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Custom map creators HERE! And greatest map ever!


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Ok, this is, as most likely NOT going to be a real map, but my idea could be supper awsome to anyone wanting to build a custom map!

Ok it's going to be called: Einheit

Basicly it will consist of all the greatest zombie areas combined together in an epic, giant map!

You'll start in the control room with a switch, there's a m-14 on the wall and in the wide window in the back you can see a masive tower, little inferno background music will play and when you hit the switch the tower lights up showing all kinds of blue-swirly doors and electro fields... Then your teleported to nact...

It's exacly the same, but you can't buy the stairs and the "help" room has a blue swirly portal-door behind it, walking through it will pop you into a side of the tower, you can then access another door that teleports you to verrućt where the zombies would normally come in Beneith the power... You can get quick revive here...

Go up stairs and you can hit the box, you can also head to the showers and activate the first Sigman song: Lullaby for a dead man by flushing the toilet... Then head through the power door at spawn to continue to the next area of the tower...

you can fall down from this area to head back to nact or verrućt... But to progress you need to head to shi no numa's first room with the hanging man, head downstairs for another mystery box location and an area to buy the ray gun for 5000 off the wall! head to the area beyond the flogger to continue up the tower....

Next is der reise... By heading to the power from either side you can turn it on (for half the map, meaning perks are on but pap and doors are off!), link the teleporter on either side of the map, but not in the far back, to unlock the die-glock and progress the tower... The box does spawn here, but more importantly you can grab the wonder waffe from above the furnace for 10,000...

Kino: Here, just link the pads and you can gain access to Bowie from its origional area, the front door is open btw, you don't have to go around, it's very easy to progress here... The thunder gun can be bought here for 10,000

Next is five: Specificly the labs, you come in a teleporter and you can leave through a teleporter at will.... But head up the elevator and you can buy the winter's howl here from the place where the teleporter WOULD be... As well as speed cola...

Then Assension, you have the staring area and the area with PHD, the door leading to the main building can be bought to progress up the tower, but you can buy gersh devices here for 5000 and PHD Flopper as well...

Cotd's light house will be here with the scavenger, as well as deadshot, slide Down the ice slopes to progress....

Then there's shangri-la's bridge area, you can buy stamin up here and the jgb36-72 whatever shrinking gun... The caves will move you forward to A51...

No man's land can be left by teleporting and the perk you can buy here is ALWAYS juggernog, likewise you can buy monkeys 5,000 off the walls here...

Teleporting will take you to the bio-dome area and the outside area, you can buy mule kick and the wave gun, 10,000, here... Fall down from the teleporter to progress, and the labs arnt open yet!

From here your given the back area of nuketown, go through the shelter to leave... There isn't much here other then a random perk that can spawn...

Next is the bus depot, here you can buy tombstone here, to leave, simply get on the bus to teleport...

Then town, you can buy the jetgun equipment here for 10,000, as well as acess the bank... To leave head into the juggernog building...

At the farm you can buy emps from the barn for 5,000, and double tap 2.0, head into the farm house to teleport out...

Then die rise, here you can access the Buddha room-area and the area you build the sliquifier, but you don't build it, you buy it for 10,000... You can buy who's who from an elevator as well...

Lastly you reach the roof of the tower which has the pyramid from moon at the bace of the die glock, under the pylon from tranzit, the green light from cotd Alines with the meteors from shangri la and shi no numa which are attached to the projector from kino and the electric chair from verrućt... The node device from Assension is here as well attached to the spire from die rise and connecting to the projector... On the screen of the projector there is a picture of a weapon that almost seems real...

There is a single radio at the bace of the tower (nact), which when pressed activates all the power on the map, opening seceret doors from all the way back at nact, to die rise (listed later) as well as cause the entire set up of 115 to power up the weapon device, by holding x on the radio you can cycle through and buy any non-wonder weapon in the game from here for free... Lastly there is a teleporter back to the starting room where PAP is... use the lever to start the cycle over again without all the doors you bought..

Doors opened after power:

Nact- you can now head upstairs to buy semtex and the sniper box...

Verrućt- you can now head Down the balcony to the hidden gun in the fountain...

Shinonuma- you can now hard to the com room to access "the one" from the telephone...

Der reise- You can now access the bridge and that last green vile to compleat the song...

Kino- you can now head down the portrait side of the theater... And the two reachable meteors will play "115"

Five: You can now access the PAP room (without pap) and gain access to Claymores... You can also play eminem's song here by accessing the phone in here..,

Accension: You can access the area near the node machine, and play abracadaver with the illuminati computer... You can buy a zombie sheild here as well...

Cotd: Avenged seven-fold's not ready to die by accessing the room with the four origional characters as well as gain access to the vr11 10,000

Shangri la will give you spikemores from spawn and the ability to play paridolia with the one out put button in the temple...

Moon will let you go in the labs to get the hacker and play "comming home" from a computer terminal...

Nuke town will allow you to enter the house and head upstairs to access another random perk/pap drop... It randomness every time you visit here so...

The bus depot will give you access to the small area behind the eletric doors... Here you can play avenge seven-fold's nightmare with a juke box that appears in there... You can buy a placeable turret here...

The town will give you acess to the small eletric door behind the jug building... Inside you can buy galvaknuckles and play "carrion" by Kevin Sherwood...

The farm will give you access to the tractor's garage to play ax7's "carry on"... And buy eletric traps...

Die rise will allow the elevators to let you access the roof where you can play "Fall down" by Kevin Sherwood, and buy a trample steam...

And lastly, on the roof there is now an area where you can activate the teddy bear Easter egg, which will cause 14 teddy bears to appear around the map, shooting them all will cause a new portal to open up on the roof allowing you to maintain first person zombies, but your in the DOA night-island area... where you also gain all 10 perks! EXEPT quick revive if your in solo...

A new boss is restricted to each area, George will roam the lighthouse, but you cant get him mad... The causmonaut will roam the biodome, nava jumper rounds will appear on any map after accessing die rise, the same for dogs and shi no Numa... Likewise, napalm zombies will spawn anywhere after shangri la with screamers... But the avagadro will only spawn on a tranzit map.. The pentagon theif will apear in five but only if your in the "five" area! Same as for space monkeys, but they can't take any perks besides Flopper.,,

I hope this was a fun map to read about, just think: ALL the wonder weapons... All the perks... All best areas of the maps... Best map ever!

Also I should mention there is an extra equipment: The lightning rod, placing it will shift reality and make a rift that will suck in zombies, if you walk through it you will be transported to an area on the map, like a gersh but can go off multiple times...

Let me know what to think! :D

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What you're asking for here is nigh impossible. The mod tools for Black Ops/II haven't been released, thus making custom map makers being limited to WaW's textures and areas. Not to mention your idea would take a huge amount of time, not only requiring old maps to be put into one map, but to also create whole new areas due to not having the Black Ops maps. :|

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