succesful if with a Raygun + Thunder or Ray + HK(upgraded) With two players, player 1 continues circle as mentioned above, player two stands facing the door way into the claymore section, hugging his left wall. Face towards the door, shooting in towards the second door. the zombies funnel... With a ray gun it's an easy kill, or with the HK, it's spray head lvl... if you need to back off to help control the zombies, you time your retreat with player 1's circle.. Escape with lander if necessary. but I love your vid figured I'd shed light on 3-4 player matches.
  15. Black_Hole> level.black.HOLD.bomb code found

    A week ago I tried that Elm, nothing occured.. less maybe i tonly works on a specific lander, again refering to loc leading to the action of the function "black hole/hold" ? I tried it on the one by PHD Flopper... tried it pre-easter egg though... *shrugs* EDIT: What if you cooked the gersch, and thru it infront of the flight path of the lander, while on it..?
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